Sync effetcts + initiative
This commit is contained in:
parent
a203163b12
commit
68d7344e90
@ -261,124 +261,12 @@ export class PegasusActor extends Actor {
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}
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}
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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getInitiativeScore() {
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getInitiativeScore( combatId, combatantId) {
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if (this.type == 'character') {
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if (this.type == 'character') {
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// TODO
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this.rollMR(true, combatId, combatantId)
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}
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}
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return 0.0;
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console.log("Init required !!!!")
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}
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return -1;
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/* -------------------------------------------- */
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getArmorModifier() {
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let armors = this.getArmors();
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let modifier = 0;
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for (let armor of armors) {
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if (armor.data.data.equipped) {
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if (armor.data.data.type == 'light') modifier += 5;
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if (armor.data.data.type == 'medium') modifier += 10;
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if (armor.data.data.type == 'heavy') modifier += 15;
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}
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}
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return modifier;
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}
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/* -------------------------------------------- */
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async applyDamageLoss(damage) {
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let chatData = {
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user: game.user.id,
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alias: this.name,
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rollMode: game.settings.get("core", "rollMode"),
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whisper: [game.user.id].concat(ChatMessage.getWhisperRecipients('GM')),
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};
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//console.log("Apply damage chat", chatData );
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if (damage > 0) {
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let health = duplicate(this.data.data.secondary.health);
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health.value -= damage;
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if (health.value < 0) health.value = 0;
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this.update({ "data.secondary.health.value": health.value });
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chatData.content = `${this.name} looses ${damage} health. New health value is : ${health.value}`;
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} else {
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chatData.content = `No health loss for ${this.name} !`;
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}
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await ChatMessage.create(chatData);
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}
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/* -------------------------------------------- */
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processNoDefense(attackRollData) {
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let defenseRollData = {
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mode: "nodefense",
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finalScore: 0,
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defenderName: this.name,
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attackerName: attackRollData.alias,
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armorModifier: this.getArmorModifier(),
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actorId: this.id,
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alias: this.name,
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result: 0,
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}
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this.syncRoll(defenseRollData);
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this.processDefenseResult(defenseRollData, attackRollData);
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}
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/* -------------------------------------------- */
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async processApplyDamage(defenseRollData, attackRollData) { // Processed by the defender actor
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if (attackRollData && attackRollData) {
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let result = attackRollData.finalScore;
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defenseRollData.damageDices = WotGUtility.getDamageDice(result);
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defenseRollData.damageRoll = await this.rollDamage(defenseRollData);
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chatData.damages = true;
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chatData.damageDices = defenseRollData.damageDices;
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WotGUtility.createChatWithRollMode(this.name, {
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content: await renderTemplate(`systems/fvtt-weapons-of-the-gods/templates/chat-opposed-damages.html`, chatData)
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});
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}
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}
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/* -------------------------------------------- */
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async processDefenseResult(defenseRollData, attackRollData) { // Processed by the defenser
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if (defenseRollData && attackRollData) {
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let result = attackRollData.finalScore - defenseRollData.finalScore;
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defenseRollData.defenderName = this.name,
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defenseRollData.attackerName = attackRollData.alias
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defenseRollData.result = result
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defenseRollData.damages = false
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defenseRollData.damageDices = 0;
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if (result > 0) {
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defenseRollData.damageDices = WotGUtility.getDamageDice(result);
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defenseRollData.damageRoll = await this.rollDamage(defenseRollData, attackRollData);
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defenseRollData.damages = true;
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defenseRollData.finalDamage = defenseRollData.damageRoll.total;
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WotGUtility.updateRollData(defenseRollData);
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console.log("DAMAGE ROLL OBJECT", defenseRollData);
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WotGUtility.createChatWithRollMode(this.name, {
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content: await renderTemplate(`systems/fvtt-weapons-of-the-gods/templates/chat-opposed-damage.html`, defenseRollData)
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});
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} else {
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WotGUtility.updateRollData(defenseRollData);
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WotGUtility.createChatWithRollMode(this.name, {
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content: await renderTemplate(`systems/fvtt-weapons-of-the-gods/templates/chat-opposed-fail.html`, defenseRollData)
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});
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}
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}
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}
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/* -------------------------------------------- */
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async rollDamage(defenseRollData, attackRollData) {
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let weaponDamage = 0;
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if (attackRollData.weapon?.data?.damage) {
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weaponDamage = Number(attackRollData.weapon.data.damage);
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}
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let formula = defenseRollData.damageDices + "d10+" + defenseRollData.armorModifier + "+" + weaponDamage;
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console.log("ROLL : ", formula);
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let myRoll = new Roll(formula).roll({ async: false });
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await WotGUtility.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"));
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return myRoll;
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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@ -406,20 +294,6 @@ export class PegasusActor extends Actor {
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await this.update({ 'data.subactors': newArray });
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await this.update({ 'data.subactors': newArray });
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}
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}
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/* -------------------------------------------- */
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setDefenseMode(rollData) {
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console.log("DEFENSE MODE IS SET FOR", this.name);
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this.data.defenseRollData = rollData;
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this.data.defenseDefenderId = rollData.defenderId;
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this.data.defenseAttackerId = rollData.attackerId;
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}
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/* -------------------------------------------- */
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clearDefenseMode() {
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this.data.defenseDefenderId = undefined;
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this.data.defenseAttackerId = undefined;
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this.data.defenseRollData = undefined;
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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syncRoll(rollData) {
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syncRoll(rollData) {
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let linkedRollId = PegasusUtility.getDefenseState(this.id);
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let linkedRollId = PegasusUtility.getDefenseState(this.id);
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@ -460,126 +334,6 @@ export class PegasusActor extends Actor {
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}
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}
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}
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}
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/* -------------------------------------------- */
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getCommonRollData() {
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let rollData = {
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rollId: randomID(16),
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alias: this.name,
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actorImg: this.img,
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actorId: this.id,
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img: this.img,
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rollMode: game.settings.get("core", "rollMode"),
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activePerks: duplicate(this.getActivePerks()),
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optionsDiceList: PegasusUtility.getOptionsDiceList(),
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bonusDicesLevel: 0,
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hindranceDicesLevel: 0,
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otherDicesLevel: 0,
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}
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return rollData
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}
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/* -------------------------------------------- */
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async startRoll(rollData) {
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this.syncRoll(rollData);
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let rollDialog = await PegasusRollDialog.create(this, rollData);
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console.log(rollDialog);
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rollDialog.render(true);
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}
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/* -------------------------------------------- */
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getShieldDice() {
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let shields = this.data.items.filter(item => item.type == "shield" && item.data.data.equipped)
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let def = 0
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for (let sh of shields) {
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def += sh.data.data.level
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}
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return def
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}
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/* -------------------------------------------- */
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rollPool(statKey, useShield = false) {
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let stat = this.getStat(statKey);
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if (stat) {
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let rollData = this.getCommonRollData()
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rollData.mode = "stat"
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rollData.specList = this.getRelevantSpec(statKey)
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rollData.selectedSpec = "0"
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rollData.stat = stat;
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if (useShield) {
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rollData.otherDicesLevel = this.getShieldDice()
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}
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this.startRoll(rollData);
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} else {
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ui.notifications.warn("Statistic not found !");
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}
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}
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/* -------------------------------------------- */
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rollUnarmedAttack() {
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let stat = this.getStat('com');
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if (stat) {
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let rollData = this.getCommonRollData()
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rollData.mode = "stat"
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rollData.title = `Unarmed Attack`;
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rollData.stat = stat;
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rollData.damages = this.getStat('str');
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this.startRoll(rollData);
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} else {
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ui.notifications.warn("Statistic not found !");
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}
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}
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/* -------------------------------------------- */
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rollStat(statKey) {
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let stat = this.getStat(statKey);
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if (stat) {
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let rollData = this.getCommonRollData()
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rollData.specList = this.getRelevantSpec(statKey)
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rollData.mode = "stat"
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rollData.title = `Stat ${stat.label}`;
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rollData.stat = stat;
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this.startRoll(rollData);
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} else {
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ui.notifications.warn("Statistic not found !");
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}
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}
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/* -------------------------------------------- */
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async rollSpec(specId) {
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let spec = this.getOneSpec(specId)
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if (spec) {
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let rollData = this.getCommonRollData()
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rollData.mode = "spec"
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rollData.title = `Spec. : ${spec.name} `,
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rollData.stat = this.getStat(spec.data.statistic)
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rollData.spec = spec
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this.startRoll(rollData);
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} else {
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ui.notifications.warn("Specialisation not found !");
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}
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}
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/* -------------------------------------------- */
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async rollMR() {
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let mr = duplicate(this.data.data.mr);
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if (mr) {
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mr.dice = PegasusUtility.getDiceFromLevel(mr.value);
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let rollData = this.getCommonRollData()
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rollData.mode = "MR"
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rollData.stat = mr
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rollData.activePerks = duplicate(this.getActivePerks()),
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rollData.specList = this.getRelevantSpec('mr'),
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this.startRoll(rollData);
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} else {
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ui.notifications.warn("MR not found !");
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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async deleteAllItemsByType(itemType) {
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async deleteAllItemsByType(itemType) {
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let items = this.data.items.filter(item => item.type == itemType);
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let items = this.data.items.filter(item => item.type == itemType);
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@ -636,7 +390,7 @@ export class PegasusActor extends Actor {
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updates['data.momentum.max'] = momentum
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updates['data.momentum.max'] = momentum
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}
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}
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let mrLevel = (this.data.data.statistics.agi.value + this.data.data.statistics.str.value) - this.data.data.statistics.phy.value
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let mrLevel = (this.data.data.statistics.agi.value + this.data.data.statistics.str.value) - this.data.data.statistics.phy.value
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mrLevel = (mrLevel < 1) ? 1 : mrLevel;
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mrLevel = (mrLevel < 1) ? 1 : mrLevel;
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if (mrLevel != this.data.data.mr.value) {
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if (mrLevel != this.data.data.mr.value) {
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updates['data.mr.value'] = mrLevel
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updates['data.mr.value'] = mrLevel
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@ -685,15 +439,15 @@ export class PegasusActor extends Actor {
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}
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}
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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async incDecQuantity( objetId, incDec = 0 ) {
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async incDecQuantity(objetId, incDec = 0) {
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let objetQ = this.data.items.get(objetId )
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let objetQ = this.data.items.get(objetId)
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if (objetQ) {
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if (objetQ) {
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let newQ = objetQ.data.data.quantity + incDec;
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let newQ = objetQ.data.data.quantity + incDec;
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const updated = await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'data.quantity': newQ }]); // pdates one EmbeddedEntity
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const updated = await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'data.quantity': newQ }]); // pdates one EmbeddedEntity
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}
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}
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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applyAbility(ability, updates = []) {
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applyAbility(ability, updates = []) {
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if (ability.data.affectedstat != "notapplicable") {
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if (ability.data.affectedstat != "notapplicable") {
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@ -768,74 +522,182 @@ export class PegasusActor extends Actor {
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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async rollPower(powId) {
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getShieldValue() {
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let power = this.data.items.find(item => item.type == 'power' && item.id == powId);
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let shields = this.data.items.filter(item => item.type == "shield" && item.data.data.equipped)
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if (power) {
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let def = 0
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let rollData = {
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for (let sh of shields) {
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mode: "power",
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def += sh.data.data.level
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alias: this.name,
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}
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actorImg: this.img,
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return def
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actorId: this.id,
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}
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img: power.img,
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rollMode: game.settings.get("core", "rollMode"),
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/* -------------------------------------------- */
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title: `Power ${power.name} `,
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addHindrancesList( effectsList ) {
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power: duplicate(power),
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if (this.data.data.combat.stunlevel > 0) {
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activePerks: duplicate(this.getActivePerks()),
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effectsList.push( { label: "Stun Hindrance", type: "hindrance", applied: false, value: this.data.data.combat.stunlevel } )
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optionsDiceList: PegasusUtility.getOptionsDiceList(),
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}
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bonusDicesLevel: 0,
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let effects = this.data.items.filter( item => item.type == 'effect' )
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hindranceDicesLevel: 0,
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for( let effect of effects) {
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otherDicesLevel: 0,
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effect = duplicate(effect)
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if (effect.data.hindrance) {
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effectsList.push( { label: effect.name, type: "effect", applied: false, effect: effect, value: effect.data.effectlevel } )
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}
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}
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this.updateWithTarget(rollData);
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this.syncRoll(rollData);
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let rollDialog = await PegasusRollDialog.create(this, rollData);
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console.log(rollDialog);
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rollDialog.render(true);
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} else {
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ui.notifications.warn("Technique not found !");
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}
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}
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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updateWithTarget(rollData) {
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/* ROLL SECTION
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let objectDefender
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/* -------------------------------------------- */
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let target = PegasusUtility.getTarget();
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if (!target) {
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/* -------------------------------------------- */
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ui.notifications.warn("You are using a Weapon without a Target.");
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addEffects( rollData) {
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} else {
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let effects = this.data.items.filter( item => item.type == 'effect' )
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let defenderActor = game.actors.get(target.data.actorId);
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for( let effect of effects) {
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objectDefender = PegasusUtility.data(defenderActor);
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effect = duplicate(effect)
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objectDefender = mergeObject(objectDefender, target.data.actorData);
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if ( !effect.data.hindrance
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rollData.defender = objectDefender;
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&& effect.data.stataffected != "notapplicable"
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rollData.attackerId = this.id;
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&& effect.data.stataffected != "special"
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rollData.defenderId = objectDefender._id;
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&& effect.data.stataffected != "all") {
|
||||||
//console.log("ROLLDATA DEFENDER !!!", rollData);
|
rollData.effectsList.push( { label: effect.name, type: "effect", applied: false, effect: effect, value: effect.data.effectlevel } )
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
addArmorsShields( rollData) {
|
||||||
|
let armors = this.getArmors()
|
||||||
|
let armorLevel = 0
|
||||||
|
for (let armor of armors) {
|
||||||
|
armorLevel += armor.data.resistance
|
||||||
|
}
|
||||||
|
rollData.armorsList.push( {label: 'Total armor level', type: "other", applied: false, value: armorLevel } )
|
||||||
|
rollData.armorsList.push( {label: 'Shield level', type: "other", applied: false, value: this.getShieldValue() } )
|
||||||
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
getCommonRollData(statKey = undefined) {
|
||||||
|
let rollData = PegasusUtility.getBasicRollData()
|
||||||
|
rollData.alias = this.name
|
||||||
|
rollData.actorImg = this.img
|
||||||
|
rollData.actorId = this.id
|
||||||
|
rollData.img = this.img
|
||||||
|
rollData.activePerks = duplicate(this.getActivePerks())
|
||||||
|
|
||||||
|
if ( statKey) {
|
||||||
|
rollData.statKey = statKey
|
||||||
|
rollData.stat = this.getStat(statKey)
|
||||||
|
rollData.statDicesLevel = rollData.stat.value
|
||||||
|
rollData.statMod = rollData.stat.mod
|
||||||
|
rollData.specList = this.getRelevantSpec(statKey)
|
||||||
|
rollData.selectedSpec = "0"
|
||||||
|
}
|
||||||
|
|
||||||
|
this.addEffects( rollData)
|
||||||
|
this.addArmorsShields(rollData)
|
||||||
|
|
||||||
|
return rollData
|
||||||
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
async startRoll(rollData) {
|
||||||
|
this.syncRoll(rollData);
|
||||||
|
console.log("ROLL DATA", rollData)
|
||||||
|
let rollDialog = await PegasusRollDialog.create(this, rollData);
|
||||||
|
console.log(rollDialog);
|
||||||
|
rollDialog.render(true);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
rollPool(statKey, useShield = false) {
|
||||||
|
let stat = this.getStat(statKey);
|
||||||
|
if (stat) {
|
||||||
|
let rollData = this.getCommonRollData(statKey)
|
||||||
|
rollData.mode = "stat"
|
||||||
|
|
||||||
|
this.startRoll(rollData)
|
||||||
|
} else {
|
||||||
|
ui.notifications.warn("Statistic not found !");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
rollUnarmedAttack() {
|
||||||
|
let stat = this.getStat('com');
|
||||||
|
if (stat) {
|
||||||
|
let rollData = this.getCommonRollData(statKey)
|
||||||
|
rollData.mode = "stat"
|
||||||
|
rollData.title = `Unarmed Attack`;
|
||||||
|
rollData.damages = this.getStat('str');
|
||||||
|
|
||||||
|
this.startRoll(rollData);
|
||||||
|
} else {
|
||||||
|
ui.notifications.warn("Statistic not found !");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/*-------------------------------------------- */
|
||||||
|
rollStat(statKey) {
|
||||||
|
let stat = this.getStat(statKey);
|
||||||
|
if (stat) {
|
||||||
|
let rollData = this.getCommonRollData(statKey)
|
||||||
|
rollData.mode = "stat"
|
||||||
|
rollData.title = `Stat ${stat.label}`;
|
||||||
|
|
||||||
|
this.startRoll(rollData)
|
||||||
|
} else {
|
||||||
|
ui.notifications.warn("Statistic not found !");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
async rollSpec(specId) {
|
||||||
|
let spec = this.getOneSpec(specId)
|
||||||
|
if (spec) {
|
||||||
|
let rollData = this.getCommonRollData(spec.data.statistic)
|
||||||
|
rollData.mode = "spec"
|
||||||
|
rollData.title = `Spec. : ${spec.name} `
|
||||||
|
rollData.specList = [ spec ]
|
||||||
|
|
||||||
|
this.startRoll(rollData)
|
||||||
|
} else {
|
||||||
|
ui.notifications.warn("Specialisation not found !");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
async rollMR( isInit = false, combatId = 0, combatantId = 0) {
|
||||||
|
let mr = duplicate(this.data.data.mr)
|
||||||
|
if (mr) {
|
||||||
|
mr.dice = PegasusUtility.getDiceFromLevel(mr.value);
|
||||||
|
|
||||||
|
let rollData = this.getCommonRollData("mr")
|
||||||
|
rollData.mode = "MR"
|
||||||
|
rollData.isInit = isInit
|
||||||
|
rollData.combatId = combatId
|
||||||
|
rollData.combatantId = combatantId
|
||||||
|
|
||||||
|
this.startRoll(rollData);
|
||||||
|
} else {
|
||||||
|
ui.notifications.warn("MR not found !");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async rollArmor(armorId) {
|
async rollArmor(armorId) {
|
||||||
let armor = this.data.items.get(armorId)
|
let armor = this.data.items.get(armorId)
|
||||||
|
|
||||||
if (armor) {
|
if (armor) {
|
||||||
let rollData = this.getCommonRollData()
|
let rollData = this.getCommonRollData(armor.data.statistic)
|
||||||
|
|
||||||
armor = duplicate(armor);
|
armor = duplicate(armor);
|
||||||
this.checkAndPrepareArmor(armor);
|
this.checkAndPrepareArmor(armor);
|
||||||
|
|
||||||
rollData.mode = "armor"
|
rollData.mode = "armor"
|
||||||
rollData.img = armor.img
|
|
||||||
rollData.armor = armor
|
rollData.armor = armor
|
||||||
rollData.title = `Armor : ${armor.name}`
|
rollData.title = `Armor : ${armor.name}`
|
||||||
rollData.stat = this.getStat(armor.data.statistic)
|
|
||||||
rollData.specList = this.getRelevantSpec(armor.data.statistic)
|
|
||||||
rollData.activePerks = duplicate(this.getActivePerks())
|
|
||||||
rollData.isResistance = true;
|
rollData.isResistance = true;
|
||||||
rollData.otherDicesLevel = armor.data.resistance
|
rollData.otherDicesLevel = armor.data.resistance
|
||||||
|
|
||||||
//this.updateWithTarget(rollData);
|
|
||||||
this.startRoll(rollData);
|
this.startRoll(rollData);
|
||||||
} else {
|
} else {
|
||||||
ui.notifications.warn("Armor not found !", weaponId);
|
ui.notifications.warn("Armor not found !", weaponId);
|
||||||
@ -847,26 +709,19 @@ export class PegasusActor extends Actor {
|
|||||||
let weapon = this.data.items.get(weaponId)
|
let weapon = this.data.items.get(weaponId)
|
||||||
|
|
||||||
if (weapon) {
|
if (weapon) {
|
||||||
let rollData = this.getCommonRollData()
|
weapon = duplicate(weapon)
|
||||||
|
this.checkAndPrepareWeapon(weapon)
|
||||||
weapon = duplicate(weapon);
|
let rollData = this.getCommonRollData(weapon.data.statistic)
|
||||||
this.checkAndPrepareWeapon(weapon);
|
|
||||||
|
|
||||||
rollData.mode = "weapon"
|
rollData.mode = "weapon"
|
||||||
rollData.img = weapon.img
|
|
||||||
rollData.weapon = weapon
|
rollData.weapon = weapon
|
||||||
rollData.title = `Weapon : ${weapon.name}`
|
rollData.title = `Weapon : ${weapon.name}`
|
||||||
rollData.specList = this.getRelevantSpec(weapon.data.statistic)
|
|
||||||
rollData.activePerks = duplicate(this.getActivePerks())
|
|
||||||
if (damage) {
|
if (damage) {
|
||||||
rollData.stat = this.getStat(weapon.data.damagestatistic)
|
rollData.stat = this.getStat(weapon.data.damagestatistic)
|
||||||
rollData.isDamage = true;
|
rollData.isDamage = true;
|
||||||
rollData.otherDicesLevel = weapon.data.damage
|
rollData.otherDicesLevel = weapon.data.damage
|
||||||
} else {
|
}
|
||||||
rollData.stat = this.getStat(weapon.data.statistic)
|
|
||||||
}
|
|
||||||
|
|
||||||
//this.updateWithTarget(rollData);
|
|
||||||
this.startRoll(rollData);
|
this.startRoll(rollData);
|
||||||
} else {
|
} else {
|
||||||
ui.notifications.warn("Weapon not found !", weaponId);
|
ui.notifications.warn("Weapon not found !", weaponId);
|
||||||
@ -878,20 +733,15 @@ export class PegasusActor extends Actor {
|
|||||||
let power = this.data.items.get(powerId)
|
let power = this.data.items.get(powerId)
|
||||||
|
|
||||||
if (power) {
|
if (power) {
|
||||||
let rollData = this.getCommonRollData()
|
power = duplicate(power)
|
||||||
power = duplicate(power);
|
let rollData = this.getCommonRollData(power.data.statistic)
|
||||||
|
|
||||||
rollData.mode = "power"
|
rollData.mode = "power"
|
||||||
rollData.img = power.img
|
|
||||||
rollData.power = power
|
rollData.power = power
|
||||||
rollData.title = `Power : ${power.name}`
|
rollData.title = `Power : ${power.name}`
|
||||||
rollData.stat = this.getStat(power.data.statistic)
|
|
||||||
rollData.specList = this.getRelevantSpec(power.data.statistic)
|
|
||||||
rollData.activePerks = duplicate(this.getActivePerks())
|
|
||||||
this.startRoll(rollData);
|
this.startRoll(rollData);
|
||||||
} else {
|
} else {
|
||||||
ui.notifications.warn("Power not found !", powerId);
|
ui.notifications.warn("Power not found !", powerId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -6,14 +6,25 @@ export class PegasusCombat extends Combat {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async rollInitiative(ids, formula = undefined, messageOptions = {} ) {
|
async rollInitiative(ids, formula = undefined, messageOptions = {} ) {
|
||||||
ids = typeof ids === "string" ? [ids] : ids;
|
ids = typeof ids === "string" ? [ids] : ids;
|
||||||
const currentId = this.combatant._id;
|
|
||||||
for (let cId = 0; cId < ids.length; cId++) {
|
for (let cId = 0; cId < ids.length; cId++) {
|
||||||
const c = this.combatants.get(ids[cId]);
|
const c = this.combatants.get(ids[cId]);
|
||||||
let initBonus = c.actor ? c.actor.getInitiativeScore() : 0;
|
|
||||||
let id = c._id || c.id;
|
let id = c._id || c.id;
|
||||||
await this.updateEmbeddedDocuments("Combatant", { _id: id, initiative: initBonus });
|
let initBonus = c.actor ? c.actor.getInitiativeScore( this.id, id ) : -1;
|
||||||
|
await this.updateEmbeddedDocuments("Combatant", [ { _id: id, initiative: initBonus } ]);
|
||||||
}
|
}
|
||||||
|
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
_onUpdate(changed, options, userId) {
|
||||||
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
static decInitBy10( combatantId, value) {
|
||||||
|
const combatant = game.combat.combatants.get(combatantId)
|
||||||
|
let initValue = combatant.initiative + value
|
||||||
|
game.combat.setInitiative(combatantId, initValue)
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -109,19 +109,11 @@ export class PegasusCommands {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async poolRoll( msg) {
|
async poolRoll( msg) {
|
||||||
let rollData = {
|
let rollData = PegasusUtility.getBasicRollData()
|
||||||
rollId:randomID(16),
|
rollData.alias = "Dice Pool Roll",
|
||||||
alias: "Dice Pool Roll",
|
|
||||||
rollMode: game.settings.get("core", "rollMode"),
|
|
||||||
optionsDiceList: PegasusUtility.getOptionsDiceList(),
|
|
||||||
statDicesLevel: 0,
|
|
||||||
specDicesLevel: 0,
|
|
||||||
bonusDicesLevel: 0,
|
|
||||||
hindranceDicesLevel: 0,
|
|
||||||
otherDicesLevel: 0,
|
|
||||||
}
|
|
||||||
rollData.mode = "generic"
|
rollData.mode = "generic"
|
||||||
rollData.title = `Dice Pool Roll`;
|
rollData.title = `Dice Pool Roll`;
|
||||||
|
|
||||||
let rollDialog = await PegasusRollDialog.create( this, rollData);
|
let rollDialog = await PegasusRollDialog.create( this, rollData);
|
||||||
rollDialog.render( true );
|
rollDialog.render( true );
|
||||||
}
|
}
|
||||||
|
@ -75,7 +75,17 @@ function welcomeMessage() {
|
|||||||
ChatMessage.create({
|
ChatMessage.create({
|
||||||
user: game.user.id,
|
user: game.user.id,
|
||||||
whisper: [game.user.id],
|
whisper: [game.user.id],
|
||||||
content: `<div id="welcome-message-pegasus"><span class="rdd-roll-part">Welcome !</div>
|
content: `<div id="welcome-message-pegasus"><span class="rdd-roll-part">
|
||||||
|
<strong>Welcome to the Pegasus Engine CORE RPG.</strong>
|
||||||
|
<br>Created by GMD Online
|
||||||
|
<p>The Pegasus Engine is a available for free on our website. It is also available as a PDF and in Print format at an affordable price on our website.</p>
|
||||||
|
<p>It is thanks to all my Official GMD Members and Patreon Members that have made this project possible and allowed for this interface to be provided for free.</p>
|
||||||
|
<p>In return I have made available a fully detailed Compendium for FREE for all members, which can be obtained from the Members page on my website.</p>
|
||||||
|
You too can become a supporter for future projects.
|
||||||
|
<br>Sign up Here:
|
||||||
|
https://www.gmdonline.co.uk/gmdmemberspage/
|
||||||
|
<p>GMD Online, GMD CORE RPG logo are © 2018 CORE Worlds and Game Rules © 2001. Interface © 2021 All rights reserved. </p>
|
||||||
|
<p>Enjoy and become the hero you were born to be!</p></div>
|
||||||
` });
|
` });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -5,23 +5,9 @@ export class PegasusRollDialog extends Dialog {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async create(actor, rollData ) {
|
static async create(actor, rollData ) {
|
||||||
|
|
||||||
let html
|
let options = { classes: ["WotGdialog"], width: 620, height: 380, 'z-index': 99999 };
|
||||||
let options = { classes: ["WotGdialog"], width: 420, height: 320, 'z-index': 99999 };
|
let html = await renderTemplate('systems/fvtt-pegasus-rpg/templates/roll-dialog-generic.html', rollData);
|
||||||
if ( rollData.mode == "generic" ) {
|
|
||||||
html = await renderTemplate('systems/fvtt-pegasus-rpg/templates/roll-dialog-generic.html', rollData);
|
|
||||||
options.height = 320;
|
|
||||||
} else if ( rollData.mode == "stat" || rollData.mode == "MR") {
|
|
||||||
html = await renderTemplate('systems/fvtt-pegasus-rpg/templates/roll-dialog-stat.html', rollData);
|
|
||||||
options.height = 320;
|
|
||||||
} else if (rollData.mode == "spec") {
|
|
||||||
html = await renderTemplate('systems/fvtt-pegasus-rpg/templates/roll-dialog-spec.html', rollData);
|
|
||||||
options.height = 360;
|
|
||||||
} else if (rollData.mode == "weapon" || rollData.mode == "armor" || rollData.mode == "power") {
|
|
||||||
html = await renderTemplate('systems/fvtt-pegasus-rpg/templates/roll-dialog-weapon.html', rollData);
|
|
||||||
options.height = 320;
|
|
||||||
} else {
|
|
||||||
html = await renderTemplate('systems/fvtt-pegasus-rpg/templates/roll-dialog-skill.html', rollData);
|
|
||||||
}
|
|
||||||
return new PegasusRollDialog(actor, rollData, html, options );
|
return new PegasusRollDialog(actor, rollData, html, options );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -55,6 +41,81 @@ export class PegasusRollDialog extends Dialog {
|
|||||||
PegasusUtility.rollPegasus( this.rollData )
|
PegasusUtility.rollPegasus( this.rollData )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
manageEffects( effectIdx, toggled) {
|
||||||
|
let effect = this.rollData.effectsList[effectIdx]
|
||||||
|
if (effect) {
|
||||||
|
effect.applied = toggled
|
||||||
|
|
||||||
|
let level, genre, idVal
|
||||||
|
if (effect.type == 'hindrance' ) {
|
||||||
|
level = effect.value
|
||||||
|
genre = 'positive'
|
||||||
|
idVal = "#hindranceDicesLevel"
|
||||||
|
}
|
||||||
|
if (effect.type == 'effect' ) {
|
||||||
|
let effectData = effect.effect
|
||||||
|
level = effectData.data.effectlevel
|
||||||
|
genre = effectData.data.genre
|
||||||
|
if (effectData.data.bonusdice) {
|
||||||
|
idVal = "#bonusDicesLevel"
|
||||||
|
}
|
||||||
|
if (effectData.data.reducedicevalue) {
|
||||||
|
idVal = "#statDicesLevel"
|
||||||
|
}
|
||||||
|
if (effectData.data.otherdice) {
|
||||||
|
idVal = "#otherDicesLevel"
|
||||||
|
}
|
||||||
|
if (effectData.data.hindrance) {
|
||||||
|
idVal = "#hindranceDicesLevel"
|
||||||
|
genre = 'positive' // Dynamic fix
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Now process the dice level update
|
||||||
|
let newLevel = Number($(idVal).val())
|
||||||
|
console.log("Ongoing", newLevel, toggled, idVal )
|
||||||
|
if (toggled) {
|
||||||
|
if ( genre == 'positive') {
|
||||||
|
newLevel += level
|
||||||
|
}else {
|
||||||
|
newLevel -= level
|
||||||
|
}
|
||||||
|
}else {
|
||||||
|
if ( genre == 'positive') {
|
||||||
|
newLevel -= level
|
||||||
|
}else {
|
||||||
|
newLevel += level
|
||||||
|
}
|
||||||
|
}
|
||||||
|
newLevel = (newLevel<0) ? 0 : newLevel
|
||||||
|
$(idVal).val(newLevel)
|
||||||
|
}
|
||||||
|
//console.log("Effect", effect, toggled)
|
||||||
|
this.rollData.statDicesLevel = $('#statDicesLevel').val()
|
||||||
|
this.rollData.specDicesLevel = $('#specDicesLevel').val()
|
||||||
|
this.rollData.bonusDicesLevel = $('#bonusDicesLevel').val()
|
||||||
|
this.rollData.hindranceDicesLevel = $('#hindranceDicesLevel').val()
|
||||||
|
this.rollData.otherDicesLevel = $('#otherDicesLevel').val()
|
||||||
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
manageArmors( armorIdx, toggled) {
|
||||||
|
let armor = this.rollData.armorsList[armorIdx]
|
||||||
|
if (armor) {
|
||||||
|
armor.applied = toggled
|
||||||
|
if (armor.type == 'other' ) {
|
||||||
|
if (toggled) {
|
||||||
|
this.rollData.otherDicesLevel += armor.value
|
||||||
|
} else {
|
||||||
|
this.rollData.otherDicesLevel -= armor.value
|
||||||
|
this.rollData.otherDicesLevel = (this.rollData.otherDicesLevel<0) ? 0 : this.rollData.otherDicesLevel
|
||||||
|
}
|
||||||
|
$("#otherDicesLevel").val(this.rollData.otherDicesLevel)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
console.log("Armor", armorIdx, toggled)
|
||||||
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
activateListeners(html) {
|
activateListeners(html) {
|
||||||
super.activateListeners(html);
|
super.activateListeners(html);
|
||||||
@ -65,22 +126,39 @@ export class PegasusRollDialog extends Dialog {
|
|||||||
$(function () { onLoad(); });
|
$(function () { onLoad(); });
|
||||||
|
|
||||||
html.find('#specList').change((event) => {
|
html.find('#specList').change((event) => {
|
||||||
this.rollData.selectedSpec = event.currentTarget.value;
|
this.rollData.selectedSpec = event.currentTarget.value
|
||||||
|
let spec = this.rollData.specList.find(item => item._id == this.rollData.selectedSpec)
|
||||||
|
if ( spec) {
|
||||||
|
this.rollData.specDiceLevel = spec.data.level
|
||||||
|
$('#specDicesLevel').val(this.rollData.specDiceLevel)
|
||||||
|
}
|
||||||
});
|
});
|
||||||
html.find('#statDicesLevel').change((event) => {
|
html.find('#statDicesLevel').change((event) => {
|
||||||
this.rollData.statDicesLevel = Number(event.currentTarget.value);
|
this.rollData.statDicesLevel = Number(event.currentTarget.value)
|
||||||
});
|
});
|
||||||
html.find('#specDicesLevel').change((event) => {
|
html.find('#specDicesLevel').change((event) => {
|
||||||
this.rollData.specDicesLevel = Number(event.currentTarget.value);
|
this.rollData.specDicesLevel = Number(event.currentTarget.value)
|
||||||
});
|
});
|
||||||
html.find('#bonusDicesLevel').change((event) => {
|
html.find('#bonusDicesLevel').change((event) => {
|
||||||
this.rollData.bonusDicesLevel = Number(event.currentTarget.value);
|
this.rollData.bonusDicesLevel = Number(event.currentTarget.value)
|
||||||
});
|
});
|
||||||
html.find('#hindranceDicesLevel').change((event) => {
|
html.find('#hindranceDicesLevel').change((event) => {
|
||||||
this.rollData.hindranceDicesLevel = Number(event.currentTarget.value);
|
this.rollData.hindranceDicesLevel = Number(event.currentTarget.value)
|
||||||
});
|
});
|
||||||
html.find('#otherDicesLevel').change((event) => {
|
html.find('#otherDicesLevel').change((event) => {
|
||||||
this.rollData.otherDicesLevel = Number(event.currentTarget.value);
|
this.rollData.otherDicesLevel = Number(event.currentTarget.value)
|
||||||
});
|
});
|
||||||
|
html.find('.effect-clicked').change((event) => {
|
||||||
|
let toggled = event.currentTarget.checked
|
||||||
|
let effectIdx = $(event.currentTarget).data("effect-idx")
|
||||||
|
this.manageEffects( effectIdx, toggled)
|
||||||
|
});
|
||||||
|
html.find('.armor-clicked').change((event) => {
|
||||||
|
let toggled = event.currentTarget.checked
|
||||||
|
let armorIdx = $(event.currentTarget).data("armor-idx")
|
||||||
|
this.manageArmors( armorIdx, toggled)
|
||||||
|
});
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,18 +1,22 @@
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
import { PegasusCombat } from "./pegasus-combat.js";
|
||||||
import { PegasusCommands } from "./pegasus-commands.js";
|
import { PegasusCommands } from "./pegasus-commands.js";
|
||||||
import { PegasusActorCreate } from "./pegasus-create-char.js";
|
import { PegasusActorCreate } from "./pegasus-create-char.js";
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
const __level2Dice = [ "d0", "d4", "d6", "d8", "d10", "d12" ];
|
const __level2Dice = ["d0", "d4", "d6", "d8", "d10", "d12"];
|
||||||
const __name2DiceValue = { "0": 0, "d0": 0, "d4": 4, "d6": 6, "d8": 8, "d10" : 10, "d12": 12 }
|
const __name2DiceValue = { "0": 0, "d0": 0, "d4": 4, "d6": 6, "d8": 8, "d10": 10, "d12": 12 }
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
export class PegasusUtility {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
export class PegasusUtility {
|
|
||||||
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async init() {
|
static async init() {
|
||||||
Hooks.on('renderChatLog', (log, html, data) => PegasusUtility.chatListeners(html));
|
Hooks.on('renderChatLog', (log, html, data) => PegasusUtility.chatListeners(html));
|
||||||
|
Hooks.on("getCombatTrackerEntryContext", (html, options) => {
|
||||||
|
PegasusUtility.pushInitiativeOptions(html, options);
|
||||||
|
});
|
||||||
this.rollDataStore = {}
|
this.rollDataStore = {}
|
||||||
this.defenderStore = {}
|
this.defenderStore = {}
|
||||||
this.diceList = [];
|
this.diceList = [];
|
||||||
@ -29,10 +33,16 @@ export class PegasusUtility {
|
|||||||
return text.charAt(0).toUpperCase() + text.slice(1)
|
return text.charAt(0).toUpperCase() + text.slice(1)
|
||||||
});
|
});
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static getSpecs( ) {
|
static pushInitiativeOptions(html, options) {
|
||||||
|
console.log('Option pushed....')
|
||||||
|
options.push( { name: "Apply -10", condition: true, icon: '<i class="fas fa-plus"></i>', callback: target => { PegasusCombat.decInitBy10(target.data('combatant-id'), -10); } } )
|
||||||
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
static getSpecs() {
|
||||||
return this.specs;
|
return this.specs;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -57,21 +67,21 @@ export class PegasusUtility {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static buildDiceLists() {
|
static buildDiceLists() {
|
||||||
let maxLevel = game.settings.get("fvtt-pegasus-rpg", "dice-max-level");
|
let maxLevel = game.settings.get("fvtt-pegasus-rpg", "dice-max-level");
|
||||||
let diceList = [ "0" ];
|
let diceList = ["0"];
|
||||||
let diceValues = [0];
|
let diceValues = [0];
|
||||||
let diceFoundryList = [ "d0" ];
|
let diceFoundryList = ["d0"];
|
||||||
let diceLevel = 1;
|
let diceLevel = 1;
|
||||||
let concat = "";
|
let concat = "";
|
||||||
let concatFoundry = "";
|
let concatFoundry = "";
|
||||||
let optionsDiceList = '<option value="0">0</option>';
|
let optionsDiceList = '<option value="0">0</option>';
|
||||||
let optionsLevel = '<option value="0">0</option>';
|
let optionsLevel = '<option value="0">0</option>';
|
||||||
for(let i=1; i<=maxLevel;i++) {
|
for (let i = 1; i <= maxLevel; i++) {
|
||||||
let currentDices = concat + __level2Dice[diceLevel];
|
let currentDices = concat + __level2Dice[diceLevel];
|
||||||
diceList.push( currentDices );
|
diceList.push(currentDices);
|
||||||
diceFoundryList.push( concatFoundry + __level2Dice[diceLevel] + "x" );
|
diceFoundryList.push(concatFoundry + __level2Dice[diceLevel] + "x");
|
||||||
if ( __level2Dice[diceLevel] == "d12") {
|
if (__level2Dice[diceLevel] == "d12") {
|
||||||
concat = concat + "d12 ";
|
concat = concat + "d12 ";
|
||||||
concatFoundry = concatFoundry + "d12x, ";
|
concatFoundry = concatFoundry + "d12x, ";
|
||||||
diceLevel = 1;
|
diceLevel = 1;
|
||||||
} else {
|
} else {
|
||||||
diceLevel++;
|
diceLevel++;
|
||||||
@ -86,9 +96,8 @@ export class PegasusUtility {
|
|||||||
|
|
||||||
this.optionsStatusList = '<option value="notapplicable">Not applicable</option><option value="health">Health</option><option value="nrg">NRG</option><option value="delirium">Delirium</option>';
|
this.optionsStatusList = '<option value="notapplicable">Not applicable</option><option value="health">Health</option><option value="nrg">NRG</option><option value="delirium">Delirium</option>';
|
||||||
|
|
||||||
console.log("Defautl dice List", diceList, diceFoundryList);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static getOptionsStatusList() {
|
static getOptionsStatusList() {
|
||||||
return this.optionsStatusList;
|
return this.optionsStatusList;
|
||||||
@ -104,80 +113,81 @@ export class PegasusUtility {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static computeAttackDefense(defenseRollId) {
|
static computeAttackDefense(defenseRollId) {
|
||||||
let defenseRollData = this.getRollData(defenseRollId );
|
let defenseRollData = this.getRollData(defenseRollId);
|
||||||
let attackRollData = this.getRollData(defenseRollData.linkedRollId);
|
let attackRollData = this.getRollData(defenseRollData.linkedRollId);
|
||||||
let defender = game.actors.get( defenseRollData.actorId);
|
let defender = game.actors.get(defenseRollData.actorId);
|
||||||
defender.processDefenseResult(defenseRollData, attackRollData);
|
defender.processDefenseResult(defenseRollData, attackRollData);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static applyDamage( defenseRollId) {
|
static applyDamage(defenseRollId) {
|
||||||
let defenseRollData = this.getRollData(defenseRollId );
|
let defenseRollData = this.getRollData(defenseRollId);
|
||||||
let defender = game.actors.get( defenseRollData.actorId);
|
let defender = game.actors.get(defenseRollData.actorId);
|
||||||
defender.applyDamageLoss( defenseRollData.finalDamage) ;
|
defender.applyDamageLoss(defenseRollData.finalDamage);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static applyNoDefense( actorId, attackRollId ) {
|
static applyNoDefense(actorId, attackRollId) {
|
||||||
let attackRollData = this.getRollData(attackRollId );
|
let attackRollData = this.getRollData(attackRollId);
|
||||||
let defender = game.actors.get( actorId );
|
let defender = game.actors.get(actorId);
|
||||||
defender.processNoDefense( attackRollData ) ;
|
defender.processNoDefense(attackRollData);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async chatListeners(html) {
|
static async chatListeners(html) {
|
||||||
|
|
||||||
html.on("click", '.chat-create-actor', event => {
|
html.on("click", '.chat-create-actor', event => {
|
||||||
game.system.pegasus.creator.processChatEvent(event);
|
game.system.pegasus.creator.processChatEvent(event);
|
||||||
} );
|
});
|
||||||
html.on("click", '.view-item-from-chat', event => {
|
html.on("click", '.view-item-from-chat', event => {
|
||||||
game.system.pegasus.creator.openItemView( event)
|
game.system.pegasus.creator.openItemView(event)
|
||||||
} );
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async preloadHandlebarsTemplates() {
|
static async preloadHandlebarsTemplates() {
|
||||||
|
|
||||||
const templatePaths = [
|
const templatePaths = [
|
||||||
'systems/fvtt-pegasus-rpg/templates/editor-notes-gm.html',
|
'systems/fvtt-pegasus-rpg/templates/editor-notes-gm.html',
|
||||||
'systems/fvtt-pegasus-rpg/templates/partial-roll-common-dices.html',
|
'systems/fvtt-pegasus-rpg/templates/partial-roll-common-dices.html',
|
||||||
|
'systems/fvtt-pegasus-rpg/templates/partial-roll-select-effects.html',
|
||||||
'systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html',
|
'systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html',
|
||||||
'systems/fvtt-pegasus-rpg/templates/partial-options-level.html',
|
'systems/fvtt-pegasus-rpg/templates/partial-options-level.html',
|
||||||
'systems/fvtt-pegasus-rpg/templates/partial-options-range.html',
|
'systems/fvtt-pegasus-rpg/templates/partial-options-range.html',
|
||||||
'systems/fvtt-pegasus-rpg/templates/partial-options-equipment-types.html'
|
'systems/fvtt-pegasus-rpg/templates/partial-options-equipment-types.html'
|
||||||
]
|
]
|
||||||
return loadTemplates(templatePaths);
|
return loadTemplates(templatePaths);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static removeChatMessageId(messageId) {
|
static removeChatMessageId(messageId) {
|
||||||
if (messageId){
|
if (messageId) {
|
||||||
game.messages.get(messageId)?.delete();
|
game.messages.get(messageId)?.delete();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static findChatMessageId(current) {
|
||||||
|
return PegasusUtility.getChatMessageId(PegasusUtility.findChatMessage(current));
|
||||||
|
}
|
||||||
|
|
||||||
|
static getChatMessageId(node) {
|
||||||
|
return node?.attributes.getNamedItem('data-message-id')?.value;
|
||||||
|
}
|
||||||
|
|
||||||
|
static findChatMessage(current) {
|
||||||
|
return PegasusUtility.findNodeMatching(current, it => it.classList.contains('chat-message') && it.attributes.getNamedItem('data-message-id'));
|
||||||
|
}
|
||||||
|
|
||||||
|
static findNodeMatching(current, predicate) {
|
||||||
|
if (current) {
|
||||||
|
if (predicate(current)) {
|
||||||
|
return current;
|
||||||
}
|
}
|
||||||
|
return PegasusUtility.findNodeMatching(current.parentElement, predicate);
|
||||||
}
|
}
|
||||||
|
return undefined;
|
||||||
static findChatMessageId(current) {
|
}
|
||||||
return PegasusUtility.getChatMessageId(PegasusUtility.findChatMessage(current));
|
|
||||||
}
|
|
||||||
|
|
||||||
static getChatMessageId(node) {
|
|
||||||
return node?.attributes.getNamedItem('data-message-id')?.value;
|
|
||||||
}
|
|
||||||
|
|
||||||
static findChatMessage(current) {
|
|
||||||
return PegasusUtility.findNodeMatching(current, it => it.classList.contains('chat-message') && it.attributes.getNamedItem('data-message-id'));
|
|
||||||
}
|
|
||||||
|
|
||||||
static findNodeMatching(current, predicate) {
|
|
||||||
if (current) {
|
|
||||||
if (predicate(current)) {
|
|
||||||
return current;
|
|
||||||
}
|
|
||||||
return PegasusUtility.findNodeMatching(current.parentElement, predicate);
|
|
||||||
}
|
|
||||||
return undefined;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static templateData(it) {
|
static templateData(it) {
|
||||||
return PegasusUtility.data(it)?.data ?? {}
|
return PegasusUtility.data(it)?.data ?? {}
|
||||||
@ -190,9 +200,9 @@ export class PegasusUtility {
|
|||||||
}
|
}
|
||||||
return it;
|
return it;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static getDiceValue( level = 0) {
|
static getDiceValue(level = 0) {
|
||||||
let diceString = this.diceList[level]
|
let diceString = this.diceList[level]
|
||||||
let diceTab = diceString.split(" ")
|
let diceTab = diceString.split(" ")
|
||||||
let diceValue = 0
|
let diceValue = 0
|
||||||
@ -210,14 +220,14 @@ export class PegasusUtility {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static getFoundryDiceFromLevel(level = 0) {
|
static getFoundryDiceFromLevel(level = 0) {
|
||||||
level = Number(level)
|
level = Number(level)
|
||||||
console.log(this.diceFoundryList);
|
//console.log(this.diceFoundryList);
|
||||||
return this.diceFoundryList[level];
|
return this.diceFoundryList[level];
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static createDirectOptionList( min, max) {
|
static createDirectOptionList(min, max) {
|
||||||
let options = {};
|
let options = {};
|
||||||
for(let i=min; i<=max; i++) {
|
for (let i = min; i <= max; i++) {
|
||||||
options[`${i}`] = `${i}`;
|
options[`${i}`] = `${i}`;
|
||||||
}
|
}
|
||||||
return options;
|
return options;
|
||||||
@ -241,69 +251,71 @@ export class PegasusUtility {
|
|||||||
}
|
}
|
||||||
return undefined;
|
return undefined;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static getDefenseState( actorId) {
|
static getDefenseState(actorId) {
|
||||||
return this.defenderStore[actorId];
|
return this.defenderStore[actorId];
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async updateDefenseState( defenderId, rollId) {
|
static async updateDefenseState(defenderId, rollId) {
|
||||||
this.defenderStore[defenderId] = rollId;
|
this.defenderStore[defenderId] = rollId;
|
||||||
if ( game.user.character && game.user.character.id == defenderId ) {
|
if (game.user.character && game.user.character.id == defenderId) {
|
||||||
let defender = game.actors.get( defenderId);
|
let defender = game.actors.get(defenderId);
|
||||||
let chatData = {
|
let chatData = {
|
||||||
user: game.user.id,
|
user: game.user.id,
|
||||||
alias : defender.name,
|
alias: defender.name,
|
||||||
rollMode: game.settings.get("core", "rollMode"),
|
rollMode: game.settings.get("core", "rollMode"),
|
||||||
whisper: [game.user.id].concat( ChatMessage.getWhisperRecipients('GM') ),
|
whisper: [game.user.id].concat(ChatMessage.getWhisperRecipients('GM')),
|
||||||
content: `<div>${defender.name} is under attack. He must roll a skill/weapon/technique to defend himself or suffer damages (button below).
|
content: `<div>${defender.name} is under attack. He must roll a skill/weapon/technique to defend himself or suffer damages (button below).
|
||||||
<button class="chat-card-button apply-nodefense" data-actor-id="${defenderId}" data-roll-id="${rollId}" >No defense</button></div`
|
<button class="chat-card-button apply-nodefense" data-actor-id="${defenderId}" data-roll-id="${rollId}" >No defense</button></div`
|
||||||
};
|
};
|
||||||
//console.log("Apply damage chat", chatData );
|
//console.log("Apply damage chat", chatData );
|
||||||
await ChatMessage.create( chatData );
|
await ChatMessage.create(chatData);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static clearDefenseState( defenderId) {
|
static clearDefenseState(defenderId) {
|
||||||
this.defenderStore[defenderId] = undefined;
|
this.defenderStore[defenderId] = undefined;
|
||||||
}
|
}
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static storeDefenseState( rollData ) {
|
static storeDefenseState(rollData) {
|
||||||
game.socket.emit("system.fvtt-weapons-of-the-gods", {
|
game.socket.emit("system.fvtt-weapons-of-the-gods", {
|
||||||
name: "msg_update_defense_state", data: { defenderId: rollData.defenderId, rollId: rollData.rollId } } );
|
name: "msg_update_defense_state", data: { defenderId: rollData.defenderId, rollId: rollData.rollId }
|
||||||
this.updateDefenseState(rollData.defenderId, rollData.rollId );
|
});
|
||||||
|
this.updateDefenseState(rollData.defenderId, rollData.rollId);
|
||||||
}
|
}
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static updateRollData( rollData) {
|
static updateRollData(rollData) {
|
||||||
|
|
||||||
let id = rollData.rollId;
|
let id = rollData.rollId;
|
||||||
let oldRollData = this.rollDataStore[id] || {};
|
let oldRollData = this.rollDataStore[id] || {};
|
||||||
let newRollData = mergeObject( oldRollData, rollData);
|
let newRollData = mergeObject(oldRollData, rollData);
|
||||||
this.rollDataStore[id] = newRollData;
|
this.rollDataStore[id] = newRollData;
|
||||||
}
|
}
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static saveRollData( rollData ) {
|
static saveRollData(rollData) {
|
||||||
game.socket.emit("system.pegasus-rpg", {
|
game.socket.emit("system.pegasus-rpg", {
|
||||||
name: "msg_update_roll", data: rollData } ); // Notify all other clients of the roll
|
name: "msg_update_roll", data: rollData
|
||||||
this.updateRollData( rollData);
|
}); // Notify all other clients of the roll
|
||||||
|
this.updateRollData(rollData);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static getRollData( id ) {
|
static getRollData(id) {
|
||||||
return this.rollDataStore[id];
|
return this.rollDataStore[id];
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static onSocketMesssage( msg ) {
|
static onSocketMesssage(msg) {
|
||||||
//console.log("SOCKET MESSAGE", msg.name, game.user.character.id, msg.data.defenderId);
|
//console.log("SOCKET MESSAGE", msg.name, game.user.character.id, msg.data.defenderId);
|
||||||
if (msg.name == "msg_update_defense_state" ) {
|
if (msg.name == "msg_update_defense_state") {
|
||||||
this.updateDefenseState( msg.data.defenderId, msg.data.rollId );
|
this.updateDefenseState(msg.data.defenderId, msg.data.rollId);
|
||||||
|
}
|
||||||
|
if (msg.name == "msg_update_roll") {
|
||||||
|
this.updateRollData(msg.data);
|
||||||
}
|
}
|
||||||
if (msg.name == "msg_update_roll" ) {
|
|
||||||
this.updateRollData( msg.data );
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
@ -325,7 +337,7 @@ export class PegasusUtility {
|
|||||||
|
|
||||||
return chatData;
|
return chatData;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async loadCompendiumData(compendium) {
|
static async loadCompendiumData(compendium) {
|
||||||
const pack = game.packs.get(compendium);
|
const pack = game.packs.get(compendium);
|
||||||
@ -338,7 +350,7 @@ export class PegasusUtility {
|
|||||||
//console.log("Compendium", compendiumData);
|
//console.log("Compendium", compendiumData);
|
||||||
return compendiumData.filter(filter);
|
return compendiumData.filter(filter);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async showDiceSoNice(roll, rollMode) {
|
static async showDiceSoNice(roll, rollMode) {
|
||||||
if (game.modules.get("dice-so-nice")?.active) {
|
if (game.modules.get("dice-so-nice")?.active) {
|
||||||
@ -366,26 +378,26 @@ export class PegasusUtility {
|
|||||||
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async rollPegasus( rollData ) {
|
static async rollPegasus(rollData) {
|
||||||
|
|
||||||
let actor = game.actors.get(rollData.actorId);
|
let actor = game.actors.get(rollData.actorId);
|
||||||
|
|
||||||
let dicePool = [ {name:"stat", level: 0, statmod: 0}, {name: "spec", level: 0}, {name:"bonus", level: 0}, {name:"hindrance", level: 0}, {name:"other", level:0} ];
|
let dicePool = [{ name: "stat", level: 0, statmod: 0 }, { name: "spec", level: 0 }, { name: "bonus", level: 0 }, { name: "hindrance", level: 0 }, { name: "other", level: 0 }];
|
||||||
if (rollData.stat) {
|
if (rollData.stat) {
|
||||||
dicePool[0].level += Number(rollData.stat.value);
|
dicePool[0].level += Number(rollData.stat.value);
|
||||||
dicePool[0].statmod = Number(rollData.stat.mod);
|
dicePool[0].statmod = Number(rollData.stat.mod);
|
||||||
}
|
}
|
||||||
if ( rollData.statDicesLevel) {
|
if (rollData.statDicesLevel) {
|
||||||
dicePool[0].level = rollData.statDicesLevel;
|
dicePool[0].level = rollData.statDicesLevel;
|
||||||
}
|
}
|
||||||
if (rollData.selectedSpec && rollData.selectedSpec != "0") {
|
if (rollData.selectedSpec && rollData.selectedSpec != "0") {
|
||||||
rollData.spec = rollData.specList.find( item => item._id == rollData.selectedSpec);
|
rollData.spec = rollData.specList.find(item => item._id == rollData.selectedSpec);
|
||||||
rollData.spec.data.dice = PegasusUtility.getDiceFromLevel(rollData.spec.data.level);
|
rollData.spec.data.dice = PegasusUtility.getDiceFromLevel(rollData.spec.data.level);
|
||||||
}
|
}
|
||||||
if (rollData.spec) {
|
if (rollData.spec) {
|
||||||
dicePool[1].level += Number(rollData.spec.data.level);
|
dicePool[1].level += Number(rollData.spec.data.level);
|
||||||
}
|
}
|
||||||
if ( rollData.specDicesLevel) {
|
if (rollData.specDicesLevel) {
|
||||||
dicePool[1].level = rollData.specDicesLevel;
|
dicePool[1].level = rollData.specDicesLevel;
|
||||||
}
|
}
|
||||||
if (rollData.bonusDicesLevel) {
|
if (rollData.bonusDicesLevel) {
|
||||||
@ -400,17 +412,17 @@ export class PegasusUtility {
|
|||||||
|
|
||||||
let diceFormulaTab = [];
|
let diceFormulaTab = [];
|
||||||
for (let diceGroup of dicePool) {
|
for (let diceGroup of dicePool) {
|
||||||
diceFormulaTab.push( this.getFoundryDiceFromLevel( diceGroup.level) )
|
diceFormulaTab.push(this.getFoundryDiceFromLevel(diceGroup.level))
|
||||||
}
|
}
|
||||||
let diceFormula = '{' + diceFormulaTab.join(', ') + '}kh';
|
let diceFormula = '{' + diceFormulaTab.join(', ') + '}kh';
|
||||||
console.log(diceFormula);
|
console.log(diceFormula);
|
||||||
|
|
||||||
// Performs roll
|
// Performs roll
|
||||||
let myRoll = rollData.roll;
|
let myRoll = rollData.roll;
|
||||||
if ( !myRoll ) { // New rolls only of no rerolls
|
if (!myRoll) { // New rolls only of no rerolls
|
||||||
myRoll = new Roll(diceFormula).roll( { async: false} );
|
myRoll = new Roll(diceFormula).roll({ async: false });
|
||||||
console.log("ROLL : ", diceFormula);
|
console.log("ROLL : ", diceFormula);
|
||||||
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode") );
|
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"));
|
||||||
rollData.roll = myRoll
|
rollData.roll = myRoll
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -419,43 +431,49 @@ export class PegasusUtility {
|
|||||||
console.log("ROLLLL!!!!", rollData);
|
console.log("ROLLLL!!!!", rollData);
|
||||||
|
|
||||||
if (rollData.damages) {
|
if (rollData.damages) {
|
||||||
let dmgFormula = this.getFoundryDiceFromLevel( rollData.damages.value )
|
let dmgFormula = this.getFoundryDiceFromLevel(rollData.damages.value)
|
||||||
let dmgRoll = new Roll(dmgFormula).roll( { async: false} );
|
let dmgRoll = new Roll(dmgFormula).roll({ async: false });
|
||||||
await this.showDiceSoNice(dmgRoll, game.settings.get("core", "rollMode") );
|
await this.showDiceSoNice(dmgRoll, game.settings.get("core", "rollMode"));
|
||||||
rollData.dmgResult = dmgRoll.total;
|
rollData.dmgResult = dmgRoll.total;
|
||||||
}
|
}
|
||||||
|
|
||||||
this.createChatWithRollMode( rollData.alias, {
|
this.createChatWithRollMode(rollData.alias, {
|
||||||
content: await renderTemplate(`systems/fvtt-pegasus-rpg/templates/chat-generic-result.html`, rollData)
|
content: await renderTemplate(`systems/fvtt-pegasus-rpg/templates/chat-generic-result.html`, rollData)
|
||||||
});
|
});
|
||||||
|
|
||||||
if ( rollData.defender ) {
|
if (rollData.defender) {
|
||||||
this.storeDefenseState( rollData );
|
this.storeDefenseState(rollData);
|
||||||
}
|
}
|
||||||
this.saveRollData( rollData );
|
// Init stuf
|
||||||
|
if (rollData.isInit) {
|
||||||
|
let combat = game.combats.get( rollData.combatId)
|
||||||
|
combat.updateEmbeddedDocuments("Combatant", [ { _id: rollData.combatantId, initiative: rollData.finalScore } ]);
|
||||||
|
}
|
||||||
|
// And save the roll
|
||||||
|
this.saveRollData(rollData);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static getDamageDice( result ) {
|
static getDamageDice(result) {
|
||||||
if ( result < 0) return 0;
|
if (result < 0) return 0;
|
||||||
return Math.floor(result/5) + 1;
|
return Math.floor(result / 5) + 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* ------------------------- ------------------- */
|
/* ------------------------- ------------------- */
|
||||||
static async updateRoll( rollData) {
|
static async updateRoll(rollData) {
|
||||||
|
|
||||||
let diceResults = rollData.diceResults;
|
let diceResults = rollData.diceResults;
|
||||||
let sortedRoll = [];
|
let sortedRoll = [];
|
||||||
for (let i=0; i<10; i++) {
|
for (let i = 0; i < 10; i++) {
|
||||||
sortedRoll[i] = 0;
|
sortedRoll[i] = 0;
|
||||||
}
|
}
|
||||||
for (let dice of diceResults) {
|
for (let dice of diceResults) {
|
||||||
sortedRoll[dice.result]++;
|
sortedRoll[dice.result]++;
|
||||||
}
|
}
|
||||||
let index = 0;
|
let index = 0;
|
||||||
let bestRoll = 0;
|
let bestRoll = 0;
|
||||||
for (let i=0; i<10; i++) {
|
for (let i = 0; i < 10; i++) {
|
||||||
if ( sortedRoll[i] > bestRoll) {
|
if (sortedRoll[i] > bestRoll) {
|
||||||
bestRoll = sortedRoll[i];
|
bestRoll = sortedRoll[i];
|
||||||
index = i;
|
index = i;
|
||||||
}
|
}
|
||||||
@ -464,30 +482,30 @@ export class PegasusUtility {
|
|||||||
rollData.bestScore = bestScore;
|
rollData.bestScore = bestScore;
|
||||||
rollData.finalScore = bestScore + rollData.negativeModifier + rollData.positiveModifier;
|
rollData.finalScore = bestScore + rollData.negativeModifier + rollData.positiveModifier;
|
||||||
|
|
||||||
this.saveRollData(rollData );
|
this.saveRollData(rollData);
|
||||||
|
|
||||||
this.createChatWithRollMode( rollData.alias, {
|
this.createChatWithRollMode(rollData.alias, {
|
||||||
content: await renderTemplate(`systems/fvtt-weapons-of-the-gods/templates/chat-generic-result.html`, rollData)
|
content: await renderTemplate(`systems/fvtt-weapons-of-the-gods/templates/chat-generic-result.html`, rollData)
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
/* ------------------------- ------------------- */
|
/* ------------------------- ------------------- */
|
||||||
static async rerollDice( actorId, diceIndex = -1 ) {
|
static async rerollDice(actorId, diceIndex = -1) {
|
||||||
let actor = game.actors.get(actorId);
|
let actor = game.actors.get(actorId);
|
||||||
let rollData = actor.getRollData( );
|
let rollData = actor.getRollData();
|
||||||
|
|
||||||
if ( diceIndex == -1 ) {
|
if (diceIndex == -1) {
|
||||||
rollData.hasWillpower = actor.decrementWillpower();
|
rollData.hasWillpower = actor.decrementWillpower();
|
||||||
rollData.roll = undefined;
|
rollData.roll = undefined;
|
||||||
} else {
|
} else {
|
||||||
let myRoll = new Roll("1d6").roll( { async: false} );
|
let myRoll = new Roll("1d6").roll({ async: false });
|
||||||
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode") );
|
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"));
|
||||||
console.log("Result: ", myRoll);
|
console.log("Result: ", myRoll);
|
||||||
|
|
||||||
rollData.roll.dice[0].results[diceIndex].result = myRoll.total; // Patch
|
rollData.roll.dice[0].results[diceIndex].result = myRoll.total; // Patch
|
||||||
rollData.nbStrongHitUsed++;
|
rollData.nbStrongHitUsed++;
|
||||||
}
|
}
|
||||||
this.rollFraggedKingdom( rollData );
|
this.rollFraggedKingdom(rollData);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
@ -520,18 +538,18 @@ export class PegasusUtility {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static split3Columns(data) {
|
static split3Columns(data) {
|
||||||
|
|
||||||
let array = [ [], [], [] ];
|
let array = [[], [], []];
|
||||||
if (data== undefined) return array;
|
if (data == undefined) return array;
|
||||||
|
|
||||||
let col = 0;
|
let col = 0;
|
||||||
for (let key in data) {
|
for (let key in data) {
|
||||||
let keyword = data[key];
|
let keyword = data[key];
|
||||||
keyword.key = key; // Self-reference
|
keyword.key = key; // Self-reference
|
||||||
array[col].push( keyword);
|
array[col].push(keyword);
|
||||||
col++;
|
col++;
|
||||||
if (col == 3) col = 0;
|
if (col == 3) col = 0;
|
||||||
}
|
}
|
||||||
return array;
|
return array;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -557,6 +575,39 @@ export class PegasusUtility {
|
|||||||
ChatMessage.create(chatOptions);
|
ChatMessage.create(chatOptions);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
static getBasicRollData() {
|
||||||
|
let rollData = {
|
||||||
|
rollId: randomID(16),
|
||||||
|
rollMode: game.settings.get("core", "rollMode"),
|
||||||
|
bonusDicesLevel: 0,
|
||||||
|
hindranceDicesLevel: 0,
|
||||||
|
otherDicesLevel: 0,
|
||||||
|
statDicesLevel: 0,
|
||||||
|
specDicesLevel: 0,
|
||||||
|
effectsList: [],
|
||||||
|
armorsList: [],
|
||||||
|
optionsDiceList: PegasusUtility.getOptionsDiceList()
|
||||||
|
}
|
||||||
|
PegasusUtility.updateWithTarget(rollData)
|
||||||
|
return rollData
|
||||||
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
static updateWithTarget(rollData) {
|
||||||
|
let objectDefender
|
||||||
|
let target = PegasusUtility.getTarget();
|
||||||
|
if (target) {
|
||||||
|
let defenderActor = game.actors.get(target.data.actorId)
|
||||||
|
objectDefender = PegasusUtility.data(defenderActor)
|
||||||
|
objectDefender = mergeObject(objectDefender, target.data.actorData)
|
||||||
|
rollData.defender = objectDefender
|
||||||
|
rollData.attackerId = this.id
|
||||||
|
rollData.defenderId = objectDefender._id
|
||||||
|
defenderActor.addHindrancesList(rollData.effectsList)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static createChatWithRollMode(name, chatOptions) {
|
static createChatWithRollMode(name, chatOptions) {
|
||||||
this.createChatMessage(name, game.settings.get("core", "rollMode"), chatOptions);
|
this.createChatMessage(name, game.settings.get("core", "rollMode"), chatOptions);
|
||||||
@ -568,26 +619,26 @@ export class PegasusUtility {
|
|||||||
let msgTxt = "<p>Are you sure to remove this Item ?";
|
let msgTxt = "<p>Are you sure to remove this Item ?";
|
||||||
let buttons = {
|
let buttons = {
|
||||||
delete: {
|
delete: {
|
||||||
icon: '<i class="fas fa-check"></i>',
|
icon: '<i class="fas fa-check"></i>',
|
||||||
label: "Yes, remove it",
|
label: "Yes, remove it",
|
||||||
callback: () => {
|
callback: () => {
|
||||||
actorSheet.actor.deleteEmbeddedDocuments( "Item", [itemId] );
|
actorSheet.actor.deleteEmbeddedDocuments("Item", [itemId]);
|
||||||
li.slideUp(200, () => actorSheet.render(false));
|
li.slideUp(200, () => actorSheet.render(false));
|
||||||
}
|
|
||||||
},
|
|
||||||
cancel: {
|
|
||||||
icon: '<i class="fas fa-times"></i>',
|
|
||||||
label: "Cancel"
|
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
cancel: {
|
||||||
|
icon: '<i class="fas fa-times"></i>',
|
||||||
|
label: "Cancel"
|
||||||
}
|
}
|
||||||
msgTxt += "</p>";
|
}
|
||||||
let d = new Dialog({
|
msgTxt += "</p>";
|
||||||
title: "Confirm removal",
|
let d = new Dialog({
|
||||||
content: msgTxt,
|
title: "Confirm removal",
|
||||||
buttons: buttons,
|
content: msgTxt,
|
||||||
default: "cancel"
|
buttons: buttons,
|
||||||
});
|
default: "cancel"
|
||||||
d.render(true);
|
});
|
||||||
|
d.render(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
6
packs/currency.db
Normal file
6
packs/currency.db
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
{"_id":"8M6RoT7gYUXDFP9L","name":"Dollars $","type":"money","img":"systems/fvtt-pegasus-rpg/images/icons/icon_money.webp","data":{"value":0,"quantity":1,"weight":0,"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{"core":{"sourceId":"Item.oGkVk0cSNIo2ks99"}}}
|
||||||
|
{"_id":"FUZC2gxmU8o8FdCx","name":"Pounds £","type":"money","img":"systems/fvtt-pegasus-rpg/images/icons/icon_money.webp","data":{"value":0,"quantity":1,"weight":0,"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{"core":{"sourceId":"Item.oGkVk0cSNIo2ks99"}}}
|
||||||
|
{"_id":"OC32xfxMIOQmnj6S","name":"Copper Pieces","type":"money","img":"systems/fvtt-pegasus-rpg/images/icons/icon_money.webp","data":{"value":0,"quantity":1,"weight":0,"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{"core":{"sourceId":"Item.oGkVk0cSNIo2ks99"}}}
|
||||||
|
{"_id":"ROgdUZJmgLOg3hSI","name":"Silver Pieces","type":"money","img":"systems/fvtt-pegasus-rpg/images/icons/icon_money.webp","data":{"value":0,"quantity":1,"weight":0,"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{"core":{"sourceId":"Item.oGkVk0cSNIo2ks99"}}}
|
||||||
|
{"_id":"oGkVk0cSNIo2ks99","name":"Gold Pieces","type":"money","img":"systems/fvtt-pegasus-rpg/images/icons/icon_money.webp","data":{"value":0,"quantity":1,"weight":0,"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{"core":{"sourceId":"Item.oGkVk0cSNIo2ks99"}}}
|
||||||
|
{"_id":"wXMW7B28BM00ZJrj","name":"Credits","type":"money","img":"systems/fvtt-pegasus-rpg/images/icons/icon_money.webp","data":{"value":0,"quantity":1,"weight":0,"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{"core":{"sourceId":"Item.oGkVk0cSNIo2ks99"}}}
|
@ -1,18 +1,50 @@
|
|||||||
{"_id":"1ncwbVD5I5KqsVNE","name":"Confusion","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"negative","effectlevel":0,"reducedicevalue":false,"stataffected":"notapplicable","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":true,"recoveryrollstat":"foc","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
{"_id":"1ncwbVD5I5KqsVNE","name":"Confusion","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"negative","effectlevel":0,"reducedicevalue":false,"stataffected":"special","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":true,"recoveryrollstat":"foc","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
{"_id":"25nV47vTuv89WFaG","name":"Acid","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"notapplicable","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
{"_id":"25nV47vTuv89WFaG","name":"Acid","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"positive","effectlevel":1,"reducedicevalue":false,"stataffected":"special","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
{"_id":"2NLtpctx4ZVYTuqy","name":"Distraction","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"notapplicable","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":true,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
{"_id":"2NLtpctx4ZVYTuqy","name":"Distraction","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"all","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":true,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
{"_id":"3Xxb1jrd8C9bRH0P","name":"Exhaustion","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"notapplicable","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
{"_id":"3Xxb1jrd8C9bRH0P","name":"Exhaustion","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"special","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
{"_id":"5ZQr1t6ilt4LIOYS","name":"Disease","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"notapplicable","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
{"_id":"42jaDISJtNW7Neb0","name":"Disease STR","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":true,"stataffected":"str","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
{"_id":"ACgqb3T5NOrNIHGK","name":"Blindness","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":5,"reducedicevalue":false,"stataffected":"notapplicable","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":true,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"notapplicable","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
{"_id":"5ZQr1t6ilt4LIOYS","name":"Disease ALL","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":true,"stataffected":"all","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
{"_id":"EnHmhs0CKMNCN2QK","name":"Fear","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"notapplicable","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":true,"resistedby":"mnd","recoveryroll":true,"recoveryrollstat":"mnd","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
{"_id":"6FtiSK0eXsyqSJsO","name":"Hindrance Dice MND","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"mnd","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":true,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
{"_id":"F5zA3QmaMjdogM2g","name":"Deafened","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":5,"reducedicevalue":false,"stataffected":"per","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":true,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
{"_id":"7qoDNK0oEeAR2EKh","name":"Bonus Dice MND","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"positive","effectlevel":1,"reducedicevalue":false,"stataffected":"mnd","specaffected":[],"statdice":false,"bonusdice":true,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
{"_id":"H8A4cVuxURJFHevQ","name":"Prone","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":0,"reducedicevalue":false,"stataffected":"notapplicable","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
{"_id":"8Wk7tLk1HbGcKHng","name":"Bonus Dice FOC","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"positive","effectlevel":1,"reducedicevalue":false,"stataffected":"foc","specaffected":[],"statdice":false,"bonusdice":true,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
{"_id":"ICQMiXnMpwcfTznZ","name":"Inspired","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"positive","effectlevel":1,"reducedicevalue":false,"stataffected":"notapplicable","specaffected":[],"statdice":false,"bonusdice":true,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
{"_id":"8dGYMGVY7elF2Vmo","name":"Bonus Dice PER","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"positive","effectlevel":1,"reducedicevalue":false,"stataffected":"per","specaffected":[],"statdice":false,"bonusdice":true,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
{"_id":"KE1IfWHAJso5yO1L","name":"Staggered","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":0,"reducedicevalue":false,"stataffected":"notapplicable","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":true,"recoveryrollstat":"phy","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
{"_id":"ACgqb3T5NOrNIHGK","name":"Blindness","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":5,"reducedicevalue":false,"stataffected":"all","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":true,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
{"_id":"LhxkKXaCyFMlyrWE","name":"Shock","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"notapplicable","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"phy","recoveryroll":true,"recoveryrollstat":"phy","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
{"_id":"DuuFSrwBaJ5dIQhZ","name":"Hindrance Dice PER","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"per","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":true,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
{"_id":"Mk7XJ35jiA8isovl","name":"Bleeding","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"notapplicable","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":true,"recoveryrollstat":"notapplicable","recoveryrollspec":[{"_id":"7GGc9JTWgqeQX2u6","name":"First Aid [MND]","type":"specialisation","img":"systems/fvtt-pegasus-rpg/images/icons/icon_spec.webp","data":{"statistic":"mnd","level":1,"ispowergroup":false,"powersource":"","powers":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
{"_id":"EnHmhs0CKMNCN2QK","name":"Fear","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"all","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":true,"resistedby":"mnd","recoveryroll":true,"recoveryrollstat":"mnd","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
{"_id":"RzH5QvSanCmD8zT8","name":"Burning","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"notapplicable","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":true,"recoveryrollstat":"agi","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
{"_id":"EosbwC0P1qJQhtGX","name":"Disease PHY","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":true,"stataffected":"phy","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
{"_id":"VPaLpl0dZTrQOfR3","name":"Grappled","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"notapplicable","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":true,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"notapplicable","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
{"_id":"F5zA3QmaMjdogM2g","name":"Deafened","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":5,"reducedicevalue":false,"stataffected":"special","specaffected":[{"_id":"giyLDiUIuVmtegy3","name":"Listen [PER]","type":"specialisation","img":"systems/fvtt-pegasus-rpg/images/icons/icon_spec.webp","data":{"statistic":"per","level":1,"ispowergroup":false,"powersource":"","powers":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{"core":{"sourceId":"Compendium.fvtt-pegasus-rpg.specialisations.bRcGg9LOg5RyRuf0"}}}],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":true,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
{"_id":"f8NQlR7GtXjtYMHb","name":"Slowed","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"mr","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
{"_id":"FC6Akm1UnnekfQdi","name":"Hindrance Dice FOC","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"foc","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":true,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
{"_id":"uQZnpVL7l6xIIRg9","name":"Taunted","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"negative","effectlevel":0,"reducedicevalue":false,"stataffected":"notapplicable","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"mnd","recoveryroll":true,"recoveryrollstat":"mnd","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
{"_id":"H8A4cVuxURJFHevQ","name":"Prone","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":0,"reducedicevalue":false,"stataffected":"special","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
{"_id":"yrJYjyHColPtif8t","name":"Poisoned","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"notapplicable","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
{"_id":"HAse0ZvMjzBBbJfK","name":"Hindrance Dice DEF","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"def","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":true,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"Hmf3hRqgBk8ggRri","name":"Disease PER","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":true,"stataffected":"per","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"ICQMiXnMpwcfTznZ","name":"Inspired","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"positive","effectlevel":1,"reducedicevalue":false,"stataffected":"all","specaffected":[],"statdice":false,"bonusdice":true,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"IrpZcvrUIMxGMw8y","name":"Bonus Dice ALL","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"positive","effectlevel":1,"reducedicevalue":false,"stataffected":"all","specaffected":[],"statdice":false,"bonusdice":true,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"Iyd4eOFLMSwolBW6","name":"Disease FOC","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":true,"stataffected":"foc","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"JCF1iYkI7jn65u6F","name":"Hindrance Dice COM","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"com","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":true,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"KE1IfWHAJso5yO1L","name":"Staggered","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":0,"reducedicevalue":false,"stataffected":"special","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":true,"recoveryrollstat":"phy","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"LhxkKXaCyFMlyrWE","name":"Shock","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"special","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"phy","recoveryroll":true,"recoveryrollstat":"phy","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"LznTbFw2RBZ2AeBm","name":"Disease STL","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":true,"stataffected":"stl","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"Mk7XJ35jiA8isovl","name":"Bleeding","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"positive","effectlevel":1,"reducedicevalue":false,"stataffected":"special","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":true,"recoveryrollstat":"notapplicable","recoveryrollspec":[{"_id":"7GGc9JTWgqeQX2u6","name":"First Aid [MND]","type":"specialisation","img":"systems/fvtt-pegasus-rpg/images/icons/icon_spec.webp","data":{"statistic":"mnd","level":1,"ispowergroup":false,"powersource":"","powers":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"ODkTL7nC0JSoB0Jg","name":"Disease SOC","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":true,"stataffected":"soc","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"R1Zrm75eBzEZkrKx","name":"Bonus Dice AGI","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"positive","effectlevel":1,"reducedicevalue":false,"stataffected":"agi","specaffected":[],"statdice":false,"bonusdice":true,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"RvVB0hkVXMGaOgjE","name":"Hindrance Dice AGI","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"agi","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":true,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"RzH5QvSanCmD8zT8","name":"Burning","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"special","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":true,"recoveryrollstat":"agi","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"U4V52kGOXvGmySYT","name":"Bonus Dice PHY","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"positive","effectlevel":1,"reducedicevalue":false,"stataffected":"phy","specaffected":[],"statdice":false,"bonusdice":true,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"VPaLpl0dZTrQOfR3","name":"Grappled","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"all","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":true,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"notapplicable","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"WMxnCQCo4Pwa87WN","name":"Bonus Dice STL","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"positive","effectlevel":1,"reducedicevalue":false,"stataffected":"stl","specaffected":[],"statdice":false,"bonusdice":true,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"WRkDNeK2LYFnk4St","name":"Bonus Dice COM","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"positive","effectlevel":1,"reducedicevalue":false,"stataffected":"com","specaffected":[],"statdice":false,"bonusdice":true,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"YjkqzCOpm2ItZowA","name":"Hindrance Dice SOC","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"soc","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":true,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"ZCysG6p7j6ChkB4I","name":"Disease AGI","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":true,"stataffected":"agi","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"ZEyan7n07ewf42i9","name":"Hindrance Dice ALL","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"all","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":true,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"aHXGayFUrYJ2TvlZ","name":"Bonus Dice SOC","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"positive","effectlevel":1,"reducedicevalue":false,"stataffected":"soc","specaffected":[],"statdice":false,"bonusdice":true,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"bZzD4fGjvqybsDSq","name":"Disease DEF","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":true,"stataffected":"def","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"dmmQUbWdYVLlDoN9","name":"Disease MND","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":true,"stataffected":"mnd","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"f8NQlR7GtXjtYMHb","name":"Slowed","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":true,"stataffected":"mr","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"kQIaBaag7USrdDxP","name":"Hindrance Dice STL","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"stl","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":true,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"ki4WjkgabwYKtoA8","name":"Hindrance Dice STR","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"str","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":true,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"mX52jEGP6ycrNwgn","name":"Bonus Dice DEF","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"positive","effectlevel":1,"reducedicevalue":false,"stataffected":"def","specaffected":[],"statdice":false,"bonusdice":true,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"uQZnpVL7l6xIIRg9","name":"Taunted","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"negative","effectlevel":0,"reducedicevalue":false,"stataffected":"special","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"mnd","recoveryroll":true,"recoveryrollstat":"mnd","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"ws6UmwTaVVTT4kh3","name":"Disease COM","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":true,"stataffected":"com","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"wtl84r5MezEwyDBd","name":"Bonus Dice STR","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"positive","effectlevel":1,"reducedicevalue":false,"stataffected":"str","specaffected":[],"statdice":false,"bonusdice":true,"otherdice":false,"hindrance":false,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"yrJYjyHColPtif8t","name":"Poisoned","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"physical","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"all","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":true,"resistedby":"phy","recoveryroll":true,"recoveryrollstat":"phy","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
{"_id":"zbPfPn6c0XqlsGtp","name":"Hindrance Dice PHY","type":"effect","img":"systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp","data":{"type":"mental","genre":"negative","effectlevel":1,"reducedicevalue":false,"stataffected":"phy","specaffected":[],"statdice":false,"bonusdice":false,"otherdice":false,"hindrance":true,"resistedby":"notapplicable","recoveryroll":false,"recoveryrollstat":"","recoveryrollspec":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||||
|
2
packs/macro-commands.db
Normal file
2
packs/macro-commands.db
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
{"name":"Character Creator","type":"chat","author":"iNL4aGohJ8v6YrUk","img":"icons/svg/dice-target.svg","scope":"global","command":"/char","folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{"core":{"sourceId":"Macro.gP0oh8bAbYMvx9hI"}},"_id":"FpBCH1fXTGocuaSC"}
|
||||||
|
{"name":"Dice Pool","type":"chat","author":"iNL4aGohJ8v6YrUk","img":"icons/svg/dice-target.svg","scope":"global","command":"/pool","folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{"core":{"sourceId":"Macro.lHt7paRKAFMrM9Z0"}},"_id":"oRQzgYLHiNaEXPMM"}
|
@ -670,6 +670,7 @@ ul, li {
|
|||||||
margin-right: 4px;
|
margin-right: 4px;
|
||||||
margin-left: 4px;
|
margin-left: 4px;
|
||||||
}
|
}
|
||||||
|
|
||||||
.input-sante-header,
|
.input-sante-header,
|
||||||
.stress-style {
|
.stress-style {
|
||||||
flex-grow: 0;
|
flex-grow: 0;
|
||||||
@ -1148,7 +1149,6 @@ ul, li {
|
|||||||
background-color: red;
|
background-color: red;
|
||||||
}
|
}
|
||||||
|
|
||||||
.river-button:active,
|
|
||||||
.plus-minus-button:active,
|
.plus-minus-button:active,
|
||||||
.chat-card-button:active {
|
.chat-card-button:active {
|
||||||
position:relative;
|
position:relative;
|
||||||
|
22
system.json
22
system.json
@ -152,6 +152,26 @@
|
|||||||
"tags": [
|
"tags": [
|
||||||
"weapon", "ranged"
|
"weapon", "ranged"
|
||||||
]
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"entity": "Item",
|
||||||
|
"label": "Currency",
|
||||||
|
"name": "currency",
|
||||||
|
"path": "./packs/currency.db",
|
||||||
|
"system": "fvtt-pegasus-rpg",
|
||||||
|
"tags": [
|
||||||
|
"currency", "money"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"entity": "Item",
|
||||||
|
"label": "Macros",
|
||||||
|
"name": "macro-commands",
|
||||||
|
"path": "./packs/macro-commands.db",
|
||||||
|
"system": "fvtt-pegasus-rpg",
|
||||||
|
"tags": [
|
||||||
|
"macro", "command"
|
||||||
|
]
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"primaryTokenAttribute": "secondary.health",
|
"primaryTokenAttribute": "secondary.health",
|
||||||
@ -163,6 +183,6 @@
|
|||||||
"templateVersion": 63,
|
"templateVersion": 63,
|
||||||
"title": "Pegasus RPG",
|
"title": "Pegasus RPG",
|
||||||
"url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg",
|
"url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg",
|
||||||
"version": "0.1.16",
|
"version": "0.2.0",
|
||||||
"background" : "./images/ui/pegasus_welcome_page.webp"
|
"background" : "./images/ui/pegasus_welcome_page.webp"
|
||||||
}
|
}
|
||||||
|
@ -1,40 +0,0 @@
|
|||||||
{{#if specList}}
|
|
||||||
<div class="flexrow">
|
|
||||||
<span class="roll-dialog-label" >Specialisation : </span>
|
|
||||||
<select class="competence-base" id="specList" type="text" name="selectedSpec" value="{{selectedSpec}}" data-dtype="String">
|
|
||||||
{{#select selectedSpecIndex}}
|
|
||||||
<option value="0">None</option>
|
|
||||||
{{#each specList as |spec idx|}}
|
|
||||||
<option value="{{spec._id}}">{{spec.name}}</option>
|
|
||||||
{{/each}}
|
|
||||||
{{/select}}
|
|
||||||
</select>
|
|
||||||
</div>
|
|
||||||
{{/if}}
|
|
||||||
|
|
||||||
<div class="flexrow">
|
|
||||||
<span class="roll-dialog-label" >Bonus Dice : </span>
|
|
||||||
<select class="roll-dialog-label" id="bonusDicesLevel" type="text" name="bonusDicesLevel" value="{{bonusDicesLevel}}" data-dtype="Number">
|
|
||||||
{{#select bonusDicesLevel}}
|
|
||||||
{{{optionsDiceList}}}
|
|
||||||
{{/select}}
|
|
||||||
</select>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="flexrow">
|
|
||||||
<span class="roll-dialog-label" >Target Hindrance Dice :</span>
|
|
||||||
<select class="roll-dialog-label" id="hindranceDicesLevel" type="text" name="hindranceDicesLevel" value="{{hindranceDicesLevel}}" data-dtype="Number">
|
|
||||||
{{#select hindranceDicesLevel}}
|
|
||||||
{{{optionsDiceList}}}
|
|
||||||
{{/select}}
|
|
||||||
</select>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="flexrow">
|
|
||||||
<span class="roll-dialog-label" >Other Dice :</span>
|
|
||||||
<select class="roll-dialog-label" id="otherDicesLevel" type="text" name="otherDicesLevel" value="{{otherDicesLevel}}" data-dtype="Number">
|
|
||||||
{{#select otherDicesLevel}}
|
|
||||||
{{{optionsDiceList}}}
|
|
||||||
{{/select}}
|
|
||||||
</select>
|
|
||||||
</div>
|
|
41
templates/partial-roll-select-effects.html
Normal file
41
templates/partial-roll-select-effects.html
Normal file
@ -0,0 +1,41 @@
|
|||||||
|
<ul>
|
||||||
|
{{#each effectsList as |effect idx|}}
|
||||||
|
|
||||||
|
{{#if (eq @root.statKey effect.effect.data.stataffected)}}
|
||||||
|
<li class="flex-group-left">
|
||||||
|
<label class="attribute-value checkbox"><input type="checkbox" class="effect-clicked" id="effect-{{idx}}" data-effect-idx="{{idx}}" {{checked effect.applied}}/></label>
|
||||||
|
{{#if effect.effect}}
|
||||||
|
<label class="generic-label">{{effect.label}} ({{upperFirst effect.effect.data.type}}, {{upperFirst effect.effect.data.genre}}, {{effect.value}})</label>
|
||||||
|
{{else}}
|
||||||
|
<label class="generic-label">{{effect.label}} ({{effect.value}})</label>
|
||||||
|
{{/if}}
|
||||||
|
</li>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
|
{{#if effect.effect.data.hindrance}}
|
||||||
|
<li class="flex-group-left">
|
||||||
|
<label class="attribute-value checkbox"><input type="checkbox" class="effect-clicked" id="effect-{{idx}}" data-effect-idx="{{idx}}" {{checked effect.applied}}/></label>
|
||||||
|
<label class="generic-label">Target Hindrance : {{effect.label}} ({{upperFirst effect.effect.data.type}}, {{upperFirst effect.effect.data.genre}}, {{effect.value}})</label>
|
||||||
|
</li>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
|
{{#if (eq type "hindrance")}}
|
||||||
|
<li class="flex-group-left">
|
||||||
|
<label class="attribute-value checkbox"><input type="checkbox" class="effect-clicked" id="effect-{{idx}}" data-effect-idx="{{idx}}" {{checked effect.applied}}/></label>
|
||||||
|
<label class="generic-label">Target Hindrance : {{effect.label}} ({{effect.value}})</label>
|
||||||
|
</li>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
|
{{/each}}
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
<ul>
|
||||||
|
|
||||||
|
{{#each armorsList as |armor idx|}}
|
||||||
|
<li class="flex-group-left">
|
||||||
|
<label class="attribute-value checkbox"><input type="checkbox" class="armor-clicked" id="armor-{{idx}}" data-armor-idx="{{idx}}" {{checked armor.applied}}/></label>
|
||||||
|
<label class="generic-label padd-right">{{armor.label}} ({{armor.value}})</label>
|
||||||
|
</li>
|
||||||
|
{{/each}}
|
||||||
|
|
||||||
|
</ul>
|
@ -6,28 +6,82 @@
|
|||||||
<h1 class="dialog-roll-title roll-dialog-header">{{title}}</h1>
|
<h1 class="dialog-roll-title roll-dialog-header">{{title}}</h1>
|
||||||
</header>
|
</header>
|
||||||
|
|
||||||
<div class="floxrow">
|
<div class="grid grid-2col">
|
||||||
|
|
||||||
<div class="flexrow">
|
<div class="flexcol">
|
||||||
<span class="roll-dialog-label" >Stat Dice : </span>
|
|
||||||
<select class="competence-base" id="statDicesLevel" type="text" name="statDicesLevel" value="{{statDicesLevel}}" data-dtype="Number">
|
<div class="flexrow">
|
||||||
{{#select statDicesLevel}}
|
<span class="roll-dialog-label" >Stat Dice : </span>
|
||||||
{{{optionsDiceList}}}
|
<select class="roll-dialog-label" id="statDicesLevel" type="text" name="statDicesLevel" value="{{statDicesLevel}}" data-dtype="Number"
|
||||||
{{/select}}
|
{{#if statKey}}disabled{{/if}}>
|
||||||
</select>
|
{{#select statDicesLevel}}
|
||||||
|
{{{optionsDiceList}}}
|
||||||
|
{{/select}}
|
||||||
|
</select>
|
||||||
|
<span class="small-label"> + {{statMod}}</span>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{{#if specList}}
|
||||||
|
<div class="flexrow">
|
||||||
|
<span class="roll-dialog-label" >Specialisation : </span>
|
||||||
|
<select class="competence-base" id="specList" type="text" name="selectedSpec" value="{{selectedSpec}}" data-dtype="String">
|
||||||
|
{{#select selectedSpecIndex}}
|
||||||
|
<option value="0">None</option>
|
||||||
|
{{#each specList as |spec idx|}}
|
||||||
|
<option value="{{spec._id}}">{{spec.name}}</option>
|
||||||
|
{{/each}}
|
||||||
|
{{/select}}
|
||||||
|
</select>
|
||||||
|
<span class="small-label"> </span>
|
||||||
|
</div>
|
||||||
|
{{/if}}
|
||||||
|
<div class="flexrow">
|
||||||
|
<span class="roll-dialog-label" >Spec Dice : </span>
|
||||||
|
<select class="roll-dialog-label" id="specDicesLevel" type="text" name="specDicesLevel" value="{{specDicesLevel}}" data-dtype="Number"
|
||||||
|
{{#if specList}}disabled{{/if}}>
|
||||||
|
{{#select specDicesLevel}}
|
||||||
|
{{{optionsDiceList}}}
|
||||||
|
{{/select}}
|
||||||
|
</select>
|
||||||
|
<span class="small-label"> </span>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="flexrow">
|
||||||
|
<span class="roll-dialog-label" >Bonus Dice : </span>
|
||||||
|
<select class="roll-dialog-label" id="bonusDicesLevel" type="text" name="bonusDicesLevel" value="{{bonusDicesLevel}}" data-dtype="Number">
|
||||||
|
{{#select bonusDicesLevel}}
|
||||||
|
{{{optionsDiceList}}}
|
||||||
|
{{/select}}
|
||||||
|
</select>
|
||||||
|
<span class="small-label"> </span>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="flexrow">
|
||||||
|
<span class="roll-dialog-label" >Hindrance Dice :</span>
|
||||||
|
<select class="roll-dialog-label" id="hindranceDicesLevel" type="text" name="hindranceDicesLevel" value="{{hindranceDicesLevel}}" data-dtype="Number">
|
||||||
|
{{#select hindranceDicesLevel}}
|
||||||
|
{{{optionsDiceList}}}
|
||||||
|
{{/select}}
|
||||||
|
</select>
|
||||||
|
<span class="small-label"> </span>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="flexrow">
|
||||||
|
<span class="roll-dialog-label" >Other Dice :</span>
|
||||||
|
<select class="roll-dialog-label" id="otherDicesLevel" type="text" name="otherDicesLevel" value="{{otherDicesLevel}}" data-dtype="Number">
|
||||||
|
{{#select otherDicesLevel}}
|
||||||
|
{{{optionsDiceList}}}
|
||||||
|
{{/select}}
|
||||||
|
</select>
|
||||||
|
<span class="small-label"> </span>
|
||||||
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="flexrow">
|
<div>
|
||||||
<span class="roll-dialog-label" >Spec Dice : </span>
|
{{> systems/fvtt-pegasus-rpg/templates/partial-roll-select-effects.html}}
|
||||||
<select class="competence-base" id="specDicesLevel" type="text" name="specDicesLevel" value="{{specDicesLevel}}" data-dtype="Number">
|
|
||||||
{{#select specDicesLevel}}
|
|
||||||
{{{optionsDiceList}}}
|
|
||||||
{{/select}}
|
|
||||||
</select>
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
{{> systems/fvtt-pegasus-rpg/templates/partial-roll-common-dices.html}}
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</form>
|
</form>
|
||||||
|
@ -4,17 +4,26 @@
|
|||||||
<h1 class="dialog-roll-title roll-dialog-header">{{title}}</h1>
|
<h1 class="dialog-roll-title roll-dialog-header">{{title}}</h1>
|
||||||
</header>
|
</header>
|
||||||
|
|
||||||
<div class="floxrow">
|
<div class="grid grid-2col">
|
||||||
|
|
||||||
<div class="flexrow">
|
|
||||||
<span class="roll-dialog-label" >{{stat.label}} : {{stat.dice}} (+{{stat.mod}})</span>
|
|
||||||
</div>
|
|
||||||
<div class="flexrow">
|
|
||||||
<span class="roll-dialog-label" >{{spec.name}} : {{spec.data.dice}}</span>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
{{> systems/fvtt-pegasus-rpg/templates/partial-roll-common-dices.html}}
|
<div class="floxrow">
|
||||||
|
|
||||||
|
<div class="flexrow">
|
||||||
|
<span class="roll-dialog-label" >{{stat.label}} : <span id="stat-dice">{{stat.dice}}</span> (+{{stat.mod}})</span>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="flexrow">
|
||||||
|
<span class="roll-dialog-label" >{{spec.name}} : {{spec.data.dice}}</span>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{{> systems/fvtt-pegasus-rpg/templates/partial-roll-common-dices.html}}
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div>
|
||||||
|
{{> systems/fvtt-pegasus-rpg/templates/partial-roll-select-effects.html}}
|
||||||
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</form>
|
</form>
|
||||||
|
@ -1,17 +1,24 @@
|
|||||||
<form class="skill-roll-dialog">
|
<form class="skill-roll-dialog">
|
||||||
<header class="roll-dialog-header">
|
<header class="roll-dialog-header">
|
||||||
<img class="actor-icon" src="{{img}}" data-edit="img" title="{{name}}" />
|
<img class="actor-icon" src="{{img}}" data-edit="img" title="{{name}}" />
|
||||||
<h1 class="dialog-roll-title roll-dialog-header">{{title}}</h1>
|
<h1 class="dialog-roll-title roll-dialog-header">{{title}}</h1>
|
||||||
</header>
|
</header>
|
||||||
|
|
||||||
<div class="floxrow">
|
<div class="grid grid-2col">
|
||||||
|
|
||||||
<div class="flexrow">
|
<div class="floxrow">
|
||||||
<span class="roll-dialog-label" >{{stat.label}} : {{stat.dice}} (+{{stat.mod}})</span>
|
|
||||||
|
<div class="flexrow">
|
||||||
|
<span class="roll-dialog-label">{{stat.label}} : <span id="stat-dice">{{stat.dice}}</span> (+{{stat.mod}})</span>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{{> systems/fvtt-pegasus-rpg/templates/partial-roll-common-dices.html}}
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
{{> systems/fvtt-pegasus-rpg/templates/partial-roll-common-dices.html}}
|
<div>
|
||||||
|
{{> systems/fvtt-pegasus-rpg/templates/partial-roll-select-effects.html}}
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</form>
|
</form>
|
@ -1,17 +1,25 @@
|
|||||||
<form class="skill-roll-dialog">
|
<form class="skill-roll-dialog">
|
||||||
<header class="roll-dialog-header">
|
<header class="roll-dialog-header">
|
||||||
<img class="actor-icon" src="{{img}}" data-edit="img" title="{{name}}" />
|
<img class="actor-icon" src="{{img}}" data-edit="img" title="{{name}}" />
|
||||||
<h1 class="dialog-roll-title roll-dialog-header">{{title}}</h1>
|
<h1 class="dialog-roll-title roll-dialog-header">{{title}}</h1>
|
||||||
</header>
|
</header>
|
||||||
|
|
||||||
<div class="floxrow">
|
<div class="grid grid-2col">
|
||||||
|
|
||||||
<div class="flexrow">
|
<div class="floxrow">
|
||||||
<span class="roll-dialog-label" >{{stat.label}} : {{stat.dice}} (+{{stat.mod}})</span>
|
|
||||||
|
<div class="flexrow">
|
||||||
|
<span class="roll-dialog-label">{{stat.label}} : <span id="stat-dice">{{stat.dice}}</span> (+{{stat.mod}})</span>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{{> systems/fvtt-pegasus-rpg/templates/partial-roll-common-dices.html}}
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
{{> systems/fvtt-pegasus-rpg/templates/partial-roll-select-effects.html}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
{{> systems/fvtt-pegasus-rpg/templates/partial-roll-common-dices.html}}
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</form>
|
|
||||||
|
</form>
|
Loading…
Reference in New Issue
Block a user