{ "_id": "7ag3h2HXjDoLUpq8", "name": "Gnaw", "type": "spell", "flags": { "core": { "sourceId": "Compendium.packs._source.7ag3h2HXjDoLUpq8" } }, "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_gnaw.jpg", "effects": [], "system": { "description": { "value": "
You channel a maelstrom of Warp energy into a small area, unleashing a horde of invisible rats to chew through anything in the AoE. Its ferocity is such that it continues to gnaw until the target is no more. While the spell has many applications, Gnaw is often used for ‘punching holes’ in wooden gates, earthworks, or palisades during sieges. The horde causes 2d10 Damage per Round to anything within the AoE, ignoring non-magical Armour Points (minimum of 1). However, the horde cannot chew through things that normal rats cannot destroy, such as solid stone or steel. Living creatures are allowed a Hard (-20) Dodge Test to avoid the onslaught. While the spell is active, you may use your Action to control the magical horde’s location by passing an Average (+20) Channelling Test, allowing you to Move the targeted AoE at the Rats’ Walk or Run rate in any direction. Anything in the path suļ¬ers the Damage above.
" }, "gmdescription": { "value": "" }, "lore": { "value": "Warp", "effectString": "" }, "range": { "value": "Willpower yards", "vortex": false }, "target": { "value": "2 yards", "aoe": true }, "duration": { "value": "Willpower Bonus rounds", "extendable": false }, "damage": { "dice": "", "value": "" }, "cn": { "value": 10, "SL": 0 }, "magicMissile": { "value": false }, "ritual": { "value": false, "type": "", "xp": 0 }, "memorized": { "value": false }, "skill": { "value": "" }, "ingredients": [], "currentIng": { "value": "0" }, "wind": { "value": "" }, "overcast": { "enabled": false, "label": "", "valuePerOvercast": { "type": "", "value": 1, "SL": false, "characteristic": "", "bonus": false }, "initial": { "type": "", "value": 1, "SL": false, "characteristic": "", "bonus": false } } }, "folder": null, "sort": 0, "_key": "!items!7ag3h2HXjDoLUpq8" }