Update to v11
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@ -293,7 +293,7 @@ export class DarkStarsUtility {
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myRoll = new Roll(rollData.diceFormula).roll({ async: false })
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await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
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}
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rollData.roll = myRoll
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rollData.roll = duplicate(myRoll)
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rollData.diceResult = myRoll.total
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rollData.isCriticalSuccess = rollData.diceResult <= rollData.skill.derivated.value
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rollData.isCriticalFailure = rollData.diceResult == 100
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@ -100,15 +100,14 @@
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"styles": [
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"styles/simple.css"
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],
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"version": "10.0.16",
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"version": "11.0.0",
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"compatibility": {
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"minimum": "10",
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"verified": "10",
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"maximum": "10"
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"minimum": "11",
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"verified": "11"
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},
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"title": "Dark Stars RPG",
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"manifest": "https://www.uberwald.me/gitea/uberwald/fvtt-dark-stars/raw/branch/main/system.json",
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"download": "https://www.uberwald.me/gitea/uberwald/fvtt-dark-stars/archive/fvtt-dark-stars-v10.0.16.zip",
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"download": "https://www.uberwald.me/gitea/uberwald/fvtt-dark-stars/archive/fvtt-dark-stars-v11.0.0.zip",
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"url": "https://www.uberwald.me/gitea/uberwald/",
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"background": "images/ui/dark_stars_welcome_page.webp",
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"id": "fvtt-dark-stars"
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