Fix #49
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5346debdbb
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0386f5e272
@ -2171,7 +2171,27 @@ export class PegasusActor extends Actor {
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activateVehicleModule(itemId) {
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activateVehicleModule(itemId) {
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let mod = this.items.get(itemId)
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let mod = this.items.get(itemId)
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if (mod) {
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if (mod) {
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if ( mod.system.nrg && mod.system.nrg > 0) {
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let pc = duplicate( this.system.statistics.pc)
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if ( !mod.system.activated ) { // Previous state was non activated -> activated now
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if ( mod.system.nrg > pc.curnrg) {
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ChatMessage.create( { content: `The Vehicle ${this.name} does not have enough Energy to Activate this module at this time.`})
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return
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}
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this.updateEmbeddedDocuments('Item', [{ _id: mod.id, 'system.activated': !mod.system.activated }])
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this.updateEmbeddedDocuments('Item', [{ _id: mod.id, 'system.activated': !mod.system.activated }])
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pc.actnrg += Number(mod.system.nrg)
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pc.maxnrg -= Number(mod.system.nrg)
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pc.curnrg -= Number(mod.system.nrg)
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this.update({'system.statistics.pc': pc})
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} else { // Now deactivated
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pc.actnrg -= Number(mod.system.nrg)
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pc.maxnrg += Number(mod.system.nrg)
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this.update({'system.statistics.pc': pc})
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this.updateEmbeddedDocuments('Item', [{ _id: mod.id, 'system.activated': !mod.system.activated }])
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}
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} else {
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this.updateEmbeddedDocuments('Item', [{ _id: mod.id, 'system.activated': !mod.system.activated }])
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}
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}
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}
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}
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}
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@ -41,7 +41,6 @@ export class PegasusVehicleSheet extends ActorSheet {
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limited: this.object.limited,
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limited: this.object.limited,
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optionsDiceList: PegasusUtility.getOptionsDiceList(),
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optionsDiceList: PegasusUtility.getOptionsDiceList(),
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vmsAvailable: objectData.system.modules.totalvms - objectData.system.modules.vmsused,
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vmsAvailable: objectData.system.modules.totalvms - objectData.system.modules.vmsused,
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avgNRG: objectData.system.statistics.pc.maxnrg - objectData.system.statistics.pc.curnrg,
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crewList: this.actor.getCrewList(),
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crewList: this.actor.getCrewList(),
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totalCost: this.actor.getTotalCost(),
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totalCost: this.actor.getTotalCost(),
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optionsLevel: PegasusUtility.getOptionsLevel(),
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optionsLevel: PegasusUtility.getOptionsLevel(),
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@ -49,8 +49,8 @@
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{
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{
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"type": "Item",
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"type": "Item",
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"label": "Perks",
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"label": "Perks",
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"name": "perk",
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"name": "perks",
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"path": "packs/perk.db",
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"path": "packs/perks.db",
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"system": "fvtt-pegasus-rpg",
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"system": "fvtt-pegasus-rpg",
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"private": false,
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"private": false,
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"flags": {}
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"flags": {}
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@ -233,7 +233,7 @@
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"abbrev": "pc",
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"abbrev": "pc",
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"level": 0,
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"level": 0,
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"currentlevel": 0,
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"currentlevel": 0,
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"avgnrg": 0,
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"actnrg": 0,
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"curnrg": 0,
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"curnrg": 0,
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"maxnrg": 0,
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"maxnrg": 0,
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"col": 2
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"col": 2
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@ -64,9 +64,9 @@
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<a class="vehicle-current-nrg-minus plus-minus-button"> -</a>
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<a class="vehicle-current-nrg-minus plus-minus-button"> -</a>
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</span>
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</span>
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<span class="stat-label stat-margin" name="{{key}}">Act NRG</span>
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<span class="stat-label stat-margin" name="{{key}}">Act NRG</span>
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<input type="text" class="input-numeric-short" value="{{@root.avgNRG}}" data-dtype="Number" disabled/>
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<input type="text" class="input-numeric-short" value="{{stat.actnrg}}" data-dtype="Number" disabled/>
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<span class="stat-label stat-margin" name="{{key}}">Max NRG</span>
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<span class="stat-label stat-margin" name="{{key}}">Max NRG</span>
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<input type="text" class="input-numeric-short" name="system.statistics.{{key}}.maxnrg" value="{{stat.maxnrg}}" data-dtype="Number" disabled />
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<input type="text" class="input-numeric-short" value="{{stat.maxnrg}}" data-dtype="Number" disabled />
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</div>
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</div>
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{{/if}}
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{{/if}}
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