Fix stun hindrances
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@ -1502,7 +1502,7 @@ export class PegasusActor extends Actor {
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}
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if (this.isOwner || game.user.isGM) {
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// Update current hindrance level
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let hindrance = this.system.combat.hindrancedice
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let hindrance = 0; //this.system.combat.hindrancedice
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if (!this.checkIgnoreHealth()) {
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if (this.system.secondary.health.status == "wounded") {
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hindrance += 1
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@ -252,7 +252,7 @@
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],
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"title": "Pegasus RPG",
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"url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg",
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"version": "11.0.22",
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"download": "https://www.uberwald.me/gitea/uberwald/fvtt-pegasus-rpg/archive/fvtt-pegasus-rpg-v11.0.22.zip",
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"version": "11.0.23",
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"download": "https://www.uberwald.me/gitea/uberwald/fvtt-pegasus-rpg/archive/fvtt-pegasus-rpg-v11.0.23.zip",
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"background": "systems/fvtt-pegasus-rpg/images/ui/pegasus_welcome_page.webp"
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}
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