{{#if attr}}
Attribute :
{{attr.label}} ( {{attr.value}} )
Modifier :
{{/if}}
{{#if skill}}
Skill :
{{skill.name}} ( {{skill.total}}% )
{{#if weapon}}
Weapon :
{{weapon.name}}
Above effective range ({{weapon.system.effectiverange}}, -30%) :
Aiming :
{{else}}
Synergy Bonus :
Extra time (+30%):
{{/if}}
Bonus/Malus :
{{/if}}