{{#if img}}
{{/if}}
{{#if skill}}
- Skill : {{skill.name}} ({{skill.total}}%)
{{/if}}
{{#if weapon}}
- Weapon : {{weapon.name}}
{{/if}}
{{#if isAboveEffectiveRange}}
- Above effective range: yes, -30% applied
{{/if}}
- Bonus/Malus: {{bonusMalus}}%
- Target Number: {{percentValue}}%
- Result: {{diceResult}}
- Degrees: {{degrees}}
{{#if isCriticalSuccess}}
- Critical Success !
{{else}}
{{#if isSuccess}}
- Success !
{{else}}
{{#if isCriticalFailure}}
- Critical Failure !
{{else}}
- Failure ...
{{/if}}
{{/if}}
{{/if}}
{{#if (and weapon isSuccess)}}
- Location hit : {{upperFirst weaponAiming}} ({{locationMalus}})
{{#if weapon.ammo}}
- Roll Ammo Damage ({{weapon.ammo.name}}): [[/r {{weapon.ammo.system.damage}}*{{damageMultiplier}}]]
- BR: {{weapon.ammo.system.br}}
{{else}}
{{#if weapon.system.hashpdamage}}
- Roll HP Damage: [[/r {{weapon.system.damage}}*{{damageMultiplier}}]]
{{/if}}
{{#if weapon.system.hasfatiguedamage}}
- Roll Fatigue Damage: [[/r {{weapon.ammo.system.fatiguedamage}}*{{damageMultiplier}}]]
{{/if}}
- BR: [[/r {{weapon.system.br}}]]
{{/if}}
- Penetration : {{mul weapon.system.penetrationmin damageMultiplier}} - {{mul weapon.system.penetrationmax damageMultiplier}}
{{/if}}
{{#if (and (not isSuccess) rerolls)}}
{{/if}}