69 lines
1.8 KiB
Handlebars
69 lines
1.8 KiB
Handlebars
<div class="chat-message-header">
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{{#if actorImg}}
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<img class="actor-icon" src="{{actorImg}}" alt="{{alias}}" />
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{{/if}}
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<h4 class=chat-actor-name>{{alias}}</h4>
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</div>
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<hr>
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{{#if img}}
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<div >
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<img class="chat-icon" src="{{img}}" alt="{{name}}" />
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</div>
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{{/if}}
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<div class="flexcol">
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</div>
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<div>
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<ul>
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{{#if skill}}
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<li>Skill : {{skill.name}} ({{skill.total}}%)</li>
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{{/if}}
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{{#if weapon}}
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<li>Weapon : {{weapon.name}}</li>
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<li>Location hit : {{upperFirst weaponAiming}} ({{locationMalus}})</li>
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{{/if}}
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{{#if isAboveEffectiveRange}}
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<li>Above effective range: yes, -30% applied</li>
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{{/if}}
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<li>Bonus/Malus: {{bonusMalus}}% </li>
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<li>Final score: {{percentValue}}% </li>
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<li>Result: {{diceResult}} </li>
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<li>Degrees: {{degrees}} </li>
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{{#if isCriticalSuccess}}
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<li><strong>Critical Success !</strong></li>
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{{else}}
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{{#if isSuccess}}
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<li><strong>Success !</strong></li>
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{{else}}
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{{#if isCriticalFailure}}
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<li><strong>Critical Failure !</strong></li>
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{{else}}
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<li><strong>Failure ...</strong></li>
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{{/if}}
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{{/if}}
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{{/if}}
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{{#if (and weapon isSuccess)}}
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{{#if weapon.system.hashpdamage}}
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<li>Roll HP Damage: [[/r {{weapon.system.damage}}]]</li>
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{{/if}}
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{{#if weapon.system.hasfatiguedamage}}
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<li>Roll Fatigue Damage: [[/r {{weapon.system.fatiguedamage}}]]</li>
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{{/if}}
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{{/if}}
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{{#if (and (not isSuccess) rerolls)}}
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<button class="chat-card-button chat-reroll">Reroll !</button>
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{{/if}}
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</ul>
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</div>
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</div>
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