Fix #81
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5fb0221007
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@ -1344,6 +1344,7 @@ export class PegasusActor extends Actor {
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this.getTraumaState()
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this.getTraumaState()
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this.cleanupPerksIfTrauma()
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this.cleanupPerksIfTrauma()
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this.parseStatEffects()
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this.parseStatEffects()
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this.parseStatusEffects()
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}
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}
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}
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}
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@ -1365,6 +1366,37 @@ export class PegasusActor extends Actor {
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}
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}
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}
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}
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/* -------------------------------------------- */
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parseStatusEffects() {
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let effects = this.items.filter(effect => effect.type == "effect" && effect.system.affectstatus && (Number(effect.system.effectlevel) > 0) )
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for (let statusKey in this.system.secondary) {
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let status = duplicate(this.system.secondary[statusKey])
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let bonus = 0
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for (let effect of effects) {
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if ( effect.system.affectedstatus && effect.system.affectedstatus == statusKey) {
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bonus += Number(effect.system.effectlevel)
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}
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}
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if ( bonus != status.bonus) {
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status.bonus = bonus
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this.update( { [`system.secondary.${statusKey}`]: status} )
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}
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}
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let nrg = duplicate(this.system.nrg)
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let bonus = 0
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for (let effect of effects) {
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if ( effect.system.affectedstatus && effect.system.affectedstatus == "nrg") {
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bonus += Number(effect.system.effectlevel)
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}
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}
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if ( bonus != nrg.mod) {
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nrg.mod = bonus
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this.update( { [`system.nrg`]: nrg} )
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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async modStat(key, inc = 1) {
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async modStat(key, inc = 1) {
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let stat = duplicate(this.system.statistics[key])
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let stat = duplicate(this.system.statistics[key])
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@ -253,7 +253,7 @@
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],
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],
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"title": "Pegasus RPG",
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"title": "Pegasus RPG",
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"url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg",
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"url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg",
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"version": "10.0.26",
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"version": "10.0.28",
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"download": "https://www.uberwald.me/gitea/uberwald/fvtt-pegasus-rpg/archive/fvtt-pegasus-rpg-v10.0.26.zip",
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"download": "https://www.uberwald.me/gitea/uberwald/fvtt-pegasus-rpg/archive/fvtt-pegasus-rpg-v10.0.28.zip",
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"background": "systems/fvtt-pegasus-rpg/images/ui/pegasus_welcome_page.webp"
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"background": "systems/fvtt-pegasus-rpg/images/ui/pegasus_welcome_page.webp"
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}
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}
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@ -413,6 +413,9 @@
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"physicalimmunity": false,
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"physicalimmunity": false,
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"nobonusdice": false,
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"nobonusdice": false,
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"noperksallowed": false,
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"noperksallowed": false,
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"affectstatus": false,
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"affectedstatus": "",
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"locked": false,
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"description": ""
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"description": ""
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},
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},
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"race": {
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"race": {
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@ -302,18 +302,30 @@
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</li>
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</li>
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{{#each effects as |effect key|}}
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{{#each effects as |effect key|}}
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<li class="item stat flexrow list-item list-item-shadow" data-arme-id="{{effect.id}}"
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<li class="item stat flexrow list-item list-item-shadow" data-arme-id="{{effect.id}}" data-item-id="{{effect._id}}">
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data-item-id="{{effect._id}}">
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{{#if effect.system.locked}}
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<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
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{{#if @root.isGM}}
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src="{{effect.img}}" /></a>
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<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{effect.img}}" /></a>
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{{else}}
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<img class="sheet-competence-img" src="{{effect.img}}" />
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{{/if}}
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{{else}}
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<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{effect.img}}" /></a>
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{{/if}}
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<span class="item-name-label-long2">{{effect.name}}</span>
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<span class="item-name-label-long2">{{effect.name}}</span>
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<span class="item-field-label-short">{{effect.system.effectlevel}}</span>
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<span class="item-field-label-short">{{effect.system.effectlevel}}</span>
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<span class="item-field-label-short">{{upperFirst effect.system.type}}</span>
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<span class="item-field-label-short">{{upperFirst effect.system.type}}</span>
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<span class="item-field-label-short">{{upperFirst effect.datsystema.genre}}</span>
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<span class="item-field-label-short">{{upperFirst effect.system.genre}}</span>
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<span class="item-field-label-short">{{upper effect.system.stataffected}}</span>
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<span class="item-field-label-short">{{upper effect.system.stataffected}}</span>
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<div class="item-filler"> </div>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<div class="item-controls item-controls-fixed">
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{{#if effect.system.locked}}
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{{#if @root.isGM}}
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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{{/if}}
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{{else}}
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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{{/if}}
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</div>
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</div>
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</li>
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</li>
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{{/each}}
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{{/each}}
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@ -61,11 +61,13 @@
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<li class="flexrow"><label class="generic-label">No perks allowed ?</label>
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<li class="flexrow"><label class="generic-label">No perks allowed ?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.noperksallowed" {{checked data.noperksallowed}}/></label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.noperksallowed" {{checked data.noperksallowed}}/></label>
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</li>
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</li>
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<li class="flexrow"><label class="generic-label">Locked (Only GM can change/edit) ?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.locked" {{checked data.locked}}/></label>
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</li>
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<li class="flexrow"><label class="generic-label">Effect Level is a Stat?</label>
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<li class="flexrow"><label class="generic-label">Effect Level is a Stat?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.effectstatlevel" {{checked data.effectstatlevel}}/></label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.effectstatlevel" {{checked data.effectstatlevel}}/></label>
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</li>
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</li>
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{{#if data.effectstatlevel}}
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{{#if data.effectstatlevel}}
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<li class="flexrow"><label class="generic-label">Stat to use for Effect Level</label>
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<li class="flexrow"><label class="generic-label">Stat to use for Effect Level</label>
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<select class="competence-base flexrow" type="text" name="system.effectstat" value="{{data.effectstat}}" data-dtype="String">
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<select class="competence-base flexrow" type="text" name="system.effectstat" value="{{data.effectstat}}" data-dtype="String">
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@ -83,6 +85,23 @@
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</li>
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</li>
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{{/if}}
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{{/if}}
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<li class="flexrow"><label class="generic-label">Affect Status?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.affectstatus" {{checked data.affectstatus}}/></label>
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</li>
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{{#if data.affectstatus}}
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<li class="flexrow"><label class="generic-label">Affected status</label>
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<select class="competence-base flexrow" type="text" name="system.affectedstatus" value="{{data.affectedstatus}}" data-dtype="String">
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{{#select data.affectedstatus}}
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<option value="health">Health</option>
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<option value="delirium">Delirium</option>
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<option value="socialhealth">Social Health</option>
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<option value="stealthhealth">Stealth Health</option>
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<option value="nrg">NRG</option>
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{{/select}}
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</select>
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</li>
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{{/if}}
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<li class="flexrow"> <label class="generic-label">Affected Specialisations </label></li>
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<li class="flexrow"> <label class="generic-label">Affected Specialisations </label></li>
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<li class="flexrow">
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<li class="flexrow">
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<ul class="ul-level1">
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<ul class="ul-level1">
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@ -18,7 +18,7 @@
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</label>
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</label>
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</span>
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</span>
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<input type="text" class="padd-right status-small-label no-grow" name="system.secondary.{{key}}.value" value="{{stat2.value}}" data-dtype="Number"/>
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<input type="text" class="padd-right status-small-label no-grow" name="system.secondary.{{key}}.value" value="{{stat2.value}}" data-dtype="Number"/>
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<input type="text" class="padd-right status-small-label no-grow" name="system.secondary.{{key}}.bonus" value="{{stat2.bonus}}" data-dtype="Number"/>
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<input type="text" class="padd-right status-small-label no-grow" name="system.secondary.{{key}}.bonus" value="{{stat2.bonus}}" data-dtype="Number" disabled/>
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<input type="text" class="padd-right status-small-label no-grow" name="system.secondary.{{key}}.max" value="{{stat2.max}}" data-dtype="Number"/>
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<input type="text" class="padd-right status-small-label no-grow" name="system.secondary.{{key}}.max" value="{{stat2.max}}" data-dtype="Number"/>
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</li>
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</li>
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{{/each}}
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{{/each}}
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@ -27,7 +27,7 @@
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<label class="status-small-label"><strong>{{data.nrg.label}}</strong></label>
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<label class="status-small-label"><strong>{{data.nrg.label}}</strong></label>
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</span>
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</span>
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<input type="text" class="padd-right status-small-label no-grow" name="system.nrg.value" value="{{data.nrg.value}}" data-dtype="Number"/>
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<input type="text" class="padd-right status-small-label no-grow" name="system.nrg.value" value="{{data.nrg.value}}" data-dtype="Number"/>
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<input type="text" class="padd-right status-small-label no-grow" name="system.nrg.mod" value="{{data.nrg.mod}}" data-dtype="Number"/>
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<input type="text" class="padd-right status-small-label no-grow" name="system.nrg.mod" value="{{data.nrg.mod}}" data-dtype="Number" disabled/>
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<input type="text" class="padd-right status-small-label no-grow" name="system.nrg.max" value="{{data.nrg.max}}" data-dtype="Number"/>
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<input type="text" class="padd-right status-small-label no-grow" name="system.nrg.max" value="{{data.nrg.max}}" data-dtype="Number"/>
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<span class="small-label status-small-label"> / {{data.nrg.absolutemax}}</span>
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<span class="small-label status-small-label"> / {{data.nrg.absolutemax}}</span>
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</li>
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</li>
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