46 lines
1.7 KiB
JavaScript
46 lines
1.7 KiB
JavaScript
import Effect from "./dataModel.mjs";
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/* -------------------------------------------- */
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/* Item Models */
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/* -------------------------------------------- */
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/* How this will work is when we first load a sheet we load all the items we have and take their effects and apply them to our stats. */
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const fields = foundry.data.fields;
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export default class KidsOnBroomsItem extends foundry.abstract.TypeDataModel
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{
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static defineSchema() {
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return {
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description: new fields.StringField({ required: true, initial: "An KidsOnBroomsItemDescription" }),
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effects: new fields.ArrayField({ required: true, type: Effect, default: []}),
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quantity: new fields.NumberField({required: true, nullable: false, integer: true, initial: 1, min: 0}),
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price: new fields.NumberField({required: true, nullable: false, integer: true, initial: 0, min: 0}),
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};
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}
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KidsOnBroomsItem(name,description,effects) {
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this.name = name;
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this.description = description;
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this.effects = effects;
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}
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}
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export class Wand extends KidsOnBroomsItem
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{
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static defineSchema() {
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return {
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wood: new fields.EmbeddedDataField(KidsOnBroomsItem, { required: true, nullable: true, default: null}), //These are just KidsOnBroomsItems!
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core: new fields.EmbeddedDataField(KidsOnBroomsItem, { required: true, nullable: true, default: null}),
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};
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}
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}
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export class Broom extends KidsOnBroomsItem
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{
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static defineSchema(){
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return {
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look: new fields.StringField({required: true, initial: "A broom"}),
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mechanicalBenefit: new fields.EmbeddedDataField(Effect, {required: false})
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}
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}
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}
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