Fix #109 IDR dice
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@ -334,7 +334,7 @@ export class PegasusActor extends Actor {
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if (item.system.resistance) {
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item.system.resistanceDice = PegasusUtility.getDiceFromLevel(item.system.resistance)
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}
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if (item.system.idr) {
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if (item.system.idr && Number(item.system.idr) > 0) {
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item.system.idrDice = PegasusUtility.getDiceFromLevel(item.system.idr)
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}
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if (item.system.damage) {
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@ -51,8 +51,8 @@ export class PegasusVehicleSheet extends ActorSheet {
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vehicleHull: duplicate(this.actor.getVehicleHull()),
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mobilityModules: duplicate(this.actor.getMobilityModules()),
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propulsionModules: duplicate(this.actor.getPropulsionModules()),
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vehicleModules: duplicate(this.actor.getVehicleModules()),
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vehicleWeaponModules: duplicate(this.actor.getVehicleWeaponModules()),
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vehicleModules: this.actor.checkAndPrepareEquipments(duplicate(this.actor.getVehicleModules())),
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vehicleWeaponModules: this.actor.checkAndPrepareEquipments(duplicate(this.actor.getVehicleWeaponModules())),
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cargos: this.actor.checkAndPrepareEquipments(duplicate(this.actor.getCargos()) ),
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cargoCurrent: this.actor.getCurrentCargoCapacity(),
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moneys: duplicate(this.actor.getMoneys()),
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@ -456,10 +456,10 @@
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<span class="item-name-label-header-long">
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<h3><label class="items-title-text">Vehicles modules</label></h3>
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</span>
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<span class="item-field-label-long">
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<span class="item-field-label-medium">
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<label class="short-label">Category</label>
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</span>
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<span class="item-field-label-long">
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<span class="item-field-label-medium">
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<label class="short-label">Location</label>
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</span>
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<span class="item-field-label-long">
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@ -480,12 +480,20 @@
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<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
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src="{{vehiclemod.img}}" /></a>
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<span class="item-name-label-long"><a class="roll-spec">{{vehiclemod.name}}</a></span>
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<span class="item-field-label-long">{{vehiclemod.system.category}}</span>
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<span class="item-field-label-long">{{vehiclemod.system.location}}</span>
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<span class="item-field-label-medium">{{vehiclemod.system.category}}</span>
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<span class="item-field-label-medium">{{vehiclemod.system.location}}</span>
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<span class="item-field-label-long">{{vehiclemod.system.security}}</span>
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<span class="item-field-label-short">{{vehiclemod.system.nrg}}</span>
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<span class="item-field-label-medium">{{vehiclemod.system.range}}</span>
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<span class="item-field-label-short">{{vehiclemod.system.idr}}</span>
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<span class="item-field-label-short">
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{{#if vehiclemod.system.idrDice}}
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<a class="roll-idr" data-dice-value="{{vehiclemod.system.idrDice}}">{{vehiclemod.system.idrDice}}</a>
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{{else}}
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-
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{{/if}}
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</span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control vehicle-module-activate" title="Activated">{{#if vehiclemod.system.activated}}<i
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@ -501,10 +509,10 @@
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<span class="item-name-label-header-long">
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<h3><label class="items-title-text">Vehicles weapons</label></h3>
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</span>
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<span class="item-field-label-long">
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<span class="item-field-label-medium">
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<label class="short-label">Site</label>
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</span>
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<span class="item-field-label-long">
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<span class="item-field-label-medium">
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<label class="short-label">Location</label>
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</span>
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<span class="item-field-label-short">
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@ -528,13 +536,21 @@
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<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
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src="{{weapon.img}}" /></a>
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<span class="item-name-label-long"><a class="roll-spec">{{weapon.name}}</a></span>
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<span class="item-field-label-long">{{weapon.system.site}}</span>
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<span class="item-field-label-long">{{weapon.system.location}}</span>
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<span class="item-field-label-medium">{{weapon.system.site}}</span>
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<span class="item-field-label-medium">{{weapon.system.location}}</span>
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<span class="item-field-label-short">{{weapon.system.dmg}}</span>
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<span class="item-field-label-medium">{{weapon.system.aoe}}</span>
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<span class="item-field-label-medium">{{weapon.system.turrent}}</span>
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<span class="item-field-label-short">{{weapon.system.nrg}}</span>
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<span class="item-field-label-short">{{weapon.system.idr}}</span>
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<span class="item-field-label-short">
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{{#if weapon.system.idrDice}}
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<a class="roll-idr" data-dice-value="{{weapon.system.idrDice}}">{{weapon.system.idrDice}}</a>
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{{else}}
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-
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{{/if}}
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</span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control vehicle-weapon-activate" title="Activated">{{#if weapon.system.activated}}<i
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