Fix glitches
This commit is contained in:
parent
0d144ef2a9
commit
35b78c8127
@ -55,6 +55,7 @@ export class PegasusActorSheet extends ActorSheet {
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race: duplicate(this.actor.getRace()),
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race: duplicate(this.actor.getRace()),
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role: duplicate(this.actor.getRole()),
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role: duplicate(this.actor.getRole()),
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effects: duplicate(this.actor.getEffects()),
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effects: duplicate(this.actor.getEffects()),
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moneys: duplicate(this.actor.getMoneys()),
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options: this.options,
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options: this.options,
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owner: this.document.isOwner,
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owner: this.document.isOwner,
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editScore: this.options.editScore,
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editScore: this.options.editScore,
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@ -119,22 +120,22 @@ export class PegasusActorSheet extends ActorSheet {
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this.actor.rollUnarmedAttack();
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this.actor.rollUnarmedAttack();
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});
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});
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html.find('.attack-melee').click((event) => {
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html.find('.attack-melee').click((event) => {
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this.actor.rollPool( 'com', true);
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this.actor.rollPool( 'com');
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});
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});
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html.find('.attack-ranged').click((event) => {
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html.find('.attack-ranged').click((event) => {
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this.actor.rollPool( 'agi', true);
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this.actor.rollPool( 'agi');
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});
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});
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html.find('.defense-roll').click((event) => {
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html.find('.defense-roll').click((event) => {
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this.actor.rollPool( 'def', true);
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this.actor.rollPool( 'def', true);
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});
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});
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html.find('.damage-melee').click((event) => {
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html.find('.damage-melee').click((event) => {
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this.actor.rollPool( 'str', true);
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this.actor.rollPool( 'str');
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});
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});
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html.find('.damage-ranged').click((event) => {
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html.find('.damage-ranged').click((event) => {
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this.actor.rollPool( 'per', true);
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this.actor.rollPool( 'per');
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});
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});
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html.find('.damage-resistance').click((event) => {
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html.find('.damage-resistance').click((event) => {
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this.actor.rollPool( 'phy', true);
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this.actor.rollPool( 'phy');
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});
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});
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html.find('.roll-stat').click((event) => {
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html.find('.roll-stat').click((event) => {
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@ -110,6 +110,11 @@ export class PegasusActor extends Actor {
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return comp;
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return comp;
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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getMoneys() {
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let comp = this.data.items.filter(item => item.type == 'money');
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return comp;
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}
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/* -------------------------------------------- */
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getArmors() {
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getArmors() {
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let comp = duplicate(this.data.items.filter(item => item.type == 'armor') || []);
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let comp = duplicate(this.data.items.filter(item => item.type == 'armor') || []);
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return comp;
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return comp;
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@ -481,9 +486,18 @@ export class PegasusActor extends Actor {
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rollDialog.render(true);
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rollDialog.render(true);
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}
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}
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/* -------------------------------------------- */
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getShieldDice() {
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let shields = this.data.items.filter( item => item.type == "shield" && item.data.data.equipped)
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let def = 0
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for ( let sh of shields) {
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def += sh.data.data.level
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}
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return def
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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rollPool(statKey, useSPec) {
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rollPool(statKey, useShield=false) {
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let stat = this.getStat(statKey);
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let stat = this.getStat(statKey);
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if (stat) {
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if (stat) {
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let rollData = this.getCommonRollData()
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let rollData = this.getCommonRollData()
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@ -492,6 +506,9 @@ export class PegasusActor extends Actor {
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rollData.selectedSpec = "0"
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rollData.selectedSpec = "0"
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rollData.stat = stat;
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rollData.stat = stat;
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if (useShield) {
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rollData.otherDicesLevel = this.getShieldDice()
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}
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this.startRoll(rollData);
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this.startRoll(rollData);
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} else {
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} else {
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ui.notifications.warn("Statistic not found !");
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ui.notifications.warn("Statistic not found !");
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@ -608,14 +625,15 @@ export class PegasusActor extends Actor {
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updates['data.nrg.max'] = nrgValue
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updates['data.nrg.max'] = nrgValue
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updates['data.nrg.value'] = nrgValue
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updates['data.nrg.value'] = nrgValue
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}
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}
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nrgValue = PegasusUtility.getDiceValue(this.data.data.statistics.foc.value) + this.data.data.statistics.foc.mod;
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if (nrgValue != this.data.data.combat.stunthreshold) {
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if (nrgValue != this.data.data.combat.stunthreshold) {
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updates['data.combat.stunthreshold'] = nrgValue
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updates['data.combat.stunthreshold'] = nrgValue
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}
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}
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let mrLevel = (this.data.data.statistics.agi.value + this.data.data.statistics.str.value) - this.data.data.statistics.phy.value
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let momentum = PegasusUtility.getDiceValue(this.data.data.statistics.foc.value) + this.data.data.statistics.foc.mod
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mrLevel = (mrLevel < 1) ? 1 : mrLevel;
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if (momentum != this.data.data.momentum.max) {
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if (mrLevel != this.data.data.mr.value) {
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updates['data.momentum.value'] = momentum
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updates['data.mr.value'] = mrLevel
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updates['data.momentum.max'] = momentum
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}
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}
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let race = this.getRace()
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let race = this.getRace()
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@ -4,7 +4,7 @@ export const defaultItemImg = {
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specialisation: "systems/fvtt-pegasus-rpg/images/icons/icon_spec.webp",
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specialisation: "systems/fvtt-pegasus-rpg/images/icons/icon_spec.webp",
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perk: "systems/fvtt-pegasus-rpg/images/icons/icon_perk.webp",
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perk: "systems/fvtt-pegasus-rpg/images/icons/icon_perk.webp",
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ability: "systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp",
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ability: "systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp",
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armor: "systems/fvtt-pegasus-rpg/images/icons/icon_armor.webp",
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armor: "systems/fvtt-pegasus-rpg/images/icons/icon_armour.webp",
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weapon: "systems/fvtt-pegasus-rpg/images/icons/icon_weapon.webp",
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weapon: "systems/fvtt-pegasus-rpg/images/icons/icon_weapon.webp",
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equipment: "systems/fvtt-pegasus-rpg/images/icons/icon_equipment.webp",
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equipment: "systems/fvtt-pegasus-rpg/images/icons/icon_equipment.webp",
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effect: "systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp",
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effect: "systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp",
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@ -678,6 +678,10 @@ ul, li {
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margin-left: 4px;
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margin-left: 4px;
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}
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}
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.small-label {
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margin-top: 5px;
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}
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.padd-right {
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.padd-right {
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margin-right: 8px;
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margin-right: 8px;
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}
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}
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@ -780,8 +784,7 @@ ul, li {
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/* background: rgb(105,85,65) url("../images/ui/texture_feuille_perso_onglets.webp") no-repeat right bottom;*/
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/* background: rgb(105,85,65) url("../images/ui/texture_feuille_perso_onglets.webp") no-repeat right bottom;*/
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#sidebar.collapsed {
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#sidebar.collapsed {
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height: 430px !important;
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height: 470px !important;
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position: absolute;
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}
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}
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#sidebar-tabs > .collapsed, #chat-controls .chat-control-icon {
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#sidebar-tabs > .collapsed, #chat-controls .chat-control-icon {
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@ -160,9 +160,9 @@
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"styles": [
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"styles": [
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"styles/simple.css"
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"styles/simple.css"
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],
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],
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"templateVersion": 61,
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"templateVersion": 63,
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"title": "Pegasus RPG",
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"title": "Pegasus RPG",
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"url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg",
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"url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg",
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"version": "0.1.10",
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"version": "0.1.12",
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"background" : "./images/ui/pegasus_welcome_page.webp"
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"background" : "./images/ui/pegasus_welcome_page.webp"
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}
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}
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@ -130,6 +130,7 @@
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"value": 0,
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"value": 0,
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"type": "value",
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"type": "value",
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"ismax": true,
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"ismax": true,
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"iscombat": true,
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"bonus": 0,
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"bonus": 0,
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"max": 0
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"max": 0
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},
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},
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@ -138,6 +139,7 @@
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"value": 0,
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"value": 0,
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"type": "value",
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"type": "value",
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"ismax": true,
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"ismax": true,
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"iscombat": true,
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"bonus": 0,
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"bonus": 0,
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"max": 0
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"max": 0
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},
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},
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@ -179,7 +181,7 @@
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}
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}
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},
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},
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"Item": {
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"Item": {
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"types": [ "race", "role", "ability", "specialisation", "perk", "power" , "armor", "shield", "equipment", "weapon", "effect"],
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"types": [ "race", "role", "ability", "specialisation", "perk", "power" , "armor", "shield", "equipment", "weapon", "effect", "money"],
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"effect": {
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"effect": {
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"type": "",
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"type": "",
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"genre": "",
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"genre": "",
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@ -430,6 +432,12 @@
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"equipped": false,
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"equipped": false,
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"description":""
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"description":""
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},
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},
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"money" : {
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"value": 0,
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"quantity": 0,
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"weight": 0,
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"description": ""
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},
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"weapon": {
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"weapon": {
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"statistic": "",
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"statistic": "",
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"damagestatistic": "",
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"damagestatistic": "",
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@ -53,7 +53,7 @@
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<div class="">
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<div class="">
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<ul>
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<ul>
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<li class="item flexrow list-item"><span></span><span>Current</span><span>Bonus</span><span>Max</span></li>
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<li class="item flexrow list-item"><span> </span><span>Current</span><span>Bonus</span><span>Max</span></li>
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<li class="item flexrow list-item"></li>
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<li class="item flexrow list-item"></li>
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<li class="item flexrow list-item"></li>
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<li class="item flexrow list-item"></li>
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{{#each data.secondary as |stat2 key|}}
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{{#each data.secondary as |stat2 key|}}
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@ -71,10 +71,10 @@
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<ul>
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<ul>
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<li class="item flexrow list-item" data-key="nrg">
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<li class="item flexrow list-item" data-key="nrg">
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<span class="stat-label flexrow" name="nrg"> <h4>{{data.nrg.label}}</h4> </span>
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<span class="stat-label flexrow" name="nrg"> <h4>{{data.nrg.label}}</h4> </span>
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<input type="text" class="padd-right" name="data.nrg.activated" value="{{data.nrg.activated}}" data-dtype="Number"/>
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<span class="small-label padd-right packed-left">Act</span><input type="text" class="padd-right" name="data.nrg.activated" value="{{data.nrg.activated}}" data-dtype="Number"/>
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<input type="text" class="padd-right" name="data.nrg.value" value="{{data.nrg.value}}" data-dtype="Number"/>
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<span class="small-label padd-right packed-left"> Val</span><input type="text" class="padd-right" name="data.nrg.value" value="{{data.nrg.value}}" data-dtype="Number"/>
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<input type="text" class="padd-right" name="data.nrg.mod" value="{{data.nrg.mod}}" data-dtype="Number"/>
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<span class="small-label padd-right packed-left"> Mod</span><input type="text" class="padd-right" name="data.nrg.mod" value="{{data.nrg.mod}}" data-dtype="Number"/>
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<input type="text" class="padd-right" name="data.nrg.max" value="{{data.nrg.max}}" data-dtype="Number"/>
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<span class="small-label padd-right packed-left"> Max</span><input type="text" class="padd-right" name="data.nrg.max" value="{{data.nrg.max}}" data-dtype="Number"/>
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</li>
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</li>
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</ul>
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</ul>
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@ -86,21 +86,6 @@
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</li>
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</li>
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</ul>
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</ul>
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<ul>
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<li class="item flexrow list-item" data-key="mr">
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<span class="stat-label flexrow" name="mr">
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<a class="roll-mr" data-stat-key="{{mr}}"><h4>{{data.mr.label}}</h4></a>
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</span>
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<select class="carac-base flexrow" type="text" name="data.mr.value" value="{{data.mr.value}}"
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data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}}>
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{{#select data.mr.value}}
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{{{@root.optionsDiceList}}}
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{{/select}}
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</select>
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<input type="text" class="padd-right" name="data.mr.mod" value="{{data.mr.mod}}" data-dtype="Number"/>
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</li>
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</ul>
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</div>
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</div>
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</div>
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</div>
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@ -133,36 +118,6 @@
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</ul>
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</ul>
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</div>
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</div>
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<div>
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<span class="generic-label">
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<h3>Perks</h3>
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</span>
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<ul class="stat-list alternate-list">
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{{#each perks as |perk key|}}
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<li class="item stat flexrow list-item" data-item-id="{{perk._id}}">
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<img class="sheet-competence-img" src="{{perk.img}}" />
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<span class="stat-label">{{perk.name}}</span>
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<span class="stat-label">Lvl:{{perk.data.level}}</span>
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<span class="stat-label">Rounds:
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<select class="competence-base flexrow park-round-count" type="text" value="{{perk.data.roundcount}}" data-dtype="Number">
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{{#select perk.data.roundcount}}
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<option value="3">Ready</option>
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<option value="2">Activated</option>
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<option value="1">2 Rounds left</option>
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<option value="0">1 Round left</option>
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{{/select}}
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</select>
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</span>
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<div class="item-controls">
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<a class="item-control perk-active" title="active">{{#if perk.data.active}}<i
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class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
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<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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</ul>
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</div>
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</div>
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</div>
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<div>
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<div>
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@ -191,12 +146,42 @@
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<div class="flexcol">
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<div class="flexcol">
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<ul>
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<ul>
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<li class="item flexrow list-item" data-key="mr">
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<span class="stat-label flexrow" name="mr">
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<a class="roll-mr" data-stat-key="{{mr}}"><h4>{{data.mr.label}}</h4></a>
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</span>
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<select class="carac-base flexrow" type="text" name="data.mr.value" value="{{data.mr.value}}"
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data-dtype="Number" >
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{{#select data.mr.value}}
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{{{@root.optionsDiceList}}}
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{{/select}}
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</select>
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<input type="text" class="padd-right input-numeric-short" name="data.mr.mod" value="{{data.mr.mod}}" data-dtype="Number"/>
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</li>
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<li class="item flexrow list-item" data-key="nrg">
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<li class="item flexrow list-item" data-key="nrg">
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<span class="stat-label flexrow" name="nrg"><h4>{{data.nrg.label}}</h4> </span>
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<span class="stat-label flexrow" name="nrg"><h4>{{data.nrg.label}}</h4> </span>
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<input type="text" class="padd-right update-field" data-field-name="data.nrg.activated" value="{{data.nrg.activated}}" data-dtype="Number"/>
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<span class="small-label padd-right packed-left">Act</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.nrg.activated" value="{{data.nrg.activated}}" data-dtype="Number"/>
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<input type="text" class="padd-right update-field" data-field-name="data.nrg.value" value="{{data.nrg.value}}" data-dtype="Number"/>
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<span class="small-label padd-right packed-left"> Val</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.nrg.value" value="{{data.nrg.value}}" data-dtype="Number"/>
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<input type="text" class="padd-right update-field" data-field-name="data.nrg.mod" value="{{data.nrg.mod}}" data-dtype="Number"/>
|
<span class="small-label padd-right packed-left"> Mod</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.nrg.mod" value="{{data.nrg.mod}}" data-dtype="Number"/>
|
||||||
<input type="text" class="padd-right update-field" data-field-name="data.nrg.max" value="{{data.nrg.max}}" data-dtype="Number"/>
|
<span class="small-label padd-right packed-left"> Max</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.nrg.max" value="{{data.nrg.max}}" data-dtype="Number"/>
|
||||||
|
</li>
|
||||||
|
{{#each data.secondary as |stat2 key|}}
|
||||||
|
{{#if stat2.iscombat}}
|
||||||
|
<li class="item flexrow list-item" data-attr-key="{{key}}">
|
||||||
|
<span class="stat-label flexrow" name="{{key}}">
|
||||||
|
<h4>{{stat2.label}}</h4>
|
||||||
|
</span>
|
||||||
|
<span class="small-label padd-right packed-left">Val</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.secondary.{{key}}.value" value="{{stat2.value}}" data-dtype="Number"/>
|
||||||
|
<span class="small-label padd-right packed-left"> Bonus</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.secondary.{{key}}.bonus" value="{{stat2.bonus}}" data-dtype="Number"/>
|
||||||
|
<span class="small-label padd-right packed-left"> Max</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.secondary.{{key}}.max" value="{{stat2.max}}" data-dtype="Number"/>
|
||||||
|
</li>
|
||||||
|
{{/if}}
|
||||||
|
{{/each}}
|
||||||
|
<li class="item flexrow list-item" data-key="momentum">
|
||||||
|
<span class="stat-label flexrow" name="momentum"><h4>{{data.momentum.label}}</h4></span>
|
||||||
|
<span class="small-label padd-right packed-left">Val</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.momentum.value" value="{{data.momentum.value}}" data-dtype="Number"/>
|
||||||
|
<span class="small-label padd-right packed-left"> Max</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.momentum.max" value="{{data.momentum.max}}" data-dtype="Number"/>
|
||||||
</li>
|
</li>
|
||||||
</ul>
|
</ul>
|
||||||
|
|
||||||
@ -254,6 +239,37 @@
|
|||||||
{{/each}}
|
{{/each}}
|
||||||
</ul>
|
</ul>
|
||||||
|
|
||||||
|
<div>
|
||||||
|
<span class="generic-label">
|
||||||
|
<h3>Perks</h3>
|
||||||
|
</span>
|
||||||
|
<ul class="stat-list alternate-list">
|
||||||
|
{{#each perks as |perk key|}}
|
||||||
|
<li class="item stat flexrow list-item" data-item-id="{{perk._id}}">
|
||||||
|
<img class="sheet-competence-img" src="{{perk.img}}" />
|
||||||
|
<span class="stat-label">{{perk.name}}</span>
|
||||||
|
<span class="stat-label">Lvl:{{perk.data.level}}</span>
|
||||||
|
<span class="stat-label">Rounds:
|
||||||
|
<select class="competence-base flexrow park-round-count" type="text" value="{{perk.data.roundcount}}" data-dtype="Number">
|
||||||
|
{{#select perk.data.roundcount}}
|
||||||
|
<option value="3">Ready</option>
|
||||||
|
<option value="2">Activated</option>
|
||||||
|
<option value="1">2 Rounds left</option>
|
||||||
|
<option value="0">1 Round left</option>
|
||||||
|
{{/select}}
|
||||||
|
</select>
|
||||||
|
</span>
|
||||||
|
<div class="item-controls">
|
||||||
|
<a class="item-control perk-active" title="active">{{#if perk.data.active}}<i
|
||||||
|
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
|
||||||
|
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||||
|
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||||
|
</div>
|
||||||
|
</li>
|
||||||
|
{{/each}}
|
||||||
|
</ul>
|
||||||
|
</div>
|
||||||
|
|
||||||
<span class="generic-label">
|
<span class="generic-label">
|
||||||
<h3>Weapons</h3>
|
<h3>Weapons</h3>
|
||||||
</span>
|
</span>
|
||||||
@ -302,10 +318,10 @@
|
|||||||
<ul>
|
<ul>
|
||||||
<li class="item flexrow list-item" data-key="nrg">
|
<li class="item flexrow list-item" data-key="nrg">
|
||||||
<span class="stat-label flexrow" name="nrg"><h4>{{data.nrg.label}}</h4> </span>
|
<span class="stat-label flexrow" name="nrg"><h4>{{data.nrg.label}}</h4> </span>
|
||||||
<input type="text" class="padd-right update-field" data-field-name="data.nrg.activated" value="{{data.nrg.activated}}" data-dtype="Number"/>
|
<span class="small-label padd-right packed-left">Act</span><input type="text" class="padd-right update-field" data-field-name="data.nrg.activated" value="{{data.nrg.activated}}" data-dtype="Number"/>
|
||||||
<input type="text" class="padd-right update-field" data-field-name="data.nrg.value" value="{{data.nrg.value}}" data-dtype="Number"/>
|
<span class="small-label padd-right packed-left"> Val</span><input type="text" class="padd-right update-field" data-field-name="data.nrg.value" value="{{data.nrg.value}}" data-dtype="Number"/>
|
||||||
<input type="text" class="padd-right update-field" data-field-name="data.nrg.mod" value="{{data.nrg.mod}}" data-dtype="Number"/>
|
<span class="small-label padd-right packed-left"> Mod</span><input type="text" class="padd-right update-field" data-field-name="data.nrg.mod" value="{{data.nrg.mod}}" data-dtype="Number"/>
|
||||||
<input type="text" class="padd-right update-field" data-field-name="data.nrg.max" value="{{data.nrg.max}}" data-dtype="Number"/>
|
<span class="small-label padd-right packed-left"> Max</span><input type="text" class="padd-right update-field" data-field-name="data.nrg.max" value="{{data.nrg.max}}" data-dtype="Number"/>
|
||||||
</li>
|
</li>
|
||||||
</ul>
|
</ul>
|
||||||
|
|
||||||
@ -323,6 +339,7 @@
|
|||||||
{{power.name}}
|
{{power.name}}
|
||||||
{{/if}}
|
{{/if}}
|
||||||
</span>
|
</span>
|
||||||
|
<span class="stat-label outfit-label">{{power.data.type}}</span>
|
||||||
<span class="stat-label outfit-label">{{#if power.data.activated}}Activated{{/if}}</span>
|
<span class="stat-label outfit-label">{{#if power.data.activated}}Activated{{/if}}</span>
|
||||||
<div class="item-controls">
|
<div class="item-controls">
|
||||||
<a class="item-control power-activate" title="Worn">{{#if power.data.activated}}<i
|
<a class="item-control power-activate" title="Worn">{{#if power.data.activated}}<i
|
||||||
@ -340,6 +357,32 @@
|
|||||||
{{!-- Equipement Tab --}}
|
{{!-- Equipement Tab --}}
|
||||||
<div class="tab equipment" data-group="primary" data-tab="equipment">
|
<div class="tab equipment" data-group="primary" data-tab="equipment">
|
||||||
|
|
||||||
|
<div>
|
||||||
|
<h4>Money</h4>
|
||||||
|
</div>
|
||||||
|
<ul class="item-list alternate-list">
|
||||||
|
<li class="item flexrow list-item">
|
||||||
|
<span class="equipement-label">Name</span>
|
||||||
|
<span class="equipement-label">Quantity</span>
|
||||||
|
<div class="item-controls">
|
||||||
|
<span class="equipement-label"> </span>
|
||||||
|
<span class="equipement-label"> </span>
|
||||||
|
<span class="equipement-label"> </span>
|
||||||
|
</div>
|
||||||
|
</li>
|
||||||
|
{{#each moneys as |money key|}}
|
||||||
|
<li class="item flexrow list-item" data-item-id="{{money._id}}">
|
||||||
|
<img class="sheet-competence-img" src="{{money.img}}" />
|
||||||
|
<span class="equipement-label">{{money.name}}</span>
|
||||||
|
<span class="generic-label">Qty {{money.data.quantity}}</span>
|
||||||
|
<div class="item-controls">
|
||||||
|
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||||
|
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||||
|
</div>
|
||||||
|
</li>
|
||||||
|
{{/each}}
|
||||||
|
</ul>
|
||||||
|
|
||||||
<div>
|
<div>
|
||||||
<h4>Equipment</h4>
|
<h4>Equipment</h4>
|
||||||
</div>
|
</div>
|
||||||
|
32
templates/item-money-sheet.html
Normal file
32
templates/item-money-sheet.html
Normal file
@ -0,0 +1,32 @@
|
|||||||
|
<form class="{{cssClass}}" autocomplete="off">
|
||||||
|
<header class="sheet-header">
|
||||||
|
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}"/>
|
||||||
|
<div class="header-fields">
|
||||||
|
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1>
|
||||||
|
</div>
|
||||||
|
</header>
|
||||||
|
|
||||||
|
{{!-- Sheet Body --}}
|
||||||
|
<section class="sheet-body">
|
||||||
|
|
||||||
|
<div class="tab" data-group="primary">
|
||||||
|
<ul>
|
||||||
|
<li class="flexrow"><label class="generic-label">Value</label>
|
||||||
|
<input type="text" class="input-numeric-short padd-right" name="data.value" value="{{data.value}}" data-dtype="Number"/>
|
||||||
|
</li>
|
||||||
|
<li class="flexrow"><label class="generic-label">Quantity</label>
|
||||||
|
<input type="text" class="input-numeric-short padd-right" name="data.quantity" value="{{data.quantity}}" data-dtype="Number"/>
|
||||||
|
</li>
|
||||||
|
<li class="flexrow"><label class="generic-label">Weight</label>
|
||||||
|
<input type="text" class="input-numeric-short padd-right" name="data.weight" value="{{data.weight}}" data-dtype="Number"/>
|
||||||
|
</li>
|
||||||
|
<li class="flexrow"><label class="generic-label">Notes</label>
|
||||||
|
<div class="small-editor item-text-long-line">
|
||||||
|
{{editor content=data.description target="data.description" button=true owner=owner editable=editable}}
|
||||||
|
</div>
|
||||||
|
</li>
|
||||||
|
</ul>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</section>
|
||||||
|
</form>
|
@ -14,7 +14,7 @@
|
|||||||
|
|
||||||
<div class="flexrow">
|
<div class="flexrow">
|
||||||
<span class="roll-dialog-label" >Bonus Dice : </span>
|
<span class="roll-dialog-label" >Bonus Dice : </span>
|
||||||
<select class="competence-base" id="bonusDicesLevel" type="text" name="bonusDicesLevel" value="{{bonusDicesLevel}}" data-dtype="Number">
|
<select class="roll-dialog-label" id="bonusDicesLevel" type="text" name="bonusDicesLevel" value="{{bonusDicesLevel}}" data-dtype="Number">
|
||||||
{{#select bonusDicesLevel}}
|
{{#select bonusDicesLevel}}
|
||||||
{{{optionsDiceList}}}
|
{{{optionsDiceList}}}
|
||||||
{{/select}}
|
{{/select}}
|
||||||
|
Loading…
Reference in New Issue
Block a user