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160 changed files with 3065 additions and 3859 deletions

10
.gitignore vendored
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@ -1,10 +0,0 @@
.vscode/settings.json
.idea
.history
todo.md
/.vscode
/ignored/
/node_modules/
/jsconfig.json
/package.json
/package-lock.json

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@ -1,20 +1,3 @@
{ {
"TYPES": {
"Actor": {
"character": "Character"
},
"Item": {
"armor": "Armor",
"weapon": "Weapon",
"equipment": "Equipment",
"skill": "Skill",
"perk": "Perk",
"ability": "Ability",
"cumulativetask": "Cumulative Task",
"genetic": "Genetic",
"money": "Money",
"cyber": "Cyber",
"ammo": "Ammo"
}
}
} }

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@ -11,12 +11,12 @@ export class DarkStarsActorSheet extends ActorSheet {
/** @override */ /** @override */
static get defaultOptions() { static get defaultOptions() {
return foundry.utils.mergeObject(super.defaultOptions, { return mergeObject(super.defaultOptions, {
classes: ["fvtt-dark-stars", "sheet", "actor"], classes: ["fvtt-dark-stars", "sheet", "actor"],
template: "systems/fvtt-dark-stars/templates/actors/actor-sheet.hbs", template: "systems/fvtt-dark-stars/templates/actor-sheet.hbs",
width: 960, width: 960,
height: 720, height: 720,
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "main" }], tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "skills" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }], dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
editScore: true editScore: true
}); });
@ -25,7 +25,7 @@ export class DarkStarsActorSheet extends ActorSheet {
/* -------------------------------------------- */ /* -------------------------------------------- */
async getData() { async getData() {
const objectData = this.object.system const objectData = this.object.system
let actorData = foundry.utils.duplicate(objectData) let actorData = duplicate(objectData)
let formData = { let formData = {
title: this.title, title: this.title,
@ -35,27 +35,24 @@ export class DarkStarsActorSheet extends ActorSheet {
name: this.actor.name, name: this.actor.name,
editable: this.isEditable, editable: this.isEditable,
cssClass: this.isEditable ? "editable" : "locked", cssClass: this.isEditable ? "editable" : "locked",
system: actorData, data: actorData,
limited: this.object.limited, limited: this.object.limited,
skills: this.actor.getSkills( ), skills: this.actor.getSkills( ),
perks: this.actor.getPerks( ), weapons: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getWeapons()) ),
weapons: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getWeapons()) ), armors: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getArmors())),
ammos: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getAmmos()) ), shields: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getShields())),
spells: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getSpells()) ), spells: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getLore())),
powers: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getPowers()) ), equipments: this.actor.checkAndPrepareEquipments(duplicate(this.actor.getEquipmentsOnly()) ),
armors: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getArmors())), equippedWeapons: this.actor.checkAndPrepareEquipments(duplicate(this.actor.getEquippedWeapons()) ),
shields: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getShields())),
equipments: this.actor.checkAndPrepareEquipments(foundry.utils.duplicate(this.actor.getEquipmentsOnly()) ),
equippedWeapons: this.actor.checkAndPrepareEquipments(foundry.utils.duplicate(this.actor.getEquippedWeapons()) ),
cybers: this.actor.checkAndPrepareEquipments(foundry.utils.duplicate(this.actor.getCybers()) ),
genetics: this.actor.checkAndPrepareEquipments(foundry.utils.duplicate(this.actor.getGenetics()) ),
equippedArmor: this.actor.getEquippedArmor(), equippedArmor: this.actor.getEquippedArmor(),
equippedShield: this.actor.getEquippedShield(), equippedShield: this.actor.getEquippedShield(),
subActors: foundry.utils.duplicate(this.actor.getSubActors()), feats: duplicate(this.actor.getFeats()),
subActors: duplicate(this.actor.getSubActors()),
race: duplicate(this.actor.getRace()),
moneys: duplicate(this.actor.getMoneys()),
encCapacity: this.actor.getEncumbranceCapacity(), encCapacity: this.actor.getEncumbranceCapacity(),
saveRolls: this.actor.getSaveRoll(),
conditions: this.actor.getConditions(), conditions: this.actor.getConditions(),
extendedTests: this.actor.getExtendedTests(),
config: game.system.darkstars.config,
description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}), description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}),
notes: await TextEditor.enrichHTML(this.object.system.biodata.notes, {async: true}), notes: await TextEditor.enrichHTML(this.object.system.biodata.notes, {async: true}),
containersTree: this.actor.containersTree, containersTree: this.actor.containersTree,
@ -101,6 +98,17 @@ export class DarkStarsActorSheet extends ActorSheet {
this.actor.createEmbeddedDocuments('Item', [{ name: "NewItem", type: dataType }], { renderSheet: true }) this.actor.createEmbeddedDocuments('Item', [{ name: "NewItem", type: dataType }], { renderSheet: true })
}) })
html.find('.equip-activate').click(ev => {
const li = $(ev.currentTarget).parents(".item")
let itemId = li.data("item-id")
this.actor.equipActivate( itemId)
});
html.find('.equip-deactivate').click(ev => {
const li = $(ev.currentTarget).parents(".item")
let itemId = li.data("item-id")
this.actor.equipDeactivate( itemId)
});
html.find('.subactor-edit').click(ev => { html.find('.subactor-edit').click(ev => {
const li = $(ev.currentTarget).parents(".item"); const li = $(ev.currentTarget).parents(".item");
let actorId = li.data("actor-id"); let actorId = li.data("actor-id");
@ -113,17 +121,6 @@ export class DarkStarsActorSheet extends ActorSheet {
let actorId = li.data("actor-id"); let actorId = li.data("actor-id");
this.actor.delSubActor(actorId); this.actor.delSubActor(actorId);
}); });
html.find('.edit-weapon-ammo').change(ev => {
const li = $(ev.currentTarget).parents(".item")
let weaponId = li.data("item-id")
this.actor.setWeaponAmmo( weaponId, ev.currentTarget.value )
})
html.find('.skill-used-id').change(event => {
const li = $(event.currentTarget).parents(".item");
this.actor.setSkillUsed( li.data("item-id"), event.currentTarget.checked );
} );
html.find('.quantity-minus').click(event => { html.find('.quantity-minus').click(event => {
const li = $(event.currentTarget).parents(".item"); const li = $(event.currentTarget).parents(".item");
this.actor.incDecQuantity( li.data("item-id"), -1 ); this.actor.incDecQuantity( li.data("item-id"), -1 );
@ -142,31 +139,35 @@ export class DarkStarsActorSheet extends ActorSheet {
this.actor.incDecAmmo( li.data("item-id"), +1 ) this.actor.incDecAmmo( li.data("item-id"), +1 )
} ); } );
html.find('.roll-ability').click((event) => {
const abilityKey = $(event.currentTarget).data("ability-key");
this.actor.rollAbility(abilityKey);
});
html.find('.roll-skill').click((event) => { html.find('.roll-skill').click((event) => {
const li = $(event.currentTarget).parents(".item") const li = $(event.currentTarget).parents(".item")
const skillId = li.data("item-id") const skillId = li.data("item-id")
this.actor.rollSkill(skillId) this.actor.rollSkill(skillId)
}); });
html.find('.roll-attribute').click((event) => {
const attrKey = $(event.currentTarget).data("attr-key")
this.actor.rollAttribute(attrKey)
})
html.find('.start-extended-test').click((event) => {
const li = $(event.currentTarget).parents(".item")
const skillId = li.data("item-id")
this.actor.rollSkill(skillId, true)
})
html.find('.roll-extended-test').click((event) => {
const li = $(event.currentTarget).parents(".item")
const testId = li.data("item-id")
this.actor.continueExtendedTest(testId)
})
html.find('.roll-weapon').click((event) => { html.find('.roll-weapon').click((event) => {
const li = $(event.currentTarget).parents(".item"); const li = $(event.currentTarget).parents(".item");
const skillId = li.data("item-id") const skillId = li.data("item-id")
this.actor.rollWeapon(skillId) this.actor.rollWeapon(skillId)
}); });
html.find('.roll-armor-die').click((event) => {
this.actor.rollArmorDie()
});
html.find('.roll-shield-die').click((event) => {
this.actor.rollShieldDie()
});
html.find('.roll-target-die').click((event) => {
this.actor.rollDefenseRanged()
});
html.find('.roll-save').click((event) => {
const saveKey = $(event.currentTarget).data("save-key")
this.actor.rollSave(saveKey)
});
html.find('.lock-unlock-sheet').click((event) => { html.find('.lock-unlock-sheet').click((event) => {

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@ -43,6 +43,8 @@ export class DarkStarsActor extends Actor {
} }
if (data.type == 'character') { if (data.type == 'character') {
const skills = await DarkStarsUtility.loadCompendium("fvtt-dark-stars.skills");
data.items = skills.map(i => i.toObject())
} }
if (data.type == 'npc') { if (data.type == 'npc') {
} }
@ -62,35 +64,26 @@ export class DarkStarsActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
computeHitPoints() { computeHitPoints() {
if (this.type == "character") { if (this.type == "character") {
let hp = duplicate(this.system.secondary.hp)
let max = (this.system.abilities.str.value + this.system.abilities.con.value) * 6
if (max != hp.max || hp.value > max) {
hp.max = max
hp.value = max // Init case
this.update({ 'system.secondary.hp': hp })
}
} }
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
computeDerivated() { computeEffortPoints() {
let attr = this.system.attributes if (this.type == "character") {
let deriv = this.system.derivated let effort = duplicate(this.system.secondary.effort)
let secondary = this.system.secondary let max = (this.system.abilities.con.value + this.system.abilities.int.value) * 6
if (max != effort.max || effort.value > max) {
deriv.csb.value = Math.round((attr.dex.value + attr.sel.value) / 2) + deriv.csb.bonus effort.max = max
deriv.asb.value = Math.round((attr.int.value + attr.edu.value) / 2) + deriv.asb.bonus effort.value = max // Init case
deriv.ssb.value = Math.round((attr.cha.value + attr.emp.value + attr.att.value) / 3) + deriv.ssb.bonus this.update({ 'system.secondary.effort': effort })
deriv.msb.value = Math.round((attr.con.value + attr.str.value ) / 2) + deriv.msb.bonus }
deriv.psb.value = Math.round((attr.str.value + attr.dex.value + attr.con.value) / 3) + deriv.psb.bonus
deriv.ego.value = attr.str.value + attr.cha.value + attr.sel.value + attr.emp.value + deriv.ego.bonus
deriv.hup.value = (attr.emp.value * 10) + deriv.hup.bonus
deriv.ss.value = (attr.edu.value * 10) + (attr.int.value * 10) + 250 + deriv.ss.bonus
deriv.mcdb.value = Math.round( (attr.str.value + attr.siz.value) / 4) + deriv.mcdb.bonus
deriv.si.value = Math.round( ((attr.dex.value + attr.sel.value) / 5) + 0.5) + deriv.si.bonus
secondary.hp.max = ((attr.con.value + attr.siz.value ) * 2) + secondary.hp.bonus
for(let key in this.system.hitlocations) {
let loc = this.system.hitlocations[key]
loc.max = Math.floor(secondary.hp.max * loc.ratio)
} }
secondary.fp.max = 10 + attr.str.value + attr.con.value + secondary.fp.bonus
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -98,9 +91,9 @@ export class DarkStarsActor extends Actor {
if (this.type == 'character' || game.user.isGM) { if (this.type == 'character' || game.user.isGM) {
this.system.encCapacity = this.getEncumbranceCapacity() this.system.encCapacity = this.getEncumbranceCapacity()
this.computeDerivated()
this.buildContainerTree() this.buildContainerTree()
this.computeHitPoints() this.computeHitPoints()
this.computeEffortPoints()
} }
super.prepareDerivedData(); super.prepareDerivedData();
@ -117,72 +110,73 @@ export class DarkStarsActor extends Actor {
return 1; return 1;
} }
/* -------------------------------------------- */
getMoneys() {
let comp = this.items.filter(item => item.type == 'money');
DarkStarsUtility.sortArrayObjectsByName(comp)
return comp;
}
/* -------------------------------------------- */
getFeats() {
let comp = duplicate(this.items.filter(item => item.type == 'feat') || []);
DarkStarsUtility.sortArrayObjectsByName(comp)
return comp;
}
/* -------------------------------------------- */
getFeatsWithDie() {
let comp = duplicate(this.items.filter(item => item.type == 'feat' && item.system.isfeatdie) || []);
DarkStarsUtility.sortArrayObjectsByName(comp)
return comp;
}
getFeatsWithSL() {
let comp = duplicate(this.items.filter(item => item.type == 'feat' && item.system.issl) || []);
DarkStarsUtility.sortArrayObjectsByName(comp)
return comp;
}
/* -------------------------------------------- */
getLore() {
let comp = duplicate(this.items.filter(item => item.type == 'spell') || []);
DarkStarsUtility.sortArrayObjectsByName(comp)
return comp;
}
getEquippedWeapons() { getEquippedWeapons() {
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'weapon' && item.system.equipped) || []); let comp = duplicate(this.items.filter(item => item.type == 'weapon' && item.system.equipped) || []);
DarkStarsUtility.sortArrayObjectsByName(comp) DarkStarsUtility.sortArrayObjectsByName(comp)
return comp; return comp;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getArmors() { getArmors() {
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'armor') || []); let comp = duplicate(this.items.filter(item => item.type == 'armor') || []);
DarkStarsUtility.sortArrayObjectsByName(comp)
return comp;
}
getSpells() {
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'spell') || []);
DarkStarsUtility.sortArrayObjectsByName(comp)
return comp;
}
getPowers() {
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'psychic') || []);
DarkStarsUtility.sortArrayObjectsByName(comp)
return comp;
}
getExtendedTests() {
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'extendedtest') || []);
DarkStarsUtility.sortArrayObjectsByName(comp) DarkStarsUtility.sortArrayObjectsByName(comp)
return comp; return comp;
} }
getEquippedArmor() { getEquippedArmor() {
let comp = this.items.find(item => item.type == 'armor' && item.system.equipped) let comp = this.items.find(item => item.type == 'armor' && item.system.equipped)
if (comp) { if (comp) {
return foundry.utils.duplicate(comp) return duplicate(comp)
} }
return undefined return undefined
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getCybers() {
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'cyber') || []);
DarkStarsUtility.sortArrayObjectsByName(comp)
return comp;
}
getGenetics() {
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'genetic') || []);
DarkStarsUtility.sortArrayObjectsByName(comp)
return comp;
}
/* -------------------------------------------- */
getShields() { getShields() {
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'shield') || []); let comp = duplicate(this.items.filter(item => item.type == 'shield') || []);
DarkStarsUtility.sortArrayObjectsByName(comp) DarkStarsUtility.sortArrayObjectsByName(comp)
return comp; return comp;
} }
getEquippedShield() { getEquippedShield() {
let comp = this.items.find(item => item.type == 'shield' && item.system.equipped) let comp = this.items.find(item => item.type == 'shield' && item.system.equipped)
if (comp) { if (comp) {
return foundry.utils.duplicate(comp) return duplicate(comp)
} }
return undefined return undefined
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getRace() {
let race = this.items.filter(item => item.type == 'race')
return race[0] ?? [];
}
/* -------------------------------------------- */
checkAndPrepareEquipment(item) { checkAndPrepareEquipment(item) {
// Dynamic assign ammo for the weapon
if (item.type == "weapon" && item.system.needammo) {
let ammo = this.items.find(ammo => ammo.type == "ammo" && item.system.ammoid == ammo.id)
if (ammo) {
item.ammo = foundry.utils.duplicate(ammo)
}
}
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -195,78 +189,46 @@ export class DarkStarsActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
getConditions() { getConditions() {
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'condition') || []); let comp = duplicate(this.items.filter(item => item.type == 'condition') || []);
DarkStarsUtility.sortArrayObjectsByName(comp) DarkStarsUtility.sortArrayObjectsByName(comp)
return comp; return comp;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getWeapons() { getWeapons() {
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'weapon') || []); let comp = duplicate(this.items.filter(item => item.type == 'weapon') || []);
DarkStarsUtility.sortArrayObjectsByName(comp) DarkStarsUtility.sortArrayObjectsByName(comp)
return comp; return comp;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getAmmos() { getItemById(id) {
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'ammo') || []); let item = this.items.find(item => item.id == id);
DarkStarsUtility.sortArrayObjectsByName(comp) if (item) {
return comp; item = duplicate(item)
}
/* -------------------------------------------- */
getItemById(id, duplicate = true) {
let item = this.items.find(it => it.id == id)
if (item && duplicate) {
item = foundry.utils.duplicate(item)
} }
return item return item;
}
/* -------------------------------------------- */
getItem(id) {
let item = this.items.get(id)
return item
}
/* -------------------------------------------- */
setWeaponAmmo(weaponId, ammoId) {
let weapon = this.items.get(weaponId)
if(weapon) {
this.updateEmbeddedDocuments('Item', [ {_id: weapon.id, 'system.ammoid': ammoId} ])
}
}
/* -------------------------------------------- */
setSkillUsed( skillId, checked) {
let skill = this.items.get(skillId)
if(skill) {
this.updateEmbeddedDocuments('Item', [ {_id: skill.id, 'system.used': checked} ])
}
}
/* -------------------------------------------- */
updateSkill(skill) {
skill.derivated = foundry.utils.duplicate(this.system.derivated[skill.system.base])
skill.total = skill.system.value + skill.derivated.value + skill.system.bonus
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getSkills() { getSkills() {
this.computeDerivated() let comp = duplicate(this.items.filter(item => item.type == 'skill') || [])
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'skill') || [])
for (let skill of comp) { for (let skill of comp) {
this.updateSkill(skill) DarkStarsUtility.updateSkill(skill)
} }
DarkStarsUtility.sortArrayObjectsByName(comp) DarkStarsUtility.sortArrayObjectsByName(comp)
return comp return comp
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getPerks() { getRelevantAbility(statKey) {
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'perk') || []) let comp = duplicate(this.items.filter(item => item.type == 'skill' && item.system.ability == ability) || []);
DarkStarsUtility.sortArrayObjectsByName(comp) return comp;
return comp
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async equipItem(itemId) { async equipItem(itemId) {
let item = this.items.find(item => item.id == itemId) let item = this.items.find(item => item.id == itemId)
if (item?.system) { if (item && item.system) {
if (item.type == "armor") { if (item.type == "armor") {
let armor = this.items.find(item => item.id != itemId && item.type == "armor" && item.system.equipped) let armor = this.items.find(item => item.id != itemId && item.type == "armor" && item.system.equipped)
if (armor) { if (armor) {
@ -303,7 +265,7 @@ export class DarkStarsActor extends Actor {
} }
/* ------------------------------------------- */ /* ------------------------------------------- */
getEquipmentsOnly() { getEquipmentsOnly() {
return foundry.utils.duplicate(this.items.filter(item => item.type == "equipment") || []) return duplicate(this.items.filter(item => item.type == "equipment") || [])
} }
/* ------------------------------------------- */ /* ------------------------------------------- */
@ -329,7 +291,7 @@ export class DarkStarsActor extends Actor {
/* ------------------------------------------- */ /* ------------------------------------------- */
async buildContainerTree() { async buildContainerTree() {
let equipments = foundry.utils.duplicate(this.items.filter(item => item.type == "equipment") || []) let equipments = duplicate(this.items.filter(item => item.type == "equipment") || [])
for (let equip1 of equipments) { for (let equip1 of equipments) {
if (equip1.system.iscontainer) { if (equip1.system.iscontainer) {
equip1.system.contents = [] equip1.system.contents = []
@ -381,9 +343,9 @@ export class DarkStarsActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
async incDecHP(formula) { async incDecHP(formula) {
let dmgRoll = new Roll(formula + "[dark-starsorange]").roll({ async: false }) let dmgRoll = new Roll(formula+"[dark-starsorange]").roll({ async: false })
await DarkStarsUtility.showDiceSoNice(dmgRoll, game.settings.get("core", "rollMode")) await DarkStarsUtility.showDiceSoNice(dmgRoll, game.settings.get("core", "rollMode"))
let hp = foundry.utils.duplicate(this.system.secondary.hp) let hp = duplicate(this.system.secondary.hp)
hp.value = Number(hp.value) + Number(dmgRoll.total) hp.value = Number(hp.value) + Number(dmgRoll.total)
this.update({ 'system.secondary.hp': hp }) this.update({ 'system.secondary.hp': hp })
return Number(dmgRoll.total) return Number(dmgRoll.total)
@ -410,7 +372,7 @@ export class DarkStarsActor extends Actor {
} else { } else {
await this.updateEmbeddedDocuments("Item", [{ _id: object.id, 'system.containerid': containerId }]) await this.updateEmbeddedDocuments("Item", [{ _id: object.id, 'system.containerid': containerId }])
} }
} else if (object?.system.containerid) { // remove from container } else if (object && object.system.containerid) { // remove from container
console.log("Removeing: ", object) console.log("Removeing: ", object)
await this.updateEmbeddedDocuments("Item", [{ _id: object.id, 'system.containerid': "" }]); await this.updateEmbeddedDocuments("Item", [{ _id: object.id, 'system.containerid': "" }]);
} }
@ -427,34 +389,31 @@ export class DarkStarsActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
async equipGear(equipmentId) { async equipGear(equipmentId) {
let item = this.items.find(item => item.id == equipmentId); let item = this.items.find(item => item.id == equipmentId);
if (item?.system) { if (item && item.system) {
let update = { _id: item.id, "system.equipped": !item.system.equipped }; let update = { _id: item.id, "system.equipped": !item.system.equipped };
await this.updateEmbeddedDocuments('Item', [update]); // Updates one EmbeddedEntity await this.updateEmbeddedDocuments('Item', [update]); // Updates one EmbeddedEntity
} }
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
hasLastWord() { getInitiativeScore(combatId, combatantId) {
return this.items.find(i => i.type == "perk" && i.name.toLowerCase() === "last word") if (this.type == 'character') {
} this.rollMR(true, combatId, combatantId)
/* -------------------------------------------- */ }
async getInitiativeScore() { console.log("Init required !!!!")
let initFormula = (this.system.derivated.si.value + this.system.derivated.si.bonus) + "d6" return -1;
let initRoll = await new Roll(initFormula).roll()
await DarkStarsUtility.showDiceSoNice(initRoll, game.settings.get("core", "rollMode"))
return initRoll.total
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getSubActors() { getSubActors() {
let subActors = []; let subActors = [];
for (let id of this.system.subactors) { for (let id of this.system.subactors) {
subActors.push(foundry.utils.duplicate(game.actors.get(id))) subActors.push(duplicate(game.actors.get(id)))
} }
return subActors; return subActors;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async addSubActor(subActorId) { async addSubActor(subActorId) {
let subActors = foundry.utils.duplicate(this.system.subactors); let subActors = duplicate(this.system.subactors);
subActors.push(subActorId); subActors.push(subActorId);
await this.update({ 'system.subactors': subActors }); await this.update({ 'system.subactors': subActors });
} }
@ -469,11 +428,17 @@ export class DarkStarsActor extends Actor {
await this.update({ 'system.subactors': newArray }); await this.update({ 'system.subactors': newArray });
} }
/* -------------------------------------------- */
syncRoll(rollData) {
this.lastRollId = rollData.rollId;
DarkStarsUtility.saveRollData(rollData);
}
/* -------------------------------------------- */ /* -------------------------------------------- */
getOneSkill(skillId) { getOneSkill(skillId) {
let skill = this.items.find(item => item.type == 'skill' && item.id == skillId) let skill = this.items.find(item => item.type == 'skill' && item.id == skillId)
if (skill) { if (skill) {
skill = foundry.utils.duplicate(skill); skill = duplicate(skill);
} }
return skill; return skill;
} }
@ -523,7 +488,7 @@ export class DarkStarsActor extends Actor {
if (objetQ) { if (objetQ) {
let newQ = objetQ.system.quantity + incDec let newQ = objetQ.system.quantity + incDec
if (newQ >= 0) { if (newQ >= 0) {
await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'system.quantity': newQ }]) // pdates one EmbeddedEntity const updated = await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'system.quantity': newQ }]) // pdates one EmbeddedEntity
} }
} }
} }
@ -533,7 +498,7 @@ export class DarkStarsActor extends Actor {
if (objetQ) { if (objetQ) {
let newQ = objetQ.system.ammocurrent + incDec; let newQ = objetQ.system.ammocurrent + incDec;
if (newQ >= 0 && newQ <= objetQ.system.ammomax) { if (newQ >= 0 && newQ <= objetQ.system.ammomax) {
await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'system.ammocurrent': newQ }]); // pdates one EmbeddedEntity const updated = await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'system.ammocurrent': newQ }]); // pdates one EmbeddedEntity
} }
} }
} }
@ -567,13 +532,6 @@ export class DarkStarsActor extends Actor {
return this.items.find(cond => cond.type == "condition" && cond.system.targetadvantage) return this.items.find(cond => cond.type == "condition" && cond.system.targetadvantage)
} }
/* -------------------------------------------- */
modifyRerolls( value) {
let rerolls = foundry.utils.duplicate(this.system.various.rerolls)
rerolls.value += value
this.update({ 'system.various.rerolls': rerolls })
}
/* -------------------------------------------- */ /* -------------------------------------------- */
getCommonRollData(abilityKey = undefined) { getCommonRollData(abilityKey = undefined) {
let noAction = this.isNoAction() let noAction = this.isNoAction()
@ -585,14 +543,22 @@ export class DarkStarsActor extends Actor {
let rollData = DarkStarsUtility.getBasicRollData() let rollData = DarkStarsUtility.getBasicRollData()
rollData.alias = this.name rollData.alias = this.name
rollData.actorImg = this.img rollData.actorImg = this.img
console.log("Prepare common roll data for actor", this) rollData.actorId = this.id
rollData.tokenId = this.token?.id
rollData.actorId = this.id
rollData.img = this.img rollData.img = this.img
rollData.featsDie = this.getFeatsWithDie()
rollData.featsSL = this.getFeatsWithSL()
rollData.armors = this.getArmors() rollData.armors = this.getArmors()
rollData.conditions = this.getConditions() rollData.conditions = this.getConditions()
rollData.rerolls = this.system.various.rerolls.value rollData.featDieName = "none"
rollData.featSLName = "none"
rollData.rollAdvantage = "none"
rollData.advantage = "none"
rollData.disadvantage = "none"
rollData.forceAdvantage = this.isForcedAdvantage()
rollData.forceDisadvantage = this.isForcedDisadvantage()
rollData.forceRollAdvantage = this.isForcedRollAdvantage()
rollData.forceRollDisadvantage = this.isForcedRollDisadvantage()
rollData.noAdvantage = this.isNoAdvantage()
if (rollData.defenderTokenId) { if (rollData.defenderTokenId) {
let defenderToken = game.canvas.tokens.get(rollData.defenderTokenId) let defenderToken = game.canvas.tokens.get(rollData.defenderTokenId)
let defender = defenderToken.actor let defender = defenderToken.actor
@ -627,69 +593,35 @@ export class DarkStarsActor extends Actor {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
rollAttribute(attrKey) { rollAbility(abilityKey) {
let rollData = this.getCommonRollData() let rollData = this.getCommonRollData(abilityKey)
rollData.attr = foundry.utils.duplicate(this.system.attributes[attrKey]) rollData.mode = "ability"
rollData.mode = "attribute" if (rollData.target) {
rollData.title = "Attribute " + rollData.attr.label ui.notifications.warn("You are targetting a token with a skill : please use a Weapon instead.")
this.startRoll(rollData) return
}
/* -------------------------------------------- */
continueExtendedTest(testId) {
let test = this.items.get(testId)
if (test) {
let skill = this.items.find(it => it.type == "skill" && it.name.toLowerCase() == test.system.skill.toLowerCase())
if (skill) {
skill = foundry.utils.duplicate(skill)
this.updateSkill(skill)
let rollData = this.getCommonRollData()
rollData.mode = "extendedtest"
rollData.isExtended = true
rollData.extendedTest = test
rollData.title = "Extended test " + skill.name
rollData.skill = skill
rollData.img = skill.img
rollData.taskId = test.id
if (rollData.target) {
ui.notifications.warn("You are targetting a token with a skill : please use a Weapon instead.")
return
}
this.startRoll(rollData)
} else {
console.log("Unable to find the relevant skill for extended test " + test.system.skill)
}
} else {
console.log("Unable to find the extended test")
} }
DarkStarsUtility.rollDarkStars(rollData)
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async rollSkill(skillId, isExtended = false, taskId = undefined) { rollSkill(skillId) {
let skill = this.items.get(skillId) let skill = this.items.get(skillId)
if (skill) { if (skill) {
skill = foundry.utils.duplicate(skill) if (skill.system.islore && skill.system.level == 0) {
this.updateSkill(skill) ui.notifications.warn("You can't use Lore Skills with a SL of 0.")
let rollData = this.getCommonRollData() return
}
skill = duplicate(skill)
DarkStarsUtility.updateSkill(skill)
let abilityKey = skill.system.ability
let rollData = this.getCommonRollData(abilityKey)
rollData.mode = "skill" rollData.mode = "skill"
rollData.isExtended = isExtended
rollData.title = "Skill " + skill.name
rollData.skill = skill rollData.skill = skill
rollData.img = skill.img rollData.img = skill.img
if (rollData.target) { if (rollData.target) {
ui.notifications.warn("You are targetting a token with a skill : please use a Weapon instead.") ui.notifications.warn("You are targetting a token with a skill : please use a Weapon instead.")
return return
} }
if (isExtended) {
rollData.title = "Extended Test " + skill.name
if (!taskId) {
let extendedTest = await this.createEmbeddedDocuments("Item", [{name: "Extended test " + skill.name, type: "extendedtest",
'system.skill': skill.name}])
//console.log("Task", cumulativeTask)
rollData.taskId = extendedTest[0].id
}else {
rollData.taskId = extendedTest[0].id
}
}
this.startRoll(rollData) this.startRoll(rollData)
} }
} }
@ -698,17 +630,24 @@ export class DarkStarsActor extends Actor {
rollWeapon(weaponId) { rollWeapon(weaponId) {
let weapon = this.items.get(weaponId) let weapon = this.items.get(weaponId)
if (weapon) { if (weapon) {
weapon = foundry.utils.duplicate(weapon) weapon = duplicate(weapon)
let skill = this.items.find(item => item.name.toLowerCase() == weapon.system.skill.toLowerCase()) let skill = this.items.find(item => item.name.toLowerCase() == weapon.system.skill.toLowerCase())
if (skill) { if (skill) {
skill = foundry.utils.duplicate(skill) skill = duplicate(skill)
this.updateSkill(skill) DarkStarsUtility.updateSkill(skill)
let rollData = this.getCommonRollData() let abilityKey = skill.system.ability
let rollData = this.getCommonRollData(abilityKey)
rollData.mode = "weapon" rollData.mode = "weapon"
rollData.skill = skill rollData.skill = skill
rollData.weapon = weapon rollData.weapon = weapon
this.checkAndPrepareEquipment(weapon)
rollData.img = weapon.img rollData.img = weapon.img
if (!rollData.forceDisadvantage) { // This is an attack, check if disadvantaged
rollData.forceDisadvantage = this.isAttackDisadvantage()
}
/*if (rollData.weapon.system.isranged && rollData.tokensDistance > DarkStarsUtility.getWeaponMaxRange(rollData.weapon) ) {
ui.notifications.warn(`Your target is out of range of your weapon (max: ${DarkStarsUtility.getWeaponMaxRange(rollData.weapon)} - current : ${rollData.tokensDistance})` )
return
}*/
this.startRoll(rollData) this.startRoll(rollData)
} else { } else {
ui.notifications.warn("Unable to find the relevant skill for weapon " + weapon.name) ui.notifications.warn("Unable to find the relevant skill for weapon " + weapon.name)
@ -716,8 +655,152 @@ export class DarkStarsActor extends Actor {
} }
} }
/* -------------------------------------------- */
rollDefenseMelee(attackRollData) {
let weapon = this.items.get(attackRollData.defenseWeaponId)
if (weapon) {
weapon = duplicate(weapon)
let skill = this.items.find(item => item.name.toLowerCase() == weapon.system.skill.toLowerCase())
if (skill) {
skill = duplicate(skill)
DarkStarsUtility.updateSkill(skill)
let abilityKey = skill.system.ability
let rollData = this.getCommonRollData(abilityKey)
rollData.defenderTokenId = undefined // Cleanup
rollData.mode = "weapondefense"
rollData.shield = this.getEquippedShield()
rollData.attackRollData = duplicate(attackRollData)
rollData.skill = skill
rollData.weapon = weapon
rollData.img = weapon.img
if (!rollData.forceDisadvantage) { // This is an attack, check if disadvantaged
rollData.forceDisadvantage = this.isDefenseDisadvantage()
}
this.startRoll(rollData)
} else {
ui.notifications.warn("Unable to find the relevant skill for weapon " + weapon.name)
}
} else {
ui.notifications.warn("Weapon not found ! ")
}
}
/* -------------------------------------------- */
rollDefenseRanged(attackRollData) {
let rollData = this.getCommonRollData()
rollData.defenderTokenId = undefined // Cleanup
rollData.mode = "rangeddefense"
if ( attackRollData) {
rollData.attackRollData = duplicate(attackRollData)
rollData.effectiveRange = DarkStarsUtility.getWeaponRange(attackRollData.weapon)
rollData.tokensDistance = attackRollData.tokensDistance // QoL copy
}
rollData.sizeDice = DarkStarsUtility.getSizeDice(this.system.biodata.size)
rollData.distanceBonusDice = 0 //Math.max(0, Math.floor((rollData.tokensDistance - rollData.effectiveRange) + 0.5))
rollData.hasCover = "none"
rollData.situational = "none"
rollData.useshield = false
rollData.shield = this.getEquippedShield()
this.startRoll(rollData)
}
/* -------------------------------------------- */
rollShieldDie() {
let shield = this.getEquippedShield()
if (shield) {
shield = duplicate(shield)
let rollData = this.getCommonRollData()
rollData.mode = "shield"
rollData.shield = shield
rollData.useshield = true
rollData.img = shield.img
this.startRoll(rollData)
}
}
/* -------------------------------------------- */
async rollArmorDie(rollData = undefined) {
let armor = this.getEquippedArmor()
if (armor) {
armor = duplicate(armor)
let reduce = 0
let multiply = 1
let disadvantage = false
let advantage = false
let messages = ["Armor applied"]
if (rollData) {
if (DarkStarsUtility.isArmorLight(armor) && DarkStarsUtility.isWeaponPenetrating(rollData.attackRollData.weapon)) {
return { armorIgnored: true, nbSuccess: 0, messages: ["Armor ignored : Penetrating weapons ignore Light Armors."] }
}
if (DarkStarsUtility.isWeaponPenetrating(rollData.attackRollData.weapon)) {
messages.push("Armor reduced by 1 (Penetrating weapon)")
reduce = 1
}
if (DarkStarsUtility.isWeaponLight(rollData.attackRollData.weapon)) {
messages.push("Armor with advantage (Light weapon)")
advantage = true
}
if (DarkStarsUtility.isWeaponHeavy(rollData.attackRollData.weapon)) {
messages.push("Armor with disadvantage (Heavy weapon)")
disadvantage = true
}
if (DarkStarsUtility.isWeaponHack(rollData.attackRollData.weapon)) {
messages.push("Armor reduced by 1 (Hack weapon)")
reduce = 1
}
if (DarkStarsUtility.isWeaponUndamaging(rollData.attackRollData.weapon)) {
messages.push("Armor multiplied by 2 (Undamaging weapon)")
multiply = 2
}
}
let diceColor = armor.system.absorprionroll
let armorResult = await DarkStarsUtility.getRollTableFromDiceColor(diceColor, false)
console.log("Armor log", armorResult)
let armorValue = Math.max(0, (Number(armorResult.text) + reduce) * multiply)
if (advantage || disadvantage) {
let armorResult2 = await DarkStarsUtility.getRollTableFromDiceColor(diceColor, false)
let armorValue2 = Math.max(0, (Number(armorResult2.text) + reduce) * multiply)
if (advantage) {
armorValue = (armorValue2 > armorValue) ? armorValue2 : armorValue
messages.push(`Armor advantage - Roll 1 = ${armorValue} - Roll 2 = ${armorValue2}`)
}
if (disadvantage) {
armorValue = (armorValue2 < armorValue) ? armorValue2 : armorValue
messages.push(`Armor disadvantage - Roll 1 = ${armorValue} - Roll 2 = ${armorValue2}`)
}
}
armorResult.armorValue = armorValue
if (!rollData) {
ChatMessage.create({ content: "Armor result : " + armorValue })
}
messages.push("Armor result : " + armorValue)
return { armorIgnored: false, nbSuccess: armorValue, rawArmor: armorResult.text, messages: messages }
}
return { armorIgnored: true, nbSuccess: 0, messages: ["No armor equipped."] }
}
/* -------------------------------------------- */
rollSave(saveKey) {
let saves = this.getSaveRoll()
let save = saves[saveKey]
if (save) {
save = duplicate(save)
let rollData = this.getCommonRollData()
rollData.mode = "save"
rollData.save = save
if (rollData.target) {
ui.notifications.warn("You are targetting a token with a save roll - Not authorized.")
return
}
this.startRoll(rollData)
}
}
/* -------------------------------------------- */ /* -------------------------------------------- */
async startRoll(rollData) { async startRoll(rollData) {
this.syncRoll(rollData)
let rollDialog = await DarkStarsRollDialog.create(this, rollData) let rollDialog = await DarkStarsRollDialog.create(this, rollData)
rollDialog.render(true) rollDialog.render(true)
} }

View File

@ -4,44 +4,27 @@ import { DarkStarsUtility } from "./dark-stars-utility.js";
export class DarkStarsCombat extends Combat { export class DarkStarsCombat extends Combat {
/* -------------------------------------------- */ /* -------------------------------------------- */
processOtherTurns(c, initScore) { async rollInitiative(ids, formula = undefined, messageOptions = {} ) {
let toCreate = []
let token = canvas.tokens.get(c.tokenId)
let hasLastWord = token.actor.hasLastWord()
while ( (initScore > 5) || (hasLastWord && initScore >= 5)) {
initScore -= 5;
toCreate.push({tokenId: c.tokenId, sceneId: c.sceneId, actorId: c.actorId, hidden: c.hidden, initiative: initScore, flags: { world: { isDuplicated: true} } } );
}
this.createEmbeddedDocuments("Combatant", toCreate);
}
/* -------------------------------------------- */
async rollInitiative(ids, formula = undefined, messageOptions = {}) {
ids = typeof ids === "string" ? [ids] : ids; ids = typeof ids === "string" ? [ids] : ids;
for (let cId of ids) { for (let cId = 0; cId < ids.length; cId++) {
const c = this.combatants.get(cId); const c = this.combatants.get(ids[cId]);
let id = c._id || c.id; let id = c._id || c.id;
let initScore = c.actor ? await c.actor.getInitiativeScore(this.id, id) : -1; let initBonus = c.actor ? c.actor.getInitiativeScore( this.id, id ) : -1;
await this.updateEmbeddedDocuments("Combatant", [{ _id: id, initiative: initScore }]); await this.updateEmbeddedDocuments("Combatant", [ { _id: id, initiative: initBonus } ]);
setTimeout(() => this.processOtherTurns(c, initScore), 400)
} }
return this;
}
/* -------------------------------------------- */ return this;
nextRound() {
super.nextRound()
let toDelete = []
for (let c of this.combatants) {
if (c.flags?.world?.isDuplicated) {
toDelete.push(c._id)
}
}
this.deleteEmbeddedDocuments("Combatant", toDelete);
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
_onUpdate(changed, options, userId) { _onUpdate(changed, options, userId) {
} }
/* -------------------------------------------- */
static async checkTurnPosition() {
while (game.combat.turn > 0) {
await game.combat.previousTurn()
}
}
} }

View File

@ -1,78 +1,12 @@
export const DARKSTARS_CONFIG = { export const DARKSTARS_CONFIG = {
sizeOptions: {
"1": "Tiny",
"2": "Small",
"3": "Medium",
"4": "Large",
"5": "Huge",
"6": "Gargantuan"
},
classNPC: {
"none": "None",
"chaplain": "Chaplain",
"magus": "Magus",
"martial": "Martial",
"skalawag": "Skalawag",
"warden": "Warden"
},
synergyBonus: {
"0": "0",
"5": "+5%",
"+6": "+6%",
"+7": "+7%",
"+8": "+8%",
"+9": "+9%",
"+10": "+10%"
},
attributeModifier: [
{value: "0", label: "None"},
{value: "-1", label: "Difficult (-1)"},
{value: "-3", label: "Hard (-3)"},
{value: "-6", label: "Very Hard (-6)"},
{value: "-9", label: "Impossible (-9)"}
],
weaponAiming: {
"none": "None",
" arm": "Arm (-50)",
"head": "Head (-50)",
"torso": "Torso(-30)",
"leg": "Leg (-30)",
"hand": "Hand/Weapon (-70)"
},
rollModifiers: [
{ "value": "-80", "label": "-80%" },
{ "value": "-70", "label": "-70%" },
{ "value": "-60", "label": "-60%" },
{ "value": "-50", "label": "-50%" },
{ "value": "-40", "label": "-40%" },
{ "value": "-30", "label": "-30%" },
{ "value": "-20", "label": "-20%" },
{ "value": "-10", "label": "-10%" },
{ "value": "0", "label": "0%" },
{ "value": "+10", "label": "+10%" },
{ "value": "+20", "label": "+20%" },
{ "value": "+30", "label": "+30%" },
{ "value": "+40", "label": "+40%" }
],
abilityValues: {
"0": "0",
"1": "1",
"2": "2",
"3": "3",
"4": "4",
"5": "5",
"6": "6",
"7": "7",
"8": "8"
},
basebonus : { basebonus : {
"csb": "CSB", "csb": "CSB",
"asb": "SSB",
"ssb": "SSB", "ssb": "SSB",
"msb": "MSB", "msb": "MSB",
"psb": "PSB", "psb": "PSB"
"asb": "ASB"
}, },
location : { location : {
"head": "Head", "head": "Head",
@ -95,26 +29,6 @@ export const DARKSTARS_CONFIG = {
"slug": "Slug throwers", "slug": "Slug throwers",
"energy": "Energy" "energy": "Energy"
}, },
perktypes: {
"normal": "Normal",
"advanced": "Advanced",
"role": "Role",
"job": "Job"
},
magicTypes: {
"lemurian": "Lemurian",
"bloodmagic": "Blood Magic Ritual",
"ritual": "Ritual",
"miracle": "Miracle"
},
cyberTypes: {
"I": "I",
"P": "P",
"U": "U",
"W": "W",
"E": "E",
"GS": "GS"
},
range: { range: {
"1": "Close", "1": "Close",
"2": "Short", "2": "Short",

View File

@ -9,7 +9,7 @@ export class DarkStarsItemSheet extends ItemSheet {
/** @override */ /** @override */
static get defaultOptions() { static get defaultOptions() {
return foundry.utils.mergeObject(super.defaultOptions, { return mergeObject(super.defaultOptions, {
classes: ["fvtt-dark-stars", "sheet", "item"], classes: ["fvtt-dark-stars", "sheet", "item"],
template: "systems/fvtt-dark-stars/templates/items/item-sheet.hbs", template: "systems/fvtt-dark-stars/templates/items/item-sheet.hbs",
dragDrop: [{ dragSelector: null, dropSelector: null }], dragDrop: [{ dragSelector: null, dropSelector: null }],
@ -49,7 +49,7 @@ export class DarkStarsItemSheet extends ItemSheet {
/* -------------------------------------------- */ /* -------------------------------------------- */
async getData() { async getData() {
let objectData = foundry.utils.duplicate(this.object.system) let objectData = duplicate(this.object.system)
let formData = { let formData = {
title: this.title, title: this.title,
@ -59,7 +59,8 @@ export class DarkStarsItemSheet extends ItemSheet {
name: this.object.name, name: this.object.name,
editable: this.isEditable, editable: this.isEditable,
cssClass: this.isEditable ? "editable" : "locked", cssClass: this.isEditable ? "editable" : "locked",
skills: DarkStarsUtility.getSkills(), weaponSkills: DarkStarsUtility.getWeaponSkills(),
shieldSkills: DarkStarsUtility.getShieldSkills(),
description: await TextEditor.enrichHTML(this.object.system.description, {async: true}), description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
config: game.system.darkstars.config, config: game.system.darkstars.config,
system: objectData, system: objectData,
@ -87,7 +88,7 @@ export class DarkStarsItemSheet extends ItemSheet {
/* -------------------------------------------- */ /* -------------------------------------------- */
postItem() { postItem() {
let chatData = foundry.utils.duplicate(DarkStarsUtility.data(this.item)); let chatData = duplicate(DarkStarsUtility.data(this.item));
if (this.actor) { if (this.actor) {
chatData.actor = { id: this.actor.id }; chatData.actor = { id: this.actor.id };
} }
@ -132,9 +133,21 @@ export class DarkStarsItemSheet extends ItemSheet {
this.deleteSubitem(ev); this.deleteSubitem(ev);
}); });
// Update Inventory Item
html.find('.item-delete').click(ev => {
const li = $(ev.currentTarget).parents(".item");
let itemId = li.data("item-id");
let itemType = li.data("item-type");
});
html.find('.view-subitem').click(ev => { html.find('.view-subitem').click(ev => {
this.viewSubitem(ev); this.viewSubitem(ev);
}); });
html.find('.view-spec').click(ev => {
this.manageSpec();
});
} }

View File

@ -8,9 +8,7 @@ export const defaultItemImg = {
perk: "systems/fvtt-dark-stars/images/icons/perk.webp", perk: "systems/fvtt-dark-stars/images/icons/perk.webp",
ability: "systems/fvtt-dark-stars/images/icons/ability.webp", ability: "systems/fvtt-dark-stars/images/icons/ability.webp",
genetic: "systems/fvtt-dark-stars/images/icons/genetic.webp", genetic: "systems/fvtt-dark-stars/images/icons/genetic.webp",
cyber: "systems/fvtt-dark-stars/images/icons/cyber.webp", cyber: "systems/fvtt-dark-stars/images/icons/cyber.webp"
spell: "systems/fvtt-dark-stars/images/icons/magic.webp",
psychic: "systems/fvtt-dark-stars/images/icons/psychicpowers.webp",
} }
/** /**

View File

@ -18,7 +18,6 @@ import { DarkStarsItem } from "./dark-stars-item.js";
import { DarkStarsHotbar } from "./dark-stars-hotbar.js" import { DarkStarsHotbar } from "./dark-stars-hotbar.js"
import { DarkStarsCommands } from "./dark-stars-commands.js" import { DarkStarsCommands } from "./dark-stars-commands.js"
import { DARKSTARS_CONFIG } from "./dark-stars-config.js"; import { DARKSTARS_CONFIG } from "./dark-stars-config.js";
import { ClassCounter} from "https://www.uberwald.me/fvtt_appcount/count-class-ready.js"
/* -------------------------------------------- */ /* -------------------------------------------- */
/* Foundry VTT Initialization */ /* Foundry VTT Initialization */
@ -92,11 +91,15 @@ Hooks.once("ready", function () {
}); });
} }
// CSS patch for v9
if (game.version) {
let sidebar = document.getElementById("sidebar");
sidebar.style.width = "min-content";
}
welcomeMessage(); welcomeMessage();
DarkStarsUtility.ready() DarkStarsUtility.ready()
DarkStarsCommands.init() DarkStarsCommands.init()
ClassCounter.registerUsageCount()
}) })
/* -------------------------------------------- */ /* -------------------------------------------- */

View File

@ -11,7 +11,7 @@ export class DarkStarsNPCSheet extends ActorSheet {
/** @override */ /** @override */
static get defaultOptions() { static get defaultOptions() {
return foundry.utils.mergeObject(super.defaultOptions, { return mergeObject(super.defaultOptions, {
classes: ["dark-stars-rpg", "sheet", "actor"], classes: ["dark-stars-rpg", "sheet", "actor"],
template: "systems/fvtt-dark-stars/templates/npc-sheet.hbs", template: "systems/fvtt-dark-stars/templates/npc-sheet.hbs",
width: 640, width: 640,
@ -25,7 +25,7 @@ export class DarkStarsNPCSheet extends ActorSheet {
/* -------------------------------------------- */ /* -------------------------------------------- */
async getData() { async getData() {
const objectData = this.object.system const objectData = this.object.system
let actorData = foundry.utils.duplicate(objectData) let actorData = duplicate(objectData)
let formData = { let formData = {
title: this.title, title: this.title,
@ -38,22 +38,21 @@ export class DarkStarsNPCSheet extends ActorSheet {
data: actorData, data: actorData,
limited: this.object.limited, limited: this.object.limited,
skills: this.actor.getSkills( ), skills: this.actor.getSkills( ),
weapons: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getWeapons()) ), weapons: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getWeapons()) ),
armors: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getArmors())), armors: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getArmors())),
shields: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getShields())), shields: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getShields())),
spells: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getLore())), spells: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getLore())),
equipments: this.actor.checkAndPrepareEquipments(foundry.utils.duplicate(this.actor.getEquipmentsOnly()) ), equipments: this.actor.checkAndPrepareEquipments(duplicate(this.actor.getEquipmentsOnly()) ),
equippedWeapons: this.actor.checkAndPrepareEquipments(foundry.utils.duplicate(this.actor.getEquippedWeapons()) ), equippedWeapons: this.actor.checkAndPrepareEquipments(duplicate(this.actor.getEquippedWeapons()) ),
equippedArmor: this.actor.getEquippedArmor(), equippedArmor: this.actor.getEquippedArmor(),
equippedShield: this.actor.getEquippedShield(), equippedShield: this.actor.getEquippedShield(),
feats: foundry.utils.duplicate(this.actor.getFeats()), feats: duplicate(this.actor.getFeats()),
subActors: foundry.utils.duplicate(this.actor.getSubActors()), subActors: duplicate(this.actor.getSubActors()),
race: foundry.utils.duplicate(this.actor.getRace()), race: duplicate(this.actor.getRace()),
moneys: foundry.utils.duplicate(this.actor.getMoneys()), moneys: duplicate(this.actor.getMoneys()),
encCapacity: this.actor.getEncumbranceCapacity(), encCapacity: this.actor.getEncumbranceCapacity(),
saveRolls: this.actor.getSaveRoll(), saveRolls: this.actor.getSaveRoll(),
conditions: this.actor.getConditions(), conditions: this.actor.getConditions(),
config: game.system.darkstars.config,
containersTree: this.actor.containersTree, containersTree: this.actor.containersTree,
encCurrent: this.actor.encCurrent, encCurrent: this.actor.encCurrent,
options: this.options, options: this.options,

View File

@ -5,8 +5,8 @@ export class DarkStarsRollDialog extends Dialog {
/* -------------------------------------------- */ /* -------------------------------------------- */
static async create(actor, rollData) { static async create(actor, rollData) {
let options = { classes: ["DarkStarsDialog"], width: 420, height: 'fit-content', 'z-index': 99999 }; let options = { classes: ["DarkStarsDialog"], width: 540, height: 340, 'z-index': 99999 };
let html = await renderTemplate('systems/fvtt-dark-stars/templates/apps/roll-dialog-generic.hbs', rollData); let html = await renderTemplate('systems/fvtt-dark-stars/templates/roll-dialog-generic.hbs', rollData);
return new DarkStarsRollDialog(actor, rollData, html, options); return new DarkStarsRollDialog(actor, rollData, html, options);
} }
@ -58,23 +58,27 @@ export class DarkStarsRollDialog extends Dialog {
} }
$(function () { onLoad(); }); $(function () { onLoad(); });
html.find('#bonusMalus').change((event) => { html.find('#advantage').change((event) => {
this.rollData.bonusMalus = Number(event.currentTarget.value) this.rollData.advantage = event.currentTarget.value
}) })
html.find('#above-effective-range').change((event) => { html.find('#disadvantage').change((event) => {
this.rollData.isAboveEffectiveRange = event.currentTarget.checked this.rollData.disadvantage = event.currentTarget.value
}) })
html.find('#weapon-aiming').change((event) => { html.find('#rollAdvantage').change((event) => {
this.rollData.weaponAiming = String(event.currentTarget.value) this.rollData.rollAdvantage = event.currentTarget.value
}) })
html.find('#synergy-bonus').change((event) => { html.find('#useshield').change((event) => {
this.rollData.synergyBonus = Number(event.currentTarget.value) this.rollData.useshield = event.currentTarget.checked
}) })
html.find('#extra-time').change((event) => { html.find('#hasCover').change((event) => {
this.rollData.extraTime = event.currentTarget.checked this.rollData.hasCover = event.currentTarget.value
}) })
html.find('#attribute-modifier').change((event) => { html.find('#situational').change((event) => {
this.rollData.attributeModifier = Number(event.currentTarget.value) this.rollData.situational = event.currentTarget.value
}) })
html.find('#distanceBonusDice').change((event) => {
this.rollData.distanceBonusDice = Number(event.currentTarget.value)
})
} }
} }

View File

@ -11,7 +11,9 @@ export class DarkStarsUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static async init() { static async init() {
Hooks.on('renderChatLog', (log, html, data) => DarkStarsUtility.chatListeners(html)); Hooks.on('renderChatLog', (log, html, data) => DarkStarsUtility.chatListeners(html));
Hooks.on('renderChatMessage', (message, html, data) => DarkStarsUtility.chatMessageHandler(message, html, data)) /*Hooks.on("dropCanvasData", (canvas, data) => {
DarkStarsUtility.dropItemOnToken(canvas, data)
});*/
DarkStarsCommands.init(); DarkStarsCommands.init();
@ -41,28 +43,29 @@ export class DarkStarsUtility {
return __locationNames[key] return __locationNames[key]
}) })
this.gameSettings()
} }
/*-------------------------------------------- */ /*-------------------------------------------- */
static async processOpposed(rollData) { static gameSettings() {
if (this.currentOpposition) { /*game.settings.register("fvtt-dark-stars", "dice-color-skill", {
let opposed = { name: "Dice color for skills",
winner: this.currentOpposition, hint: "Set the dice color for skills",
looser: rollData, scope: "world",
isOpposed : true config: true,
} requiresReload: true ,
if (rollData.degrees > this.currentOpposition.degrees ) { default: "#101010",
opposed.winner = rollData type: String
opposed.looser = this.currentOpposition })
}
let msg = await this.createChatWithRollMode(rollData.alias, { Hooks.on('renderSettingsConfig', (event) => {
content: await renderTemplate(`systems/fvtt-dark-stars/templates/chat/chat-opposition-result.hbs`, opposed) const element = event.element[0].querySelector(`[name='fvtt-dark-stars.dice-color-skill']`)
}) if (!element) return
await msg.setFlag("world", "darkstars-roll-data", opposed) // Replace placeholder element
} else { console.log("Element Found !!!!")
this.currentOpposition = rollData }) */
ui.notifications.info("Opposed rolls started with " + rollData.alias );
}
} }
/*-------------------------------------------- */ /*-------------------------------------------- */
@ -73,13 +76,27 @@ export class DarkStarsUtility {
/*-------------------------------------------- */ /*-------------------------------------------- */
static getSkills() { static getSkills() {
return foundry.utils.duplicate(this.skills) return duplicate(this.skills)
}
/*-------------------------------------------- */
static getWeaponSkills() {
return duplicate(this.weaponSkills)
}
/*-------------------------------------------- */
static getShieldSkills() {
return duplicate(this.shieldSkills)
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static async ready() { static async ready() {
const skills = await DarkStarsUtility.loadCompendium("fvtt-dark-stars.sprawl"); const skills = await DarkStarsUtility.loadCompendium("fvtt-dark-stars.skills")
this.skills = skills.filter(i => i.type == "skill").map(i => i.toObject()); this.skills = skills.map(i => i.toObject())
this.weaponSkills = duplicate(this.skills.filter(item => item.system.isweaponskill))
this.shieldSkills = duplicate(this.skills.filter(item => item.system.isshieldskill))
const rollTables = await DarkStarsUtility.loadCompendium("fvtt-dark-stars.rolltables")
this.rollTables = rollTables.map(i => i.toObject())
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -99,21 +116,24 @@ export class DarkStarsUtility {
static async chatListeners(html) { static async chatListeners(html) {
html.on("click", '.view-item-from-chat', event => { html.on("click", '.view-item-from-chat', event => {
game.system.darkstars.creator.openItemView(event) game.system.crucible.creator.openItemView(event)
}) })
html.on("click", '.chat-reroll', event => { html.on("click", '.roll-defense-melee', event => {
let messageId = this.findChatMessageId(event.currentTarget) let rollId = $(event.currentTarget).data("roll-id")
let message = game.messages.get(messageId) let rollData = DarkStarsUtility.getRollData(rollId)
let rollData = message.getFlag("world", "darkstars-roll-data") rollData.defenseWeaponId = $(event.currentTarget).data("defense-weapon-id")
rollData.reroll = true let actor = game.canvas.tokens.get(rollData.defenderTokenId).actor
rollData.roll = undefined if (actor && (game.user.isGM || actor.isOwner)) {
this.rollDarkStars(rollData) actor.rollDefenseMelee(rollData)
}
}) })
html.on("click", '.chat-roll-opposed', event => { html.on("click", '.roll-defense-ranged', event => {
let messageId = this.findChatMessageId(event.currentTarget) let rollId = $(event.currentTarget).data("roll-id")
let message = game.messages.get(messageId) let rollData = DarkStarsUtility.getRollData(rollId)
let rollData = message.getFlag("world", "darkstars-roll-data") let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
this.processOpposed(rollData) if (defender && (game.user.isGM || defender.isOwner)) {
defender.rollDefenseRanged(rollData)
}
}) })
} }
@ -123,8 +143,10 @@ export class DarkStarsUtility {
const templatePaths = [ const templatePaths = [
'systems/fvtt-dark-stars/templates/partials/editor-notes-gm.hbs', 'systems/fvtt-dark-stars/templates/partials/editor-notes-gm.hbs',
'systems/fvtt-dark-stars/templates/partials/partial-roll-select.hbs',
'systems/fvtt-dark-stars/templates/partials/partial-actor-ability-block.hbs', 'systems/fvtt-dark-stars/templates/partials/partial-actor-ability-block.hbs',
'systems/fvtt-dark-stars/templates/partials/partial-actor-status.hbs', 'systems/fvtt-dark-stars/templates/partials/partial-actor-status.hbs',
'systems/fvtt-dark-stars/templates/partials/partial-options-abilities.hbs',
'systems/fvtt-dark-stars/templates/partials/partial-item-nav.hbs', 'systems/fvtt-dark-stars/templates/partials/partial-item-nav.hbs',
'systems/fvtt-dark-stars/templates/partials/partial-item-description.hbs', 'systems/fvtt-dark-stars/templates/partials/partial-item-description.hbs',
'systems/fvtt-dark-stars/templates/partials/partial-actor-equipment.hbs' 'systems/fvtt-dark-stars/templates/partials/partial-actor-equipment.hbs'
@ -256,141 +278,176 @@ export class DarkStarsUtility {
} }
} }
/* -------------------------------------------- */
static getAimingMalus(location) {
if (location == "arm" || location == "head") {
return -50
}
if (location == "torso" || location == "leg") {
return -30
}
if (location == "hand") {
return -70
}
return 0
}
/* -------------------------------------------- */
static getAimingLocation(roll) {
if (roll == 1) return "head"
if (roll >= 2 && roll <= 4) return "chest"
if (roll >= 5 && roll <= 6) return "abdomen"
if (roll == 7) return "leftarm"
if (roll == 8) return "rightarm"
if (roll == 9) return "rightleg"
if (roll == 10) return "leftleg"
return "abdomen"
}
/* -------------------------------------------- */
static locationMultiplier(location) {
if (location == "head") return 0.3
if (location.includes("arm")) return 0.2
if (location.includes("leg")) return 0.4
if (location == "chest") return 0.5
return 0.3 // Abdomen case
}
/* -------------------------------------------- */ /* -------------------------------------------- */
static async rollDarkStars(rollData) { static async rollDarkStars(rollData) {
let actor = game.actors.get(rollData.actorId) let actor = game.actors.get(rollData.actorId)
if (rollData.tokenId) {
actor = game.canvas.tokens.get(rollData.tokenId).actor
}
// Specific attribute
if (rollData.attr) {
rollData.isSuccess = false
rollData.isFailure = false
rollData.targetNumber = Math.max( rollData.attr.value + rollData.attributeModifier, 0)
let myRoll = await new Roll("1d10").roll()
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
if (myRoll.total <= rollData.targetNumber) {
rollData.isSuccess = true
rollData.isFailure = false
}
rollData.roll = foundry.utils.duplicate(myRoll)
rollData.diceResult = myRoll.total
let msg = await this.createChatWithRollMode(rollData.alias, {
content: await renderTemplate(`systems/fvtt-dark-stars/templates/chat/chat-attribute-result.hbs`, rollData)
})
msg.setFlag("world", "darkstars-roll-data", rollData)
return
}
// ability/save/size => 0 // ability/save/size => 0
rollData.percentValue = 0 let diceFormula
let startFormula = "0d6cs>=5[blue]"
if (rollData.ability) {
startFormula = String(rollData.ability.value) + "d6cs>=5[blue]"
}
if (rollData.save) {
startFormula = String(rollData.save.value) + "d6cs>=5[blue]"
}
if (rollData.sizeDice) {
let nb = rollData.sizeDice.nb + rollData.distanceBonusDice + this.getDiceFromCover(rollData.hasCover) + this.getDiceFromSituational(rollData.situational)
startFormula = String(nb) + String(rollData.sizeDice.dice) + "cs>=5[blue]"
}
diceFormula = startFormula
// skill => 2
// feat => 4
// bonus => 6
if (rollData.skill) { if (rollData.skill) {
rollData.percentValue = rollData.skill.total let level = rollData.skill.system.level
} if (rollData.skill.system.issl2) {
if (rollData.synergyBonus) { rollData.hasSLBonus = true
rollData.percentValue += rollData.synergyBonus level += 2
} if (level > 7) { level = 7 }
if (rollData.extraTime) { }
rollData.percentValue += 30 rollData.skill.system.skilldice = __skillLevel2Dice[level]
} diceFormula += "+" + String(rollData.skill.system.skilldice) + "cs>=5[black]"
rollData.percentValue += rollData.bonusMalus
rollData.diceFormula = "1d100"
if (rollData.isAboveEffectiveRange) { if (rollData.skill.system.skilltype == "complex" && rollData.skill.system.level == 0) {
rollData.percentValue -= 30 rollData.complexSkillDisadvantage = true
rollData.percentValue = Math.max(0, rollData.percentValue) rollData.rollAdvantage = "roll-disadvantage"
}
if (rollData.skill.system.isfeatdie) {
rollData.hasFeatDie = true
diceFormula += "+ 1d10cs>=5[dark-stars-purple]"
} else {
diceFormula += `+ 0d10cs>=5[dark-stars-purple]`
}
if (rollData.skill.system.bonusdice != "none") {
rollData.hasBonusDice = rollData.skill.system.bonusdice
diceFormula += `+ ${rollData.hasBonusDice}cs>=5[black]`
} else {
diceFormula += `+ 0d6cs>=5[black]`
}
} else {
diceFormula += `+ 0d8cs=>5 + 0d10cs>=5 + 0d6cs>=5`
} }
if (rollData.mode == "weapon") { // advantage => 8
rollData.locationMalus = this.getAimingMalus(rollData.weaponAiming) let advFormula = "+ 0d8cs>=5"
rollData.percentValue += rollData.locationMalus if (rollData.advantage == "advantage1" || rollData.forceAdvantage) {
advFormula = "+ 1d8cs>=5[dark-stars-darkgreen]"
}
if (rollData.advantage == "advantage2") {
advFormula = "+ 2d8cs>=5[dark-stars-darkgreen]"
}
diceFormula += advFormula
// disadvantage => 10
let disFormula = "- 0d8cs>=5"
if (rollData.disadvantage == "disadvantage1" || rollData.forceDisadvantage) {
disFormula = "- 1d8cs>=5[red]"
}
if (rollData.disadvantage == "disadvantage2") {
disFormula = "- 2d8cs>=5[red]"
}
diceFormula += disFormula
// armor => 12
let skillArmorPenalty = 0
for (let armor of rollData.armors) {
if (armor.system.equipped) {
skillArmorPenalty += armor.system.skillpenalty
}
}
if (rollData.skill && rollData.skill.system.armorpenalty && skillArmorPenalty > 0) {
rollData.skillArmorPenalty = skillArmorPenalty
diceFormula += `- ${skillArmorPenalty}d8cs>=5`
} else {
diceFormula += `- 0d8cs>=5`
}
// shield => 14
if (rollData.useshield && rollData.shield) {
diceFormula += "+ 1" + String(rollData.shield.system.shielddie) + "cs>=5[yellow]"
} else {
diceFormula += " + 0d6cs>=5"
} }
rollData.percentValue = Math.max(rollData.percentValue, 0)
// Performs roll // Performs roll
console.log("Roll formula", diceFormula)
let myRoll = rollData.roll let myRoll = rollData.roll
if (!myRoll) { // New rolls only of no rerolls if (!myRoll) { // New rolls only of no rerolls
myRoll = await new Roll(rollData.diceFormula).roll() myRoll = new Roll(diceFormula).roll({ async: false })
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode")) await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
} }
rollData.roll = foundry.utils.duplicate(myRoll) rollData.rollOrder = 0
rollData.diceResult = myRoll.total rollData.roll = myRoll
rollData.isCriticalSuccess = rollData.diceResult <= rollData.skill.derivated.value rollData.nbSuccess = myRoll.total
rollData.isCriticalFailure = rollData.diceResult == 100
rollData.isSuccess = rollData.diceResult == 1 || rollData.diceResult <= rollData.percentValue
rollData.isFailure = rollData.diceResult == 100 || rollData.diceResult > rollData.percentValue
rollData.degrees = Math.floor((rollData.percentValue - rollData.diceResult) / 10)
rollData.damageMultiplier = rollData.isCriticalSuccess ? 2 : 1
if (rollData.reroll) { if (rollData.rollAdvantage == "none" && rollData.forceRollAdvantage) {
actor.modifyRerolls(-1) rollData.rollAdvantage = "roll-advantage"
rollData.rerolls = 0 // DIsable rerolls
} }
if (rollData.rollAdvantage == "none" && rollData.forceRollDisadvantage) {
rollData.rollAdvantage = "roll-disadvantage"
}
if (rollData.rollAdvantage != "none") {
if (rollData.mode == "weapon") { rollData.rollOrder = 1
if (rollData.weaponAiming == "none") { rollData.rollType = (rollData.rollAdvantage == "roll-advantage") ? "Advantage" : "Disadvantage"
let rollLoc = new Roll("1d10").roll({ async: false }) this.createChatWithRollMode(rollData.alias, {
rollData.weaponAiming = this.getAimingLocation(rollLoc.total) content: await renderTemplate(`systems/fvtt-dark-stars/templates/chat-generic-result.hbs`, rollData)
})
rollData.rollOrder = 2
let myRoll2 = new Roll(diceFormula).roll({ async: false })
await this.showDiceSoNice(myRoll2, game.settings.get("core", "rollMode"))
rollData.roll = myRoll2 // Tmp switch to display the proper results
rollData.nbSuccess = myRoll2.total
this.createChatWithRollMode(rollData.alias, {
content: await renderTemplate(`systems/fvtt-dark-stars/templates/chat-generic-result.hbs`, rollData)
})
rollData.roll = myRoll // Revert the tmp switch
rollData.nbSuccess = myRoll.total
if (rollData.rollAdvantage == "roll-advantage") {
if (myRoll2.total > rollData.nbSuccess) {
hasChanged = true
rollData.roll = myRoll2
rollData.nbSuccess = myRoll2.total
}
} else {
if (myRoll2.total < rollData.nbSuccess) {
rollData.roll = myRoll2
rollData.nbSuccess = myRoll2.total
}
} }
// Compute rollData.rollOrder = 3
rollData.locationMultiplier = this.locationMultiplier(rollData.weaponAiming)
} }
rollData.nbSuccess = Math.max(0, rollData.nbSuccess)
// Task management rollData.isFirstRollAdvantage = false
if (rollData.taskId) { // Manage exp
let task = actor.getItem(rollData.taskId) if (rollData.skill && rollData.skill.system.level > 0) {
console.log(" Task", task, rollData.taskId) let nbSkillSuccess = rollData.roll.terms[2].total
if (task) { if (nbSkillSuccess == 0 || nbSkillSuccess == rollData.skill.system.level) {
let newCumulated = rollData.degrees + task.system.cumulated actor.incrementSkillExp(rollData.skill.id, 1)
let nbrolls = task.system.nbrolls + 1
task.update({ 'system.cumulated': newCumulated, 'system.nbrolls': nbrolls })
rollData.taskName = task.name
rollData.taskCumulated = newCumulated
rollData.taskNbrolls = nbrolls
} }
} }
let msg = await this.createChatWithRollMode(rollData.alias, { this.saveRollData(rollData)
content: await renderTemplate(`systems/fvtt-dark-stars/templates/chat/chat-generic-result.hbs`, rollData) actor.lastRoll = rollData
this.createChatWithRollMode(rollData.alias, {
content: await renderTemplate(`systems/fvtt-dark-stars/templates/chat-generic-result.hbs`, rollData)
}) })
console.log("Rolldata result", rollData) console.log("Rolldata result", rollData)
msg.setFlag("world", "darkstars-roll-data", rollData)
// Message response
this.displayDefenseMessage(rollData)
// Manage defense result
this.processAttackDefense(rollData)
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -412,19 +469,6 @@ export class DarkStarsUtility {
static getUsers(filter) { static getUsers(filter) {
return game.users.filter(filter).map(user => user.id); return game.users.filter(filter).map(user => user.id);
} }
/* -------------------------------------------- */
static async chatMessageHandler(message, html, data) {
const chatCard = html.find('.gm-actions')
if (chatCard.length > 0) {
// If the user is the message author or the actor owner, proceed
const actor = game.actors.get(data.message.speaker.actor)
if (actor?.isOwner) return
else if (game.user.isGM || data.author.id === game.user.id) return
const divButtons = chatCard.find('.gm-actions')
divButtons.hide()
}
}
/* -------------------------------------------- */ /* -------------------------------------------- */
static getWhisperRecipients(rollMode, name) { static getWhisperRecipients(rollMode, name) {
switch (rollMode) { switch (rollMode) {
@ -442,7 +486,7 @@ export class DarkStarsUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static blindMessageToGM(chatOptions) { static blindMessageToGM(chatOptions) {
let chatGM = foundry.utils.duplicate(chatOptions); let chatGM = duplicate(chatOptions);
chatGM.whisper = this.getUsers(user => user.isGM); chatGM.whisper = this.getUsers(user => user.isGM);
chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content; chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content;
console.log("blindMessageToGM", chatGM); console.log("blindMessageToGM", chatGM);
@ -497,21 +541,15 @@ export class DarkStarsUtility {
break; break;
} }
chatOptions.alias = chatOptions.alias || name; chatOptions.alias = chatOptions.alias || name;
return ChatMessage.create(chatOptions); ChatMessage.create(chatOptions);
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static getBasicRollData() { static getBasicRollData() {
let rollData = { let rollData = {
rollId: foundry.utils.randomID(16), rollId: randomID(16),
rollMode: game.settings.get("core", "rollMode"), rollMode: game.settings.get("core", "rollMode"),
bonusMalus: 0, advantage: "none"
isAboveEffectiveRange: false,
weaponAiming: "none",
synergyBonus: 0,
extraTime: false,
attributeModifier: 0,
config: game.system.darkstars.config,
} }
DarkStarsUtility.updateWithTarget(rollData) DarkStarsUtility.updateWithTarget(rollData)
return rollData return rollData
@ -527,7 +565,7 @@ export class DarkStarsUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static createChatWithRollMode(name, chatOptions) { static createChatWithRollMode(name, chatOptions) {
return this.createChatMessage(name, game.settings.get("core", "rollMode"), chatOptions) this.createChatMessage(name, game.settings.get("core", "rollMode"), chatOptions)
} }
/* -------------------------------------------- */ /* -------------------------------------------- */

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@ -1,6 +0,0 @@
[Dolphin]
HeaderColumnWidths=301,118,148,122
Timestamp=2024,1,26,8,35,29.906
Version=4
ViewMode=1
VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails

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@ -1 +0,0 @@
MANIFEST-000208

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@ -1,7 +0,0 @@
2024/06/12-11:13:40.413261 7f3f0d6006c0 Recovering log #206
2024/06/12-11:13:40.424230 7f3f0d6006c0 Delete type=3 #204
2024/06/12-11:13:40.424287 7f3f0d6006c0 Delete type=0 #206
2024/06/12-11:16:23.489560 7f3f060006c0 Level-0 table #211: started
2024/06/12-11:16:23.489605 7f3f060006c0 Level-0 table #211: 0 bytes OK
2024/06/12-11:16:23.520840 7f3f060006c0 Delete type=0 #209
2024/06/12-11:16:23.590686 7f3f060006c0 Manual compaction at level-0 from '!folders!MA6uFJMVebGeayIk' @ 72057594037927935 : 1 .. '!items!zhjdppKgrON7wJn7' @ 0 : 0; will stop at (end)

View File

@ -1,7 +0,0 @@
2024/06/12-11:13:16.247740 7f3f0ea006c0 Recovering log #202
2024/06/12-11:13:16.258091 7f3f0ea006c0 Delete type=3 #200
2024/06/12-11:13:16.258153 7f3f0ea006c0 Delete type=0 #202
2024/06/12-11:13:34.719686 7f3f060006c0 Level-0 table #207: started
2024/06/12-11:13:34.719708 7f3f060006c0 Level-0 table #207: 0 bytes OK
2024/06/12-11:13:34.726803 7f3f060006c0 Delete type=0 #205
2024/06/12-11:13:34.733250 7f3f060006c0 Manual compaction at level-0 from '!folders!MA6uFJMVebGeayIk' @ 72057594037927935 : 1 .. '!items!zhjdppKgrON7wJn7' @ 0 : 0; will stop at (end)

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@ -1 +0,0 @@
MANIFEST-000199

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@ -1,8 +0,0 @@
2024/02/25-13:11:04.806524 7f0422a006c0 Recovering log #197
2024/02/25-13:11:04.817703 7f0422a006c0 Delete type=3 #195
2024/02/25-13:11:04.817799 7f0422a006c0 Delete type=0 #197
2024/02/25-13:14:07.532693 7f0421a006c0 Level-0 table #202: started
2024/02/25-13:14:07.532731 7f0421a006c0 Level-0 table #202: 0 bytes OK
2024/02/25-13:14:07.539153 7f0421a006c0 Delete type=0 #200
2024/02/25-13:14:07.539281 7f0421a006c0 Manual compaction at level-0 from '!items!0JWjCJaD6OOouqTj' @ 72057594037927935 : 1 .. '!items!zzDfuUJpQzzz262R' @ 0 : 0; will stop at (end)
2024/02/25-13:14:07.539306 7f0421a006c0 Manual compaction at level-1 from '!items!0JWjCJaD6OOouqTj' @ 72057594037927935 : 1 .. '!items!zzDfuUJpQzzz262R' @ 0 : 0; will stop at (end)

View File

@ -1,8 +0,0 @@
2024/02/25-13:04:05.224949 7f0428e006c0 Recovering log #193
2024/02/25-13:04:05.236046 7f0428e006c0 Delete type=3 #191
2024/02/25-13:04:05.236134 7f0428e006c0 Delete type=0 #193
2024/02/25-13:10:09.480522 7f0421a006c0 Level-0 table #198: started
2024/02/25-13:10:09.480555 7f0421a006c0 Level-0 table #198: 0 bytes OK
2024/02/25-13:10:09.486678 7f0421a006c0 Delete type=0 #196
2024/02/25-13:10:09.493365 7f0421a006c0 Manual compaction at level-0 from '!items!0JWjCJaD6OOouqTj' @ 72057594037927935 : 1 .. '!items!zzDfuUJpQzzz262R' @ 0 : 0; will stop at (end)
2024/02/25-13:10:09.499939 7f0421a006c0 Manual compaction at level-1 from '!items!0JWjCJaD6OOouqTj' @ 72057594037927935 : 1 .. '!items!zzDfuUJpQzzz262R' @ 0 : 0; will stop at (end)

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@ -1 +0,0 @@
MANIFEST-000201

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@ -1,7 +0,0 @@
2024/06/12-11:13:40.426654 7f3f0ea006c0 Recovering log #199
2024/06/12-11:13:40.437435 7f3f0ea006c0 Delete type=3 #197
2024/06/12-11:13:40.437506 7f3f0ea006c0 Delete type=0 #199
2024/06/12-11:16:23.521086 7f3f060006c0 Level-0 table #204: started
2024/06/12-11:16:23.521151 7f3f060006c0 Level-0 table #204: 0 bytes OK
2024/06/12-11:16:23.553911 7f3f060006c0 Delete type=0 #202
2024/06/12-11:16:23.590700 7f3f060006c0 Manual compaction at level-0 from '!folders!47aGmBuk1mHtbFFU' @ 72057594037927935 : 1 .. '!items!zwMpjsE84sk26eej' @ 0 : 0; will stop at (end)

View File

@ -1,7 +0,0 @@
2024/06/12-11:13:16.262812 7f3f0d6006c0 Recovering log #195
2024/06/12-11:13:16.272606 7f3f0d6006c0 Delete type=3 #193
2024/06/12-11:13:16.272662 7f3f0d6006c0 Delete type=0 #195
2024/06/12-11:13:34.727044 7f3f060006c0 Level-0 table #200: started
2024/06/12-11:13:34.727098 7f3f060006c0 Level-0 table #200: 0 bytes OK
2024/06/12-11:13:34.733076 7f3f060006c0 Delete type=0 #198
2024/06/12-11:13:34.733265 7f3f060006c0 Manual compaction at level-0 from '!folders!47aGmBuk1mHtbFFU' @ 72057594037927935 : 1 .. '!items!zwMpjsE84sk26eej' @ 0 : 0; will stop at (end)

View File

@ -1 +0,0 @@
MANIFEST-000254

View File

@ -1,7 +0,0 @@
2024/06/12-11:13:40.356313 7f3f0d6006c0 Recovering log #252
2024/06/12-11:13:40.366003 7f3f0d6006c0 Delete type=3 #250
2024/06/12-11:13:40.366126 7f3f0d6006c0 Delete type=0 #252
2024/06/12-11:16:23.317811 7f3f060006c0 Level-0 table #257: started
2024/06/12-11:16:23.317841 7f3f060006c0 Level-0 table #257: 0 bytes OK
2024/06/12-11:16:23.355645 7f3f060006c0 Delete type=0 #255
2024/06/12-11:16:23.460439 7f3f060006c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end)

View File

@ -1,7 +0,0 @@
2024/06/12-11:13:16.189039 7f3f0ea006c0 Recovering log #248
2024/06/12-11:13:16.200829 7f3f0ea006c0 Delete type=3 #246
2024/06/12-11:13:16.200927 7f3f0ea006c0 Delete type=0 #248
2024/06/12-11:13:34.657802 7f3f060006c0 Level-0 table #253: started
2024/06/12-11:13:34.657837 7f3f060006c0 Level-0 table #253: 0 bytes OK
2024/06/12-11:13:34.663971 7f3f060006c0 Delete type=0 #251
2024/06/12-11:13:34.681143 7f3f060006c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end)

Binary file not shown.

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@ -1 +0,0 @@
MANIFEST-000254

View File

@ -1,7 +0,0 @@
2024/06/12-11:13:40.368093 7f3f0ea006c0 Recovering log #252
2024/06/12-11:13:40.379978 7f3f0ea006c0 Delete type=3 #250
2024/06/12-11:13:40.380078 7f3f0ea006c0 Delete type=0 #252
2024/06/12-11:16:23.408873 7f3f060006c0 Level-0 table #257: started
2024/06/12-11:16:23.408929 7f3f060006c0 Level-0 table #257: 0 bytes OK
2024/06/12-11:16:23.460072 7f3f060006c0 Delete type=0 #255
2024/06/12-11:16:23.460493 7f3f060006c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end)

View File

@ -1,7 +0,0 @@
2024/06/12-11:13:16.204139 7f3f0d6006c0 Recovering log #248
2024/06/12-11:13:16.215399 7f3f0d6006c0 Delete type=3 #246
2024/06/12-11:13:16.215490 7f3f0d6006c0 Delete type=0 #248
2024/06/12-11:13:34.692534 7f3f060006c0 Level-0 table #253: started
2024/06/12-11:13:34.692577 7f3f060006c0 Level-0 table #253: 0 bytes OK
2024/06/12-11:13:34.698872 7f3f060006c0 Delete type=0 #251
2024/06/12-11:13:34.713306 7f3f060006c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end)

Binary file not shown.

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@ -1 +0,0 @@
MANIFEST-000128

View File

@ -1,8 +0,0 @@
2024/02/25-13:11:04.911848 7f0422a006c0 Recovering log #126
2024/02/25-13:11:04.922320 7f0422a006c0 Delete type=3 #124
2024/02/25-13:11:04.922392 7f0422a006c0 Delete type=0 #126
2024/02/25-13:14:07.578457 7f0421a006c0 Level-0 table #131: started
2024/02/25-13:14:07.578513 7f0421a006c0 Level-0 table #131: 0 bytes OK
2024/02/25-13:14:07.585654 7f0421a006c0 Delete type=0 #129
2024/02/25-13:14:07.592632 7f0421a006c0 Manual compaction at level-0 from '!items!0SbSmYdxJSlcNr6x' @ 72057594037927935 : 1 .. '!items!yyCPVVl8vmMOfPcN' @ 0 : 0; will stop at (end)
2024/02/25-13:14:07.592676 7f0421a006c0 Manual compaction at level-1 from '!items!0SbSmYdxJSlcNr6x' @ 72057594037927935 : 1 .. '!items!yyCPVVl8vmMOfPcN' @ 0 : 0; will stop at (end)

View File

@ -1,8 +0,0 @@
2024/02/25-13:04:05.332283 7f0428e006c0 Recovering log #122
2024/02/25-13:04:05.343337 7f0428e006c0 Delete type=3 #120
2024/02/25-13:04:05.343387 7f0428e006c0 Delete type=0 #122
2024/02/25-13:10:09.539934 7f0421a006c0 Level-0 table #127: started
2024/02/25-13:10:09.539956 7f0421a006c0 Level-0 table #127: 0 bytes OK
2024/02/25-13:10:09.546327 7f0421a006c0 Delete type=0 #125
2024/02/25-13:10:09.552649 7f0421a006c0 Manual compaction at level-0 from '!items!0SbSmYdxJSlcNr6x' @ 72057594037927935 : 1 .. '!items!yyCPVVl8vmMOfPcN' @ 0 : 0; will stop at (end)
2024/02/25-13:10:09.552755 7f0421a006c0 Manual compaction at level-1 from '!items!0SbSmYdxJSlcNr6x' @ 72057594037927935 : 1 .. '!items!yyCPVVl8vmMOfPcN' @ 0 : 0; will stop at (end)

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@ -1 +0,0 @@
MANIFEST-000066

View File

@ -1,8 +0,0 @@
2024/06/12-11:13:40.398008 7f3f0d6006c0 Recovering log #64
2024/06/12-11:13:40.408278 7f3f0d6006c0 Delete type=3 #62
2024/06/12-11:13:40.408353 7f3f0d6006c0 Delete type=0 #64
2024/06/12-11:16:23.554104 7f3f060006c0 Level-0 table #69: started
2024/06/12-11:16:23.554144 7f3f060006c0 Level-0 table #69: 0 bytes OK
2024/06/12-11:16:23.590465 7f3f060006c0 Delete type=0 #67
2024/06/12-11:16:23.590737 7f3f060006c0 Manual compaction at level-0 from '!folders!La3YsNYFddQnmsba' @ 72057594037927935 : 1 .. '!items!zzDfuUJpQzzz262R' @ 0 : 0; will stop at (end)
2024/06/12-11:16:23.590756 7f3f060006c0 Manual compaction at level-1 from '!folders!La3YsNYFddQnmsba' @ 72057594037927935 : 1 .. '!items!zzDfuUJpQzzz262R' @ 0 : 0; will stop at (end)

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@ -1,8 +0,0 @@
2024/06/12-11:13:16.233304 7f3f0ea006c0 Recovering log #60
2024/06/12-11:13:16.243341 7f3f0ea006c0 Delete type=3 #58
2024/06/12-11:13:16.243395 7f3f0ea006c0 Delete type=0 #60
2024/06/12-11:13:34.713340 7f3f060006c0 Level-0 table #65: started
2024/06/12-11:13:34.713379 7f3f060006c0 Level-0 table #65: 0 bytes OK
2024/06/12-11:13:34.719558 7f3f060006c0 Delete type=0 #63
2024/06/12-11:13:34.733213 7f3f060006c0 Manual compaction at level-0 from '!folders!La3YsNYFddQnmsba' @ 72057594037927935 : 1 .. '!items!zzDfuUJpQzzz262R' @ 0 : 0; will stop at (end)
2024/06/12-11:13:34.733290 7f3f060006c0 Manual compaction at level-1 from '!folders!La3YsNYFddQnmsba' @ 72057594037927935 : 1 .. '!items!zzDfuUJpQzzz262R' @ 0 : 0; will stop at (end)

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@ -1 +0,0 @@
MANIFEST-000199

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@ -1,8 +0,0 @@
2024/02/25-13:11:04.819236 7f0428e006c0 Recovering log #197
2024/02/25-13:11:04.829162 7f0428e006c0 Delete type=3 #195
2024/02/25-13:11:04.829232 7f0428e006c0 Delete type=0 #197
2024/02/25-13:14:07.545758 7f0421a006c0 Level-0 table #202: started
2024/02/25-13:14:07.545813 7f0421a006c0 Level-0 table #202: 0 bytes OK
2024/02/25-13:14:07.552067 7f0421a006c0 Delete type=0 #200
2024/02/25-13:14:07.565492 7f0421a006c0 Manual compaction at level-0 from '!items!05RVU3UcRabogEvL' @ 72057594037927935 : 1 .. '!items!zaxcUsWUZ1vvl0p8' @ 0 : 0; will stop at (end)
2024/02/25-13:14:07.565529 7f0421a006c0 Manual compaction at level-1 from '!items!05RVU3UcRabogEvL' @ 72057594037927935 : 1 .. '!items!zaxcUsWUZ1vvl0p8' @ 0 : 0; will stop at (end)

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@ -1,8 +0,0 @@
2024/02/25-13:04:05.239972 7f0423e006c0 Recovering log #193
2024/02/25-13:04:05.249512 7f0423e006c0 Delete type=3 #191
2024/02/25-13:04:05.249560 7f0423e006c0 Delete type=0 #193
2024/02/25-13:10:09.473431 7f0421a006c0 Level-0 table #198: started
2024/02/25-13:10:09.473459 7f0421a006c0 Level-0 table #198: 0 bytes OK
2024/02/25-13:10:09.480345 7f0421a006c0 Delete type=0 #196
2024/02/25-13:10:09.493344 7f0421a006c0 Manual compaction at level-0 from '!items!05RVU3UcRabogEvL' @ 72057594037927935 : 1 .. '!items!zaxcUsWUZ1vvl0p8' @ 0 : 0; will stop at (end)
2024/02/25-13:10:09.499930 7f0421a006c0 Manual compaction at level-1 from '!items!05RVU3UcRabogEvL' @ 72057594037927935 : 1 .. '!items!zaxcUsWUZ1vvl0p8' @ 0 : 0; will stop at (end)

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@ -1 +0,0 @@
MANIFEST-000075

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@ -1,8 +0,0 @@
2024/02/25-13:11:04.925036 7f0428e006c0 Recovering log #73
2024/02/25-13:11:04.935090 7f0428e006c0 Delete type=3 #71
2024/02/25-13:11:04.935353 7f0428e006c0 Delete type=0 #73
2024/02/25-13:14:07.585843 7f0421a006c0 Level-0 table #78: started
2024/02/25-13:14:07.585896 7f0421a006c0 Level-0 table #78: 0 bytes OK
2024/02/25-13:14:07.592513 7f0421a006c0 Delete type=0 #76
2024/02/25-13:14:07.592640 7f0421a006c0 Manual compaction at level-0 from '!items!56A3sVsiN7KI6a45' @ 72057594037927935 : 1 .. '!items!zJiASbV3QqH2oHb1' @ 0 : 0; will stop at (end)
2024/02/25-13:14:07.592670 7f0421a006c0 Manual compaction at level-1 from '!items!56A3sVsiN7KI6a45' @ 72057594037927935 : 1 .. '!items!zJiASbV3QqH2oHb1' @ 0 : 0; will stop at (end)

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@ -1,8 +0,0 @@
2024/02/25-13:04:05.347457 7f0423e006c0 Recovering log #69
2024/02/25-13:04:05.356885 7f0423e006c0 Delete type=3 #67
2024/02/25-13:04:05.356934 7f0423e006c0 Delete type=0 #69
2024/02/25-13:10:09.533502 7f0421a006c0 Level-0 table #74: started
2024/02/25-13:10:09.533526 7f0421a006c0 Level-0 table #74: 0 bytes OK
2024/02/25-13:10:09.539823 7f0421a006c0 Delete type=0 #72
2024/02/25-13:10:09.552630 7f0421a006c0 Manual compaction at level-0 from '!items!56A3sVsiN7KI6a45' @ 72057594037927935 : 1 .. '!items!zJiASbV3QqH2oHb1' @ 0 : 0; will stop at (end)
2024/02/25-13:10:09.552738 7f0421a006c0 Manual compaction at level-1 from '!items!56A3sVsiN7KI6a45' @ 72057594037927935 : 1 .. '!items!zJiASbV3QqH2oHb1' @ 0 : 0; will stop at (end)

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@ -1 +0,0 @@
MANIFEST-000221

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@ -1,7 +0,0 @@
2024/06/12-11:13:40.440639 7f3f0d6006c0 Recovering log #219
2024/06/12-11:13:40.450523 7f3f0d6006c0 Delete type=3 #217
2024/06/12-11:13:40.450593 7f3f0d6006c0 Delete type=0 #219
2024/06/12-11:16:23.645974 7f3f060006c0 Level-0 table #224: started
2024/06/12-11:16:23.646004 7f3f060006c0 Level-0 table #224: 0 bytes OK
2024/06/12-11:16:23.683161 7f3f060006c0 Delete type=0 #222
2024/06/12-11:16:23.683408 7f3f060006c0 Manual compaction at level-0 from '!folders!2iZtDz80npHPIwkS' @ 72057594037927935 : 1 .. '!items!zyFR9C1jBTeFzbxg' @ 0 : 0; will stop at (end)

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@ -1,7 +0,0 @@
2024/06/12-11:13:16.276335 7f3f0ea006c0 Recovering log #215
2024/06/12-11:13:16.287074 7f3f0ea006c0 Delete type=3 #213
2024/06/12-11:13:16.287130 7f3f0ea006c0 Delete type=0 #215
2024/06/12-11:13:34.733411 7f3f060006c0 Level-0 table #220: started
2024/06/12-11:13:34.733492 7f3f060006c0 Level-0 table #220: 0 bytes OK
2024/06/12-11:13:34.741601 7f3f060006c0 Delete type=0 #218
2024/06/12-11:13:34.741825 7f3f060006c0 Manual compaction at level-0 from '!folders!2iZtDz80npHPIwkS' @ 72057594037927935 : 1 .. '!items!zyFR9C1jBTeFzbxg' @ 0 : 0; will stop at (end)

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@ -1 +0,0 @@
MANIFEST-000199

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@ -1,8 +0,0 @@
2024/02/25-13:11:04.899830 7f0428e006c0 Recovering log #197
2024/02/25-13:11:04.909890 7f0428e006c0 Delete type=3 #195
2024/02/25-13:11:04.909976 7f0428e006c0 Delete type=0 #197
2024/02/25-13:14:07.614576 7f0421a006c0 Level-0 table #202: started
2024/02/25-13:14:07.614602 7f0421a006c0 Level-0 table #202: 0 bytes OK
2024/02/25-13:14:07.621467 7f0421a006c0 Delete type=0 #200
2024/02/25-13:14:07.628014 7f0421a006c0 Manual compaction at level-0 from '!items!0K3CVEKsq67oKiYE' @ 72057594037927935 : 1 .. '!items!zwZoHMkWYtMCNx9f' @ 0 : 0; will stop at (end)
2024/02/25-13:14:07.628055 7f0421a006c0 Manual compaction at level-1 from '!items!0K3CVEKsq67oKiYE' @ 72057594037927935 : 1 .. '!items!zwZoHMkWYtMCNx9f' @ 0 : 0; will stop at (end)

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@ -1,8 +0,0 @@
2024/02/25-13:04:05.318599 7f0423e006c0 Recovering log #193
2024/02/25-13:04:05.328529 7f0423e006c0 Delete type=3 #191
2024/02/25-13:04:05.328597 7f0423e006c0 Delete type=0 #193
2024/02/25-13:10:09.519595 7f0421a006c0 Level-0 table #198: started
2024/02/25-13:10:09.519645 7f0421a006c0 Level-0 table #198: 0 bytes OK
2024/02/25-13:10:09.526863 7f0421a006c0 Delete type=0 #196
2024/02/25-13:10:09.527031 7f0421a006c0 Manual compaction at level-0 from '!items!0K3CVEKsq67oKiYE' @ 72057594037927935 : 1 .. '!items!zwZoHMkWYtMCNx9f' @ 0 : 0; will stop at (end)
2024/02/25-13:10:09.527062 7f0421a006c0 Manual compaction at level-1 from '!items!0K3CVEKsq67oKiYE' @ 72057594037927935 : 1 .. '!items!zwZoHMkWYtMCNx9f' @ 0 : 0; will stop at (end)

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MANIFEST-000198

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2024/02/25-13:11:04.832847 7f0422a006c0 Recovering log #196
2024/02/25-13:11:04.844534 7f0422a006c0 Delete type=3 #194
2024/02/25-13:11:04.844584 7f0422a006c0 Delete type=0 #196
2024/02/25-13:14:07.539362 7f0421a006c0 Level-0 table #201: started
2024/02/25-13:14:07.539386 7f0421a006c0 Level-0 table #201: 0 bytes OK
2024/02/25-13:14:07.545589 7f0421a006c0 Delete type=0 #199
2024/02/25-13:14:07.565459 7f0421a006c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end)

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@ -1,7 +0,0 @@
2024/02/25-13:04:05.255291 7f0428e006c0 Recovering log #192
2024/02/25-13:04:05.265834 7f0428e006c0 Delete type=3 #190
2024/02/25-13:04:05.265885 7f0428e006c0 Delete type=0 #192
2024/02/25-13:10:09.486767 7f0421a006c0 Level-0 table #197: started
2024/02/25-13:10:09.486786 7f0421a006c0 Level-0 table #197: 0 bytes OK
2024/02/25-13:10:09.493210 7f0421a006c0 Delete type=0 #195
2024/02/25-13:10:09.499919 7f0421a006c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end)

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MANIFEST-000199

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@ -1,8 +0,0 @@
2024/02/25-13:11:04.885568 7f0422a006c0 Recovering log #197
2024/02/25-13:11:04.896289 7f0422a006c0 Delete type=3 #195
2024/02/25-13:11:04.896428 7f0422a006c0 Delete type=0 #197
2024/02/25-13:14:07.572202 7f0421a006c0 Level-0 table #202: started
2024/02/25-13:14:07.572243 7f0421a006c0 Level-0 table #202: 0 bytes OK
2024/02/25-13:14:07.578291 7f0421a006c0 Delete type=0 #200
2024/02/25-13:14:07.592622 7f0421a006c0 Manual compaction at level-0 from '!items!5YJWuGaagmi1dgbv' @ 72057594037927935 : 1 .. '!items!z3j0TW0hqigz6UP5' @ 0 : 0; will stop at (end)
2024/02/25-13:14:07.592664 7f0421a006c0 Manual compaction at level-1 from '!items!5YJWuGaagmi1dgbv' @ 72057594037927935 : 1 .. '!items!z3j0TW0hqigz6UP5' @ 0 : 0; will stop at (end)

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@ -1,8 +0,0 @@
2024/02/25-13:04:05.306405 7f0428e006c0 Recovering log #193
2024/02/25-13:04:05.315767 7f0428e006c0 Delete type=3 #191
2024/02/25-13:04:05.315959 7f0428e006c0 Delete type=0 #193
2024/02/25-13:10:09.513533 7f0421a006c0 Level-0 table #198: started
2024/02/25-13:10:09.513561 7f0421a006c0 Level-0 table #198: 0 bytes OK
2024/02/25-13:10:09.519495 7f0421a006c0 Delete type=0 #196
2024/02/25-13:10:09.527015 7f0421a006c0 Manual compaction at level-0 from '!items!5YJWuGaagmi1dgbv' @ 72057594037927935 : 1 .. '!items!z3j0TW0hqigz6UP5' @ 0 : 0; will stop at (end)
2024/02/25-13:10:09.527047 7f0421a006c0 Manual compaction at level-1 from '!items!5YJWuGaagmi1dgbv' @ 72057594037927935 : 1 .. '!items!z3j0TW0hqigz6UP5' @ 0 : 0; will stop at (end)

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