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< form class = "{{cssClass}}" autocomplete = "off" >
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{{!-- Sheet Header --}}
< header class = "sheet-header" >
< div class = "header-fields" >
< div class = "flexrow" >
< img class = "profile-img" src = "{{img}}" data-edit = "img" title = "{{name}}" / >
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< div class = "flexcol" >
< h1 class = "charname" > < input name = "name" type = "text" value = "{{name}}" placeholder = "Name" / > < / h1 >
< / div >
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< / div >
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< / div >
< / header >
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{{!-- Sheet Tab Navigation --}}
< nav class = "sheet-tabs tabs" data-group = "primary" >
< a class = "item" data-tab = "statistics" > Statistics< / a >
< a class = "item" data-tab = "specs" > Specialisations< / a >
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< a class = "item" data-tab = "powers" > Powers/Abilities< / a >
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< a class = "item" data-tab = "combat" > Combat< / a >
< a class = "item" data-tab = "equipment" > Equipment< / a >
< a class = "item" data-tab = "biodata" > Biography< / a >
< / nav >
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{{!-- Sheet Body --}}
< section class = "sheet-body" >
{{!-- Carac Tab --}}
< div class = "tab items" data-group = "primary" data-tab = "statistics" >
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< span > < a class = "lock-unlock-sheet" > < img class = "small-button-container"
src="systems/fvtt-weapons-of-the-gods/images/icons/{{#if editScore}}unlocked.svg{{else}}locked.svg{{/if}}"
alt="Unlocked/Locked">{{#if editScore}}Unlocked{{else}}Locked{{/if}}< / a >
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< / span >
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< div class = "grid grid-2col" >
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< div class = "" >
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< ul >
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{{#each data.statistics as |stat key|}}
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< li class = "item flexrow list-item" data-attr-key = "{{key}}" >
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< span class = "stat-label flexrow" name = "{{key}}" >
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< h4 > < a class = "roll-stat" data-stat-key = "{{key}}" > {{stat.label}} [{{stat.abbrev}}]< / a > < / h4 > < / span >
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< select class = " carac-base flexrow" type = "text" name = "data.statistics.{{key}}.value"
value="{{stat.value}}" data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}}>
{{#select stat.value}}
{{{@root.optionsDiceList}}}
{{/select}}
< / select >
< input type = "text" class = "input-numeric-short padd-right" name = "data.statistics.{{key}}.mod"
value="{{stat.mod}}" data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}} />
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< / li >
{{/each}}
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< / ul >
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< div class = "flexrow" >
< span class = "generic-label packed-left" > < a class = "generic-pool-roll" > < button class = "chat-card-button" > Pool Roll< / button > < / a > < / span >
< / div >
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< / div >
< div class = "" >
< ul >
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< li class = "item flexrow list-item" > < span > < / span > < span > Current< / span > < span > Bonus< / span > < span > Max< / span > < / li >
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< li class = "item flexrow list-item" > < / li >
< li class = "item flexrow list-item" > < / li >
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{{#each data.secondary as |stat2 key|}}
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< li class = "item flexrow list-item" data-attr-key = "{{key}}" >
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< span class = "stat-label flexrow" name = "{{key}}" >
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< h4 > {{stat2.label}}< br >
{{#if (eq key "health")}}
(KOV -{{stat2.max}})
{{/if}}
{{#if (eq key "delirium")}}
(MV -{{stat2.max}})
{{/if}}
< / h4 >
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< / span >
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< input type = "text" class = "padd-right" name = "data.secondary.{{key}}.value" value = "{{stat2.value}}" data-dtype = "Number" / >
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< input type = "text" class = "padd-right" name = "data.secondary.{{key}}.bonus" value = "{{stat2.bonus}}" data-dtype = "Number" / >
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< input type = "text" class = "padd-right" name = "data.secondary.{{key}}.max" value = "{{stat2.max}}" data-dtype = "Number" / >
< / li >
{{/each}}
< / ul >
< ul >
< li class = "item flexrow list-item" data-key = "nrg" >
< span class = "stat-label flexrow" name = "nrg" > < h4 > {{data.nrg.label}}< / h4 > < / span >
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< span class = "small-label padd-right packed-left" > Act< / span >
< input type = "text" class = "padd-right" name = "data.nrg.activated" value = "{{data.nrg.activated}}" data-dtype = "Number" / >
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< span class = "small-label padd-right packed-left" > Cur< / span > < input type = "text" class = "padd-right" name = "data.nrg.value" value = "{{data.nrg.value}}" data-dtype = "Number" / >
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< span class = "small-label padd-right packed-left" > Mod< / span > < input type = "text" class = "padd-right" name = "data.nrg.mod" value = "{{data.nrg.mod}}" data-dtype = "Number" / >
< span class = "small-label padd-right packed-left" > Max< / span > < input type = "text" class = "padd-right" name = "data.nrg.max" value = "{{data.nrg.max}}" data-dtype = "Number" / >
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< span class = "small-label padd-right packed-left" > / {{data.nrg.absolutemax}}< / span >
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< / li >
< / ul >
< ul >
< li class = "item flexrow list-item" data-key = "momentum" >
< span class = "stat-label flexrow" name = "momentum" > < h4 > {{data.momentum.label}}< / h4 > < / span >
< input type = "text" class = "padd-right" name = "data.momentum.value" value = "{{data.momentum.value}}" data-dtype = "Number" / >
< input type = "text" class = "padd-right" name = "data.momentum.max" value = "{{data.momentum.max}}" data-dtype = "Number" / >
< / li >
< / ul >
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< / div >
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< / div >
< / div >
{{!-- Other Tab --}}
< div class = "tab items" data-group = "primary" data-tab = "specs" >
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< div >
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< span class = "generic-label" >
< h3 > Specialisations< / h3 >
< / span >
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< ul class = "stat-list alternate-list" >
{{#each specs as |spec key|}}
< li class = "item stat flexrow list-item" data-item-id = "{{spec._id}}" >
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< img class = "sheet-competence-img" src = "{{spec.img}}" / >
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< span class = "stat-label" > < a class = "roll-spec" > {{spec.name}}< / a > < / span >
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< span class = "stat-label" > {{upper spec.data.statistic}}< / span >
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< span class = "stat-label" > {{spec.data.dice}}< / span >
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{{#if spec.data.ispowergroup}}
{{#if spec.data.powersactivated}}
< span class = "stat-label" > < a class = "spec-group-deactivate" > Deactivate< / a > < / span >
{{else}}
< span class = "stat-label" > < a class = "spec-group-activate" > Activate< / a > < / span >
{{/if}}
{{else}}
< span class = "stat-label" > < / span >
{{/if}}
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< div class = "item-controls" >
< a class = "item-control item-edit" title = "Edit Item" > < i class = "fas fa-edit" > < / i > < / a >
< a class = "item-control item-delete" title = "Delete Item" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
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{{/each}}
< / ul >
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< / div >
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< / div >
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< / div >
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{{!-- Combat Tab --}}
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< div class = "tab fight" data-group = "primary" data-tab = "combat" >
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< div class = "flexcol" >
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< ul >
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< li class = "item flexrow list-item" data-key = "mr" >
< span class = "stat-label flexrow" name = "mr" >
< a class = "roll-mr" data-stat-key = "{{mr}}" > < h4 > {{data.mr.label}}< / h4 > < / a >
< / span >
< select class = "carac-base flexrow" type = "text" name = "data.mr.value" value = "{{data.mr.value}}"
data-dtype="Number" >
{{#select data.mr.value}}
{{{@root.optionsDiceList}}}
{{/select}}
< / select >
< input type = "text" class = "padd-right input-numeric-short" name = "data.mr.mod" value = "{{data.mr.mod}}" data-dtype = "Number" / >
< / li >
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< li class = "item flexrow list-item" data-key = "nrg" >
< span class = "stat-label flexrow" name = "nrg" > < h4 > {{data.nrg.label}}< / h4 > < / span >
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< span class = "small-label padd-right packed-left" > Act< / span > < input type = "text" class = "padd-right update-field input-numeric-short" data-field-name = "data.nrg.activated" value = "{{data.nrg.activated}}" data-dtype = "Number" / >
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< span class = "small-label padd-right packed-left" > Cur< / span > < input type = "text" class = "padd-right update-field input-numeric-short" data-field-name = "data.nrg.value" value = "{{data.nrg.value}}" data-dtype = "Number" / >
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< span class = "small-label padd-right packed-left" > Mod< / span > < input type = "text" class = "padd-right update-field input-numeric-short" data-field-name = "data.nrg.mod" value = "{{data.nrg.mod}}" data-dtype = "Number" / >
< span class = "small-label padd-right packed-left" > Max< / span > < input type = "text" class = "padd-right update-field input-numeric-short" data-field-name = "data.nrg.max" value = "{{data.nrg.max}}" data-dtype = "Number" / >
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< span class = "small-label padd-right packed-left" > / {{data.nrg.absolutemax}}< / span >
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< / li >
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< li class = "item flexrow list-item" data-attr-key = "{{key}}" >
{{#each data.secondary as |stat2 key|}}
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{{#if stat2.iscombat}}
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< span class = "stat-label" name = "{{key}}" >
< h4 > {{stat2.label}} : < / h4 >
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< / span >
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< span class = "small-label padd-right packed-left" > Cur< / span > < input type = "text" class = "padd-right update-field input-numeric-short" data-field-name = "data.secondary.{{key}}.value" value = "{{stat2.value}}" data-dtype = "Number" / >
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< span class = "small-label padd-right packed-left" > Max< / span > < input type = "text" class = "padd-right update-field input-numeric-short" data-field-name = "data.secondary.{{key}}.max" value = "{{stat2.max}}" data-dtype = "Number" / >
{{/if}}
{{/each}}
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< / li >
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< li class = "item flexrow list-item" data-key = "momentum" >
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< span class = "stat-label flexrow" name = "momentum" > < h4 > {{data.momentum.label}}:< / h4 > < / span >
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< span class = "small-label padd-right packed-left" > Cur< / span > < input type = "text" class = "padd-right update-field input-numeric-short" data-field-name = "data.momentum.value" value = "{{data.momentum.value}}" data-dtype = "Number" / >
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< span class = "small-label padd-right packed-left" > Max< / span > < input type = "text" class = "padd-right update-field input-numeric-short" data-field-name = "data.momentum.max" value = "{{data.momentum.max}}" data-dtype = "Number" / >
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< / li >
< / ul >
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< span class = "generic-label" >
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< h3 > Combat Dice Pools< / h3 >
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< / span >
< ul class = "stat-list alternate-list" >
< li class = "item stat flexrow list-item" >
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< span class = "generic-label" > < a class = "attack-melee" > < button class = "chat-card-button" > Melee Attack< / button > < / a > < / span >
< span class = "generic-label" > < a class = "attack-ranged" > < button class = "chat-card-button" > Ranged Attack< / button > < / a > < / span >
< span class = "generic-label" > < a class = "damage-ranged" > < button class = "chat-card-button" > Ranged Damage< / button > < / a > < / span >
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< / li >
< li class = "item stat flexrow list-item" >
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< span class = "generic-label" > < a class = "damage-melee" > < button class = "chat-card-button" > Melee/Thrown Damage< / button > < / a > < / span >
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< span class = "generic-label" > < a class = "defense-roll" > < button class = "chat-card-button" > Defence< / button > < / a > < / span >
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< span class = "generic-label" > < a class = "damage-resistance" > < button class = "chat-card-button" > Damage Resistance< / button > < / a > < / span >
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< / li >
< li class = "item stat flexrow list-item" >
< / li >
< / ul >
< span class = "generic-label" >
< h3 > Stun< / h3 >
< / span >
< ul class = "stat-list alternate-list" >
< li class = "item stat flexrow list-item" >
< span class = "generic-label" > Stun Level< / span >
< input type = "text" class = "" name = "data.combat.stunlevel" value = "{{data.combat.stunlevel}}" data-dtype = "Number" / >
< span class = "generic-label" > Stun Threshold< / span >
< input type = "text" class = "" name = "data.combat.stunthreshold" value = "{{data.combat.stunthreshold}}" data-dtype = "Number" / >
< / li >
< / ul >
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< span class = "generic-label" >
< h3 > Effects< / h3 >
< / span >
< ul class = "stat-list alternate-list" >
{{#each effects as |effect key|}}
< li class = "item stat flexrow list-item" data-arme-id = "{{effect.id}}" data-item-id = "{{effect._id}}" >
< img class = "sheet-competence-img" src = "{{effect.img}}" / >
< span class = "generic-label" > {{effect.name}}< / span >
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< span class = "generic-label" > {{upperFirst effect.data.type}}< / span >
< span class = "generic-label" > {{upperFirst effect.data.genre}}< / span >
< span class = "generic-label" > Lvl:{{effect.data.effectlevel}}< / span >
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< span class = "generic-label" > {{upper effect.data.stataffected}}< / span >
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< div class = "item-controls" >
< a class = "item-control item-edit" title = "Edit Item" > < i class = "fas fa-edit" > < / i > < / a >
< a class = "item-control item-delete" title = "Delete Item" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
{{/each}}
< / ul >
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< div >
< span class = "generic-label" >
< h3 > Perks< / h3 >
< / span >
< ul class = "stat-list alternate-list" >
{{#each perks as |perk key|}}
< li class = "item stat flexrow list-item" data-item-id = "{{perk._id}}" >
< img class = "sheet-competence-img" src = "{{perk.img}}" / >
< span class = "stat-label" > {{perk.name}}< / span >
< span class = "stat-label" > Lvl:{{perk.data.level}}< / span >
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{{#if perk.data.features.range.flag}}
< span class = "stat-label" > Range:{{perk.data.features.range.value}}< / span >
{{else}}
< span class = "stat-label" > < / span >
{{/if}}
{{#if perk.data.features.nbtargets.flag}}
< span class = "stat-label" > #T:{{perk.data.features.nbtargets.value}}< / span >
{{else}}
< span class = "stat-label" > < / span >
{{/if}}
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< span class = "stat-label" > Perk Status:
< select class = "competence-base flexrow perk-status" type = "text" value = "{{perk.data.status}}" data-dtype = "String" >
{{#select perk.data.status}}
< option value = "ready" > Ready< / option >
< option value = "activated" > Activated< / option >
< option value = "round2" > 2 Rounds left< / option >
< option value = "round1" > 1 Round left< / option >
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{{/select}}
< / select >
< / span >
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{{#if (ne perk.data.status "ready")}}
{{#if (eq perk.data.nbuse "next1action")}}
< label class = "attribute-value checkbox" > < input type = "checkbox" class = "perk-used" data-use-index = "1" name = "perk.data.used1" { { checked perk . data . used1 } } / > < / label >
< span class = "stat-label" > < / span >
< span class = "stat-label" > < / span >
{{/if}}
{{#if (eq perk.data.nbuse "next2action")}}
< label class = "attribute-value checkbox" > < / label > < input type = "checkbox" class = "perk-used" data-use-index = "1" name = "perk.data.used1" { { checked perk . data . used1 } } / > < / label >
< label class = "attribute-value checkbox" > < / label > < input type = "checkbox" class = "perk-used" data-use-index = "2" name = "perk.data.used2" { { checked perk . data . used2 } } / > < / label >
< span class = "stat-label" > < / span >
{{/if}}
{{#if (eq perk.data.nbuse "next3action")}}
< label class = "attribute-value checkbox" > < / label > < input type = "checkbox" class = "perk-used" data-use-index = "1" name = "perk.data.used1" { { checked perk . data . used1 } } / > < / label >
< label class = "attribute-value checkbox" > < / label > < input type = "checkbox" class = "perk-used" data-use-index = "2" name = "perk.data.used2" { { checked perk . data . used2 } } / > < / label >
< label class = "attribute-value checkbox" > < / label > < input type = "checkbox" class = "perk-used" data-use-index = "3" name = "perk.data.used3" { { checked perk . data . used3 } } / > < / label >
{{/if}}
{{else}}
< span class = "stat-label" > < / span >
< span class = "stat-label" > < / span >
< span class = "stat-label" > < / span >
{{/if}}
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< div class = "item-controls" >
< a class = "item-control item-edit" title = "Edit Item" > < i class = "fas fa-edit" > < / i > < / a >
< a class = "item-control item-delete" title = "Delete Item" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
{{/each}}
< / ul >
< / div >
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< / div >
< / div >
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{{!-- Powers Tab --}}
< div class = "tab fight" data-group = "primary" data-tab = "powers" >
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< div class = "flexcol" >
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< ul >
< li class = "item flexrow list-item" data-key = "nrg" >
< span class = "stat-label flexrow" name = "nrg" > < h4 > {{data.nrg.label}}< / h4 > < / span >
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< span class = "small-label padd-right packed-left" > Act< / span > < input type = "text" class = "padd-right update-field" data-field-name = "data.nrg.activated" value = "{{data.nrg.activated}}" data-dtype = "Number" / >
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< span class = "small-label padd-right packed-left" > Cur< / span > < input type = "text" class = "padd-right update-field" data-field-name = "data.nrg.value" value = "{{data.nrg.value}}" data-dtype = "Number" / >
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< span class = "small-label padd-right packed-left" > Mod< / span > < input type = "text" class = "padd-right update-field" data-field-name = "data.nrg.mod" value = "{{data.nrg.mod}}" data-dtype = "Number" / >
< span class = "small-label padd-right packed-left" > Max< / span > < input type = "text" class = "padd-right update-field" data-field-name = "data.nrg.max" value = "{{data.nrg.max}}" data-dtype = "Number" / >
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< span class = "small-label padd-right packed-left" > / {{data.nrg.absolutemax}}< / span >
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< / li >
< / ul >
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< hr >
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< span class = "generic-label" >
< h3 > Powers< / h3 >
< / span >
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< ul class = "stat-list alternate-list" >
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{{#each powers as |power key|}}
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< li class = "item stat flexrow list-item" data-item-id = "{{power._id}}" >
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< img class = "sheet-competence-img" src = "{{power.img}}" / >
< span class = "stat-label" >
{{#if power.data.rollneeded}}
< a class = "power-roll" > {{power.name}}< / a >
{{else}}
{{power.name}}
{{/if}}
< / span >
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< span class = "stat-label outfit-label" > {{power.data.type}}< / span >
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{{#if power.data.activated}}
< span class = "stat-label outfit-label" > Activated< / span >
{{else}}
< span class = "stat-label outfit-label" > < / span >
{{/if}}
< span class = "stat-label outfit-label" > {{power.data.cost}}< / span >
< span class = "stat-label outfit-label" > Spent:
< input type = "text" class = "padd-right power-cost-spent" value = "{{power.data.costspent}}" data-dtype = "Number" / >
< / span >
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< div class = "item-controls" >
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< a class = "item-control power-activate" title = "Activated" > {{#if power.data.activated}}< i
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class="fas fa-circle">< / i > {{else}}< i class = "fas fa-genderless" > < / i > {{/if}}< / a >
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< a class = "item-control item-edit" title = "Edit Item" > < i class = "fas fa-edit" > < / i > < / a >
< a class = "item-control item-delete" title = "Delete Item" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
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{{/each}}
< / ul >
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< hr >
< span class = "generic-label" >
< h3 > Abilities< / h3 >
< / span >
< ul class = "stat-list alternate-list" >
{{#each abilities as |ability key|}}
< li class = "item stat flexrow list-item" data-item-id = "{{ability._id}}" >
< img class = "sheet-competence-img" src = "{{ability.img}}" / >
< span class = "stat-label" > {{ability.name}}< / span >
< div class = "item-controls" >
< a class = "item-control item-edit" title = "Edit Item" > < i class = "fas fa-edit" > < / i > < / a >
< a class = "item-control item-delete" title = "Delete Item" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
{{/each}}
< / ul >
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< / div >
< / div >
{{!-- Equipement Tab --}}
< div class = "tab equipment" data-group = "primary" data-tab = "equipment" >
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< div >
< h4 > Money< / h4 >
< / div >
< ul class = "item-list alternate-list" >
{{#each moneys as |money key|}}
< li class = "item flexrow list-item" data-item-id = "{{money._id}}" >
< img class = "sheet-competence-img" src = "{{money.img}}" / >
< span class = "equipement-label" > {{money.name}}< / span >
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< span class = "generic-label" >
Qty {{money.data.quantity}}
(< a class = "quantity-minus plus-minus-button" > -< / a > /< a class = "quantity-plus plus-minus-button" > +< / a > )
< / span >
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< div class = "item-controls" >
< a class = "item-control item-edit" title = "Edit Item" > < i class = "fas fa-edit" > < / i > < / a >
< a class = "item-control item-delete" title = "Delete Item" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
{{/each}}
< / ul >
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< hr >
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< div >
< h4 > Equipment< / h4 >
< / div >
< ul class = "item-list alternate-list" >
{{#each equipments as |equip key|}}
< li class = "item flexrow list-item" data-item-id = "{{equip._id}}" >
< img class = "sheet-competence-img" src = "{{equip.img}}" / >
< span class = "equipement-label" > {{equip.name}}< / span >
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< span class = "equipement-label" > {{upperFirst equip.data.type}}< / span >
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< span class = "generic-label" > Qty {{equip.data.quantity}}< / span >
{{#if (count equip.data.effects)}}
{{#if equip.data.activated}}
< span class = "stat-label" > < a class = "equip-deactivate" > Deactivate< / a > < / span >
{{else}}
< span class = "stat-label" > < a class = "equip-activate" > Activate< / a > < / span >
{{/if}}
{{else}}
< span class = "stat-label" > < / span >
{{/if}}
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< span class = "generic-label" > Qty {{equip.data.quantity}}< / span >
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< div class = "item-controls" >
< a class = "item-control item-equip" title = "Worn" > {{#if equip.data.equipped}}< i
class="fas fa-circle">< / i > {{else}}< i class = "fas fa-genderless" > < / i > {{/if}}< / a >
< a class = "item-control item-edit" title = "Edit Item" > < i class = "fas fa-edit" > < / i > < / a >
< a class = "item-control item-delete" title = "Delete Item" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
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{{/each}}
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< / ul >
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< hr >
< div >
< h4 > Weapons< / h4 >
< / div >
< ul class = "item-list alternate-list" >
{{#each weapons as |weapon key|}}
< li class = "item flexrow list-item" data-item-id = "{{weapon._id}}" >
< img class = "sheet-competence-img" src = "{{weapon.img}}" / >
< span class = "equipement-label" > {{weapon.name}}< / span >
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{{#if (count weapon.data.effects)}}
{{#if weapon.data.activated}}
< span class = "stat-label" > < a class = "equip-deactivate" > Deactivate< / a > < / span >
{{else}}
< span class = "stat-label" > < a class = "equip-activate" > Activate< / a > < / span >
{{/if}}
{{else}}
< span class = "stat-label" > < / span >
{{/if}}
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< div class = "item-controls" >
< a class = "item-control item-equip" title = "Worn" > {{#if weapon.data.equipped}}< i
class="fas fa-circle">< / i > {{else}}< i class = "fas fa-genderless" > < / i > {{/if}}< / a >
< a class = "item-control item-edit" title = "Edit Item" > < i class = "fas fa-edit" > < / i > < / a >
< a class = "item-control item-delete" title = "Delete Item" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
{{/each}}
< / ul >
< hr >
< div >
< h4 > Armors & Shields< / h4 >
< / div >
< ul class = "item-list alternate-list" >
{{#each armors as |armor key|}}
< li class = "item flexrow list-item" data-item-id = "{{armor._id}}" >
< img class = "sheet-competence-img" src = "{{armor.img}}" / >
< span class = "equipement-label" > {{armor.name}}< / span >
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{{#if (count armor.data.effects)}}
{{#if armor.data.activated}}
< span class = "stat-label" > < a class = "equip-deactivate" > Deactivate< / a > < / span >
{{else}}
< span class = "stat-label" > < a class = "equip-activate" > Activate< / a > < / span >
{{/if}}
{{else}}
< span class = "stat-label" > < / span >
{{/if}}
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< div class = "item-controls" >
< a class = "item-control item-equip" title = "Worn" > {{#if armor.data.equipped}}< i
class="fas fa-circle">< / i > {{else}}< i class = "fas fa-genderless" > < / i > {{/if}}< / a >
< a class = "item-control item-edit" title = "Edit Item" > < i class = "fas fa-edit" > < / i > < / a >
< a class = "item-control item-delete" title = "Delete Item" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
{{/each}}
{{#each shields as |shield key|}}
< li class = "item flexrow list-item" data-item-id = "{{shield._id}}" >
< img class = "sheet-competence-img" src = "{{shield.img}}" / >
< span class = "equipement-label" > {{shield.name}}< / span >
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{{#if (count shield.data.effects)}}
{{#if shield.data.activated}}
< span class = "stat-label" > < a class = "equip-deactivate" > Deactivate< / a > < / span >
{{else}}
< span class = "stat-label" > < a class = "equip-activate" > Activate< / a > < / span >
{{/if}}
{{else}}
< span class = "stat-label" > < / span >
{{/if}}
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< div class = "item-controls" >
< a class = "item-control item-equip" title = "Worn" > {{#if shield.data.equipped}}< i
class="fas fa-circle">< / i > {{else}}< i class = "fas fa-genderless" > < / i > {{/if}}< / a >
< a class = "item-control item-edit" title = "Edit Item" > < i class = "fas fa-edit" > < / i > < / a >
< a class = "item-control item-delete" title = "Delete Item" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
{{/each}}
< / ul >
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< / div >
{{!-- Biography Tab --}}
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< div class = "tab biodata" data-group = "primary" data-tab = "biodata" >
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< div class = "grid grid-2col" >
< div >
< ul >
< li class = "flexrow" >
< label class = "generic-label" > Origin< / label >
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< input type = "text" class = "" name = "data.biodata.origin" value = "{{data.biodata.origin}}"
data-dtype="String" />
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< / li >
< li class = "flexrow" >
< label class = "generic-label" > Age< / label >
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< input type = "text" class = "" name = "data.biodata.age" value = "{{data.biodata.age}}" data-dtype = "String" / >
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< / li >
< li class = "flexrow" >
< label class = "generic-label" > Height< / label >
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< input type = "text" class = "" name = "data.biodata.size" value = "{{data.biodata.size}}" data-dtype = "String" / >
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< / li >
< li class = "flexrow" >
< label class = "generic-label" > Eyes< / label >
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< input type = "text" class = "" name = "data.biodata.eyes" value = "{{data.biodata.eyes}}" data-dtype = "String" / >
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< / li >
< li class = "flexrow" >
< label class = "generic-label" > Hair< / label >
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< input type = "text" class = "" name = "data.biodata.hair" value = "{{data.biodata.hair}}" data-dtype = "String" / >
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< / li >
< / ul >
< / div >
< div >
< ul >
< li class = "flexrow" >
< label class = "generic-label" > Weight< / label >
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< input type = "text" class = "" name = "data.biodata.weight" value = "{{data.biodata.weight}}"
data-dtype="String" />
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< / li >
< li class = "flexrow" >
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< label class = "generic-label" > Sex< / label >
< input type = "text" class = "" name = "data.biodata.sex" value = "{{data.biodata.sex}}" data-dtype = "String" / >
< / li >
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< li class = "flexrow" >
< label class = "generic-label" > Preferred Hand< / label >
< input type = "text" class = "" name = "data.biodata.preferredhand" value = "{{data.biodata.preferredhand}}" data-dtype = "String" / >
< / li >
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< li class = "flexrow item list_item" data-item-id = "{{race._id}}" >
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< label class = "generic-label" > Race< / label >
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< input type = "text" class = "" name = "data.biodata.racename" value = "{{race.name}}" disabled data-dtype = "String" / >
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< div class = "item-controls" >
< a class = "item-control item-edit" title = "Edit Item" > < i class = "fas fa-edit" > < / i > < / a >
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< a class = "item-control item-delete" title = "Delete Item" > < i class = "fas fa-trash" > < / i > < / a >
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< / div >
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< / li >
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< li class = "flexrow item list_item" data-item-id = "{{role._id}}" >
< label class = "generic-label" > Role< / label >
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< input type = "text" class = "" name = "data.biodata.rolename" value = "{{role.name}}" disabled data-dtype = "String" / >
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< div class = "item-controls" >
< a class = "item-control item-edit" title = "Edit Item" > < i class = "fas fa-edit" > < / i > < / a >
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< a class = "item-control item-delete" title = "Delete Item" > < i class = "fas fa-trash" > < / i > < / a >
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< / div >
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< / li >
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< / ul >
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< / div >
< / div >
< hr >
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< h3 > Psychology : < / h3 >
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< ul >
< li class = "flexrow" >
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< label class = "short-label" > Worst Fear < / label >
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< input type = "text" class = "" name = "data.biodata.worstfear" value = "{{data.biodata.worstfear}}" data-dtype = "String" / >
< label class = "attribute-value checkbox" > < input type = "checkbox" class = "change-worstfear" name = "data.biodata.worstfearactive" { { checked data . biodata . worstfearactive } } / > Active ?< / label >
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< / li >
< li class = "flexrow" >
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< label class = "short-label" > Desires < / label >
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< input type = "text" class = "" name = "data.biodata.desires" value = "{{data.biodata.desires}}" data-dtype = "String" / >
< label class = "attribute-value checkbox" > < input type = "checkbox" class = "change-desires" name = "data.biodata.desiresactive" { { checked data . biodata . desiresactive } } / > Active ?< / label >
< / li >
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< / ul >
< h3 > Catchphrase : < / h3 >
< ul >
< li class = "flexrow" >
< label class = "short-label" > Catchphrase < / label >
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< input type = "text" class = "" name = "data.biodata.catchphrase" value = "{{data.biodata.catchphrase}}"
data-dtype="String" />
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< / li >
< li class = "flexrow" >
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< label class = "short-label" > Catchphrase Trigger : < / label >
< input type = "text" class = "" name = "data.biodata.catchphrasetrigger" value = "{{data.biodata.catchphrasetrigger}}"
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data-dtype="String" />
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< / li >
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< li class = "flexrow" >
< label class = "short-label" > Catchphrase used < / label >
< label class = "attribute-value checkbox" > < input type = "checkbox" name = "data.biodata.catchphraseused" { { checked data . biodata . catchphraseused } } / > < / label >
< / li >
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< / ul >
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< hr >
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< h3 > Development : < / h3 >
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< ul >
< li class = "flexrow" >
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< label class = "short-label" > Character Value : < / label >
< input type = "text" class = "" name = "data.biodata.charactervalue" value = "{{data.biodata.charactervalue}}"
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data-dtype="String" />
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< / li >
< li class = "flexrow" >
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< label class = "short-label" > Character Development Points Total (CDP total) : < / label >
< input type = "text" class = "" name = "data.biodata.cdp" value = "{{data.biodata.cdp}}"
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data-dtype="Number" />
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< / li >
< li class = "flexrow" >
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< label class = "short-label" > Hero Level : < / label >
< input type = "text" class = "" name = "data.biodata.level" value = "{{data.biodata.level}}"
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data-dtype="Number" />
< / li >
< li class = "flexrow" >
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< label class = "short-label" > Hero Levels Remaining : < / label >
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< input type = "text" class = "" name = "data.biodata.cdpused" value = "{{data.biodata.cdpused}}"
data-dtype="Number" />
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< / li >
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< / ul >
< hr >
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< h3 > Background : < / h3 >
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< div class = "form-group editor" >
{{editor content=data.biodata.description target="data.biodata.description" button=true owner=owner
editable=editable}}
< / div >
< hr >
< h3 > Notes : < / h3 >
< div class = "form-group editor" >
{{editor content=data.biodata.notes target="data.biodata.notes" button=true owner=owner editable=editable}}
< / div >
< hr >
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< / article >
< / div >
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< / section >
< / form >