Compare commits
No commits in common. "main" and "fvtt-dark-stars-v10.0.2" have entirely different histories.
main
...
fvtt-dark-
10
.gitignore
vendored
10
.gitignore
vendored
@ -1,10 +0,0 @@
|
|||||||
.vscode/settings.json
|
|
||||||
.idea
|
|
||||||
.history
|
|
||||||
todo.md
|
|
||||||
/.vscode
|
|
||||||
/ignored/
|
|
||||||
/node_modules/
|
|
||||||
/jsconfig.json
|
|
||||||
/package.json
|
|
||||||
/package-lock.json
|
|
Binary file not shown.
Before Width: | Height: | Size: 8.7 KiB |
Binary file not shown.
Before Width: | Height: | Size: 8.2 KiB |
19
lang/en.json
19
lang/en.json
@ -1,20 +1,3 @@
|
|||||||
{
|
{
|
||||||
"TYPES": {
|
|
||||||
"Actor": {
|
|
||||||
"character": "Character"
|
|
||||||
},
|
|
||||||
"Item": {
|
|
||||||
"armor": "Armor",
|
|
||||||
"weapon": "Weapon",
|
|
||||||
"equipment": "Equipment",
|
|
||||||
"skill": "Skill",
|
|
||||||
"perk": "Perk",
|
|
||||||
"ability": "Ability",
|
|
||||||
"cumulativetask": "Cumulative Task",
|
|
||||||
"genetic": "Genetic",
|
|
||||||
"money": "Money",
|
|
||||||
"cyber": "Cyber",
|
|
||||||
"ammo": "Ammo"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
@ -11,12 +11,12 @@ export class DarkStarsActorSheet extends ActorSheet {
|
|||||||
/** @override */
|
/** @override */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
|
|
||||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
return mergeObject(super.defaultOptions, {
|
||||||
classes: ["fvtt-dark-stars", "sheet", "actor"],
|
classes: ["fvtt-dark-stars", "sheet", "actor"],
|
||||||
template: "systems/fvtt-dark-stars/templates/actors/actor-sheet.hbs",
|
template: "systems/fvtt-dark-stars/templates/actor-sheet.hbs",
|
||||||
width: 960,
|
width: 960,
|
||||||
height: 720,
|
height: 720,
|
||||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "main" }],
|
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "skills" }],
|
||||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
|
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
|
||||||
editScore: true
|
editScore: true
|
||||||
});
|
});
|
||||||
@ -25,7 +25,7 @@ export class DarkStarsActorSheet extends ActorSheet {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async getData() {
|
async getData() {
|
||||||
const objectData = this.object.system
|
const objectData = this.object.system
|
||||||
let actorData = foundry.utils.duplicate(objectData)
|
let actorData = duplicate(objectData)
|
||||||
|
|
||||||
let formData = {
|
let formData = {
|
||||||
title: this.title,
|
title: this.title,
|
||||||
@ -35,27 +35,24 @@ export class DarkStarsActorSheet extends ActorSheet {
|
|||||||
name: this.actor.name,
|
name: this.actor.name,
|
||||||
editable: this.isEditable,
|
editable: this.isEditable,
|
||||||
cssClass: this.isEditable ? "editable" : "locked",
|
cssClass: this.isEditable ? "editable" : "locked",
|
||||||
system: actorData,
|
data: actorData,
|
||||||
limited: this.object.limited,
|
limited: this.object.limited,
|
||||||
skills: this.actor.getSkills( ),
|
skills: this.actor.getSkills( ),
|
||||||
perks: this.actor.getPerks( ),
|
weapons: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getWeapons()) ),
|
||||||
weapons: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getWeapons()) ),
|
armors: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getArmors())),
|
||||||
ammos: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getAmmos()) ),
|
shields: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getShields())),
|
||||||
spells: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getSpells()) ),
|
spells: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getLore())),
|
||||||
powers: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getPowers()) ),
|
equipments: this.actor.checkAndPrepareEquipments(duplicate(this.actor.getEquipmentsOnly()) ),
|
||||||
armors: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getArmors())),
|
equippedWeapons: this.actor.checkAndPrepareEquipments(duplicate(this.actor.getEquippedWeapons()) ),
|
||||||
shields: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getShields())),
|
|
||||||
equipments: this.actor.checkAndPrepareEquipments(foundry.utils.duplicate(this.actor.getEquipmentsOnly()) ),
|
|
||||||
equippedWeapons: this.actor.checkAndPrepareEquipments(foundry.utils.duplicate(this.actor.getEquippedWeapons()) ),
|
|
||||||
cybers: this.actor.checkAndPrepareEquipments(foundry.utils.duplicate(this.actor.getCybers()) ),
|
|
||||||
genetics: this.actor.checkAndPrepareEquipments(foundry.utils.duplicate(this.actor.getGenetics()) ),
|
|
||||||
equippedArmor: this.actor.getEquippedArmor(),
|
equippedArmor: this.actor.getEquippedArmor(),
|
||||||
equippedShield: this.actor.getEquippedShield(),
|
equippedShield: this.actor.getEquippedShield(),
|
||||||
subActors: foundry.utils.duplicate(this.actor.getSubActors()),
|
feats: duplicate(this.actor.getFeats()),
|
||||||
|
subActors: duplicate(this.actor.getSubActors()),
|
||||||
|
race: duplicate(this.actor.getRace()),
|
||||||
|
moneys: duplicate(this.actor.getMoneys()),
|
||||||
encCapacity: this.actor.getEncumbranceCapacity(),
|
encCapacity: this.actor.getEncumbranceCapacity(),
|
||||||
|
saveRolls: this.actor.getSaveRoll(),
|
||||||
conditions: this.actor.getConditions(),
|
conditions: this.actor.getConditions(),
|
||||||
extendedTests: this.actor.getExtendedTests(),
|
|
||||||
config: game.system.darkstars.config,
|
|
||||||
description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}),
|
description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}),
|
||||||
notes: await TextEditor.enrichHTML(this.object.system.biodata.notes, {async: true}),
|
notes: await TextEditor.enrichHTML(this.object.system.biodata.notes, {async: true}),
|
||||||
containersTree: this.actor.containersTree,
|
containersTree: this.actor.containersTree,
|
||||||
@ -101,6 +98,17 @@ export class DarkStarsActorSheet extends ActorSheet {
|
|||||||
this.actor.createEmbeddedDocuments('Item', [{ name: "NewItem", type: dataType }], { renderSheet: true })
|
this.actor.createEmbeddedDocuments('Item', [{ name: "NewItem", type: dataType }], { renderSheet: true })
|
||||||
})
|
})
|
||||||
|
|
||||||
|
html.find('.equip-activate').click(ev => {
|
||||||
|
const li = $(ev.currentTarget).parents(".item")
|
||||||
|
let itemId = li.data("item-id")
|
||||||
|
this.actor.equipActivate( itemId)
|
||||||
|
});
|
||||||
|
html.find('.equip-deactivate').click(ev => {
|
||||||
|
const li = $(ev.currentTarget).parents(".item")
|
||||||
|
let itemId = li.data("item-id")
|
||||||
|
this.actor.equipDeactivate( itemId)
|
||||||
|
});
|
||||||
|
|
||||||
html.find('.subactor-edit').click(ev => {
|
html.find('.subactor-edit').click(ev => {
|
||||||
const li = $(ev.currentTarget).parents(".item");
|
const li = $(ev.currentTarget).parents(".item");
|
||||||
let actorId = li.data("actor-id");
|
let actorId = li.data("actor-id");
|
||||||
@ -113,17 +121,6 @@ export class DarkStarsActorSheet extends ActorSheet {
|
|||||||
let actorId = li.data("actor-id");
|
let actorId = li.data("actor-id");
|
||||||
this.actor.delSubActor(actorId);
|
this.actor.delSubActor(actorId);
|
||||||
});
|
});
|
||||||
|
|
||||||
html.find('.edit-weapon-ammo').change(ev => {
|
|
||||||
const li = $(ev.currentTarget).parents(".item")
|
|
||||||
let weaponId = li.data("item-id")
|
|
||||||
this.actor.setWeaponAmmo( weaponId, ev.currentTarget.value )
|
|
||||||
})
|
|
||||||
html.find('.skill-used-id').change(event => {
|
|
||||||
const li = $(event.currentTarget).parents(".item");
|
|
||||||
this.actor.setSkillUsed( li.data("item-id"), event.currentTarget.checked );
|
|
||||||
} );
|
|
||||||
|
|
||||||
html.find('.quantity-minus').click(event => {
|
html.find('.quantity-minus').click(event => {
|
||||||
const li = $(event.currentTarget).parents(".item");
|
const li = $(event.currentTarget).parents(".item");
|
||||||
this.actor.incDecQuantity( li.data("item-id"), -1 );
|
this.actor.incDecQuantity( li.data("item-id"), -1 );
|
||||||
@ -142,31 +139,35 @@ export class DarkStarsActorSheet extends ActorSheet {
|
|||||||
this.actor.incDecAmmo( li.data("item-id"), +1 )
|
this.actor.incDecAmmo( li.data("item-id"), +1 )
|
||||||
} );
|
} );
|
||||||
|
|
||||||
|
html.find('.roll-ability').click((event) => {
|
||||||
|
const abilityKey = $(event.currentTarget).data("ability-key");
|
||||||
|
this.actor.rollAbility(abilityKey);
|
||||||
|
});
|
||||||
html.find('.roll-skill').click((event) => {
|
html.find('.roll-skill').click((event) => {
|
||||||
const li = $(event.currentTarget).parents(".item")
|
const li = $(event.currentTarget).parents(".item")
|
||||||
const skillId = li.data("item-id")
|
const skillId = li.data("item-id")
|
||||||
this.actor.rollSkill(skillId)
|
this.actor.rollSkill(skillId)
|
||||||
});
|
});
|
||||||
html.find('.roll-attribute').click((event) => {
|
|
||||||
const attrKey = $(event.currentTarget).data("attr-key")
|
|
||||||
this.actor.rollAttribute(attrKey)
|
|
||||||
})
|
|
||||||
html.find('.start-extended-test').click((event) => {
|
|
||||||
const li = $(event.currentTarget).parents(".item")
|
|
||||||
const skillId = li.data("item-id")
|
|
||||||
this.actor.rollSkill(skillId, true)
|
|
||||||
})
|
|
||||||
html.find('.roll-extended-test').click((event) => {
|
|
||||||
const li = $(event.currentTarget).parents(".item")
|
|
||||||
const testId = li.data("item-id")
|
|
||||||
this.actor.continueExtendedTest(testId)
|
|
||||||
})
|
|
||||||
|
|
||||||
html.find('.roll-weapon').click((event) => {
|
html.find('.roll-weapon').click((event) => {
|
||||||
const li = $(event.currentTarget).parents(".item");
|
const li = $(event.currentTarget).parents(".item");
|
||||||
const skillId = li.data("item-id")
|
const skillId = li.data("item-id")
|
||||||
this.actor.rollWeapon(skillId)
|
this.actor.rollWeapon(skillId)
|
||||||
});
|
});
|
||||||
|
html.find('.roll-armor-die').click((event) => {
|
||||||
|
this.actor.rollArmorDie()
|
||||||
|
});
|
||||||
|
html.find('.roll-shield-die').click((event) => {
|
||||||
|
this.actor.rollShieldDie()
|
||||||
|
});
|
||||||
|
html.find('.roll-target-die').click((event) => {
|
||||||
|
this.actor.rollDefenseRanged()
|
||||||
|
});
|
||||||
|
|
||||||
|
html.find('.roll-save').click((event) => {
|
||||||
|
const saveKey = $(event.currentTarget).data("save-key")
|
||||||
|
this.actor.rollSave(saveKey)
|
||||||
|
});
|
||||||
|
|
||||||
|
|
||||||
html.find('.lock-unlock-sheet').click((event) => {
|
html.find('.lock-unlock-sheet').click((event) => {
|
||||||
|
@ -43,6 +43,8 @@ export class DarkStarsActor extends Actor {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (data.type == 'character') {
|
if (data.type == 'character') {
|
||||||
|
const skills = await DarkStarsUtility.loadCompendium("fvtt-dark-stars.skills");
|
||||||
|
data.items = skills.map(i => i.toObject())
|
||||||
}
|
}
|
||||||
if (data.type == 'npc') {
|
if (data.type == 'npc') {
|
||||||
}
|
}
|
||||||
@ -62,35 +64,26 @@ export class DarkStarsActor extends Actor {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
computeHitPoints() {
|
computeHitPoints() {
|
||||||
if (this.type == "character") {
|
if (this.type == "character") {
|
||||||
|
let hp = duplicate(this.system.secondary.hp)
|
||||||
|
let max = (this.system.abilities.str.value + this.system.abilities.con.value) * 6
|
||||||
|
if (max != hp.max || hp.value > max) {
|
||||||
|
hp.max = max
|
||||||
|
hp.value = max // Init case
|
||||||
|
this.update({ 'system.secondary.hp': hp })
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
computeDerivated() {
|
computeEffortPoints() {
|
||||||
let attr = this.system.attributes
|
if (this.type == "character") {
|
||||||
let deriv = this.system.derivated
|
let effort = duplicate(this.system.secondary.effort)
|
||||||
let secondary = this.system.secondary
|
let max = (this.system.abilities.con.value + this.system.abilities.int.value) * 6
|
||||||
|
if (max != effort.max || effort.value > max) {
|
||||||
deriv.csb.value = Math.round((attr.dex.value + attr.sel.value) / 2) + deriv.csb.bonus
|
effort.max = max
|
||||||
deriv.asb.value = Math.round((attr.int.value + attr.edu.value) / 2) + deriv.asb.bonus
|
effort.value = max // Init case
|
||||||
deriv.ssb.value = Math.round((attr.cha.value + attr.emp.value + attr.att.value) / 3) + deriv.ssb.bonus
|
this.update({ 'system.secondary.effort': effort })
|
||||||
deriv.msb.value = Math.round((attr.con.value + attr.str.value ) / 2) + deriv.msb.bonus
|
}
|
||||||
deriv.psb.value = Math.round((attr.str.value + attr.dex.value + attr.con.value) / 3) + deriv.psb.bonus
|
|
||||||
|
|
||||||
deriv.ego.value = attr.str.value + attr.cha.value + attr.sel.value + attr.emp.value + deriv.ego.bonus
|
|
||||||
deriv.hup.value = (attr.emp.value * 10) + deriv.hup.bonus
|
|
||||||
deriv.ss.value = (attr.edu.value * 10) + (attr.int.value * 10) + 250 + deriv.ss.bonus
|
|
||||||
|
|
||||||
deriv.mcdb.value = Math.round( (attr.str.value + attr.siz.value) / 4) + deriv.mcdb.bonus
|
|
||||||
deriv.si.value = Math.round( ((attr.dex.value + attr.sel.value) / 5) + 0.5) + deriv.si.bonus
|
|
||||||
|
|
||||||
secondary.hp.max = ((attr.con.value + attr.siz.value ) * 2) + secondary.hp.bonus
|
|
||||||
for(let key in this.system.hitlocations) {
|
|
||||||
let loc = this.system.hitlocations[key]
|
|
||||||
loc.max = Math.floor(secondary.hp.max * loc.ratio)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
secondary.fp.max = 10 + attr.str.value + attr.con.value + secondary.fp.bonus
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
@ -98,9 +91,9 @@ export class DarkStarsActor extends Actor {
|
|||||||
|
|
||||||
if (this.type == 'character' || game.user.isGM) {
|
if (this.type == 'character' || game.user.isGM) {
|
||||||
this.system.encCapacity = this.getEncumbranceCapacity()
|
this.system.encCapacity = this.getEncumbranceCapacity()
|
||||||
this.computeDerivated()
|
|
||||||
this.buildContainerTree()
|
this.buildContainerTree()
|
||||||
this.computeHitPoints()
|
this.computeHitPoints()
|
||||||
|
this.computeEffortPoints()
|
||||||
}
|
}
|
||||||
|
|
||||||
super.prepareDerivedData();
|
super.prepareDerivedData();
|
||||||
@ -117,72 +110,73 @@ export class DarkStarsActor extends Actor {
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
getMoneys() {
|
||||||
|
let comp = this.items.filter(item => item.type == 'money');
|
||||||
|
DarkStarsUtility.sortArrayObjectsByName(comp)
|
||||||
|
return comp;
|
||||||
|
}
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
getFeats() {
|
||||||
|
let comp = duplicate(this.items.filter(item => item.type == 'feat') || []);
|
||||||
|
DarkStarsUtility.sortArrayObjectsByName(comp)
|
||||||
|
return comp;
|
||||||
|
}
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
getFeatsWithDie() {
|
||||||
|
let comp = duplicate(this.items.filter(item => item.type == 'feat' && item.system.isfeatdie) || []);
|
||||||
|
DarkStarsUtility.sortArrayObjectsByName(comp)
|
||||||
|
return comp;
|
||||||
|
}
|
||||||
|
getFeatsWithSL() {
|
||||||
|
let comp = duplicate(this.items.filter(item => item.type == 'feat' && item.system.issl) || []);
|
||||||
|
DarkStarsUtility.sortArrayObjectsByName(comp)
|
||||||
|
return comp;
|
||||||
|
}
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
getLore() {
|
||||||
|
let comp = duplicate(this.items.filter(item => item.type == 'spell') || []);
|
||||||
|
DarkStarsUtility.sortArrayObjectsByName(comp)
|
||||||
|
return comp;
|
||||||
|
}
|
||||||
getEquippedWeapons() {
|
getEquippedWeapons() {
|
||||||
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'weapon' && item.system.equipped) || []);
|
let comp = duplicate(this.items.filter(item => item.type == 'weapon' && item.system.equipped) || []);
|
||||||
DarkStarsUtility.sortArrayObjectsByName(comp)
|
DarkStarsUtility.sortArrayObjectsByName(comp)
|
||||||
return comp;
|
return comp;
|
||||||
}
|
}
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getArmors() {
|
getArmors() {
|
||||||
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'armor') || []);
|
let comp = duplicate(this.items.filter(item => item.type == 'armor') || []);
|
||||||
DarkStarsUtility.sortArrayObjectsByName(comp)
|
|
||||||
return comp;
|
|
||||||
}
|
|
||||||
getSpells() {
|
|
||||||
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'spell') || []);
|
|
||||||
DarkStarsUtility.sortArrayObjectsByName(comp)
|
|
||||||
return comp;
|
|
||||||
}
|
|
||||||
getPowers() {
|
|
||||||
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'psychic') || []);
|
|
||||||
DarkStarsUtility.sortArrayObjectsByName(comp)
|
|
||||||
return comp;
|
|
||||||
}
|
|
||||||
getExtendedTests() {
|
|
||||||
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'extendedtest') || []);
|
|
||||||
DarkStarsUtility.sortArrayObjectsByName(comp)
|
DarkStarsUtility.sortArrayObjectsByName(comp)
|
||||||
return comp;
|
return comp;
|
||||||
}
|
}
|
||||||
getEquippedArmor() {
|
getEquippedArmor() {
|
||||||
let comp = this.items.find(item => item.type == 'armor' && item.system.equipped)
|
let comp = this.items.find(item => item.type == 'armor' && item.system.equipped)
|
||||||
if (comp) {
|
if (comp) {
|
||||||
return foundry.utils.duplicate(comp)
|
return duplicate(comp)
|
||||||
}
|
}
|
||||||
return undefined
|
return undefined
|
||||||
}
|
}
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getCybers() {
|
|
||||||
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'cyber') || []);
|
|
||||||
DarkStarsUtility.sortArrayObjectsByName(comp)
|
|
||||||
return comp;
|
|
||||||
}
|
|
||||||
getGenetics() {
|
|
||||||
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'genetic') || []);
|
|
||||||
DarkStarsUtility.sortArrayObjectsByName(comp)
|
|
||||||
return comp;
|
|
||||||
}
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
getShields() {
|
getShields() {
|
||||||
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'shield') || []);
|
let comp = duplicate(this.items.filter(item => item.type == 'shield') || []);
|
||||||
DarkStarsUtility.sortArrayObjectsByName(comp)
|
DarkStarsUtility.sortArrayObjectsByName(comp)
|
||||||
return comp;
|
return comp;
|
||||||
}
|
}
|
||||||
getEquippedShield() {
|
getEquippedShield() {
|
||||||
let comp = this.items.find(item => item.type == 'shield' && item.system.equipped)
|
let comp = this.items.find(item => item.type == 'shield' && item.system.equipped)
|
||||||
if (comp) {
|
if (comp) {
|
||||||
return foundry.utils.duplicate(comp)
|
return duplicate(comp)
|
||||||
}
|
}
|
||||||
return undefined
|
return undefined
|
||||||
}
|
}
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
getRace() {
|
||||||
|
let race = this.items.filter(item => item.type == 'race')
|
||||||
|
return race[0] ?? [];
|
||||||
|
}
|
||||||
|
/* -------------------------------------------- */
|
||||||
checkAndPrepareEquipment(item) {
|
checkAndPrepareEquipment(item) {
|
||||||
// Dynamic assign ammo for the weapon
|
|
||||||
if (item.type == "weapon" && item.system.needammo) {
|
|
||||||
let ammo = this.items.find(ammo => ammo.type == "ammo" && item.system.ammoid == ammo.id)
|
|
||||||
if (ammo) {
|
|
||||||
item.ammo = foundry.utils.duplicate(ammo)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
@ -195,78 +189,46 @@ export class DarkStarsActor extends Actor {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getConditions() {
|
getConditions() {
|
||||||
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'condition') || []);
|
let comp = duplicate(this.items.filter(item => item.type == 'condition') || []);
|
||||||
DarkStarsUtility.sortArrayObjectsByName(comp)
|
DarkStarsUtility.sortArrayObjectsByName(comp)
|
||||||
return comp;
|
return comp;
|
||||||
}
|
}
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getWeapons() {
|
getWeapons() {
|
||||||
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'weapon') || []);
|
let comp = duplicate(this.items.filter(item => item.type == 'weapon') || []);
|
||||||
DarkStarsUtility.sortArrayObjectsByName(comp)
|
DarkStarsUtility.sortArrayObjectsByName(comp)
|
||||||
return comp;
|
return comp;
|
||||||
}
|
}
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getAmmos() {
|
getItemById(id) {
|
||||||
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'ammo') || []);
|
let item = this.items.find(item => item.id == id);
|
||||||
DarkStarsUtility.sortArrayObjectsByName(comp)
|
if (item) {
|
||||||
return comp;
|
item = duplicate(item)
|
||||||
}
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
getItemById(id, duplicate = true) {
|
|
||||||
let item = this.items.find(it => it.id == id)
|
|
||||||
if (item && duplicate) {
|
|
||||||
item = foundry.utils.duplicate(item)
|
|
||||||
}
|
}
|
||||||
return item
|
return item;
|
||||||
}
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
getItem(id) {
|
|
||||||
let item = this.items.get(id)
|
|
||||||
return item
|
|
||||||
}
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
setWeaponAmmo(weaponId, ammoId) {
|
|
||||||
let weapon = this.items.get(weaponId)
|
|
||||||
if(weapon) {
|
|
||||||
this.updateEmbeddedDocuments('Item', [ {_id: weapon.id, 'system.ammoid': ammoId} ])
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
setSkillUsed( skillId, checked) {
|
|
||||||
let skill = this.items.get(skillId)
|
|
||||||
if(skill) {
|
|
||||||
this.updateEmbeddedDocuments('Item', [ {_id: skill.id, 'system.used': checked} ])
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
updateSkill(skill) {
|
|
||||||
skill.derivated = foundry.utils.duplicate(this.system.derivated[skill.system.base])
|
|
||||||
skill.total = skill.system.value + skill.derivated.value + skill.system.bonus
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getSkills() {
|
getSkills() {
|
||||||
this.computeDerivated()
|
let comp = duplicate(this.items.filter(item => item.type == 'skill') || [])
|
||||||
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'skill') || [])
|
|
||||||
for (let skill of comp) {
|
for (let skill of comp) {
|
||||||
this.updateSkill(skill)
|
DarkStarsUtility.updateSkill(skill)
|
||||||
}
|
}
|
||||||
DarkStarsUtility.sortArrayObjectsByName(comp)
|
DarkStarsUtility.sortArrayObjectsByName(comp)
|
||||||
return comp
|
return comp
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getPerks() {
|
getRelevantAbility(statKey) {
|
||||||
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'perk') || [])
|
let comp = duplicate(this.items.filter(item => item.type == 'skill' && item.system.ability == ability) || []);
|
||||||
DarkStarsUtility.sortArrayObjectsByName(comp)
|
return comp;
|
||||||
return comp
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async equipItem(itemId) {
|
async equipItem(itemId) {
|
||||||
let item = this.items.find(item => item.id == itemId)
|
let item = this.items.find(item => item.id == itemId)
|
||||||
if (item?.system) {
|
if (item && item.system) {
|
||||||
if (item.type == "armor") {
|
if (item.type == "armor") {
|
||||||
let armor = this.items.find(item => item.id != itemId && item.type == "armor" && item.system.equipped)
|
let armor = this.items.find(item => item.id != itemId && item.type == "armor" && item.system.equipped)
|
||||||
if (armor) {
|
if (armor) {
|
||||||
@ -303,7 +265,7 @@ export class DarkStarsActor extends Actor {
|
|||||||
}
|
}
|
||||||
/* ------------------------------------------- */
|
/* ------------------------------------------- */
|
||||||
getEquipmentsOnly() {
|
getEquipmentsOnly() {
|
||||||
return foundry.utils.duplicate(this.items.filter(item => item.type == "equipment") || [])
|
return duplicate(this.items.filter(item => item.type == "equipment") || [])
|
||||||
}
|
}
|
||||||
|
|
||||||
/* ------------------------------------------- */
|
/* ------------------------------------------- */
|
||||||
@ -329,7 +291,7 @@ export class DarkStarsActor extends Actor {
|
|||||||
|
|
||||||
/* ------------------------------------------- */
|
/* ------------------------------------------- */
|
||||||
async buildContainerTree() {
|
async buildContainerTree() {
|
||||||
let equipments = foundry.utils.duplicate(this.items.filter(item => item.type == "equipment") || [])
|
let equipments = duplicate(this.items.filter(item => item.type == "equipment") || [])
|
||||||
for (let equip1 of equipments) {
|
for (let equip1 of equipments) {
|
||||||
if (equip1.system.iscontainer) {
|
if (equip1.system.iscontainer) {
|
||||||
equip1.system.contents = []
|
equip1.system.contents = []
|
||||||
@ -381,9 +343,9 @@ export class DarkStarsActor extends Actor {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async incDecHP(formula) {
|
async incDecHP(formula) {
|
||||||
let dmgRoll = new Roll(formula + "[dark-starsorange]").roll({ async: false })
|
let dmgRoll = new Roll(formula+"[dark-starsorange]").roll({ async: false })
|
||||||
await DarkStarsUtility.showDiceSoNice(dmgRoll, game.settings.get("core", "rollMode"))
|
await DarkStarsUtility.showDiceSoNice(dmgRoll, game.settings.get("core", "rollMode"))
|
||||||
let hp = foundry.utils.duplicate(this.system.secondary.hp)
|
let hp = duplicate(this.system.secondary.hp)
|
||||||
hp.value = Number(hp.value) + Number(dmgRoll.total)
|
hp.value = Number(hp.value) + Number(dmgRoll.total)
|
||||||
this.update({ 'system.secondary.hp': hp })
|
this.update({ 'system.secondary.hp': hp })
|
||||||
return Number(dmgRoll.total)
|
return Number(dmgRoll.total)
|
||||||
@ -410,7 +372,7 @@ export class DarkStarsActor extends Actor {
|
|||||||
} else {
|
} else {
|
||||||
await this.updateEmbeddedDocuments("Item", [{ _id: object.id, 'system.containerid': containerId }])
|
await this.updateEmbeddedDocuments("Item", [{ _id: object.id, 'system.containerid': containerId }])
|
||||||
}
|
}
|
||||||
} else if (object?.system.containerid) { // remove from container
|
} else if (object && object.system.containerid) { // remove from container
|
||||||
console.log("Removeing: ", object)
|
console.log("Removeing: ", object)
|
||||||
await this.updateEmbeddedDocuments("Item", [{ _id: object.id, 'system.containerid': "" }]);
|
await this.updateEmbeddedDocuments("Item", [{ _id: object.id, 'system.containerid': "" }]);
|
||||||
}
|
}
|
||||||
@ -427,34 +389,31 @@ export class DarkStarsActor extends Actor {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async equipGear(equipmentId) {
|
async equipGear(equipmentId) {
|
||||||
let item = this.items.find(item => item.id == equipmentId);
|
let item = this.items.find(item => item.id == equipmentId);
|
||||||
if (item?.system) {
|
if (item && item.system) {
|
||||||
let update = { _id: item.id, "system.equipped": !item.system.equipped };
|
let update = { _id: item.id, "system.equipped": !item.system.equipped };
|
||||||
await this.updateEmbeddedDocuments('Item', [update]); // Updates one EmbeddedEntity
|
await this.updateEmbeddedDocuments('Item', [update]); // Updates one EmbeddedEntity
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
hasLastWord() {
|
getInitiativeScore(combatId, combatantId) {
|
||||||
return this.items.find(i => i.type == "perk" && i.name.toLowerCase() === "last word")
|
if (this.type == 'character') {
|
||||||
}
|
this.rollMR(true, combatId, combatantId)
|
||||||
/* -------------------------------------------- */
|
}
|
||||||
async getInitiativeScore() {
|
console.log("Init required !!!!")
|
||||||
let initFormula = (this.system.derivated.si.value + this.system.derivated.si.bonus) + "d6"
|
return -1;
|
||||||
let initRoll = await new Roll(initFormula).roll()
|
|
||||||
await DarkStarsUtility.showDiceSoNice(initRoll, game.settings.get("core", "rollMode"))
|
|
||||||
return initRoll.total
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getSubActors() {
|
getSubActors() {
|
||||||
let subActors = [];
|
let subActors = [];
|
||||||
for (let id of this.system.subactors) {
|
for (let id of this.system.subactors) {
|
||||||
subActors.push(foundry.utils.duplicate(game.actors.get(id)))
|
subActors.push(duplicate(game.actors.get(id)))
|
||||||
}
|
}
|
||||||
return subActors;
|
return subActors;
|
||||||
}
|
}
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async addSubActor(subActorId) {
|
async addSubActor(subActorId) {
|
||||||
let subActors = foundry.utils.duplicate(this.system.subactors);
|
let subActors = duplicate(this.system.subactors);
|
||||||
subActors.push(subActorId);
|
subActors.push(subActorId);
|
||||||
await this.update({ 'system.subactors': subActors });
|
await this.update({ 'system.subactors': subActors });
|
||||||
}
|
}
|
||||||
@ -469,11 +428,17 @@ export class DarkStarsActor extends Actor {
|
|||||||
await this.update({ 'system.subactors': newArray });
|
await this.update({ 'system.subactors': newArray });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
syncRoll(rollData) {
|
||||||
|
this.lastRollId = rollData.rollId;
|
||||||
|
DarkStarsUtility.saveRollData(rollData);
|
||||||
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getOneSkill(skillId) {
|
getOneSkill(skillId) {
|
||||||
let skill = this.items.find(item => item.type == 'skill' && item.id == skillId)
|
let skill = this.items.find(item => item.type == 'skill' && item.id == skillId)
|
||||||
if (skill) {
|
if (skill) {
|
||||||
skill = foundry.utils.duplicate(skill);
|
skill = duplicate(skill);
|
||||||
}
|
}
|
||||||
return skill;
|
return skill;
|
||||||
}
|
}
|
||||||
@ -523,7 +488,7 @@ export class DarkStarsActor extends Actor {
|
|||||||
if (objetQ) {
|
if (objetQ) {
|
||||||
let newQ = objetQ.system.quantity + incDec
|
let newQ = objetQ.system.quantity + incDec
|
||||||
if (newQ >= 0) {
|
if (newQ >= 0) {
|
||||||
await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'system.quantity': newQ }]) // pdates one EmbeddedEntity
|
const updated = await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'system.quantity': newQ }]) // pdates one EmbeddedEntity
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -533,7 +498,7 @@ export class DarkStarsActor extends Actor {
|
|||||||
if (objetQ) {
|
if (objetQ) {
|
||||||
let newQ = objetQ.system.ammocurrent + incDec;
|
let newQ = objetQ.system.ammocurrent + incDec;
|
||||||
if (newQ >= 0 && newQ <= objetQ.system.ammomax) {
|
if (newQ >= 0 && newQ <= objetQ.system.ammomax) {
|
||||||
await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'system.ammocurrent': newQ }]); // pdates one EmbeddedEntity
|
const updated = await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'system.ammocurrent': newQ }]); // pdates one EmbeddedEntity
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -567,13 +532,6 @@ export class DarkStarsActor extends Actor {
|
|||||||
return this.items.find(cond => cond.type == "condition" && cond.system.targetadvantage)
|
return this.items.find(cond => cond.type == "condition" && cond.system.targetadvantage)
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
modifyRerolls( value) {
|
|
||||||
let rerolls = foundry.utils.duplicate(this.system.various.rerolls)
|
|
||||||
rerolls.value += value
|
|
||||||
this.update({ 'system.various.rerolls': rerolls })
|
|
||||||
}
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getCommonRollData(abilityKey = undefined) {
|
getCommonRollData(abilityKey = undefined) {
|
||||||
let noAction = this.isNoAction()
|
let noAction = this.isNoAction()
|
||||||
@ -585,14 +543,22 @@ export class DarkStarsActor extends Actor {
|
|||||||
let rollData = DarkStarsUtility.getBasicRollData()
|
let rollData = DarkStarsUtility.getBasicRollData()
|
||||||
rollData.alias = this.name
|
rollData.alias = this.name
|
||||||
rollData.actorImg = this.img
|
rollData.actorImg = this.img
|
||||||
console.log("Prepare common roll data for actor", this)
|
rollData.actorId = this.id
|
||||||
rollData.tokenId = this.token?.id
|
|
||||||
rollData.actorId = this.id
|
|
||||||
rollData.img = this.img
|
rollData.img = this.img
|
||||||
|
rollData.featsDie = this.getFeatsWithDie()
|
||||||
|
rollData.featsSL = this.getFeatsWithSL()
|
||||||
rollData.armors = this.getArmors()
|
rollData.armors = this.getArmors()
|
||||||
rollData.conditions = this.getConditions()
|
rollData.conditions = this.getConditions()
|
||||||
rollData.rerolls = this.system.various.rerolls.value
|
rollData.featDieName = "none"
|
||||||
|
rollData.featSLName = "none"
|
||||||
|
rollData.rollAdvantage = "none"
|
||||||
|
rollData.advantage = "none"
|
||||||
|
rollData.disadvantage = "none"
|
||||||
|
rollData.forceAdvantage = this.isForcedAdvantage()
|
||||||
|
rollData.forceDisadvantage = this.isForcedDisadvantage()
|
||||||
|
rollData.forceRollAdvantage = this.isForcedRollAdvantage()
|
||||||
|
rollData.forceRollDisadvantage = this.isForcedRollDisadvantage()
|
||||||
|
rollData.noAdvantage = this.isNoAdvantage()
|
||||||
if (rollData.defenderTokenId) {
|
if (rollData.defenderTokenId) {
|
||||||
let defenderToken = game.canvas.tokens.get(rollData.defenderTokenId)
|
let defenderToken = game.canvas.tokens.get(rollData.defenderTokenId)
|
||||||
let defender = defenderToken.actor
|
let defender = defenderToken.actor
|
||||||
@ -627,69 +593,35 @@ export class DarkStarsActor extends Actor {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
rollAttribute(attrKey) {
|
rollAbility(abilityKey) {
|
||||||
let rollData = this.getCommonRollData()
|
let rollData = this.getCommonRollData(abilityKey)
|
||||||
rollData.attr = foundry.utils.duplicate(this.system.attributes[attrKey])
|
rollData.mode = "ability"
|
||||||
rollData.mode = "attribute"
|
if (rollData.target) {
|
||||||
rollData.title = "Attribute " + rollData.attr.label
|
ui.notifications.warn("You are targetting a token with a skill : please use a Weapon instead.")
|
||||||
this.startRoll(rollData)
|
return
|
||||||
}
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
continueExtendedTest(testId) {
|
|
||||||
let test = this.items.get(testId)
|
|
||||||
if (test) {
|
|
||||||
let skill = this.items.find(it => it.type == "skill" && it.name.toLowerCase() == test.system.skill.toLowerCase())
|
|
||||||
if (skill) {
|
|
||||||
skill = foundry.utils.duplicate(skill)
|
|
||||||
this.updateSkill(skill)
|
|
||||||
let rollData = this.getCommonRollData()
|
|
||||||
rollData.mode = "extendedtest"
|
|
||||||
rollData.isExtended = true
|
|
||||||
rollData.extendedTest = test
|
|
||||||
rollData.title = "Extended test " + skill.name
|
|
||||||
rollData.skill = skill
|
|
||||||
rollData.img = skill.img
|
|
||||||
rollData.taskId = test.id
|
|
||||||
if (rollData.target) {
|
|
||||||
ui.notifications.warn("You are targetting a token with a skill : please use a Weapon instead.")
|
|
||||||
return
|
|
||||||
}
|
|
||||||
this.startRoll(rollData)
|
|
||||||
} else {
|
|
||||||
console.log("Unable to find the relevant skill for extended test " + test.system.skill)
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
console.log("Unable to find the extended test")
|
|
||||||
}
|
}
|
||||||
|
DarkStarsUtility.rollDarkStars(rollData)
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async rollSkill(skillId, isExtended = false, taskId = undefined) {
|
rollSkill(skillId) {
|
||||||
let skill = this.items.get(skillId)
|
let skill = this.items.get(skillId)
|
||||||
if (skill) {
|
if (skill) {
|
||||||
skill = foundry.utils.duplicate(skill)
|
if (skill.system.islore && skill.system.level == 0) {
|
||||||
this.updateSkill(skill)
|
ui.notifications.warn("You can't use Lore Skills with a SL of 0.")
|
||||||
let rollData = this.getCommonRollData()
|
return
|
||||||
|
}
|
||||||
|
skill = duplicate(skill)
|
||||||
|
DarkStarsUtility.updateSkill(skill)
|
||||||
|
let abilityKey = skill.system.ability
|
||||||
|
let rollData = this.getCommonRollData(abilityKey)
|
||||||
rollData.mode = "skill"
|
rollData.mode = "skill"
|
||||||
rollData.isExtended = isExtended
|
|
||||||
rollData.title = "Skill " + skill.name
|
|
||||||
rollData.skill = skill
|
rollData.skill = skill
|
||||||
rollData.img = skill.img
|
rollData.img = skill.img
|
||||||
if (rollData.target) {
|
if (rollData.target) {
|
||||||
ui.notifications.warn("You are targetting a token with a skill : please use a Weapon instead.")
|
ui.notifications.warn("You are targetting a token with a skill : please use a Weapon instead.")
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
if (isExtended) {
|
|
||||||
rollData.title = "Extended Test " + skill.name
|
|
||||||
if (!taskId) {
|
|
||||||
let extendedTest = await this.createEmbeddedDocuments("Item", [{name: "Extended test " + skill.name, type: "extendedtest",
|
|
||||||
'system.skill': skill.name}])
|
|
||||||
//console.log("Task", cumulativeTask)
|
|
||||||
rollData.taskId = extendedTest[0].id
|
|
||||||
}else {
|
|
||||||
rollData.taskId = extendedTest[0].id
|
|
||||||
}
|
|
||||||
}
|
|
||||||
this.startRoll(rollData)
|
this.startRoll(rollData)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -698,17 +630,24 @@ export class DarkStarsActor extends Actor {
|
|||||||
rollWeapon(weaponId) {
|
rollWeapon(weaponId) {
|
||||||
let weapon = this.items.get(weaponId)
|
let weapon = this.items.get(weaponId)
|
||||||
if (weapon) {
|
if (weapon) {
|
||||||
weapon = foundry.utils.duplicate(weapon)
|
weapon = duplicate(weapon)
|
||||||
let skill = this.items.find(item => item.name.toLowerCase() == weapon.system.skill.toLowerCase())
|
let skill = this.items.find(item => item.name.toLowerCase() == weapon.system.skill.toLowerCase())
|
||||||
if (skill) {
|
if (skill) {
|
||||||
skill = foundry.utils.duplicate(skill)
|
skill = duplicate(skill)
|
||||||
this.updateSkill(skill)
|
DarkStarsUtility.updateSkill(skill)
|
||||||
let rollData = this.getCommonRollData()
|
let abilityKey = skill.system.ability
|
||||||
|
let rollData = this.getCommonRollData(abilityKey)
|
||||||
rollData.mode = "weapon"
|
rollData.mode = "weapon"
|
||||||
rollData.skill = skill
|
rollData.skill = skill
|
||||||
rollData.weapon = weapon
|
rollData.weapon = weapon
|
||||||
this.checkAndPrepareEquipment(weapon)
|
|
||||||
rollData.img = weapon.img
|
rollData.img = weapon.img
|
||||||
|
if (!rollData.forceDisadvantage) { // This is an attack, check if disadvantaged
|
||||||
|
rollData.forceDisadvantage = this.isAttackDisadvantage()
|
||||||
|
}
|
||||||
|
/*if (rollData.weapon.system.isranged && rollData.tokensDistance > DarkStarsUtility.getWeaponMaxRange(rollData.weapon) ) {
|
||||||
|
ui.notifications.warn(`Your target is out of range of your weapon (max: ${DarkStarsUtility.getWeaponMaxRange(rollData.weapon)} - current : ${rollData.tokensDistance})` )
|
||||||
|
return
|
||||||
|
}*/
|
||||||
this.startRoll(rollData)
|
this.startRoll(rollData)
|
||||||
} else {
|
} else {
|
||||||
ui.notifications.warn("Unable to find the relevant skill for weapon " + weapon.name)
|
ui.notifications.warn("Unable to find the relevant skill for weapon " + weapon.name)
|
||||||
@ -716,8 +655,152 @@ export class DarkStarsActor extends Actor {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
rollDefenseMelee(attackRollData) {
|
||||||
|
let weapon = this.items.get(attackRollData.defenseWeaponId)
|
||||||
|
if (weapon) {
|
||||||
|
weapon = duplicate(weapon)
|
||||||
|
let skill = this.items.find(item => item.name.toLowerCase() == weapon.system.skill.toLowerCase())
|
||||||
|
if (skill) {
|
||||||
|
skill = duplicate(skill)
|
||||||
|
DarkStarsUtility.updateSkill(skill)
|
||||||
|
let abilityKey = skill.system.ability
|
||||||
|
let rollData = this.getCommonRollData(abilityKey)
|
||||||
|
rollData.defenderTokenId = undefined // Cleanup
|
||||||
|
rollData.mode = "weapondefense"
|
||||||
|
rollData.shield = this.getEquippedShield()
|
||||||
|
rollData.attackRollData = duplicate(attackRollData)
|
||||||
|
rollData.skill = skill
|
||||||
|
rollData.weapon = weapon
|
||||||
|
rollData.img = weapon.img
|
||||||
|
if (!rollData.forceDisadvantage) { // This is an attack, check if disadvantaged
|
||||||
|
rollData.forceDisadvantage = this.isDefenseDisadvantage()
|
||||||
|
}
|
||||||
|
|
||||||
|
this.startRoll(rollData)
|
||||||
|
} else {
|
||||||
|
ui.notifications.warn("Unable to find the relevant skill for weapon " + weapon.name)
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
ui.notifications.warn("Weapon not found ! ")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
rollDefenseRanged(attackRollData) {
|
||||||
|
let rollData = this.getCommonRollData()
|
||||||
|
rollData.defenderTokenId = undefined // Cleanup
|
||||||
|
rollData.mode = "rangeddefense"
|
||||||
|
if ( attackRollData) {
|
||||||
|
rollData.attackRollData = duplicate(attackRollData)
|
||||||
|
rollData.effectiveRange = DarkStarsUtility.getWeaponRange(attackRollData.weapon)
|
||||||
|
rollData.tokensDistance = attackRollData.tokensDistance // QoL copy
|
||||||
|
}
|
||||||
|
rollData.sizeDice = DarkStarsUtility.getSizeDice(this.system.biodata.size)
|
||||||
|
rollData.distanceBonusDice = 0 //Math.max(0, Math.floor((rollData.tokensDistance - rollData.effectiveRange) + 0.5))
|
||||||
|
rollData.hasCover = "none"
|
||||||
|
rollData.situational = "none"
|
||||||
|
rollData.useshield = false
|
||||||
|
rollData.shield = this.getEquippedShield()
|
||||||
|
this.startRoll(rollData)
|
||||||
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
rollShieldDie() {
|
||||||
|
let shield = this.getEquippedShield()
|
||||||
|
if (shield) {
|
||||||
|
shield = duplicate(shield)
|
||||||
|
let rollData = this.getCommonRollData()
|
||||||
|
rollData.mode = "shield"
|
||||||
|
rollData.shield = shield
|
||||||
|
rollData.useshield = true
|
||||||
|
rollData.img = shield.img
|
||||||
|
this.startRoll(rollData)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
async rollArmorDie(rollData = undefined) {
|
||||||
|
let armor = this.getEquippedArmor()
|
||||||
|
if (armor) {
|
||||||
|
armor = duplicate(armor)
|
||||||
|
let reduce = 0
|
||||||
|
let multiply = 1
|
||||||
|
let disadvantage = false
|
||||||
|
let advantage = false
|
||||||
|
let messages = ["Armor applied"]
|
||||||
|
|
||||||
|
if (rollData) {
|
||||||
|
if (DarkStarsUtility.isArmorLight(armor) && DarkStarsUtility.isWeaponPenetrating(rollData.attackRollData.weapon)) {
|
||||||
|
return { armorIgnored: true, nbSuccess: 0, messages: ["Armor ignored : Penetrating weapons ignore Light Armors."] }
|
||||||
|
}
|
||||||
|
if (DarkStarsUtility.isWeaponPenetrating(rollData.attackRollData.weapon)) {
|
||||||
|
messages.push("Armor reduced by 1 (Penetrating weapon)")
|
||||||
|
reduce = 1
|
||||||
|
}
|
||||||
|
if (DarkStarsUtility.isWeaponLight(rollData.attackRollData.weapon)) {
|
||||||
|
messages.push("Armor with advantage (Light weapon)")
|
||||||
|
advantage = true
|
||||||
|
}
|
||||||
|
if (DarkStarsUtility.isWeaponHeavy(rollData.attackRollData.weapon)) {
|
||||||
|
messages.push("Armor with disadvantage (Heavy weapon)")
|
||||||
|
disadvantage = true
|
||||||
|
}
|
||||||
|
if (DarkStarsUtility.isWeaponHack(rollData.attackRollData.weapon)) {
|
||||||
|
messages.push("Armor reduced by 1 (Hack weapon)")
|
||||||
|
reduce = 1
|
||||||
|
}
|
||||||
|
if (DarkStarsUtility.isWeaponUndamaging(rollData.attackRollData.weapon)) {
|
||||||
|
messages.push("Armor multiplied by 2 (Undamaging weapon)")
|
||||||
|
multiply = 2
|
||||||
|
}
|
||||||
|
}
|
||||||
|
let diceColor = armor.system.absorprionroll
|
||||||
|
let armorResult = await DarkStarsUtility.getRollTableFromDiceColor(diceColor, false)
|
||||||
|
console.log("Armor log", armorResult)
|
||||||
|
let armorValue = Math.max(0, (Number(armorResult.text) + reduce) * multiply)
|
||||||
|
if (advantage || disadvantage) {
|
||||||
|
let armorResult2 = await DarkStarsUtility.getRollTableFromDiceColor(diceColor, false)
|
||||||
|
let armorValue2 = Math.max(0, (Number(armorResult2.text) + reduce) * multiply)
|
||||||
|
if (advantage) {
|
||||||
|
armorValue = (armorValue2 > armorValue) ? armorValue2 : armorValue
|
||||||
|
messages.push(`Armor advantage - Roll 1 = ${armorValue} - Roll 2 = ${armorValue2}`)
|
||||||
|
}
|
||||||
|
if (disadvantage) {
|
||||||
|
armorValue = (armorValue2 < armorValue) ? armorValue2 : armorValue
|
||||||
|
messages.push(`Armor disadvantage - Roll 1 = ${armorValue} - Roll 2 = ${armorValue2}`)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
armorResult.armorValue = armorValue
|
||||||
|
if (!rollData) {
|
||||||
|
ChatMessage.create({ content: "Armor result : " + armorValue })
|
||||||
|
}
|
||||||
|
messages.push("Armor result : " + armorValue)
|
||||||
|
return { armorIgnored: false, nbSuccess: armorValue, rawArmor: armorResult.text, messages: messages }
|
||||||
|
}
|
||||||
|
return { armorIgnored: true, nbSuccess: 0, messages: ["No armor equipped."] }
|
||||||
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
rollSave(saveKey) {
|
||||||
|
let saves = this.getSaveRoll()
|
||||||
|
let save = saves[saveKey]
|
||||||
|
if (save) {
|
||||||
|
save = duplicate(save)
|
||||||
|
let rollData = this.getCommonRollData()
|
||||||
|
rollData.mode = "save"
|
||||||
|
rollData.save = save
|
||||||
|
if (rollData.target) {
|
||||||
|
ui.notifications.warn("You are targetting a token with a save roll - Not authorized.")
|
||||||
|
return
|
||||||
|
}
|
||||||
|
this.startRoll(rollData)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async startRoll(rollData) {
|
async startRoll(rollData) {
|
||||||
|
this.syncRoll(rollData)
|
||||||
let rollDialog = await DarkStarsRollDialog.create(this, rollData)
|
let rollDialog = await DarkStarsRollDialog.create(this, rollData)
|
||||||
rollDialog.render(true)
|
rollDialog.render(true)
|
||||||
}
|
}
|
||||||
|
@ -4,44 +4,27 @@ import { DarkStarsUtility } from "./dark-stars-utility.js";
|
|||||||
export class DarkStarsCombat extends Combat {
|
export class DarkStarsCombat extends Combat {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
processOtherTurns(c, initScore) {
|
async rollInitiative(ids, formula = undefined, messageOptions = {} ) {
|
||||||
let toCreate = []
|
|
||||||
let token = canvas.tokens.get(c.tokenId)
|
|
||||||
let hasLastWord = token.actor.hasLastWord()
|
|
||||||
while ( (initScore > 5) || (hasLastWord && initScore >= 5)) {
|
|
||||||
initScore -= 5;
|
|
||||||
toCreate.push({tokenId: c.tokenId, sceneId: c.sceneId, actorId: c.actorId, hidden: c.hidden, initiative: initScore, flags: { world: { isDuplicated: true} } } );
|
|
||||||
}
|
|
||||||
this.createEmbeddedDocuments("Combatant", toCreate);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
async rollInitiative(ids, formula = undefined, messageOptions = {}) {
|
|
||||||
ids = typeof ids === "string" ? [ids] : ids;
|
ids = typeof ids === "string" ? [ids] : ids;
|
||||||
for (let cId of ids) {
|
for (let cId = 0; cId < ids.length; cId++) {
|
||||||
const c = this.combatants.get(cId);
|
const c = this.combatants.get(ids[cId]);
|
||||||
let id = c._id || c.id;
|
let id = c._id || c.id;
|
||||||
let initScore = c.actor ? await c.actor.getInitiativeScore(this.id, id) : -1;
|
let initBonus = c.actor ? c.actor.getInitiativeScore( this.id, id ) : -1;
|
||||||
await this.updateEmbeddedDocuments("Combatant", [{ _id: id, initiative: initScore }]);
|
await this.updateEmbeddedDocuments("Combatant", [ { _id: id, initiative: initBonus } ]);
|
||||||
setTimeout(() => this.processOtherTurns(c, initScore), 400)
|
|
||||||
}
|
}
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
return this;
|
||||||
nextRound() {
|
|
||||||
super.nextRound()
|
|
||||||
let toDelete = []
|
|
||||||
for (let c of this.combatants) {
|
|
||||||
if (c.flags?.world?.isDuplicated) {
|
|
||||||
toDelete.push(c._id)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
this.deleteEmbeddedDocuments("Combatant", toDelete);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
_onUpdate(changed, options, userId) {
|
_onUpdate(changed, options, userId) {
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
static async checkTurnPosition() {
|
||||||
|
while (game.combat.turn > 0) {
|
||||||
|
await game.combat.previousTurn()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -1,78 +1,12 @@
|
|||||||
|
|
||||||
export const DARKSTARS_CONFIG = {
|
export const DARKSTARS_CONFIG = {
|
||||||
|
|
||||||
sizeOptions: {
|
|
||||||
"1": "Tiny",
|
|
||||||
"2": "Small",
|
|
||||||
"3": "Medium",
|
|
||||||
"4": "Large",
|
|
||||||
"5": "Huge",
|
|
||||||
"6": "Gargantuan"
|
|
||||||
},
|
|
||||||
classNPC: {
|
|
||||||
"none": "None",
|
|
||||||
"chaplain": "Chaplain",
|
|
||||||
"magus": "Magus",
|
|
||||||
"martial": "Martial",
|
|
||||||
"skalawag": "Skalawag",
|
|
||||||
"warden": "Warden"
|
|
||||||
},
|
|
||||||
synergyBonus: {
|
|
||||||
"0": "0",
|
|
||||||
"5": "+5%",
|
|
||||||
"+6": "+6%",
|
|
||||||
"+7": "+7%",
|
|
||||||
"+8": "+8%",
|
|
||||||
"+9": "+9%",
|
|
||||||
"+10": "+10%"
|
|
||||||
},
|
|
||||||
attributeModifier: [
|
|
||||||
{value: "0", label: "None"},
|
|
||||||
{value: "-1", label: "Difficult (-1)"},
|
|
||||||
{value: "-3", label: "Hard (-3)"},
|
|
||||||
{value: "-6", label: "Very Hard (-6)"},
|
|
||||||
{value: "-9", label: "Impossible (-9)"}
|
|
||||||
],
|
|
||||||
weaponAiming: {
|
|
||||||
"none": "None",
|
|
||||||
" arm": "Arm (-50)",
|
|
||||||
"head": "Head (-50)",
|
|
||||||
"torso": "Torso(-30)",
|
|
||||||
"leg": "Leg (-30)",
|
|
||||||
"hand": "Hand/Weapon (-70)"
|
|
||||||
},
|
|
||||||
rollModifiers: [
|
|
||||||
{ "value": "-80", "label": "-80%" },
|
|
||||||
{ "value": "-70", "label": "-70%" },
|
|
||||||
{ "value": "-60", "label": "-60%" },
|
|
||||||
{ "value": "-50", "label": "-50%" },
|
|
||||||
{ "value": "-40", "label": "-40%" },
|
|
||||||
{ "value": "-30", "label": "-30%" },
|
|
||||||
{ "value": "-20", "label": "-20%" },
|
|
||||||
{ "value": "-10", "label": "-10%" },
|
|
||||||
{ "value": "0", "label": "0%" },
|
|
||||||
{ "value": "+10", "label": "+10%" },
|
|
||||||
{ "value": "+20", "label": "+20%" },
|
|
||||||
{ "value": "+30", "label": "+30%" },
|
|
||||||
{ "value": "+40", "label": "+40%" }
|
|
||||||
],
|
|
||||||
abilityValues: {
|
|
||||||
"0": "0",
|
|
||||||
"1": "1",
|
|
||||||
"2": "2",
|
|
||||||
"3": "3",
|
|
||||||
"4": "4",
|
|
||||||
"5": "5",
|
|
||||||
"6": "6",
|
|
||||||
"7": "7",
|
|
||||||
"8": "8"
|
|
||||||
},
|
|
||||||
basebonus : {
|
basebonus : {
|
||||||
"csb": "CSB",
|
"csb": "CSB",
|
||||||
|
"asb": "SSB",
|
||||||
"ssb": "SSB",
|
"ssb": "SSB",
|
||||||
"msb": "MSB",
|
"msb": "MSB",
|
||||||
"psb": "PSB",
|
"psb": "PSB"
|
||||||
"asb": "ASB"
|
|
||||||
},
|
},
|
||||||
location : {
|
location : {
|
||||||
"head": "Head",
|
"head": "Head",
|
||||||
@ -95,26 +29,6 @@ export const DARKSTARS_CONFIG = {
|
|||||||
"slug": "Slug throwers",
|
"slug": "Slug throwers",
|
||||||
"energy": "Energy"
|
"energy": "Energy"
|
||||||
},
|
},
|
||||||
perktypes: {
|
|
||||||
"normal": "Normal",
|
|
||||||
"advanced": "Advanced",
|
|
||||||
"role": "Role",
|
|
||||||
"job": "Job"
|
|
||||||
},
|
|
||||||
magicTypes: {
|
|
||||||
"lemurian": "Lemurian",
|
|
||||||
"bloodmagic": "Blood Magic Ritual",
|
|
||||||
"ritual": "Ritual",
|
|
||||||
"miracle": "Miracle"
|
|
||||||
},
|
|
||||||
cyberTypes: {
|
|
||||||
"I": "I",
|
|
||||||
"P": "P",
|
|
||||||
"U": "U",
|
|
||||||
"W": "W",
|
|
||||||
"E": "E",
|
|
||||||
"GS": "GS"
|
|
||||||
},
|
|
||||||
range: {
|
range: {
|
||||||
"1": "Close",
|
"1": "Close",
|
||||||
"2": "Short",
|
"2": "Short",
|
||||||
|
@ -9,7 +9,7 @@ export class DarkStarsItemSheet extends ItemSheet {
|
|||||||
/** @override */
|
/** @override */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
|
|
||||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
return mergeObject(super.defaultOptions, {
|
||||||
classes: ["fvtt-dark-stars", "sheet", "item"],
|
classes: ["fvtt-dark-stars", "sheet", "item"],
|
||||||
template: "systems/fvtt-dark-stars/templates/items/item-sheet.hbs",
|
template: "systems/fvtt-dark-stars/templates/items/item-sheet.hbs",
|
||||||
dragDrop: [{ dragSelector: null, dropSelector: null }],
|
dragDrop: [{ dragSelector: null, dropSelector: null }],
|
||||||
@ -49,7 +49,7 @@ export class DarkStarsItemSheet extends ItemSheet {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async getData() {
|
async getData() {
|
||||||
|
|
||||||
let objectData = foundry.utils.duplicate(this.object.system)
|
let objectData = duplicate(this.object.system)
|
||||||
|
|
||||||
let formData = {
|
let formData = {
|
||||||
title: this.title,
|
title: this.title,
|
||||||
@ -59,7 +59,8 @@ export class DarkStarsItemSheet extends ItemSheet {
|
|||||||
name: this.object.name,
|
name: this.object.name,
|
||||||
editable: this.isEditable,
|
editable: this.isEditable,
|
||||||
cssClass: this.isEditable ? "editable" : "locked",
|
cssClass: this.isEditable ? "editable" : "locked",
|
||||||
skills: DarkStarsUtility.getSkills(),
|
weaponSkills: DarkStarsUtility.getWeaponSkills(),
|
||||||
|
shieldSkills: DarkStarsUtility.getShieldSkills(),
|
||||||
description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
|
description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
|
||||||
config: game.system.darkstars.config,
|
config: game.system.darkstars.config,
|
||||||
system: objectData,
|
system: objectData,
|
||||||
@ -87,7 +88,7 @@ export class DarkStarsItemSheet extends ItemSheet {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
postItem() {
|
postItem() {
|
||||||
let chatData = foundry.utils.duplicate(DarkStarsUtility.data(this.item));
|
let chatData = duplicate(DarkStarsUtility.data(this.item));
|
||||||
if (this.actor) {
|
if (this.actor) {
|
||||||
chatData.actor = { id: this.actor.id };
|
chatData.actor = { id: this.actor.id };
|
||||||
}
|
}
|
||||||
@ -132,9 +133,21 @@ export class DarkStarsItemSheet extends ItemSheet {
|
|||||||
this.deleteSubitem(ev);
|
this.deleteSubitem(ev);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
// Update Inventory Item
|
||||||
|
html.find('.item-delete').click(ev => {
|
||||||
|
const li = $(ev.currentTarget).parents(".item");
|
||||||
|
let itemId = li.data("item-id");
|
||||||
|
let itemType = li.data("item-type");
|
||||||
|
});
|
||||||
|
|
||||||
html.find('.view-subitem').click(ev => {
|
html.find('.view-subitem').click(ev => {
|
||||||
this.viewSubitem(ev);
|
this.viewSubitem(ev);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
html.find('.view-spec').click(ev => {
|
||||||
|
this.manageSpec();
|
||||||
|
});
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -8,9 +8,7 @@ export const defaultItemImg = {
|
|||||||
perk: "systems/fvtt-dark-stars/images/icons/perk.webp",
|
perk: "systems/fvtt-dark-stars/images/icons/perk.webp",
|
||||||
ability: "systems/fvtt-dark-stars/images/icons/ability.webp",
|
ability: "systems/fvtt-dark-stars/images/icons/ability.webp",
|
||||||
genetic: "systems/fvtt-dark-stars/images/icons/genetic.webp",
|
genetic: "systems/fvtt-dark-stars/images/icons/genetic.webp",
|
||||||
cyber: "systems/fvtt-dark-stars/images/icons/cyber.webp",
|
cyber: "systems/fvtt-dark-stars/images/icons/cyber.webp"
|
||||||
spell: "systems/fvtt-dark-stars/images/icons/magic.webp",
|
|
||||||
psychic: "systems/fvtt-dark-stars/images/icons/psychicpowers.webp",
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -18,7 +18,6 @@ import { DarkStarsItem } from "./dark-stars-item.js";
|
|||||||
import { DarkStarsHotbar } from "./dark-stars-hotbar.js"
|
import { DarkStarsHotbar } from "./dark-stars-hotbar.js"
|
||||||
import { DarkStarsCommands } from "./dark-stars-commands.js"
|
import { DarkStarsCommands } from "./dark-stars-commands.js"
|
||||||
import { DARKSTARS_CONFIG } from "./dark-stars-config.js";
|
import { DARKSTARS_CONFIG } from "./dark-stars-config.js";
|
||||||
import { ClassCounter} from "https://www.uberwald.me/fvtt_appcount/count-class-ready.js"
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
/* Foundry VTT Initialization */
|
/* Foundry VTT Initialization */
|
||||||
@ -92,11 +91,15 @@ Hooks.once("ready", function () {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// CSS patch for v9
|
||||||
|
if (game.version) {
|
||||||
|
let sidebar = document.getElementById("sidebar");
|
||||||
|
sidebar.style.width = "min-content";
|
||||||
|
}
|
||||||
|
|
||||||
welcomeMessage();
|
welcomeMessage();
|
||||||
DarkStarsUtility.ready()
|
DarkStarsUtility.ready()
|
||||||
DarkStarsCommands.init()
|
DarkStarsCommands.init()
|
||||||
ClassCounter.registerUsageCount()
|
|
||||||
})
|
})
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
@ -11,7 +11,7 @@ export class DarkStarsNPCSheet extends ActorSheet {
|
|||||||
/** @override */
|
/** @override */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
|
|
||||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
return mergeObject(super.defaultOptions, {
|
||||||
classes: ["dark-stars-rpg", "sheet", "actor"],
|
classes: ["dark-stars-rpg", "sheet", "actor"],
|
||||||
template: "systems/fvtt-dark-stars/templates/npc-sheet.hbs",
|
template: "systems/fvtt-dark-stars/templates/npc-sheet.hbs",
|
||||||
width: 640,
|
width: 640,
|
||||||
@ -25,7 +25,7 @@ export class DarkStarsNPCSheet extends ActorSheet {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async getData() {
|
async getData() {
|
||||||
const objectData = this.object.system
|
const objectData = this.object.system
|
||||||
let actorData = foundry.utils.duplicate(objectData)
|
let actorData = duplicate(objectData)
|
||||||
|
|
||||||
let formData = {
|
let formData = {
|
||||||
title: this.title,
|
title: this.title,
|
||||||
@ -38,22 +38,21 @@ export class DarkStarsNPCSheet extends ActorSheet {
|
|||||||
data: actorData,
|
data: actorData,
|
||||||
limited: this.object.limited,
|
limited: this.object.limited,
|
||||||
skills: this.actor.getSkills( ),
|
skills: this.actor.getSkills( ),
|
||||||
weapons: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getWeapons()) ),
|
weapons: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getWeapons()) ),
|
||||||
armors: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getArmors())),
|
armors: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getArmors())),
|
||||||
shields: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getShields())),
|
shields: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getShields())),
|
||||||
spells: this.actor.checkAndPrepareEquipments( foundry.utils.duplicate(this.actor.getLore())),
|
spells: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getLore())),
|
||||||
equipments: this.actor.checkAndPrepareEquipments(foundry.utils.duplicate(this.actor.getEquipmentsOnly()) ),
|
equipments: this.actor.checkAndPrepareEquipments(duplicate(this.actor.getEquipmentsOnly()) ),
|
||||||
equippedWeapons: this.actor.checkAndPrepareEquipments(foundry.utils.duplicate(this.actor.getEquippedWeapons()) ),
|
equippedWeapons: this.actor.checkAndPrepareEquipments(duplicate(this.actor.getEquippedWeapons()) ),
|
||||||
equippedArmor: this.actor.getEquippedArmor(),
|
equippedArmor: this.actor.getEquippedArmor(),
|
||||||
equippedShield: this.actor.getEquippedShield(),
|
equippedShield: this.actor.getEquippedShield(),
|
||||||
feats: foundry.utils.duplicate(this.actor.getFeats()),
|
feats: duplicate(this.actor.getFeats()),
|
||||||
subActors: foundry.utils.duplicate(this.actor.getSubActors()),
|
subActors: duplicate(this.actor.getSubActors()),
|
||||||
race: foundry.utils.duplicate(this.actor.getRace()),
|
race: duplicate(this.actor.getRace()),
|
||||||
moneys: foundry.utils.duplicate(this.actor.getMoneys()),
|
moneys: duplicate(this.actor.getMoneys()),
|
||||||
encCapacity: this.actor.getEncumbranceCapacity(),
|
encCapacity: this.actor.getEncumbranceCapacity(),
|
||||||
saveRolls: this.actor.getSaveRoll(),
|
saveRolls: this.actor.getSaveRoll(),
|
||||||
conditions: this.actor.getConditions(),
|
conditions: this.actor.getConditions(),
|
||||||
config: game.system.darkstars.config,
|
|
||||||
containersTree: this.actor.containersTree,
|
containersTree: this.actor.containersTree,
|
||||||
encCurrent: this.actor.encCurrent,
|
encCurrent: this.actor.encCurrent,
|
||||||
options: this.options,
|
options: this.options,
|
||||||
|
@ -5,8 +5,8 @@ export class DarkStarsRollDialog extends Dialog {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async create(actor, rollData) {
|
static async create(actor, rollData) {
|
||||||
|
|
||||||
let options = { classes: ["DarkStarsDialog"], width: 420, height: 'fit-content', 'z-index': 99999 };
|
let options = { classes: ["DarkStarsDialog"], width: 540, height: 340, 'z-index': 99999 };
|
||||||
let html = await renderTemplate('systems/fvtt-dark-stars/templates/apps/roll-dialog-generic.hbs', rollData);
|
let html = await renderTemplate('systems/fvtt-dark-stars/templates/roll-dialog-generic.hbs', rollData);
|
||||||
|
|
||||||
return new DarkStarsRollDialog(actor, rollData, html, options);
|
return new DarkStarsRollDialog(actor, rollData, html, options);
|
||||||
}
|
}
|
||||||
@ -58,23 +58,27 @@ export class DarkStarsRollDialog extends Dialog {
|
|||||||
}
|
}
|
||||||
$(function () { onLoad(); });
|
$(function () { onLoad(); });
|
||||||
|
|
||||||
html.find('#bonusMalus').change((event) => {
|
html.find('#advantage').change((event) => {
|
||||||
this.rollData.bonusMalus = Number(event.currentTarget.value)
|
this.rollData.advantage = event.currentTarget.value
|
||||||
})
|
})
|
||||||
html.find('#above-effective-range').change((event) => {
|
html.find('#disadvantage').change((event) => {
|
||||||
this.rollData.isAboveEffectiveRange = event.currentTarget.checked
|
this.rollData.disadvantage = event.currentTarget.value
|
||||||
})
|
})
|
||||||
html.find('#weapon-aiming').change((event) => {
|
html.find('#rollAdvantage').change((event) => {
|
||||||
this.rollData.weaponAiming = String(event.currentTarget.value)
|
this.rollData.rollAdvantage = event.currentTarget.value
|
||||||
})
|
})
|
||||||
html.find('#synergy-bonus').change((event) => {
|
html.find('#useshield').change((event) => {
|
||||||
this.rollData.synergyBonus = Number(event.currentTarget.value)
|
this.rollData.useshield = event.currentTarget.checked
|
||||||
})
|
})
|
||||||
html.find('#extra-time').change((event) => {
|
html.find('#hasCover').change((event) => {
|
||||||
this.rollData.extraTime = event.currentTarget.checked
|
this.rollData.hasCover = event.currentTarget.value
|
||||||
})
|
})
|
||||||
html.find('#attribute-modifier').change((event) => {
|
html.find('#situational').change((event) => {
|
||||||
this.rollData.attributeModifier = Number(event.currentTarget.value)
|
this.rollData.situational = event.currentTarget.value
|
||||||
})
|
})
|
||||||
|
html.find('#distanceBonusDice').change((event) => {
|
||||||
|
this.rollData.distanceBonusDice = Number(event.currentTarget.value)
|
||||||
|
})
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -11,7 +11,9 @@ export class DarkStarsUtility {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async init() {
|
static async init() {
|
||||||
Hooks.on('renderChatLog', (log, html, data) => DarkStarsUtility.chatListeners(html));
|
Hooks.on('renderChatLog', (log, html, data) => DarkStarsUtility.chatListeners(html));
|
||||||
Hooks.on('renderChatMessage', (message, html, data) => DarkStarsUtility.chatMessageHandler(message, html, data))
|
/*Hooks.on("dropCanvasData", (canvas, data) => {
|
||||||
|
DarkStarsUtility.dropItemOnToken(canvas, data)
|
||||||
|
});*/
|
||||||
|
|
||||||
DarkStarsCommands.init();
|
DarkStarsCommands.init();
|
||||||
|
|
||||||
@ -41,28 +43,29 @@ export class DarkStarsUtility {
|
|||||||
return __locationNames[key]
|
return __locationNames[key]
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
|
this.gameSettings()
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*-------------------------------------------- */
|
/*-------------------------------------------- */
|
||||||
static async processOpposed(rollData) {
|
static gameSettings() {
|
||||||
if (this.currentOpposition) {
|
/*game.settings.register("fvtt-dark-stars", "dice-color-skill", {
|
||||||
let opposed = {
|
name: "Dice color for skills",
|
||||||
winner: this.currentOpposition,
|
hint: "Set the dice color for skills",
|
||||||
looser: rollData,
|
scope: "world",
|
||||||
isOpposed : true
|
config: true,
|
||||||
}
|
requiresReload: true ,
|
||||||
if (rollData.degrees > this.currentOpposition.degrees ) {
|
default: "#101010",
|
||||||
opposed.winner = rollData
|
type: String
|
||||||
opposed.looser = this.currentOpposition
|
})
|
||||||
}
|
|
||||||
let msg = await this.createChatWithRollMode(rollData.alias, {
|
Hooks.on('renderSettingsConfig', (event) => {
|
||||||
content: await renderTemplate(`systems/fvtt-dark-stars/templates/chat/chat-opposition-result.hbs`, opposed)
|
const element = event.element[0].querySelector(`[name='fvtt-dark-stars.dice-color-skill']`)
|
||||||
})
|
if (!element) return
|
||||||
await msg.setFlag("world", "darkstars-roll-data", opposed)
|
// Replace placeholder element
|
||||||
} else {
|
console.log("Element Found !!!!")
|
||||||
this.currentOpposition = rollData
|
}) */
|
||||||
ui.notifications.info("Opposed rolls started with " + rollData.alias );
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*-------------------------------------------- */
|
/*-------------------------------------------- */
|
||||||
@ -73,13 +76,27 @@ export class DarkStarsUtility {
|
|||||||
|
|
||||||
/*-------------------------------------------- */
|
/*-------------------------------------------- */
|
||||||
static getSkills() {
|
static getSkills() {
|
||||||
return foundry.utils.duplicate(this.skills)
|
return duplicate(this.skills)
|
||||||
|
}
|
||||||
|
/*-------------------------------------------- */
|
||||||
|
static getWeaponSkills() {
|
||||||
|
return duplicate(this.weaponSkills)
|
||||||
|
}
|
||||||
|
/*-------------------------------------------- */
|
||||||
|
static getShieldSkills() {
|
||||||
|
return duplicate(this.shieldSkills)
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async ready() {
|
static async ready() {
|
||||||
const skills = await DarkStarsUtility.loadCompendium("fvtt-dark-stars.sprawl");
|
const skills = await DarkStarsUtility.loadCompendium("fvtt-dark-stars.skills")
|
||||||
this.skills = skills.filter(i => i.type == "skill").map(i => i.toObject());
|
this.skills = skills.map(i => i.toObject())
|
||||||
|
this.weaponSkills = duplicate(this.skills.filter(item => item.system.isweaponskill))
|
||||||
|
this.shieldSkills = duplicate(this.skills.filter(item => item.system.isshieldskill))
|
||||||
|
|
||||||
|
const rollTables = await DarkStarsUtility.loadCompendium("fvtt-dark-stars.rolltables")
|
||||||
|
this.rollTables = rollTables.map(i => i.toObject())
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
@ -99,21 +116,24 @@ export class DarkStarsUtility {
|
|||||||
static async chatListeners(html) {
|
static async chatListeners(html) {
|
||||||
|
|
||||||
html.on("click", '.view-item-from-chat', event => {
|
html.on("click", '.view-item-from-chat', event => {
|
||||||
game.system.darkstars.creator.openItemView(event)
|
game.system.crucible.creator.openItemView(event)
|
||||||
})
|
})
|
||||||
html.on("click", '.chat-reroll', event => {
|
html.on("click", '.roll-defense-melee', event => {
|
||||||
let messageId = this.findChatMessageId(event.currentTarget)
|
let rollId = $(event.currentTarget).data("roll-id")
|
||||||
let message = game.messages.get(messageId)
|
let rollData = DarkStarsUtility.getRollData(rollId)
|
||||||
let rollData = message.getFlag("world", "darkstars-roll-data")
|
rollData.defenseWeaponId = $(event.currentTarget).data("defense-weapon-id")
|
||||||
rollData.reroll = true
|
let actor = game.canvas.tokens.get(rollData.defenderTokenId).actor
|
||||||
rollData.roll = undefined
|
if (actor && (game.user.isGM || actor.isOwner)) {
|
||||||
this.rollDarkStars(rollData)
|
actor.rollDefenseMelee(rollData)
|
||||||
|
}
|
||||||
})
|
})
|
||||||
html.on("click", '.chat-roll-opposed', event => {
|
html.on("click", '.roll-defense-ranged', event => {
|
||||||
let messageId = this.findChatMessageId(event.currentTarget)
|
let rollId = $(event.currentTarget).data("roll-id")
|
||||||
let message = game.messages.get(messageId)
|
let rollData = DarkStarsUtility.getRollData(rollId)
|
||||||
let rollData = message.getFlag("world", "darkstars-roll-data")
|
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
|
||||||
this.processOpposed(rollData)
|
if (defender && (game.user.isGM || defender.isOwner)) {
|
||||||
|
defender.rollDefenseRanged(rollData)
|
||||||
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
}
|
}
|
||||||
@ -123,8 +143,10 @@ export class DarkStarsUtility {
|
|||||||
|
|
||||||
const templatePaths = [
|
const templatePaths = [
|
||||||
'systems/fvtt-dark-stars/templates/partials/editor-notes-gm.hbs',
|
'systems/fvtt-dark-stars/templates/partials/editor-notes-gm.hbs',
|
||||||
|
'systems/fvtt-dark-stars/templates/partials/partial-roll-select.hbs',
|
||||||
'systems/fvtt-dark-stars/templates/partials/partial-actor-ability-block.hbs',
|
'systems/fvtt-dark-stars/templates/partials/partial-actor-ability-block.hbs',
|
||||||
'systems/fvtt-dark-stars/templates/partials/partial-actor-status.hbs',
|
'systems/fvtt-dark-stars/templates/partials/partial-actor-status.hbs',
|
||||||
|
'systems/fvtt-dark-stars/templates/partials/partial-options-abilities.hbs',
|
||||||
'systems/fvtt-dark-stars/templates/partials/partial-item-nav.hbs',
|
'systems/fvtt-dark-stars/templates/partials/partial-item-nav.hbs',
|
||||||
'systems/fvtt-dark-stars/templates/partials/partial-item-description.hbs',
|
'systems/fvtt-dark-stars/templates/partials/partial-item-description.hbs',
|
||||||
'systems/fvtt-dark-stars/templates/partials/partial-actor-equipment.hbs'
|
'systems/fvtt-dark-stars/templates/partials/partial-actor-equipment.hbs'
|
||||||
@ -256,141 +278,176 @@ export class DarkStarsUtility {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
static getAimingMalus(location) {
|
|
||||||
if (location == "arm" || location == "head") {
|
|
||||||
return -50
|
|
||||||
}
|
|
||||||
if (location == "torso" || location == "leg") {
|
|
||||||
return -30
|
|
||||||
}
|
|
||||||
if (location == "hand") {
|
|
||||||
return -70
|
|
||||||
}
|
|
||||||
return 0
|
|
||||||
}
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
static getAimingLocation(roll) {
|
|
||||||
if (roll == 1) return "head"
|
|
||||||
if (roll >= 2 && roll <= 4) return "chest"
|
|
||||||
if (roll >= 5 && roll <= 6) return "abdomen"
|
|
||||||
if (roll == 7) return "leftarm"
|
|
||||||
if (roll == 8) return "rightarm"
|
|
||||||
if (roll == 9) return "rightleg"
|
|
||||||
if (roll == 10) return "leftleg"
|
|
||||||
return "abdomen"
|
|
||||||
}
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
static locationMultiplier(location) {
|
|
||||||
if (location == "head") return 0.3
|
|
||||||
if (location.includes("arm")) return 0.2
|
|
||||||
if (location.includes("leg")) return 0.4
|
|
||||||
if (location == "chest") return 0.5
|
|
||||||
return 0.3 // Abdomen case
|
|
||||||
}
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async rollDarkStars(rollData) {
|
static async rollDarkStars(rollData) {
|
||||||
|
|
||||||
let actor = game.actors.get(rollData.actorId)
|
let actor = game.actors.get(rollData.actorId)
|
||||||
if (rollData.tokenId) {
|
|
||||||
actor = game.canvas.tokens.get(rollData.tokenId).actor
|
|
||||||
}
|
|
||||||
|
|
||||||
// Specific attribute
|
|
||||||
if (rollData.attr) {
|
|
||||||
rollData.isSuccess = false
|
|
||||||
rollData.isFailure = false
|
|
||||||
rollData.targetNumber = Math.max( rollData.attr.value + rollData.attributeModifier, 0)
|
|
||||||
let myRoll = await new Roll("1d10").roll()
|
|
||||||
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
|
|
||||||
if (myRoll.total <= rollData.targetNumber) {
|
|
||||||
rollData.isSuccess = true
|
|
||||||
rollData.isFailure = false
|
|
||||||
}
|
|
||||||
rollData.roll = foundry.utils.duplicate(myRoll)
|
|
||||||
rollData.diceResult = myRoll.total
|
|
||||||
let msg = await this.createChatWithRollMode(rollData.alias, {
|
|
||||||
content: await renderTemplate(`systems/fvtt-dark-stars/templates/chat/chat-attribute-result.hbs`, rollData)
|
|
||||||
})
|
|
||||||
msg.setFlag("world", "darkstars-roll-data", rollData)
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
// ability/save/size => 0
|
// ability/save/size => 0
|
||||||
rollData.percentValue = 0
|
let diceFormula
|
||||||
|
let startFormula = "0d6cs>=5[blue]"
|
||||||
|
if (rollData.ability) {
|
||||||
|
startFormula = String(rollData.ability.value) + "d6cs>=5[blue]"
|
||||||
|
}
|
||||||
|
if (rollData.save) {
|
||||||
|
startFormula = String(rollData.save.value) + "d6cs>=5[blue]"
|
||||||
|
}
|
||||||
|
if (rollData.sizeDice) {
|
||||||
|
let nb = rollData.sizeDice.nb + rollData.distanceBonusDice + this.getDiceFromCover(rollData.hasCover) + this.getDiceFromSituational(rollData.situational)
|
||||||
|
startFormula = String(nb) + String(rollData.sizeDice.dice) + "cs>=5[blue]"
|
||||||
|
}
|
||||||
|
diceFormula = startFormula
|
||||||
|
|
||||||
|
// skill => 2
|
||||||
|
// feat => 4
|
||||||
|
// bonus => 6
|
||||||
if (rollData.skill) {
|
if (rollData.skill) {
|
||||||
rollData.percentValue = rollData.skill.total
|
let level = rollData.skill.system.level
|
||||||
}
|
if (rollData.skill.system.issl2) {
|
||||||
if (rollData.synergyBonus) {
|
rollData.hasSLBonus = true
|
||||||
rollData.percentValue += rollData.synergyBonus
|
level += 2
|
||||||
}
|
if (level > 7) { level = 7 }
|
||||||
if (rollData.extraTime) {
|
}
|
||||||
rollData.percentValue += 30
|
rollData.skill.system.skilldice = __skillLevel2Dice[level]
|
||||||
}
|
diceFormula += "+" + String(rollData.skill.system.skilldice) + "cs>=5[black]"
|
||||||
rollData.percentValue += rollData.bonusMalus
|
|
||||||
rollData.diceFormula = "1d100"
|
|
||||||
|
|
||||||
if (rollData.isAboveEffectiveRange) {
|
if (rollData.skill.system.skilltype == "complex" && rollData.skill.system.level == 0) {
|
||||||
rollData.percentValue -= 30
|
rollData.complexSkillDisadvantage = true
|
||||||
rollData.percentValue = Math.max(0, rollData.percentValue)
|
rollData.rollAdvantage = "roll-disadvantage"
|
||||||
|
}
|
||||||
|
|
||||||
|
if (rollData.skill.system.isfeatdie) {
|
||||||
|
rollData.hasFeatDie = true
|
||||||
|
diceFormula += "+ 1d10cs>=5[dark-stars-purple]"
|
||||||
|
} else {
|
||||||
|
diceFormula += `+ 0d10cs>=5[dark-stars-purple]`
|
||||||
|
}
|
||||||
|
if (rollData.skill.system.bonusdice != "none") {
|
||||||
|
rollData.hasBonusDice = rollData.skill.system.bonusdice
|
||||||
|
diceFormula += `+ ${rollData.hasBonusDice}cs>=5[black]`
|
||||||
|
} else {
|
||||||
|
diceFormula += `+ 0d6cs>=5[black]`
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
diceFormula += `+ 0d8cs=>5 + 0d10cs>=5 + 0d6cs>=5`
|
||||||
}
|
}
|
||||||
|
|
||||||
if (rollData.mode == "weapon") {
|
// advantage => 8
|
||||||
rollData.locationMalus = this.getAimingMalus(rollData.weaponAiming)
|
let advFormula = "+ 0d8cs>=5"
|
||||||
rollData.percentValue += rollData.locationMalus
|
if (rollData.advantage == "advantage1" || rollData.forceAdvantage) {
|
||||||
|
advFormula = "+ 1d8cs>=5[dark-stars-darkgreen]"
|
||||||
|
}
|
||||||
|
if (rollData.advantage == "advantage2") {
|
||||||
|
advFormula = "+ 2d8cs>=5[dark-stars-darkgreen]"
|
||||||
|
}
|
||||||
|
diceFormula += advFormula
|
||||||
|
|
||||||
|
// disadvantage => 10
|
||||||
|
let disFormula = "- 0d8cs>=5"
|
||||||
|
if (rollData.disadvantage == "disadvantage1" || rollData.forceDisadvantage) {
|
||||||
|
disFormula = "- 1d8cs>=5[red]"
|
||||||
|
}
|
||||||
|
if (rollData.disadvantage == "disadvantage2") {
|
||||||
|
disFormula = "- 2d8cs>=5[red]"
|
||||||
|
}
|
||||||
|
diceFormula += disFormula
|
||||||
|
|
||||||
|
// armor => 12
|
||||||
|
let skillArmorPenalty = 0
|
||||||
|
for (let armor of rollData.armors) {
|
||||||
|
if (armor.system.equipped) {
|
||||||
|
skillArmorPenalty += armor.system.skillpenalty
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (rollData.skill && rollData.skill.system.armorpenalty && skillArmorPenalty > 0) {
|
||||||
|
rollData.skillArmorPenalty = skillArmorPenalty
|
||||||
|
diceFormula += `- ${skillArmorPenalty}d8cs>=5`
|
||||||
|
} else {
|
||||||
|
diceFormula += `- 0d8cs>=5`
|
||||||
|
}
|
||||||
|
|
||||||
|
// shield => 14
|
||||||
|
if (rollData.useshield && rollData.shield) {
|
||||||
|
diceFormula += "+ 1" + String(rollData.shield.system.shielddie) + "cs>=5[yellow]"
|
||||||
|
} else {
|
||||||
|
diceFormula += " + 0d6cs>=5"
|
||||||
}
|
}
|
||||||
rollData.percentValue = Math.max(rollData.percentValue, 0)
|
|
||||||
|
|
||||||
// Performs roll
|
// Performs roll
|
||||||
|
console.log("Roll formula", diceFormula)
|
||||||
let myRoll = rollData.roll
|
let myRoll = rollData.roll
|
||||||
if (!myRoll) { // New rolls only of no rerolls
|
if (!myRoll) { // New rolls only of no rerolls
|
||||||
myRoll = await new Roll(rollData.diceFormula).roll()
|
myRoll = new Roll(diceFormula).roll({ async: false })
|
||||||
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
|
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
|
||||||
}
|
}
|
||||||
rollData.roll = foundry.utils.duplicate(myRoll)
|
rollData.rollOrder = 0
|
||||||
rollData.diceResult = myRoll.total
|
rollData.roll = myRoll
|
||||||
rollData.isCriticalSuccess = rollData.diceResult <= rollData.skill.derivated.value
|
rollData.nbSuccess = myRoll.total
|
||||||
rollData.isCriticalFailure = rollData.diceResult == 100
|
|
||||||
rollData.isSuccess = rollData.diceResult == 1 || rollData.diceResult <= rollData.percentValue
|
|
||||||
rollData.isFailure = rollData.diceResult == 100 || rollData.diceResult > rollData.percentValue
|
|
||||||
rollData.degrees = Math.floor((rollData.percentValue - rollData.diceResult) / 10)
|
|
||||||
rollData.damageMultiplier = rollData.isCriticalSuccess ? 2 : 1
|
|
||||||
|
|
||||||
if (rollData.reroll) {
|
if (rollData.rollAdvantage == "none" && rollData.forceRollAdvantage) {
|
||||||
actor.modifyRerolls(-1)
|
rollData.rollAdvantage = "roll-advantage"
|
||||||
rollData.rerolls = 0 // DIsable rerolls
|
|
||||||
}
|
}
|
||||||
|
if (rollData.rollAdvantage == "none" && rollData.forceRollDisadvantage) {
|
||||||
|
rollData.rollAdvantage = "roll-disadvantage"
|
||||||
|
}
|
||||||
|
if (rollData.rollAdvantage != "none") {
|
||||||
|
|
||||||
if (rollData.mode == "weapon") {
|
rollData.rollOrder = 1
|
||||||
if (rollData.weaponAiming == "none") {
|
rollData.rollType = (rollData.rollAdvantage == "roll-advantage") ? "Advantage" : "Disadvantage"
|
||||||
let rollLoc = new Roll("1d10").roll({ async: false })
|
this.createChatWithRollMode(rollData.alias, {
|
||||||
rollData.weaponAiming = this.getAimingLocation(rollLoc.total)
|
content: await renderTemplate(`systems/fvtt-dark-stars/templates/chat-generic-result.hbs`, rollData)
|
||||||
|
})
|
||||||
|
|
||||||
|
rollData.rollOrder = 2
|
||||||
|
let myRoll2 = new Roll(diceFormula).roll({ async: false })
|
||||||
|
await this.showDiceSoNice(myRoll2, game.settings.get("core", "rollMode"))
|
||||||
|
|
||||||
|
rollData.roll = myRoll2 // Tmp switch to display the proper results
|
||||||
|
rollData.nbSuccess = myRoll2.total
|
||||||
|
this.createChatWithRollMode(rollData.alias, {
|
||||||
|
content: await renderTemplate(`systems/fvtt-dark-stars/templates/chat-generic-result.hbs`, rollData)
|
||||||
|
})
|
||||||
|
rollData.roll = myRoll // Revert the tmp switch
|
||||||
|
rollData.nbSuccess = myRoll.total
|
||||||
|
|
||||||
|
if (rollData.rollAdvantage == "roll-advantage") {
|
||||||
|
if (myRoll2.total > rollData.nbSuccess) {
|
||||||
|
hasChanged = true
|
||||||
|
rollData.roll = myRoll2
|
||||||
|
rollData.nbSuccess = myRoll2.total
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (myRoll2.total < rollData.nbSuccess) {
|
||||||
|
rollData.roll = myRoll2
|
||||||
|
rollData.nbSuccess = myRoll2.total
|
||||||
|
}
|
||||||
}
|
}
|
||||||
// Compute
|
rollData.rollOrder = 3
|
||||||
rollData.locationMultiplier = this.locationMultiplier(rollData.weaponAiming)
|
|
||||||
}
|
}
|
||||||
|
rollData.nbSuccess = Math.max(0, rollData.nbSuccess)
|
||||||
|
|
||||||
// Task management
|
rollData.isFirstRollAdvantage = false
|
||||||
if (rollData.taskId) {
|
// Manage exp
|
||||||
let task = actor.getItem(rollData.taskId)
|
if (rollData.skill && rollData.skill.system.level > 0) {
|
||||||
console.log(" Task", task, rollData.taskId)
|
let nbSkillSuccess = rollData.roll.terms[2].total
|
||||||
if (task) {
|
if (nbSkillSuccess == 0 || nbSkillSuccess == rollData.skill.system.level) {
|
||||||
let newCumulated = rollData.degrees + task.system.cumulated
|
actor.incrementSkillExp(rollData.skill.id, 1)
|
||||||
let nbrolls = task.system.nbrolls + 1
|
|
||||||
task.update({ 'system.cumulated': newCumulated, 'system.nbrolls': nbrolls })
|
|
||||||
rollData.taskName = task.name
|
|
||||||
rollData.taskCumulated = newCumulated
|
|
||||||
rollData.taskNbrolls = nbrolls
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
let msg = await this.createChatWithRollMode(rollData.alias, {
|
this.saveRollData(rollData)
|
||||||
content: await renderTemplate(`systems/fvtt-dark-stars/templates/chat/chat-generic-result.hbs`, rollData)
|
actor.lastRoll = rollData
|
||||||
|
|
||||||
|
this.createChatWithRollMode(rollData.alias, {
|
||||||
|
content: await renderTemplate(`systems/fvtt-dark-stars/templates/chat-generic-result.hbs`, rollData)
|
||||||
})
|
})
|
||||||
|
|
||||||
console.log("Rolldata result", rollData)
|
console.log("Rolldata result", rollData)
|
||||||
msg.setFlag("world", "darkstars-roll-data", rollData)
|
|
||||||
|
// Message response
|
||||||
|
this.displayDefenseMessage(rollData)
|
||||||
|
|
||||||
|
// Manage defense result
|
||||||
|
this.processAttackDefense(rollData)
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
@ -412,19 +469,6 @@ export class DarkStarsUtility {
|
|||||||
static getUsers(filter) {
|
static getUsers(filter) {
|
||||||
return game.users.filter(filter).map(user => user.id);
|
return game.users.filter(filter).map(user => user.id);
|
||||||
}
|
}
|
||||||
/* -------------------------------------------- */
|
|
||||||
static async chatMessageHandler(message, html, data) {
|
|
||||||
const chatCard = html.find('.gm-actions')
|
|
||||||
if (chatCard.length > 0) {
|
|
||||||
// If the user is the message author or the actor owner, proceed
|
|
||||||
const actor = game.actors.get(data.message.speaker.actor)
|
|
||||||
if (actor?.isOwner) return
|
|
||||||
else if (game.user.isGM || data.author.id === game.user.id) return
|
|
||||||
const divButtons = chatCard.find('.gm-actions')
|
|
||||||
divButtons.hide()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static getWhisperRecipients(rollMode, name) {
|
static getWhisperRecipients(rollMode, name) {
|
||||||
switch (rollMode) {
|
switch (rollMode) {
|
||||||
@ -442,7 +486,7 @@ export class DarkStarsUtility {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static blindMessageToGM(chatOptions) {
|
static blindMessageToGM(chatOptions) {
|
||||||
let chatGM = foundry.utils.duplicate(chatOptions);
|
let chatGM = duplicate(chatOptions);
|
||||||
chatGM.whisper = this.getUsers(user => user.isGM);
|
chatGM.whisper = this.getUsers(user => user.isGM);
|
||||||
chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content;
|
chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content;
|
||||||
console.log("blindMessageToGM", chatGM);
|
console.log("blindMessageToGM", chatGM);
|
||||||
@ -497,21 +541,15 @@ export class DarkStarsUtility {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
chatOptions.alias = chatOptions.alias || name;
|
chatOptions.alias = chatOptions.alias || name;
|
||||||
return ChatMessage.create(chatOptions);
|
ChatMessage.create(chatOptions);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static getBasicRollData() {
|
static getBasicRollData() {
|
||||||
let rollData = {
|
let rollData = {
|
||||||
rollId: foundry.utils.randomID(16),
|
rollId: randomID(16),
|
||||||
rollMode: game.settings.get("core", "rollMode"),
|
rollMode: game.settings.get("core", "rollMode"),
|
||||||
bonusMalus: 0,
|
advantage: "none"
|
||||||
isAboveEffectiveRange: false,
|
|
||||||
weaponAiming: "none",
|
|
||||||
synergyBonus: 0,
|
|
||||||
extraTime: false,
|
|
||||||
attributeModifier: 0,
|
|
||||||
config: game.system.darkstars.config,
|
|
||||||
}
|
}
|
||||||
DarkStarsUtility.updateWithTarget(rollData)
|
DarkStarsUtility.updateWithTarget(rollData)
|
||||||
return rollData
|
return rollData
|
||||||
@ -527,7 +565,7 @@ export class DarkStarsUtility {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static createChatWithRollMode(name, chatOptions) {
|
static createChatWithRollMode(name, chatOptions) {
|
||||||
return this.createChatMessage(name, game.settings.get("core", "rollMode"), chatOptions)
|
this.createChatMessage(name, game.settings.get("core", "rollMode"), chatOptions)
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
@ -1,6 +0,0 @@
|
|||||||
[Dolphin]
|
|
||||||
HeaderColumnWidths=301,118,148,122
|
|
||||||
Timestamp=2024,1,26,8,35,29.906
|
|
||||||
Version=4
|
|
||||||
ViewMode=1
|
|
||||||
VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails
|
|
Binary file not shown.
@ -1 +0,0 @@
|
|||||||
MANIFEST-000208
|
|
@ -1,7 +0,0 @@
|
|||||||
2024/06/12-11:13:40.413261 7f3f0d6006c0 Recovering log #206
|
|
||||||
2024/06/12-11:13:40.424230 7f3f0d6006c0 Delete type=3 #204
|
|
||||||
2024/06/12-11:13:40.424287 7f3f0d6006c0 Delete type=0 #206
|
|
||||||
2024/06/12-11:16:23.489560 7f3f060006c0 Level-0 table #211: started
|
|
||||||
2024/06/12-11:16:23.489605 7f3f060006c0 Level-0 table #211: 0 bytes OK
|
|
||||||
2024/06/12-11:16:23.520840 7f3f060006c0 Delete type=0 #209
|
|
||||||
2024/06/12-11:16:23.590686 7f3f060006c0 Manual compaction at level-0 from '!folders!MA6uFJMVebGeayIk' @ 72057594037927935 : 1 .. '!items!zhjdppKgrON7wJn7' @ 0 : 0; will stop at (end)
|
|
@ -1,7 +0,0 @@
|
|||||||
2024/06/12-11:13:16.247740 7f3f0ea006c0 Recovering log #202
|
|
||||||
2024/06/12-11:13:16.258091 7f3f0ea006c0 Delete type=3 #200
|
|
||||||
2024/06/12-11:13:16.258153 7f3f0ea006c0 Delete type=0 #202
|
|
||||||
2024/06/12-11:13:34.719686 7f3f060006c0 Level-0 table #207: started
|
|
||||||
2024/06/12-11:13:34.719708 7f3f060006c0 Level-0 table #207: 0 bytes OK
|
|
||||||
2024/06/12-11:13:34.726803 7f3f060006c0 Delete type=0 #205
|
|
||||||
2024/06/12-11:13:34.733250 7f3f060006c0 Manual compaction at level-0 from '!folders!MA6uFJMVebGeayIk' @ 72057594037927935 : 1 .. '!items!zhjdppKgrON7wJn7' @ 0 : 0; will stop at (end)
|
|
Binary file not shown.
Binary file not shown.
@ -1 +0,0 @@
|
|||||||
MANIFEST-000199
|
|
@ -1,8 +0,0 @@
|
|||||||
2024/02/25-13:11:04.806524 7f0422a006c0 Recovering log #197
|
|
||||||
2024/02/25-13:11:04.817703 7f0422a006c0 Delete type=3 #195
|
|
||||||
2024/02/25-13:11:04.817799 7f0422a006c0 Delete type=0 #197
|
|
||||||
2024/02/25-13:14:07.532693 7f0421a006c0 Level-0 table #202: started
|
|
||||||
2024/02/25-13:14:07.532731 7f0421a006c0 Level-0 table #202: 0 bytes OK
|
|
||||||
2024/02/25-13:14:07.539153 7f0421a006c0 Delete type=0 #200
|
|
||||||
2024/02/25-13:14:07.539281 7f0421a006c0 Manual compaction at level-0 from '!items!0JWjCJaD6OOouqTj' @ 72057594037927935 : 1 .. '!items!zzDfuUJpQzzz262R' @ 0 : 0; will stop at (end)
|
|
||||||
2024/02/25-13:14:07.539306 7f0421a006c0 Manual compaction at level-1 from '!items!0JWjCJaD6OOouqTj' @ 72057594037927935 : 1 .. '!items!zzDfuUJpQzzz262R' @ 0 : 0; will stop at (end)
|
|
@ -1,8 +0,0 @@
|
|||||||
2024/02/25-13:04:05.224949 7f0428e006c0 Recovering log #193
|
|
||||||
2024/02/25-13:04:05.236046 7f0428e006c0 Delete type=3 #191
|
|
||||||
2024/02/25-13:04:05.236134 7f0428e006c0 Delete type=0 #193
|
|
||||||
2024/02/25-13:10:09.480522 7f0421a006c0 Level-0 table #198: started
|
|
||||||
2024/02/25-13:10:09.480555 7f0421a006c0 Level-0 table #198: 0 bytes OK
|
|
||||||
2024/02/25-13:10:09.486678 7f0421a006c0 Delete type=0 #196
|
|
||||||
2024/02/25-13:10:09.493365 7f0421a006c0 Manual compaction at level-0 from '!items!0JWjCJaD6OOouqTj' @ 72057594037927935 : 1 .. '!items!zzDfuUJpQzzz262R' @ 0 : 0; will stop at (end)
|
|
||||||
2024/02/25-13:10:09.499939 7f0421a006c0 Manual compaction at level-1 from '!items!0JWjCJaD6OOouqTj' @ 72057594037927935 : 1 .. '!items!zzDfuUJpQzzz262R' @ 0 : 0; will stop at (end)
|
|
Binary file not shown.
Binary file not shown.
@ -1 +0,0 @@
|
|||||||
MANIFEST-000201
|
|
@ -1,7 +0,0 @@
|
|||||||
2024/06/12-11:13:40.426654 7f3f0ea006c0 Recovering log #199
|
|
||||||
2024/06/12-11:13:40.437435 7f3f0ea006c0 Delete type=3 #197
|
|
||||||
2024/06/12-11:13:40.437506 7f3f0ea006c0 Delete type=0 #199
|
|
||||||
2024/06/12-11:16:23.521086 7f3f060006c0 Level-0 table #204: started
|
|
||||||
2024/06/12-11:16:23.521151 7f3f060006c0 Level-0 table #204: 0 bytes OK
|
|
||||||
2024/06/12-11:16:23.553911 7f3f060006c0 Delete type=0 #202
|
|
||||||
2024/06/12-11:16:23.590700 7f3f060006c0 Manual compaction at level-0 from '!folders!47aGmBuk1mHtbFFU' @ 72057594037927935 : 1 .. '!items!zwMpjsE84sk26eej' @ 0 : 0; will stop at (end)
|
|
@ -1,7 +0,0 @@
|
|||||||
2024/06/12-11:13:16.262812 7f3f0d6006c0 Recovering log #195
|
|
||||||
2024/06/12-11:13:16.272606 7f3f0d6006c0 Delete type=3 #193
|
|
||||||
2024/06/12-11:13:16.272662 7f3f0d6006c0 Delete type=0 #195
|
|
||||||
2024/06/12-11:13:34.727044 7f3f060006c0 Level-0 table #200: started
|
|
||||||
2024/06/12-11:13:34.727098 7f3f060006c0 Level-0 table #200: 0 bytes OK
|
|
||||||
2024/06/12-11:13:34.733076 7f3f060006c0 Delete type=0 #198
|
|
||||||
2024/06/12-11:13:34.733265 7f3f060006c0 Manual compaction at level-0 from '!folders!47aGmBuk1mHtbFFU' @ 72057594037927935 : 1 .. '!items!zwMpjsE84sk26eej' @ 0 : 0; will stop at (end)
|
|
Binary file not shown.
@ -1 +0,0 @@
|
|||||||
MANIFEST-000254
|
|
@ -1,7 +0,0 @@
|
|||||||
2024/06/12-11:13:40.356313 7f3f0d6006c0 Recovering log #252
|
|
||||||
2024/06/12-11:13:40.366003 7f3f0d6006c0 Delete type=3 #250
|
|
||||||
2024/06/12-11:13:40.366126 7f3f0d6006c0 Delete type=0 #252
|
|
||||||
2024/06/12-11:16:23.317811 7f3f060006c0 Level-0 table #257: started
|
|
||||||
2024/06/12-11:16:23.317841 7f3f060006c0 Level-0 table #257: 0 bytes OK
|
|
||||||
2024/06/12-11:16:23.355645 7f3f060006c0 Delete type=0 #255
|
|
||||||
2024/06/12-11:16:23.460439 7f3f060006c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end)
|
|
@ -1,7 +0,0 @@
|
|||||||
2024/06/12-11:13:16.189039 7f3f0ea006c0 Recovering log #248
|
|
||||||
2024/06/12-11:13:16.200829 7f3f0ea006c0 Delete type=3 #246
|
|
||||||
2024/06/12-11:13:16.200927 7f3f0ea006c0 Delete type=0 #248
|
|
||||||
2024/06/12-11:13:34.657802 7f3f060006c0 Level-0 table #253: started
|
|
||||||
2024/06/12-11:13:34.657837 7f3f060006c0 Level-0 table #253: 0 bytes OK
|
|
||||||
2024/06/12-11:13:34.663971 7f3f060006c0 Delete type=0 #251
|
|
||||||
2024/06/12-11:13:34.681143 7f3f060006c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end)
|
|
Binary file not shown.
@ -1 +0,0 @@
|
|||||||
MANIFEST-000254
|
|
@ -1,7 +0,0 @@
|
|||||||
2024/06/12-11:13:40.368093 7f3f0ea006c0 Recovering log #252
|
|
||||||
2024/06/12-11:13:40.379978 7f3f0ea006c0 Delete type=3 #250
|
|
||||||
2024/06/12-11:13:40.380078 7f3f0ea006c0 Delete type=0 #252
|
|
||||||
2024/06/12-11:16:23.408873 7f3f060006c0 Level-0 table #257: started
|
|
||||||
2024/06/12-11:16:23.408929 7f3f060006c0 Level-0 table #257: 0 bytes OK
|
|
||||||
2024/06/12-11:16:23.460072 7f3f060006c0 Delete type=0 #255
|
|
||||||
2024/06/12-11:16:23.460493 7f3f060006c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end)
|
|
@ -1,7 +0,0 @@
|
|||||||
2024/06/12-11:13:16.204139 7f3f0d6006c0 Recovering log #248
|
|
||||||
2024/06/12-11:13:16.215399 7f3f0d6006c0 Delete type=3 #246
|
|
||||||
2024/06/12-11:13:16.215490 7f3f0d6006c0 Delete type=0 #248
|
|
||||||
2024/06/12-11:13:34.692534 7f3f060006c0 Level-0 table #253: started
|
|
||||||
2024/06/12-11:13:34.692577 7f3f060006c0 Level-0 table #253: 0 bytes OK
|
|
||||||
2024/06/12-11:13:34.698872 7f3f060006c0 Delete type=0 #251
|
|
||||||
2024/06/12-11:13:34.713306 7f3f060006c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end)
|
|
Binary file not shown.
Binary file not shown.
@ -1 +0,0 @@
|
|||||||
MANIFEST-000128
|
|
@ -1,8 +0,0 @@
|
|||||||
2024/02/25-13:11:04.911848 7f0422a006c0 Recovering log #126
|
|
||||||
2024/02/25-13:11:04.922320 7f0422a006c0 Delete type=3 #124
|
|
||||||
2024/02/25-13:11:04.922392 7f0422a006c0 Delete type=0 #126
|
|
||||||
2024/02/25-13:14:07.578457 7f0421a006c0 Level-0 table #131: started
|
|
||||||
2024/02/25-13:14:07.578513 7f0421a006c0 Level-0 table #131: 0 bytes OK
|
|
||||||
2024/02/25-13:14:07.585654 7f0421a006c0 Delete type=0 #129
|
|
||||||
2024/02/25-13:14:07.592632 7f0421a006c0 Manual compaction at level-0 from '!items!0SbSmYdxJSlcNr6x' @ 72057594037927935 : 1 .. '!items!yyCPVVl8vmMOfPcN' @ 0 : 0; will stop at (end)
|
|
||||||
2024/02/25-13:14:07.592676 7f0421a006c0 Manual compaction at level-1 from '!items!0SbSmYdxJSlcNr6x' @ 72057594037927935 : 1 .. '!items!yyCPVVl8vmMOfPcN' @ 0 : 0; will stop at (end)
|
|
@ -1,8 +0,0 @@
|
|||||||
2024/02/25-13:04:05.332283 7f0428e006c0 Recovering log #122
|
|
||||||
2024/02/25-13:04:05.343337 7f0428e006c0 Delete type=3 #120
|
|
||||||
2024/02/25-13:04:05.343387 7f0428e006c0 Delete type=0 #122
|
|
||||||
2024/02/25-13:10:09.539934 7f0421a006c0 Level-0 table #127: started
|
|
||||||
2024/02/25-13:10:09.539956 7f0421a006c0 Level-0 table #127: 0 bytes OK
|
|
||||||
2024/02/25-13:10:09.546327 7f0421a006c0 Delete type=0 #125
|
|
||||||
2024/02/25-13:10:09.552649 7f0421a006c0 Manual compaction at level-0 from '!items!0SbSmYdxJSlcNr6x' @ 72057594037927935 : 1 .. '!items!yyCPVVl8vmMOfPcN' @ 0 : 0; will stop at (end)
|
|
||||||
2024/02/25-13:10:09.552755 7f0421a006c0 Manual compaction at level-1 from '!items!0SbSmYdxJSlcNr6x' @ 72057594037927935 : 1 .. '!items!yyCPVVl8vmMOfPcN' @ 0 : 0; will stop at (end)
|
|
Binary file not shown.
Binary file not shown.
@ -1 +0,0 @@
|
|||||||
MANIFEST-000066
|
|
@ -1,8 +0,0 @@
|
|||||||
2024/06/12-11:13:40.398008 7f3f0d6006c0 Recovering log #64
|
|
||||||
2024/06/12-11:13:40.408278 7f3f0d6006c0 Delete type=3 #62
|
|
||||||
2024/06/12-11:13:40.408353 7f3f0d6006c0 Delete type=0 #64
|
|
||||||
2024/06/12-11:16:23.554104 7f3f060006c0 Level-0 table #69: started
|
|
||||||
2024/06/12-11:16:23.554144 7f3f060006c0 Level-0 table #69: 0 bytes OK
|
|
||||||
2024/06/12-11:16:23.590465 7f3f060006c0 Delete type=0 #67
|
|
||||||
2024/06/12-11:16:23.590737 7f3f060006c0 Manual compaction at level-0 from '!folders!La3YsNYFddQnmsba' @ 72057594037927935 : 1 .. '!items!zzDfuUJpQzzz262R' @ 0 : 0; will stop at (end)
|
|
||||||
2024/06/12-11:16:23.590756 7f3f060006c0 Manual compaction at level-1 from '!folders!La3YsNYFddQnmsba' @ 72057594037927935 : 1 .. '!items!zzDfuUJpQzzz262R' @ 0 : 0; will stop at (end)
|
|
@ -1,8 +0,0 @@
|
|||||||
2024/06/12-11:13:16.233304 7f3f0ea006c0 Recovering log #60
|
|
||||||
2024/06/12-11:13:16.243341 7f3f0ea006c0 Delete type=3 #58
|
|
||||||
2024/06/12-11:13:16.243395 7f3f0ea006c0 Delete type=0 #60
|
|
||||||
2024/06/12-11:13:34.713340 7f3f060006c0 Level-0 table #65: started
|
|
||||||
2024/06/12-11:13:34.713379 7f3f060006c0 Level-0 table #65: 0 bytes OK
|
|
||||||
2024/06/12-11:13:34.719558 7f3f060006c0 Delete type=0 #63
|
|
||||||
2024/06/12-11:13:34.733213 7f3f060006c0 Manual compaction at level-0 from '!folders!La3YsNYFddQnmsba' @ 72057594037927935 : 1 .. '!items!zzDfuUJpQzzz262R' @ 0 : 0; will stop at (end)
|
|
||||||
2024/06/12-11:13:34.733290 7f3f060006c0 Manual compaction at level-1 from '!folders!La3YsNYFddQnmsba' @ 72057594037927935 : 1 .. '!items!zzDfuUJpQzzz262R' @ 0 : 0; will stop at (end)
|
|
Binary file not shown.
Binary file not shown.
@ -1 +0,0 @@
|
|||||||
MANIFEST-000199
|
|
@ -1,8 +0,0 @@
|
|||||||
2024/02/25-13:11:04.819236 7f0428e006c0 Recovering log #197
|
|
||||||
2024/02/25-13:11:04.829162 7f0428e006c0 Delete type=3 #195
|
|
||||||
2024/02/25-13:11:04.829232 7f0428e006c0 Delete type=0 #197
|
|
||||||
2024/02/25-13:14:07.545758 7f0421a006c0 Level-0 table #202: started
|
|
||||||
2024/02/25-13:14:07.545813 7f0421a006c0 Level-0 table #202: 0 bytes OK
|
|
||||||
2024/02/25-13:14:07.552067 7f0421a006c0 Delete type=0 #200
|
|
||||||
2024/02/25-13:14:07.565492 7f0421a006c0 Manual compaction at level-0 from '!items!05RVU3UcRabogEvL' @ 72057594037927935 : 1 .. '!items!zaxcUsWUZ1vvl0p8' @ 0 : 0; will stop at (end)
|
|
||||||
2024/02/25-13:14:07.565529 7f0421a006c0 Manual compaction at level-1 from '!items!05RVU3UcRabogEvL' @ 72057594037927935 : 1 .. '!items!zaxcUsWUZ1vvl0p8' @ 0 : 0; will stop at (end)
|
|
@ -1,8 +0,0 @@
|
|||||||
2024/02/25-13:04:05.239972 7f0423e006c0 Recovering log #193
|
|
||||||
2024/02/25-13:04:05.249512 7f0423e006c0 Delete type=3 #191
|
|
||||||
2024/02/25-13:04:05.249560 7f0423e006c0 Delete type=0 #193
|
|
||||||
2024/02/25-13:10:09.473431 7f0421a006c0 Level-0 table #198: started
|
|
||||||
2024/02/25-13:10:09.473459 7f0421a006c0 Level-0 table #198: 0 bytes OK
|
|
||||||
2024/02/25-13:10:09.480345 7f0421a006c0 Delete type=0 #196
|
|
||||||
2024/02/25-13:10:09.493344 7f0421a006c0 Manual compaction at level-0 from '!items!05RVU3UcRabogEvL' @ 72057594037927935 : 1 .. '!items!zaxcUsWUZ1vvl0p8' @ 0 : 0; will stop at (end)
|
|
||||||
2024/02/25-13:10:09.499930 7f0421a006c0 Manual compaction at level-1 from '!items!05RVU3UcRabogEvL' @ 72057594037927935 : 1 .. '!items!zaxcUsWUZ1vvl0p8' @ 0 : 0; will stop at (end)
|
|
Binary file not shown.
Binary file not shown.
@ -1 +0,0 @@
|
|||||||
MANIFEST-000075
|
|
@ -1,8 +0,0 @@
|
|||||||
2024/02/25-13:11:04.925036 7f0428e006c0 Recovering log #73
|
|
||||||
2024/02/25-13:11:04.935090 7f0428e006c0 Delete type=3 #71
|
|
||||||
2024/02/25-13:11:04.935353 7f0428e006c0 Delete type=0 #73
|
|
||||||
2024/02/25-13:14:07.585843 7f0421a006c0 Level-0 table #78: started
|
|
||||||
2024/02/25-13:14:07.585896 7f0421a006c0 Level-0 table #78: 0 bytes OK
|
|
||||||
2024/02/25-13:14:07.592513 7f0421a006c0 Delete type=0 #76
|
|
||||||
2024/02/25-13:14:07.592640 7f0421a006c0 Manual compaction at level-0 from '!items!56A3sVsiN7KI6a45' @ 72057594037927935 : 1 .. '!items!zJiASbV3QqH2oHb1' @ 0 : 0; will stop at (end)
|
|
||||||
2024/02/25-13:14:07.592670 7f0421a006c0 Manual compaction at level-1 from '!items!56A3sVsiN7KI6a45' @ 72057594037927935 : 1 .. '!items!zJiASbV3QqH2oHb1' @ 0 : 0; will stop at (end)
|
|
@ -1,8 +0,0 @@
|
|||||||
2024/02/25-13:04:05.347457 7f0423e006c0 Recovering log #69
|
|
||||||
2024/02/25-13:04:05.356885 7f0423e006c0 Delete type=3 #67
|
|
||||||
2024/02/25-13:04:05.356934 7f0423e006c0 Delete type=0 #69
|
|
||||||
2024/02/25-13:10:09.533502 7f0421a006c0 Level-0 table #74: started
|
|
||||||
2024/02/25-13:10:09.533526 7f0421a006c0 Level-0 table #74: 0 bytes OK
|
|
||||||
2024/02/25-13:10:09.539823 7f0421a006c0 Delete type=0 #72
|
|
||||||
2024/02/25-13:10:09.552630 7f0421a006c0 Manual compaction at level-0 from '!items!56A3sVsiN7KI6a45' @ 72057594037927935 : 1 .. '!items!zJiASbV3QqH2oHb1' @ 0 : 0; will stop at (end)
|
|
||||||
2024/02/25-13:10:09.552738 7f0421a006c0 Manual compaction at level-1 from '!items!56A3sVsiN7KI6a45' @ 72057594037927935 : 1 .. '!items!zJiASbV3QqH2oHb1' @ 0 : 0; will stop at (end)
|
|
Binary file not shown.
Binary file not shown.
@ -1 +0,0 @@
|
|||||||
MANIFEST-000221
|
|
@ -1,7 +0,0 @@
|
|||||||
2024/06/12-11:13:40.440639 7f3f0d6006c0 Recovering log #219
|
|
||||||
2024/06/12-11:13:40.450523 7f3f0d6006c0 Delete type=3 #217
|
|
||||||
2024/06/12-11:13:40.450593 7f3f0d6006c0 Delete type=0 #219
|
|
||||||
2024/06/12-11:16:23.645974 7f3f060006c0 Level-0 table #224: started
|
|
||||||
2024/06/12-11:16:23.646004 7f3f060006c0 Level-0 table #224: 0 bytes OK
|
|
||||||
2024/06/12-11:16:23.683161 7f3f060006c0 Delete type=0 #222
|
|
||||||
2024/06/12-11:16:23.683408 7f3f060006c0 Manual compaction at level-0 from '!folders!2iZtDz80npHPIwkS' @ 72057594037927935 : 1 .. '!items!zyFR9C1jBTeFzbxg' @ 0 : 0; will stop at (end)
|
|
@ -1,7 +0,0 @@
|
|||||||
2024/06/12-11:13:16.276335 7f3f0ea006c0 Recovering log #215
|
|
||||||
2024/06/12-11:13:16.287074 7f3f0ea006c0 Delete type=3 #213
|
|
||||||
2024/06/12-11:13:16.287130 7f3f0ea006c0 Delete type=0 #215
|
|
||||||
2024/06/12-11:13:34.733411 7f3f060006c0 Level-0 table #220: started
|
|
||||||
2024/06/12-11:13:34.733492 7f3f060006c0 Level-0 table #220: 0 bytes OK
|
|
||||||
2024/06/12-11:13:34.741601 7f3f060006c0 Delete type=0 #218
|
|
||||||
2024/06/12-11:13:34.741825 7f3f060006c0 Manual compaction at level-0 from '!folders!2iZtDz80npHPIwkS' @ 72057594037927935 : 1 .. '!items!zyFR9C1jBTeFzbxg' @ 0 : 0; will stop at (end)
|
|
Binary file not shown.
Binary file not shown.
@ -1 +0,0 @@
|
|||||||
MANIFEST-000199
|
|
@ -1,8 +0,0 @@
|
|||||||
2024/02/25-13:11:04.899830 7f0428e006c0 Recovering log #197
|
|
||||||
2024/02/25-13:11:04.909890 7f0428e006c0 Delete type=3 #195
|
|
||||||
2024/02/25-13:11:04.909976 7f0428e006c0 Delete type=0 #197
|
|
||||||
2024/02/25-13:14:07.614576 7f0421a006c0 Level-0 table #202: started
|
|
||||||
2024/02/25-13:14:07.614602 7f0421a006c0 Level-0 table #202: 0 bytes OK
|
|
||||||
2024/02/25-13:14:07.621467 7f0421a006c0 Delete type=0 #200
|
|
||||||
2024/02/25-13:14:07.628014 7f0421a006c0 Manual compaction at level-0 from '!items!0K3CVEKsq67oKiYE' @ 72057594037927935 : 1 .. '!items!zwZoHMkWYtMCNx9f' @ 0 : 0; will stop at (end)
|
|
||||||
2024/02/25-13:14:07.628055 7f0421a006c0 Manual compaction at level-1 from '!items!0K3CVEKsq67oKiYE' @ 72057594037927935 : 1 .. '!items!zwZoHMkWYtMCNx9f' @ 0 : 0; will stop at (end)
|
|
@ -1,8 +0,0 @@
|
|||||||
2024/02/25-13:04:05.318599 7f0423e006c0 Recovering log #193
|
|
||||||
2024/02/25-13:04:05.328529 7f0423e006c0 Delete type=3 #191
|
|
||||||
2024/02/25-13:04:05.328597 7f0423e006c0 Delete type=0 #193
|
|
||||||
2024/02/25-13:10:09.519595 7f0421a006c0 Level-0 table #198: started
|
|
||||||
2024/02/25-13:10:09.519645 7f0421a006c0 Level-0 table #198: 0 bytes OK
|
|
||||||
2024/02/25-13:10:09.526863 7f0421a006c0 Delete type=0 #196
|
|
||||||
2024/02/25-13:10:09.527031 7f0421a006c0 Manual compaction at level-0 from '!items!0K3CVEKsq67oKiYE' @ 72057594037927935 : 1 .. '!items!zwZoHMkWYtMCNx9f' @ 0 : 0; will stop at (end)
|
|
||||||
2024/02/25-13:10:09.527062 7f0421a006c0 Manual compaction at level-1 from '!items!0K3CVEKsq67oKiYE' @ 72057594037927935 : 1 .. '!items!zwZoHMkWYtMCNx9f' @ 0 : 0; will stop at (end)
|
|
Binary file not shown.
@ -1 +0,0 @@
|
|||||||
MANIFEST-000198
|
|
@ -1,7 +0,0 @@
|
|||||||
2024/02/25-13:11:04.832847 7f0422a006c0 Recovering log #196
|
|
||||||
2024/02/25-13:11:04.844534 7f0422a006c0 Delete type=3 #194
|
|
||||||
2024/02/25-13:11:04.844584 7f0422a006c0 Delete type=0 #196
|
|
||||||
2024/02/25-13:14:07.539362 7f0421a006c0 Level-0 table #201: started
|
|
||||||
2024/02/25-13:14:07.539386 7f0421a006c0 Level-0 table #201: 0 bytes OK
|
|
||||||
2024/02/25-13:14:07.545589 7f0421a006c0 Delete type=0 #199
|
|
||||||
2024/02/25-13:14:07.565459 7f0421a006c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end)
|
|
@ -1,7 +0,0 @@
|
|||||||
2024/02/25-13:04:05.255291 7f0428e006c0 Recovering log #192
|
|
||||||
2024/02/25-13:04:05.265834 7f0428e006c0 Delete type=3 #190
|
|
||||||
2024/02/25-13:04:05.265885 7f0428e006c0 Delete type=0 #192
|
|
||||||
2024/02/25-13:10:09.486767 7f0421a006c0 Level-0 table #197: started
|
|
||||||
2024/02/25-13:10:09.486786 7f0421a006c0 Level-0 table #197: 0 bytes OK
|
|
||||||
2024/02/25-13:10:09.493210 7f0421a006c0 Delete type=0 #195
|
|
||||||
2024/02/25-13:10:09.499919 7f0421a006c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end)
|
|
Binary file not shown.
Binary file not shown.
@ -1 +0,0 @@
|
|||||||
MANIFEST-000199
|
|
@ -1,8 +0,0 @@
|
|||||||
2024/02/25-13:11:04.885568 7f0422a006c0 Recovering log #197
|
|
||||||
2024/02/25-13:11:04.896289 7f0422a006c0 Delete type=3 #195
|
|
||||||
2024/02/25-13:11:04.896428 7f0422a006c0 Delete type=0 #197
|
|
||||||
2024/02/25-13:14:07.572202 7f0421a006c0 Level-0 table #202: started
|
|
||||||
2024/02/25-13:14:07.572243 7f0421a006c0 Level-0 table #202: 0 bytes OK
|
|
||||||
2024/02/25-13:14:07.578291 7f0421a006c0 Delete type=0 #200
|
|
||||||
2024/02/25-13:14:07.592622 7f0421a006c0 Manual compaction at level-0 from '!items!5YJWuGaagmi1dgbv' @ 72057594037927935 : 1 .. '!items!z3j0TW0hqigz6UP5' @ 0 : 0; will stop at (end)
|
|
||||||
2024/02/25-13:14:07.592664 7f0421a006c0 Manual compaction at level-1 from '!items!5YJWuGaagmi1dgbv' @ 72057594037927935 : 1 .. '!items!z3j0TW0hqigz6UP5' @ 0 : 0; will stop at (end)
|
|
@ -1,8 +0,0 @@
|
|||||||
2024/02/25-13:04:05.306405 7f0428e006c0 Recovering log #193
|
|
||||||
2024/02/25-13:04:05.315767 7f0428e006c0 Delete type=3 #191
|
|
||||||
2024/02/25-13:04:05.315959 7f0428e006c0 Delete type=0 #193
|
|
||||||
2024/02/25-13:10:09.513533 7f0421a006c0 Level-0 table #198: started
|
|
||||||
2024/02/25-13:10:09.513561 7f0421a006c0 Level-0 table #198: 0 bytes OK
|
|
||||||
2024/02/25-13:10:09.519495 7f0421a006c0 Delete type=0 #196
|
|
||||||
2024/02/25-13:10:09.527015 7f0421a006c0 Manual compaction at level-0 from '!items!5YJWuGaagmi1dgbv' @ 72057594037927935 : 1 .. '!items!z3j0TW0hqigz6UP5' @ 0 : 0; will stop at (end)
|
|
||||||
2024/02/25-13:10:09.527047 7f0421a006c0 Manual compaction at level-1 from '!items!5YJWuGaagmi1dgbv' @ 72057594037927935 : 1 .. '!items!z3j0TW0hqigz6UP5' @ 0 : 0; will stop at (end)
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user