Compute threat level

This commit is contained in:
sladecraven 2022-03-12 16:35:32 +01:00
parent ec860b9f12
commit 27f81e2e9d
8 changed files with 77 additions and 19 deletions

View File

@ -4,7 +4,7 @@ import { PegasusRollDialog } from "./pegasus-roll-dialog.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
const coverBonusTable = { "nocover": 0, "lightcover": 2, "heavycover": 4, "entrenchedcover": 6 }; const coverBonusTable = { "nocover": 0, "lightcover": 2, "heavycover": 4, "entrenchedcover": 6 };
const statThreatLevel = [ "agi", "str", "phy", "com", "def", "per" ]
/* -------------------------------------------- */ /* -------------------------------------------- */
/* -------------------------------------------- */ /* -------------------------------------------- */
/** /**
@ -295,6 +295,47 @@ export class PegasusActor extends Actor {
return duplicate(this.data.items.filter(item => item.type == "equipment") || []) return duplicate(this.data.items.filter(item => item.type == "equipment") || [])
} }
/* ------------------------------------------- */
computeThreatLevel() {
let tl = 0
for(let key of statThreatLevel) { // Init with concerned stats
tl += PegasusUtility.getDiceValue( this.data.data.statistics[key].value )
}
let powers = this.getPowers()
if ( powers && powers.length > 0 ) { // Then add some mental ones of powers
tl += PegasusUtility.getDiceValue( this.data.data.statistics.foc.value )
tl += PegasusUtility.getDiceValue( this.data.data.statistics.mnd.value )
}
tl += PegasusUtility.getDiceValue( this.data.data.mr.value )
let specThreat = this.data.items.filter( it => it.type == "specialisation" && it.data.data.isthreatlevel) || []
for (let spec of specThreat) {
tl += PegasusUtility.getDiceValue( spec.data.data.level )
}
tl += this.data.data.nrg.absolutemax + this.data.data.secondary.health.max + this.data.data.secondary.delirium.max
tl += this.getPerks().length * 5
let weapons = this.getWeapons()
for(let weapon of weapons) {
tl += PegasusUtility.getDiceValue(weapon.data.damage)
}
let armors = this.getArmors()
for(let armor of armors) {
tl += PegasusUtility.getDiceValue(armor.data.resistance)
}
let shields = this.getShields()
for(let shield of shields) {
tl += PegasusUtility.getDiceValue(shield.data.level)
}
let equipments = this.getEquipmentsOnly()
for (let equip of equipments) {
tl += equip.data.threatlevel
}
if ( tl != this.data.data.biodata.threatlevel) {
this.update( {'data.biodata.threatlevel': tl} )
}
}
/* ------------------------------------------- */ /* ------------------------------------------- */
async buildContainerTree() { async buildContainerTree() {
let equipments = duplicate(this.data.items.filter(item => item.type == "equipment") || []) let equipments = duplicate(this.data.items.filter(item => item.type == "equipment") || [])
@ -305,7 +346,8 @@ export class PegasusActor extends Actor {
for (let equip2 of equipments) { for (let equip2 of equipments) {
if (equip1._id != equip2._id && equip2.data.containerid == equip1._id) { if (equip1._id != equip2._id && equip2.data.containerid == equip1._id) {
equip1.data.contents.push(equip2) equip1.data.contents.push(equip2)
equip1.data.contentsEnc += equip2.data.weight let q = equip2.data.quantity ?? 1
equip1.data.contentsEnc += q *equip2.data.weight
} }
} }
} }
@ -319,13 +361,15 @@ export class PegasusActor extends Actor {
if (item.data.iscontainer) { if (item.data.iscontainer) {
enc += item.data.contentsEnc enc += item.data.contentsEnc
} else if (item.data.containerid == "") { } else if (item.data.containerid == "") {
enc += item.data.weight let q = item.data.quantity ?? 1
enc += q * item.data.weight
} }
} }
} }
for (let item of this.data.items) { // Process items/shields/armors for (let item of this.data.items) { // Process items/shields/armors
if ((item.type == "weapon" || item.type == "shield" || item.type == "armor") && item.data.data.equipped) { if ((item.type == "weapon" || item.type == "shield" || item.type == "armor") && item.data.data.equipped) {
enc += item.data.data.weight let q = item.data.data.quantity ?? 1
enc += q * item.data.data.weight
} }
} }
@ -826,6 +870,8 @@ export class PegasusActor extends Actor {
} }
//console.log("UPD", updates, this.data.data.biodata) //console.log("UPD", updates, this.data.data.biodata)
await this.update(updates) await this.update(updates)
this.computeThreatLevel()
} }
if (this.isOwner || game.user.isGM) { if (this.isOwner || game.user.isGM) {
@ -875,8 +921,10 @@ export class PegasusActor extends Actor {
async incDecQuantity(objetId, incDec = 0) { async incDecQuantity(objetId, incDec = 0) {
let objetQ = this.data.items.get(objetId) let objetQ = this.data.items.get(objetId)
if (objetQ) { if (objetQ) {
let newQ = objetQ.data.data.quantity + incDec; let newQ = objetQ.data.data.quantity + incDec
const updated = await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'data.quantity': newQ }]); // pdates one EmbeddedEntity if (newQ >= 0) {
const updated = await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'data.quantity': newQ }]) // pdates one EmbeddedEntity
}
} }
} }
/* -------------------------------------------- */ /* -------------------------------------------- */

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@ -31,24 +31,26 @@ export class PegasusUtility {
Handlebars.registerHelper('count', function (list) { Handlebars.registerHelper('count', function (list) {
return list.length; return list.length;
}); })
Handlebars.registerHelper('includes', function (array, val) { Handlebars.registerHelper('includes', function (array, val) {
return array.includes(val); return array.includes(val);
}); })
Handlebars.registerHelper('upper', function (text) { Handlebars.registerHelper('upper', function (text) {
return text.toUpperCase(); return text.toUpperCase();
}); })
Handlebars.registerHelper('lower', function (text) { Handlebars.registerHelper('lower', function (text) {
return text.toLowerCase() return text.toLowerCase()
}); })
Handlebars.registerHelper('upperFirst', function (text) { Handlebars.registerHelper('upperFirst', function (text) {
if (typeof text !== 'string') return text if (typeof text !== 'string') return text
return text.charAt(0).toUpperCase() + text.slice(1) return text.charAt(0).toUpperCase() + text.slice(1)
}); })
Handlebars.registerHelper('notEmpty', function (list) { Handlebars.registerHelper('notEmpty', function (list) {
return list.length > 0; return list.length > 0;
}); })
Handlebars.registerHelper('mul', function (a, b) {
return parseInt(a) * parseInt(b);
})
} }
/* -------------------------------------------- */ /* -------------------------------------------- */

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@ -180,9 +180,9 @@
"styles": [ "styles": [
"styles/simple.css" "styles/simple.css"
], ],
"templateVersion": 87, "templateVersion": 88,
"title": "Pegasus RPG", "title": "Pegasus RPG",
"url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg", "url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg",
"version": "0.5.6", "version": "0.5.7",
"background" : "./images/ui/pegasus_welcome_page.webp" "background" : "./images/ui/pegasus_welcome_page.webp"
} }

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@ -269,6 +269,7 @@
"powersource": "", "powersource": "",
"powersactivated": false, "powersactivated": false,
"powers": [], "powers": [],
"isthreatlevel": false,
"description": "" "description": ""
}, },
"perk": { "perk": {
@ -384,6 +385,7 @@
"iscontainer": false, "iscontainer": false,
"containercapacity": 0, "containercapacity": 0,
"containerid": "", "containerid": "",
"threatlevel": 0,
"description":"" "description":""
}, },
"money" : { "money" : {

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@ -526,7 +526,7 @@
<span class="item-field-label-short"> <span class="item-field-label-short">
<label class="short-label">DMG</label> <label class="short-label">DMG</label>
</span> </span>
<span class="item-field-label-medium"> <span class="item-field-label-long">
<label class="short-label">Ammo</label> <label class="short-label">Ammo</label>
</span> </span>
<span class="item-field-label-medium"> <span class="item-field-label-medium">
@ -548,11 +548,11 @@
<span class="item-field-label-short"><label>{{weapon.data.damageDice}}</label></span> <span class="item-field-label-short"><label>{{weapon.data.damageDice}}</label></span>
{{#if (gt weapon.data.ammomax 0)}} {{#if (gt weapon.data.ammomax 0)}}
<span class="item-field-label-medium"><label>{{weapon.data.ammocurrent}}/{{weapon.data.ammomax}} <span class="item-field-label-long"><label>{{weapon.data.ammocurrent}}/{{weapon.data.ammomax}}
(<a class="ammo-minus plus-minus-button"> -</a>/<a class="ammo-plus plus-minus-button">+</a>) (<a class="ammo-minus plus-minus-button"> -</a>/<a class="ammo-plus plus-minus-button">+</a>)
</label></span> </label></span>
{{else}} {{else}}
<span class="item-field-label-medium"><label>-</label> <span class="item-field-label-long"><label>-</label>
</span> </span>
{{/if}} {{/if}}

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@ -66,6 +66,9 @@
<input type="text" class="input-numeric-short padd-right" name="data.containercapacity" value="{{data.containercapacity}}" data-dtype="Number"/> <input type="text" class="input-numeric-short padd-right" name="data.containercapacity" value="{{data.containercapacity}}" data-dtype="Number"/>
</li> </li>
{{/if}} {{/if}}
<li class="flexrow"><label class="generic-label">Threat Level Value</label>
<input type="text" class="input-numeric-short padd-right" name="data.threatlevel" value="{{data.threatlevel}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Cost</label> <li class="flexrow"><label class="generic-label">Cost</label>
<input type="text" class="input-numeric-short padd-right" name="data.cost" value="{{data.cost}}" data-dtype="Number"/> <input type="text" class="input-numeric-short padd-right" name="data.cost" value="{{data.cost}}" data-dtype="Number"/>
</li> </li>

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@ -53,6 +53,9 @@
</ul> </ul>
</li> </li>
{{/if}} {{/if}}
<li class="flexrow"><label class="generic-label">Use for Threat Level ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.isthreatlevel" {{checked data.isthreatlevel}}/></label>
</li>
</ul> </ul>
</div> </div>
</section> </section>

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@ -27,7 +27,7 @@
{{#if equip.data.iscontainer}} {{#if equip.data.iscontainer}}
{{equip.data.contentsEnc}} {{equip.data.contentsEnc}}
{{else}} {{else}}
N/A {{mul equip.data.weight equip.data.quantity}}
{{/if}} {{/if}}
</span> </span>
<span class="item-field-label-medium"> <span class="item-field-label-medium">