All fixes'
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6387426b73
@ -493,7 +493,7 @@ export class PegasusActor extends Actor {
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/* -------------------------------------------- */
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async addItemWithoutDuplicate( newItem ) {
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let item = this.data.items.filter( item => item.type == newItem.type && item.name.toLowerCase() == newItem.name.toLowerCase() )
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let item = this.data.items.find( item => item.type == newItem.type && item.name.toLowerCase() == newItem.name.toLowerCase() )
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if ( !item ) {
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await this.createEmbeddedDocuments( 'Item', [newItem]);
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}
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@ -501,12 +501,16 @@ export class PegasusActor extends Actor {
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/* -------------------------------------------- */
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computeNRGHealth( ) {
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let focValue = this.data.data.statistics.foc.value;
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this.update( {'data.secondary.nrg.max': focValue, 'data.secondary.nrg.value': focValue} )
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let phyValue = this.data.data.statistics.phy.value;
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this.update( {'data.secondary.health.max': phyValue, 'data.secondary.health.value': phyValue} )
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let mndValue = this.data.data.statistics.mnd.value;
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this.update( {'data.secondary.delirium.max': mndValue, 'data.secondary.delirium.value': mndValue} )
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let focDiceValue = PegasusUtility.getDiceValue(this.data.data.statistics.foc.value);
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this.update( {'data.secondary.nrg.max': focDiceValue, 'data.secondary.nrg.value': focDiceValue} )
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let phyDiceValue = PegasusUtility.getDiceValue(this.data.data.statistics.phy.value);
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this.update( {'data.secondary.health.max': phyDiceValue, 'data.secondary.health.value': phyDiceValue} )
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let mndDiceValue = PegasusUtility.getDiceValue(this.data.data.statistics.mnd.value);
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this.update( {'data.secondary.delirium.max': mndDiceValue, 'data.secondary.delirium.value': mndDiceValue} )
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let stlDiceValue = PegasusUtility.getDiceValue(this.data.data.statistics.stl.value);
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this.update( {'data.secondary.stealthhealth.max': stlDiceValue, 'data.secondary.stealthhealth.value': stlDiceValue} )
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let socDiceValue = PegasusUtility.getDiceValue(this.data.data.statistics.soc.value);
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this.update( {'data.secondary.socialhealth.max': socDiceValue, 'data.secondary.socialhealth.value': socDiceValue} )
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}
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/* -------------------------------------------- */
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@ -556,17 +560,25 @@ export class PegasusActor extends Actor {
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stat.mod += parseInt(ability.data.statmodifier)
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updates[`data.statistics.${ability.data.affectedstat}`] = stat
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}
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for (let power of race.data.powersgained) {
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newItems.push(power);
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if ( race.data.powersgained) {
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for (let power of race.data.powersgained) {
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newItems.push(power);
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}
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}
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for (let spec of race.data.specialisations) {
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newItems.push(spec);
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if ( race.data.specialisations) {
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for (let spec of race.data.specialisations) {
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newItems.push(spec);
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}
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}
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for (let weapon of race.data.attackgained) {
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newItems.push(weapon);
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if ( race.data.attackgained) {
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for (let weapon of race.data.attackgained) {
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newItems.push(weapon);
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}
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}
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for (let armor of race.data.armorgained) {
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newItems.push(armor);
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if ( race.data.armorgained) {
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for (let armor of race.data.armorgained) {
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newItems.push(armor);
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}
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}
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}
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await this.update( updates )
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@ -594,7 +606,7 @@ export class PegasusActor extends Actor {
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this.getIncreaseStatValue( updates, role.data.statincrease1)
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this.getIncreaseStatValue( updates, role.data.statincrease2)
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newItems = newItems.concat(duplicate(role.data.specialisationsplus1))
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//newItems = newItems.concat(duplicate(role.data.specialisationsplus1))
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newItems = newItems.concat(duplicate(role.data.specialperk))
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await this.update( updates )
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@ -105,7 +105,20 @@ export class PegasusActorCreate {
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this.currentRole = role;
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this.nbRoleStat = 2;
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this.roleStats = duplicate(role.data.statincreasechoice)
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this.showRoleStat( );
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this.showRoleStartSpec( );
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}
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if ( step == 'select-role-start-spec') {
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
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let spec = this.roleSpecStart.find( item => item._id == itemId);
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this.actor.addIncSpec(spec, 1);
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this.nbRoleSpecStart--;
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this.roleSpecStart = this.roleSpecStart.filter( item => item._id != itemId);//Remove selected spec
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if( this.nbRoleSpecStart == 0) {
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this.showRoleStat( );
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} else {
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this.showRoleStartSpec( );
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}
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}
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if ( step == 'select-role-stat') {
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@ -261,7 +274,19 @@ export class PegasusActorCreate {
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this.renderChatMessage( formData)
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}
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/* -------------------------------------------- */
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/* ------------------------------- ------------- */
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async showRoleStartSpec() {
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if ( !this.roleSpecStart) {
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this.roleSpecStart = duplicate(this.currentRole.data.specialisationsplus1)
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this.nbRoleSpecStart = 2;
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}
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let formData = this.createFormData("select-role-start-spec")
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formData.rolestartspec = this.roleSpecStart
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formData.nbrolespecstart = this.nbRoleSpecStart;
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this.renderChatMessage( formData)
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}
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/* ------------------------------- ------------- */
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async showRoleStat( ) {
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let formData = this.createFormData("select-role-stat")
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formData.rolestats = []
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@ -4,6 +4,7 @@ import { PegasusActorCreate } from "./pegasus-create-char.js";
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/* -------------------------------------------- */
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const __level2Dice = [ "d0", "d4", "d6", "d8", "d10", "d12" ];
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const __level2DiceValue = [ 0, 4, 6, 8, 10, 12 ];
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/* -------------------------------------------- */
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export class PegasusUtility {
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@ -179,6 +180,18 @@ export class PegasusUtility {
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return it;
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}
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/* -------------------------------------------- */
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static getDiceValue( level = 0) {
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let locLevel = level
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let diceValue = 0
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while (locLevel > 0) {
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let idx = locLevel % __level2Dice.length
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diceValue += __level2DiceValue[idx]
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locLevel -= idx
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}
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return diceValue
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}
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/* -------------------------------------------- */
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static getDiceFromLevel(level = 0) {
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level = Number(level)
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File diff suppressed because one or more lines are too long
@ -100,9 +100,9 @@
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"styles": [
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"styles/simple.css"
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],
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"templateVersion": 36,
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"templateVersion": 41,
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"title": "Pegasus RPG",
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"url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg",
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"version": "0.0.37",
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"version": "0.0.41",
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"background" : "./images/ui/pegasus_welcome_page.webp"
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}
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@ -16,10 +16,12 @@
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"desires": "",
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"preferredhand": "",
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"catchphrase": "",
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"catchphrase_trigger": "",
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"character_value": 0,
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"catchphraseused": false,
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"catchphrasetrigger": "",
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"charactervalue": 0,
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"level": 0,
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"cdp": 0,
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"cdpused": 0,
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"notes": "",
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"gmnotes": "",
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"racename": "",
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@ -107,25 +109,59 @@
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"label": "Health",
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"value": 0,
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"type": "value",
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"ismax": true,
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"max": 0
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},
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"delirium": {
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"label": "Delirium",
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"value": 0,
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"type": "value",
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"ismax": true,
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"max": 0
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},
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"nrg": {
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"label": "NRG",
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"value": 0,
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"type": "value",
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"max": 0
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"max": 0,
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"ismax": true,
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"isactivated": true,
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"activated": 0
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},
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"mr": {
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"label": "MR",
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"type": "dice",
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"value": 0
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"value": 0,
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"ismodifier": true,
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"modifier": 0
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},
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"stealthhealth": {
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"label": "Stealth Health",
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"type": "value",
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"value": 0,
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"ismax": true,
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"max": 0
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},
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"socialhealth": {
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"label": "Social Health",
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"type": "value",
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"value": 0,
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"ismax": true,
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"max": 0
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},
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"momentum": {
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"label": "Momentum",
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"type": "value",
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"value": 0,
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"ismax": true,
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"max": 0
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}
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},
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"combat": {
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"bonusdice": 0,
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"otherdice": 0,
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"hindrancedice": 0,
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"stunlevel": 0
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}
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},
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"npccore": {
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@ -68,6 +68,21 @@
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{{/if}}
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{{/select}}
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</select>
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{{#if stat2.ismax}}
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<select class="carac-base flexrow" type="text" name="data.secondary.{{key}}.max" value="{{stat2.max}}"
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data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}}>
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{{#select stat2.max}}
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{{#if (eq stat2.type "value")}}
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{{{@root.optionsLevel}}}
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{{else}}
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{{{@root.optionsDiceList}}}
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{{/if}}
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{{/select}}
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</select>
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{{/if}}
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{{#if stat2.ismodifier}}
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<input type="text" class="" name="data.secondary.{{key}}.modifier" value="{{stat2.modifier}}" data-dtype="Number" />
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{{/if}}
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</li>
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{{/each}}
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</ul>
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@ -292,6 +307,10 @@
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<label class="generic-label">Sex</label>
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<input type="text" class="" name="data.biodata.sex" value="{{data.biodata.sex}}" data-dtype="String" />
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</li>
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<li class="flexrow">
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<label class="generic-label">Preferred Hand</label>
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<input type="text" class="" name="data.biodata.preferredhand" value="{{data.biodata.preferredhand}}" data-dtype="String" />
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</li>
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<li class="flexrow item list_item" data-item-id="{{race._id}}">
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<label class="generic-label">Race</label>
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<input type="text" class="" name="data.racename" value="{{data.racename}}" data-dtype="String" />
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@ -310,42 +329,61 @@
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</div>
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</div>
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<hr>
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<h3>Destiny : </h3>
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<h3>Psychology : </h3>
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<ul>
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<li class="flexrow">
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<label class="short-label">Achieved (Total) : </label>
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<input type="text" class="" name="data.destiny.achieved" value="{{data.destiny.achieved}}"
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<label class="short-label">Worstfear </label>
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<input type="text" class="" name="data.biodata.worstfear" value="{{datadata.biodata.worstfear}}"
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data-dtype="Number" />
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</li>
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<li class="flexrow">
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<label class="short-label">Avanced (Spent) : </label>
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<input type="text" class="" name="data.destiny.advanced" value="{{data.destiny.advanced}}"
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data-dtype="Number" />
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</li>
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<li class="flexrow">
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<label class="short-label">Held back (available) : </label>
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<input type="text" class="" name="data.destiny.available" value="{{data.destiny.available}}"
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<label class="short-label">Desires </label>
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<input type="text" class="" name="data.biodata.desires" value="{{data.biodata.desires}}"
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data-dtype="Number" />
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</li>
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</ul>
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<hr>
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<h3>Goals : </h3>
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<h3>Catchphrase : </h3>
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<ul>
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<li class="flexrow">
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<label class="short-label">Immediate : </label>
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<input type="text" class="" name="data.biodata.goalimmediate" value="{{data.biodata.goalimmediate}}"
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<label class="short-label">Catchphrase </label>
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<input type="text" class="" name="data.biodata.catchphrase" value="{{datadata.biodata.catchphrase}}"
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data-dtype="Number" />
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</li>
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<li class="flexrow">
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<label class="short-label">Catchphrase Trigger : </label>
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<input type="text" class="" name="data.biodata.catchphrasetrigger" value="{{data.biodata.catchphrasetrigger}}"
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data-dtype="Number" />
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</li>
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<li class="flexrow">
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<label class="short-label">Catchphrase used </label>
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<label class="attribute-value checkbox"><input type="checkbox" name="data.biodata.catchphraseused" {{checked data.biodata.catchphraseused}}/></label>
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</li>
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</ul>
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<hr>
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<h3>Development : </h3>
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<ul>
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<li class="flexrow">
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<label class="short-label">Character Value : </label>
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<input type="text" class="" name="data.biodata.charactervalue" value="{{data.biodata.charactervalue}}"
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data-dtype="String" />
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</li>
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<li class="flexrow">
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<label class="short-label">Futur : </label>
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<input type="text" class="" name="data.biodata.goalfutur" value="{{data.biodata.goalfutur}}"
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data-dtype="String" />
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<label class="short-label">Level : </label>
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<input type="text" class="" name="data.biodata.level" value="{{data.biodata.level}}"
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data-dtype="Number" />
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</li>
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<li class="flexrow">
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<label class="short-label">Passion : </label>
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<input type="text" class="" name="data.biodata.passion" value="{{data.biodata.passion}}"
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data-dtype="String" />
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<label class="short-label">Character Development Points Total (CDP total) : </label>
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<input type="text" class="" name="data.biodata.cdp" value="{{data.biodata.cdp}}"
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data-dtype="Number" />
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</li>
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<li class="flexrow">
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<label class="short-label">Character Development Points Used (CDP used) : </label>
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<input type="text" class="" name="data.biodata.cdpused" value="{{data.biodata.cdpused}}"
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data-dtype="Number" />
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</li>
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</ul>
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@ -88,6 +88,19 @@
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</table>
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{{/if}}
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{{#if (eq step "select-role-start-spec")}}
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<div>Choose 1 Stat at +1DT :
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</div>
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<table class="table-create-actor">
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{{#each rolestartspec as |spec index|}}
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<tr>
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<td>{{spec.name}}</td>
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<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{spec._id}}" >Select it !</a></td>
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</tr>
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{{/each}}
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</table>
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{{/if}}
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{{#if (eq step "select-role-stat")}}
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<div>Choose 1 Stat at +1DT :
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</div>
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@ -28,7 +28,7 @@
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</select>
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</li>
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<li class="flexrow">
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<label class="generic-label">Starting Specialisation at +1 DT</label>
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<label class="generic-label">Starting Specialisation at +1 DT (Two to be selected)</label>
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</li>
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<ul class="ul-level1">
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<li class="flexrow">
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