Add weapons attacks

This commit is contained in:
LeRatierBretonnien 2023-04-14 17:01:29 +02:00
parent 606271e725
commit 32b5868646
10 changed files with 218 additions and 137 deletions

View File

@ -511,6 +511,13 @@ export class DarkStarsActor extends Actor {
return this.items.find(cond => cond.type == "condition" && cond.system.targetadvantage) return this.items.find(cond => cond.type == "condition" && cond.system.targetadvantage)
} }
/* -------------------------------------------- */
modifyRerolls( value) {
let rerolls = duplicate(this.system.various.rerolls)
rerolls.value += value
this.update({ 'system.various.rerolls': rerolls })
}
/* -------------------------------------------- */ /* -------------------------------------------- */
getCommonRollData(abilityKey = undefined) { getCommonRollData(abilityKey = undefined) {
let noAction = this.isNoAction() let noAction = this.isNoAction()
@ -526,6 +533,8 @@ export class DarkStarsActor extends Actor {
rollData.img = this.img rollData.img = this.img
rollData.armors = this.getArmors() rollData.armors = this.getArmors()
rollData.conditions = this.getConditions() rollData.conditions = this.getConditions()
rollData.rerolls = this.system.various.rerolls.value
if (rollData.defenderTokenId) { if (rollData.defenderTokenId) {
let defenderToken = game.canvas.tokens.get(rollData.defenderTokenId) let defenderToken = game.canvas.tokens.get(rollData.defenderTokenId)
let defender = defenderToken.actor let defender = defenderToken.actor
@ -597,20 +606,12 @@ export class DarkStarsActor extends Actor {
let skill = this.items.find(item => item.name.toLowerCase() == weapon.system.skill.toLowerCase()) let skill = this.items.find(item => item.name.toLowerCase() == weapon.system.skill.toLowerCase())
if (skill) { if (skill) {
skill = duplicate(skill) skill = duplicate(skill)
DarkStarsUtility.updateSkill(skill) this.updateSkill(skill)
let abilityKey = skill.system.ability let rollData = this.getCommonRollData()
let rollData = this.getCommonRollData(abilityKey)
rollData.mode = "weapon" rollData.mode = "weapon"
rollData.skill = skill rollData.skill = skill
rollData.weapon = weapon rollData.weapon = weapon
rollData.img = weapon.img rollData.img = weapon.img
if (!rollData.forceDisadvantage) { // This is an attack, check if disadvantaged
rollData.forceDisadvantage = this.isAttackDisadvantage()
}
/*if (rollData.weapon.system.isranged && rollData.tokensDistance > DarkStarsUtility.getWeaponMaxRange(rollData.weapon) ) {
ui.notifications.warn(`Your target is out of range of your weapon (max: ${DarkStarsUtility.getWeaponMaxRange(rollData.weapon)} - current : ${rollData.tokensDistance})` )
return
}*/
this.startRoll(rollData) this.startRoll(rollData)
} else { } else {
ui.notifications.warn("Unable to find the relevant skill for weapon " + weapon.name) ui.notifications.warn("Unable to find the relevant skill for weapon " + weapon.name)

View File

@ -132,21 +132,9 @@ export class DarkStarsItemSheet extends ItemSheet {
this.deleteSubitem(ev); this.deleteSubitem(ev);
}); });
// Update Inventory Item
html.find('.item-delete').click(ev => {
const li = $(ev.currentTarget).parents(".item");
let itemId = li.data("item-id");
let itemType = li.data("item-type");
});
html.find('.view-subitem').click(ev => { html.find('.view-subitem').click(ev => {
this.viewSubitem(ev); this.viewSubitem(ev);
}); });
html.find('.view-spec').click(ev => {
this.manageSpec();
});
} }

View File

@ -5,7 +5,7 @@ export class DarkStarsRollDialog extends Dialog {
/* -------------------------------------------- */ /* -------------------------------------------- */
static async create(actor, rollData) { static async create(actor, rollData) {
let options = { classes: ["DarkStarsDialog"], width: 320, height: 'fit-content', 'z-index': 99999 }; let options = { classes: ["DarkStarsDialog"], width: 420, height: 'fit-content', 'z-index': 99999 };
let html = await renderTemplate('systems/fvtt-dark-stars/templates/apps/roll-dialog-generic.hbs', rollData); let html = await renderTemplate('systems/fvtt-dark-stars/templates/apps/roll-dialog-generic.hbs', rollData);
return new DarkStarsRollDialog(actor, rollData, html, options); return new DarkStarsRollDialog(actor, rollData, html, options);
@ -61,6 +61,14 @@ export class DarkStarsRollDialog extends Dialog {
html.find('#bonusMalus').change((event) => { html.find('#bonusMalus').change((event) => {
this.rollData.bonusMalus = Number(event.currentTarget.value) this.rollData.bonusMalus = Number(event.currentTarget.value)
}) })
html.find('#above-effective-range').change((event) => {
this.rollData.isAboveEffectiveRange = event.currentTarget.checked
})
html.find('#weapon-aiming').change((event) => {
this.rollData.weaponAiming = String(event.currentTarget.value)
})
} }
} }

View File

@ -87,26 +87,16 @@ export class DarkStarsUtility {
static async chatListeners(html) { static async chatListeners(html) {
html.on("click", '.view-item-from-chat', event => { html.on("click", '.view-item-from-chat', event => {
game.system.crucible.creator.openItemView(event) game.system.darkstars.creator.openItemView(event)
}) })
html.on("click", '.roll-defense-melee', event => { html.on("click", '.chat-reroll', event => {
let rollId = $(event.currentTarget).data("roll-id") let messageId = this.findChatMessageId(event.currentTarget)
let rollData = DarkStarsUtility.getRollData(rollId) let message = game.messages.get(messageId)
rollData.defenseWeaponId = $(event.currentTarget).data("defense-weapon-id") let rollData = message.getFlag("world", "darkstars-roll-data")
let actor = game.canvas.tokens.get(rollData.defenderTokenId).actor rollData.reroll = true
if (actor && (game.user.isGM || actor.isOwner)) { rollData.roll = undefined
actor.rollDefenseMelee(rollData) this.rollDarkStars(rollData)
}
}) })
html.on("click", '.roll-defense-ranged', event => {
let rollId = $(event.currentTarget).data("roll-id")
let rollData = DarkStarsUtility.getRollData(rollId)
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
if (defender && (game.user.isGM || defender.isOwner)) {
defender.rollDefenseRanged(rollData)
}
})
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -249,6 +239,31 @@ export class DarkStarsUtility {
} }
} }
/* -------------------------------------------- */
static getAimingMalus(location) {
if (location == "arm" || location == "head") {
return -50
}
if (location == "torso" || location == "leg") {
return -30
}
if (location == "hand" ) {
return -70
}
return 0
}
/* -------------------------------------------- */
static getAimingLocation(roll) {
if (roll == 1) return "head"
if (roll >=2 && roll <=4 ) return "chest"
if (roll >=5 && roll <=6 ) return "abdomen"
if (roll == 7 ) return "leftarm"
if (roll == 8 ) return "rightarm"
if (roll == 9 ) return "rightleg"
if (roll == 10 ) return "leftleg"
return "abdomen"
}
/* -------------------------------------------- */ /* -------------------------------------------- */
static async rollDarkStars(rollData) { static async rollDarkStars(rollData) {
@ -256,12 +271,21 @@ export class DarkStarsUtility {
// ability/save/size => 0 // ability/save/size => 0
rollData.percentValue = 0 rollData.percentValue = 0
if ( rollData.mode == "skill") { if ( rollData.skill ) {
rollData.percentValue = rollData.skill.total rollData.percentValue = rollData.skill.total
} }
rollData.percentValue += rollData.bonusMalus rollData.percentValue += rollData.bonusMalus
rollData.diceFormula = "1d100" rollData.diceFormula = "1d100"
if (rollData.isAboveEffectiveRange) {
rollData.percentValue -= 30
rollData.percentValue = Math.max(0, rollData.percentValue)
}
if (rollData.mode == "weapon") {
rollData.locationMalus = this.getAimingMalus(rollData.weaponAiming)
rollData.percentValue += rollData.locationMalus
}
// Performs roll // Performs roll
console.log("Roll formula", rollData.diceFormula) console.log("Roll formula", rollData.diceFormula)
let myRoll = rollData.roll let myRoll = rollData.roll
@ -277,12 +301,22 @@ export class DarkStarsUtility {
rollData.isFailure = rollData.diceResult == 100 || rollData.diceResult > rollData.percentValue rollData.isFailure = rollData.diceResult == 100 || rollData.diceResult > rollData.percentValue
rollData.degrees = Math.floor(rollData.percentValue/10) - Math.floor(rollData.diceResult/10) rollData.degrees = Math.floor(rollData.percentValue/10) - Math.floor(rollData.diceResult/10)
if (rollData.reroll) {
actor.modifyRerolls(-1)
rollData.rerolls = 0 // DIsable rerolls
}
if (rollData.weaponAiming == "none" ) {
let rollLoc = new Roll("1d10").roll({async: false})
rollData.weaponAiming = this.getAimingLocation(rollLoc.total)
}
let msg = await this.createChatWithRollMode(rollData.alias, { let msg = await this.createChatWithRollMode(rollData.alias, {
content: await renderTemplate(`systems/fvtt-dark-stars/templates/chat/chat-generic-result.hbs`, rollData) content: await renderTemplate(`systems/fvtt-dark-stars/templates/chat/chat-generic-result.hbs`, rollData)
}) })
console.log("Rolldata result", rollData) console.log("Rolldata result", rollData)
msg.setFlag("world", "roll-data", rollData) msg.setFlag("world", "darkstars-roll-data", rollData)
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -384,7 +418,9 @@ export class DarkStarsUtility {
let rollData = { let rollData = {
rollId: randomID(16), rollId: randomID(16),
rollMode: game.settings.get("core", "rollMode"), rollMode: game.settings.get("core", "rollMode"),
bonusMalus : 0 bonusMalus : 0,
isAboveEffectiveRange: false,
weaponAiming: "none"
} }
DarkStarsUtility.updateWithTarget(rollData) DarkStarsUtility.updateWithTarget(rollData)
return rollData return rollData

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@ -0,0 +1,75 @@
{"name":"12.7mm Minigun","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"slug","associatedskill":"","penetrationmin":"6","penetrationmax":"6","damage":"5d6","bulk":20,"br":0,"rof":40,"ammo":400,"effectiverange":3,"maxrange":4,"sp":50,"cost":75000,"size":"-1","skillbonus":"","incendiary":false,"armourdestruction":false,"disablesystems":false,"fatiguedamage":false,"specialffect":false,"guidedweapon":false,"ammotype":"","equipped":false,"description":"","skill":"Projectile Weapons"},"effects":[],"flags":{"core":{"sourceId":"Item.7b29fPMUoOdlVvWI"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.15","coreVersion":"10.291","createdTime":1681037850087,"modifiedTime":1681169288650,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"265V8wzrrH3EEgtM"}
{"name":"Plasma Rifle","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"energy","associatedskill":"","penetrationmin":"5","penetrationmax":"5","damage":"5d6+6","bulk":15,"br":0,"rof":1,"ammo":20,"effectiverange":2,"maxrange":2,"sp":20,"cost":44000,"size":"0","skillbonus":"","incendiary":false,"armourdestruction":false,"disablesystems":false,"fatiguedamage":false,"specialffect":false,"guidedweapon":false,"ammotype":"","equipped":false,"description":"","skill":"Melee Combat"},"effects":[],"flags":{"core":{"sourceId":"Item.S9rEDUuca0Zwx2FV"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.15","coreVersion":"10.291","createdTime":1681038185935,"modifiedTime":1681171178753,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"2BBBQoFzq64K6TyV"}
{"name":"5.56mm LMG","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"slug","associatedskill":"","penetrationmin":"3","penetrationmax":"3","damage":"3d6","bulk":5,"br":0,"rof":5,"ammo":80,"effectiverange":3,"maxrange":3,"sp":15,"cost":5500,"size":"0","skillbonus":"","incendiary":false,"armourdestruction":false,"disablesystems":false,"fatiguedamage":false,"specialffect":false,"guidedweapon":false,"ammotype":"","equipped":false,"description":"","skill":"Projectile Weapons"},"effects":[],"flags":{"core":{"sourceId":"Item.ZkLO3yFemrO5f3S8"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.15","coreVersion":"10.291","createdTime":1681037530450,"modifiedTime":1681169841238,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"2rVHK2MVVZ5oJrpy"}
{"name":"Mono Sword","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"","associatedskill":"","penetrationmin":"5","penetrationmax":"5","damage":"2D6","bulk":1,"br":0,"rof":0,"ammo":0,"effectiverange":null,"maxrange":null,"sp":15,"cost":1700,"size":null,"skillbonus":"","equipped":false,"description":"","skill":"Melee Combat"},"effects":[],"flags":{"core":{"sourceId":"Item.DaCMqS4QM5cmbthF"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.14","coreVersion":"10.291","createdTime":1681035737875,"modifiedTime":1681040946627,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"4kWRn5rCYTpQibRp"}
{"name":"7.62mm Assault Rifle","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"slug","associatedskill":"","penetrationmin":"4","penetrationmax":"4","damage":"4d6","bulk":5,"br":0,"rof":3,"ammo":35,"effectiverange":3,"maxrange":3,"sp":18,"cost":3200,"size":"0","skillbonus":"","incendiary":false,"armourdestruction":false,"disablesystems":false,"fatiguedamage":false,"specialffect":false,"guidedweapon":false,"ammotype":"","equipped":false,"description":"","skill":"Projectile Weapons"},"effects":[],"flags":{"core":{"sourceId":"Item.kI1kYTdRKVITQSkR"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.15","coreVersion":"10.291","createdTime":1681037374450,"modifiedTime":1681169999157,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"6KWdI7BiUUZiHIjn"}
{"name":"80mm LAAW","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"slug","associatedskill":"","penetrationmin":"25","penetrationmax":"25","damage":"7d6**","bulk":12,"br":1,"rof":1,"ammo":1,"effectiverange":2,"maxrange":3,"sp":15,"cost":1500,"size":"0","skillbonus":"","incendiary":false,"armourdestruction":false,"disablesystems":false,"fatiguedamage":false,"specialffect":false,"guidedweapon":false,"ammotype":"","equipped":false,"description":"","skill":"Heavy Weapons"},"effects":[],"flags":{"core":{"sourceId":"Item.Q8mmjtRGnaE0kQhZ"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.15","coreVersion":"10.291","createdTime":1681038527694,"modifiedTime":1681170636895,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"6RUQYJ8p9DaE81YA"}
{"name":"9mm Handgun","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"slug","associatedskill":"","penetrationmin":"1","penetrationmax":"1","damage":"2d6","bulk":0.5,"br":0,"rof":1,"ammo":18,"effectiverange":2,"maxrange":2,"sp":10,"cost":600,"size":"0","skillbonus":"","incendiary":false,"armourdestruction":false,"disablesystems":false,"fatiguedamage":false,"specialffect":false,"guidedweapon":false,"ammotype":"","equipped":false,"description":"","skill":"Projectile Weapons"},"effects":[],"flags":{"core":{"sourceId":"Item.fmDuJhq0t8J81kt5"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.15","coreVersion":"10.291","createdTime":1681036941406,"modifiedTime":1681170676438,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"9VSNqha9RKM8TUXQ"}
{"name":"7.62mm LMG","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"slug","associatedskill":"","penetrationmin":"4","penetrationmax":"4","damage":"4d6","bulk":7,"br":0,"rof":5,"ammo":80,"effectiverange":3,"maxrange":3,"sp":15,"cost":7000,"size":"0","skillbonus":"","incendiary":false,"armourdestruction":false,"disablesystems":false,"fatiguedamage":false,"specialffect":false,"guidedweapon":false,"ammotype":"","equipped":false,"description":"","skill":"Projectile Weapons"},"effects":[],"flags":{"core":{"sourceId":"Item.4l3gIfViJhY9ANsS"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.15","coreVersion":"10.291","createdTime":1681037578288,"modifiedTime":1681170042206,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"AYedHw6HSMlp9QYo"}
{"name":"Vibro-knife","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"","associatedskill":"","penetrationmin":"16","penetrationmax":"16","damage":"1d6","bulk":1,"br":0,"rof":0,"ammo":15,"effectiverange":null,"maxrange":null,"sp":20,"cost":12000,"size":0,"skillbonus":"","equipped":false,"description":"","skill":"Melee Combat"},"effects":[],"flags":{"core":{"sourceId":"Item.0CW144Zp1qz37212"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.14","coreVersion":"10.291","createdTime":1681036355295,"modifiedTime":1681040965173,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"BBRAh5QVQRqruH2k"}
{"name":"40mm AGL","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"slug","associatedskill":"","penetrationmin":"3","penetrationmax":"3","damage":"3d6","bulk":12,"br":10,"rof":10,"ammo":60,"effectiverange":3,"maxrange":3,"sp":25,"cost":36000,"size":"0","skillbonus":"","incendiary":false,"armourdestruction":false,"disablesystems":false,"fatiguedamage":false,"specialffect":false,"guidedweapon":false,"ammotype":"","equipped":false,"description":"","skill":"Heavy Weapons"},"effects":[],"flags":{"core":{"sourceId":"Item.CAVGJTCjU1A3MXEA"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.15","coreVersion":"10.291","createdTime":1681038925149,"modifiedTime":1681169594913,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"BaaOPbA7a4zCxul6"}
{"name":"Punch","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"","associatedskill":"","penetrationmin":"0","penetrationmax":"0","damage":"1d3","bulk":0,"br":0,"rof":0,"ammo":0,"effectiverange":null,"maxrange":null,"sp":0,"cost":0,"size":-1,"skillbonus":"","equipped":false,"description":"<p>Non-lethal damage unless Lethal Weapon Perk is present.</p>","skill":"Unarmed Combat"},"effects":[],"flags":{"core":{"sourceId":"Item.uck15LcFORMtSxy5"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.14","coreVersion":"10.291","createdTime":1681033893487,"modifiedTime":1681040954311,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"C7KoagsfIBrI7Klf"}
{"name":"Greatsword","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"","associatedskill":"","penetrationmin":"2","penetrationmax":"2","damage":"2d6+3","bulk":2,"br":0,"rof":0,"ammo":0,"effectiverange":null,"maxrange":null,"sp":20,"cost":120,"size":0,"skillbonus":"","equipped":false,"description":"","skill":"Vehicle Weapons"},"effects":[],"flags":{"core":{"sourceId":"Item.rRXCdmT9TAmtNxaU"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.14","coreVersion":"10.291","createdTime":1681035077146,"modifiedTime":1681040922552,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"CWO2wezqIw0G01sr"}
{"name":"Taser","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"unconvent","associatedskill":"","penetrationmin":"2","penetrationmax":"2","damage":"2d6","bulk":1,"br":0,"rof":1,"ammo":100,"effectiverange":1,"maxrange":1,"sp":10,"cost":400,"size":"0","skillbonus":"","incendiary":false,"armourdestruction":false,"disablesystems":false,"fatiguedamage":false,"specialffect":false,"guidedweapon":false,"ammotype":"","equipped":false,"description":"<p>non Lethal</p>","skill":"Projectile Weapons"},"effects":[],"flags":{"core":{"sourceId":"Item.gvj8Q2l7WooExkMJ"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.15","coreVersion":"10.291","createdTime":1681036533653,"modifiedTime":1681171266502,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"DeonB1UCPg7jG2vk"}
{"name":"Halberd","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"","associatedskill":"","penetrationmin":"2","penetrationmax":"2","damage":"2d6+3","bulk":2,"br":0,"rof":0,"ammo":0,"effectiverange":null,"maxrange":null,"sp":20,"cost":120,"size":0,"skillbonus":"","equipped":false,"description":"","skill":"Melee Combat"},"effects":[],"flags":{"core":{"sourceId":"Item.h0OaairiXOdsY2nf"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.14","coreVersion":"10.291","createdTime":1681035225181,"modifiedTime":1681040923374,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"DndyawhidvNS9OKR"}
{"name":"9mm SMG","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"slug","associatedskill":"","penetrationmin":"1","penetrationmax":"1","damage":"2d6","bulk":1,"br":0,"rof":10,"ammo":30,"effectiverange":2,"maxrange":2,"sp":12,"cost":1500,"size":"0","skillbonus":"","incendiary":false,"armourdestruction":false,"disablesystems":false,"fatiguedamage":false,"specialffect":false,"guidedweapon":false,"ammotype":"","equipped":false,"description":"","skill":"Projectile Weapons"},"effects":[],"flags":{"core":{"sourceId":"Item.h0qWwCTO341yLHR1"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.15","coreVersion":"10.291","createdTime":1681037020831,"modifiedTime":1681170686571,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"E3oBsFMRIhisnTcs"}
{"name":"Plasma Shotgun","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"energy","associatedskill":"","penetrationmin":"5","penetrationmax":"5","damage":"5d6","bulk":8,"br":2,"rof":1,"ammo":20,"effectiverange":2,"maxrange":2,"sp":20,"cost":20000,"size":"0","skillbonus":"","incendiary":false,"armourdestruction":false,"disablesystems":false,"fatiguedamage":false,"specialffect":false,"guidedweapon":false,"ammotype":"","equipped":false,"description":"","skill":"Energy Weapons"},"effects":[],"flags":{"core":{"sourceId":"Item.U0JAEY5hdeGDAYRs"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.15","coreVersion":"10.291","createdTime":1681037993273,"modifiedTime":1681171205490,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"EgSpzWSuTlksVmUS"}
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{"name":"5.56mm Assault Rifle","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"slug","associatedskill":"","penetrationmin":"3","penetrationmax":"3","damage":"3d6","bulk":4,"br":0,"rof":3,"ammo":35,"effectiverange":3,"maxrange":3,"sp":15,"cost":3000,"size":"0","skillbonus":"","incendiary":false,"armourdestruction":false,"disablesystems":false,"fatiguedamage":false,"specialffect":false,"guidedweapon":false,"ammotype":"","equipped":false,"description":"","skill":"Projectile Weapons"},"effects":[],"flags":{"core":{"sourceId":"Item.tzkZGO3pX30Wfzpr"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.15","coreVersion":"10.291","createdTime":1681037328820,"modifiedTime":1681169672560,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"v6U6XUNRaJaddW8w"}
{"name":"Laser Rifle","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"energy","associatedskill":"","penetrationmin":"1","penetrationmax":"15","damage":"4d6","bulk":10,"br":0,"rof":1,"ammo":60,"effectiverange":3,"maxrange":3,"sp":15,"cost":16000,"size":"0","skillbonus":"","incendiary":false,"armourdestruction":false,"disablesystems":false,"fatiguedamage":false,"specialffect":false,"guidedweapon":false,"ammotype":"","equipped":false,"description":"","skill":"Energy Weapons"},"effects":[],"flags":{"core":{"sourceId":"Item.WJR1pN4zGi2F3F9Z"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.15","coreVersion":"10.291","createdTime":1681037934259,"modifiedTime":1681171005379,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"vADDxDg7SaSYKuPj"}
{"name":"4 shot 66mm LAAW","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"slug","associatedskill":"","penetrationmin":"15","penetrationmax":"15","damage":"5d6**","bulk":12,"br":1,"rof":4,"ammo":4,"effectiverange":2,"maxrange":3,"sp":15,"cost":12000,"size":"0","skillbonus":"","incendiary":false,"armourdestruction":false,"disablesystems":false,"fatiguedamage":false,"specialffect":false,"guidedweapon":false,"ammotype":"","equipped":false,"description":"","skill":"Heavy Weapons"},"effects":[],"flags":{"core":{"sourceId":"Item.3wOa25R8SlXAZkAK"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.15","coreVersion":"10.291","createdTime":1681039034030,"modifiedTime":1681169523992,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"w9O2Wi0Vh5gOvKZT"}
{"name":"12mm Handgun","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"slug","associatedskill":"","penetrationmin":"2","penetrationmax":"2","damage":"2d6+3","bulk":1,"br":0,"rof":1,"ammo":15,"effectiverange":2,"maxrange":2,"sp":10,"cost":1500,"size":"0","skillbonus":"","incendiary":false,"armourdestruction":false,"disablesystems":false,"fatiguedamage":false,"specialffect":false,"guidedweapon":false,"ammotype":"","equipped":false,"description":"","skill":"Projectile Weapons"},"effects":[],"flags":{"core":{"sourceId":"Item.bJ5YnvxHgMn2b08x"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.15","coreVersion":"10.291","createdTime":1681037062666,"modifiedTime":1681169394379,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"wI6F99wkIasoxsKV"}
{"name":"Spear Gun","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"unconvent","associatedskill":"","penetrationmin":"1","penetrationmax":"1","damage":"1d6","bulk":2,"br":0,"rof":1,"ammo":1,"effectiverange":1,"maxrange":2,"sp":10,"cost":2000,"size":"0","skillbonus":"","incendiary":false,"armourdestruction":false,"disablesystems":false,"fatiguedamage":false,"specialffect":false,"guidedweapon":false,"ammotype":"","equipped":false,"description":"","skill":"Projectile Weapons"},"effects":[],"flags":{"core":{"sourceId":"Item.ZKKX6EJdtDePBX7C"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.15","coreVersion":"10.291","createdTime":1681036842134,"modifiedTime":1681171248634,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"y5XgrGJ5paFlHxDf"}
{"name":"Nunchaku","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"","associatedskill":"","penetrationmin":"0","penetrationmax":"0","damage":"2d6","bulk":1,"br":0,"rof":0,"ammo":0,"effectiverange":null,"maxrange":null,"sp":12,"cost":120,"size":null,"skillbonus":"","equipped":false,"description":"","skill":"Melee Combat"},"effects":[],"flags":{"core":{"sourceId":"Item.CEMUsu6zoG1rErRL"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.14","coreVersion":"10.291","createdTime":1681035278145,"modifiedTime":1681040949624,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"yBoqoPHI8cVOsOkg"}
{"name":"Extendable Baton","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"","associatedskill":"","penetrationmin":"0","penetrationmax":"0","damage":"1d6+3","bulk":0.5,"br":0,"rof":0,"ammo":0,"effectiverange":null,"maxrange":null,"sp":20,"cost":175,"size":null,"skillbonus":"","equipped":false,"description":"","skill":"Melee Combat"},"effects":[],"flags":{"core":{"sourceId":"Item.igyxl8tn5Daif3iw"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.14","coreVersion":"10.291","createdTime":1681035534252,"modifiedTime":1681040921653,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"ycYWO4ANysArsyRO"}
{"name":"Crossbow","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"unconvent","associatedskill":"","penetrationmin":"2","penetrationmax":"2","damage":"1d6+3","bulk":3,"br":0,"rof":1,"ammo":1,"effectiverange":2,"maxrange":3,"sp":10,"cost":1000,"size":"0","skillbonus":"","incendiary":false,"armourdestruction":false,"disablesystems":false,"fatiguedamage":false,"specialffect":false,"guidedweapon":false,"ammotype":"","equipped":false,"description":"","skill":"Projectile Weapons"},"effects":[],"flags":{"core":{"sourceId":"Item.fcpYl40o6ClGZK8Q"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.15","coreVersion":"10.291","createdTime":1681036691267,"modifiedTime":1681170885840,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"zJ5X0Si02aZcQ8y2"}
{"name":"Battle Shotgun","type":"weapon","img":"systems/fvtt-dark-stars/images/icons/melee.webp","system":{"weapontype":"","associatedskill":"","penetrationmin":"1","penetrationmax":"1","damage":"4d6","bulk":6,"br":1,"rof":5,"ammo":40,"effectiverange":null,"maxrange":null,"sp":15,"cost":5500,"size":0,"skillbonus":"","equipped":false,"description":"","skill":"Projectile Weapons"},"effects":[],"flags":{"core":{"sourceId":"Item.QeB3zopiEyCnqBWT"}},"_stats":{"systemId":"fvtt-dark-stars","systemVersion":"10.0.14","coreVersion":"10.291","createdTime":1681037482014,"modifiedTime":1681040916621,"lastModifiedBy":"y4pHiyinosPewwhz"},"folder":null,"sort":0,"ownership":{"default":0,"y4pHiyinosPewwhz":3},"_id":"zx96NZdE3GrK999G"}

View File

@ -1145,23 +1145,6 @@ ul, li {
opacity: 1; opacity: 1;
} }
.river-button {
box-shadow: inset 0px 1px 0px 0px #a6827e;
background: linear-gradient(to bottom, #21374afc 5%, #152833ab 100%);
background-color: #7d5d3b00;
border-radius: 3px;
border: 2px ridge #846109;
display: inline-block;
cursor: pointer;
color: #ffffff;
font-size: 0.8rem;
padding: 2px 4px 0px 4px;
text-decoration: none;
text-shadow: 0px 1px 0px #4d3534;
position: relative;
margin:4px;
}
.chat-card-button { .chat-card-button {
box-shadow: inset 0px 1px 0px 0px #a6827e; box-shadow: inset 0px 1px 0px 0px #a6827e;
background: linear-gradient(to bottom, #21374afc 5%, #152833ab 100%); background: linear-gradient(to bottom, #21374afc 5%, #152833ab 100%);

View File

@ -237,6 +237,11 @@
"armour": 0 "armour": 0
} }
}, },
"various": {
"rerolls": {
"value": 0
}
},
"xp": { "xp": {
"total": 0, "total": 0,
"spent": 0 "spent": 0

View File

@ -62,6 +62,10 @@
<input type="text" class="item-field-label-short padd-right" name="system.secondary.{{key}}.bonus" value="{{second.bonus}}" data-dtype="Number"/> <input type="text" class="item-field-label-short padd-right" name="system.secondary.{{key}}.bonus" value="{{second.bonus}}" data-dtype="Number"/>
{{/each}} {{/each}}
</li> </li>
<li class="item stat flexrow list-item list-item-shadow">
<label class="item-field-label-medium">Rerolls : </label>
<input type="text" class="item-field-label-short padd-right" name="system.various.rerolls.value" value="{{system.various.rerolls.value}}" data-dtype="Number"/>
</li>
</ul> </ul>
</div> </div>
@ -150,10 +154,13 @@
<h3><label class="items-title-text">Weapons</label></h3> <h3><label class="items-title-text">Weapons</label></h3>
</span> </span>
<span class="item-field-label-short"> <span class="item-field-label-short">
<label class="short-label">Ability</label> <label class="short-label">Type</label>
</span>
<span class="item-field-label-long">
<label class="short-label">Skill</label>
</span> </span>
<span class="item-field-label-medium"> <span class="item-field-label-medium">
<label class="short-label">Range</label> <label class="short-label">Damage</label>
</span> </span>
</li> </li>
{{#each equippedWeapons as |weapon key|}} {{#each equippedWeapons as |weapon key|}}
@ -162,44 +169,13 @@
src="{{weapon.img}}" /></a> src="{{weapon.img}}" /></a>
<span class="item-name-label-long"><a class ="roll-weapon">{{weapon.name}}</a></span> <span class="item-name-label-long"><a class ="roll-weapon">{{weapon.name}}</a></span>
<span class="item-field-label-short">{{weapon.system.ability}}</span> <span class="item-field-label-short">{{upperFirst weapon.system.weapontype}}</span>
<span class="item-field-label-medium">{{perk.system.range}}</span> <span class="item-field-label-long">{{weapon.system.skill}}</span>
<div class="item-filler">&nbsp;</div> <span class="item-field-label-long">{{weapon.system.damage}}</span>
<div class="item-controls item-controls-fixed">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
<div>
<ul class="stat-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header-long">
<h3><label class="items-title-text">Feats</label></h3>
</span>
<span class="item-field-label-medium">
<label class="short-label">Feature Die?</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">SL?</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">SL</label>
</span>
</li>
{{#each feats as |feat key|}}
<li class="item flexrow list-item list-item-shadow" data-item-id="{{feat._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{feat.img}}" /></a>
<span class="item-name-label-long">{{feat.name}}</span>
<span class="item-field-label-medium">{{upperFirst feat.system.isfeatdie}}</span>
<span class="item-field-label-medium">{{upperFirst feat.system.issl}}</span>
<span class="item-field-label-medium">{{feat.system.sl}}</span>
<div class="item-filler">&nbsp;</div> <div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed"> <div class="item-controls item-controls-fixed">
@ -210,27 +186,6 @@
</ul> </ul>
</div> </div>
<div>
<ul class="stat-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header-long">
<h3><label class="items-title-text">Conditions</label></h3>
</span>
</li>
{{#each conditions as |condition key|}}
<li class="item flexrow list-item list-item-shadow" data-item-id="{{condition._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{condition.img}}" /></a>
<span class="item-name-label-long">{{condition.name}}</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
</div> </div>
</div> </div>
@ -263,9 +218,9 @@
<span class="item-name-label"> <span class="item-name-label">
<a class="power-roll">{{spell.name}}</a> <a class="power-roll">{{spell.name}}</a>
</span> </span>
<span class="item-field-label-medium">{{upperFirst spell.system.lore}}</span> <span class="item-field-label-medium">{{spell.system.lore}}</span>
<span class="item-field-label-short">{{upperFirst spell.system.circle}}</span> <span class="item-field-label-short">{{spell.system.circle}}</span>
<span class="item-field-label-medium">{{upperFirst spell.system.range}}</span> <span class="item-field-label-medium">{{spell.system.range}}</span>
<div class="item-filler">&nbsp;</div> <div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed"> <div class="item-controls item-controls-fixed">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
@ -356,8 +311,8 @@
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" <a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{weapon.img}}" /></a> src="{{weapon.img}}" /></a>
<span class="item-name-label">{{weapon.name}}</span> <span class="item-name-label">{{weapon.name}}</span>
<span class="item-field-label-short"><label>{{upper weapon.system.ability}}</label></span> <span class="item-field-label-short"><label>{{weapon.system.ability}}</label></span>
<span class="item-field-label-short"><label>{{upper weapon.system.damage}}</label></span> <span class="item-field-label-short"><label>{{weapon.system.damage}}</label></span>
<div class="item-filler">&nbsp;</div> <div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed"> <div class="item-controls item-controls-fixed">

View File

@ -8,17 +8,34 @@
<div class="flexcol"> <div class="flexcol">
{{#if skill}}
<div class="flexrow">
<span class="roll-dialog-label">Skill : </span>
<span class="roll-dialog-label">{{skill.name}} ( {{skill.total}}% )</span>
</div>
{{/if}}
{{#if weapon}} {{#if weapon}}
<div class="flexrow"> <div class="flexrow">
<span class="roll-dialog-label">Weapon : </span> <span class="roll-dialog-label">Weapon : </span>
<span class="roll-dialog-label">{{weapon.name}}</span> <span class="roll-dialog-label">{{weapon.name}}</span>
</div> </div>
{{/if}}
{{#if skill}}
<div class="flexrow"> <div class="flexrow">
<span class="roll-dialog-label">Skill : </span> <span class="roll-dialog-label">Above effective range ({{weapon.system.effectiverange}}, -30%) : </span>
<span class="roll-dialog-label">{{skill.name}} ( {{skill.total}}% )</span> <label class="attribute-value checkbox"><input type="checkbox" id="above-effective-range" {{checked isAboveEffectiveRange}}/></label>
</div>
<div class="flexrow">
<span class="roll-dialog-label">Aiming : </span>
<select class="status-small-label color-class-common" type="text" id="weapon-aiming" value="{{weaponAiming}}" data-dtype="String" >
{{#select weaponAiming}}
<option value="none">None</option>
<option value="arm">Arm (-50)</option>
<option value="head">Head (-50)</option>
<option value="torso">Torso(-30)</option>
<option value="leg">Leg (-30)</option>
<option value="hand">Hand/Weapon (-70)</option>
{{/select}}
</select>
</div> </div>
{{/if}} {{/if}}

View File

@ -20,15 +20,20 @@
<ul> <ul>
{{#if skill}} {{#if skill}}
<li>Skill : {{skill.name}} ({{skill.total}}%) <li>Skill : {{skill.name}} ({{skill.total}}%)</li>
</li>
{{/if}} {{/if}}
<li>Bonus/Malus: {{bonusMalus}}% {{#if weapon}}
</li> <li>Weapon : {{weapon.name}}</li>
<li> Result: {{diceResult}} <li>Location hit : {{upperFirst weaponAiming}} ({{locationMalus}})</li>
</li> {{/if}}
<li> Degrees: {{degrees}} {{#if isAboveEffectiveRange}}
</li> <li>Above effective range: yes, -30% applied</li>
{{/if}}
<li>Bonus/Malus: {{bonusMalus}}% </li>
<li>Final score: {{percentValue}}% </li>
<li>Result: {{diceResult}} </li>
<li>Degrees: {{degrees}} </li>
{{#if isCriticalSuccess}} {{#if isCriticalSuccess}}
<li><strong>Critical Success !</strong></li> <li><strong>Critical Success !</strong></li>
@ -44,6 +49,14 @@
{{/if}} {{/if}}
{{/if}} {{/if}}
{{#if (and weapon isSuccess)}}
<li>Roll Damage: [[/r {{weapon.system.damage}}]]</li>
{{/if}}
{{#if (and (not isSuccess) rerolls)}}
<button class="chat-card-button chat-reroll">Reroll !</button>
{{/if}}
</ul> </ul>
</div> </div>