Initial import

This commit is contained in:
sladecraven 2021-12-03 18:31:43 +01:00
parent b3f0af8c12
commit 742f96fcbe
14 changed files with 199 additions and 116 deletions

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@ -48,6 +48,7 @@ export class PegasusActorSheet extends ActorSheet {
shields: duplicate(this.actor.getShields()), shields: duplicate(this.actor.getShields()),
equipments: duplicate(this.actor.getEquipments()), equipments: duplicate(this.actor.getEquipments()),
perks: duplicate(this.actor.getPerks()), perks: duplicate(this.actor.getPerks()),
activePerks: duplicate(this.actor.getActivePerks()),
powers: duplicate(this.actor.getPowers()), powers: duplicate(this.actor.getPowers()),
subActors: duplicate(this.actor.getSubActors()), subActors: duplicate(this.actor.getSubActors()),
options: this.options, options: this.options,
@ -162,6 +163,13 @@ export class PegasusActorSheet extends ActorSheet {
const li = $(ev.currentTarget).parents(".item"); const li = $(ev.currentTarget).parents(".item");
this.actor.equipItem( li.data("item-id") ); this.actor.equipItem( li.data("item-id") );
this.render(true); this.render(true);
});
html.find('.perk-active').click(ev => {
const li = $(ev.currentTarget).parents(".item");
this.actor.activatePerk( li.data("item-id") );
this.render(true);
}); });
} }

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@ -84,7 +84,11 @@ export class PegasusActor extends Actor {
super._preUpdate(changed, options, user); super._preUpdate(changed, options, user);
} }
/* -------------------------------------------- */
getActivePerks() {
let perks = this.data.items.filter( item => item.type == 'perk' && item.data.data.active);
return perks;
}
/* -------------------------------------------- */ /* -------------------------------------------- */
getPerks() { getPerks() {
let comp = this.data.items.filter( item => item.type == 'perk'); let comp = this.data.items.filter( item => item.type == 'perk');
@ -139,6 +143,15 @@ export class PegasusActor extends Actor {
return comp; return comp;
} }
/* -------------------------------------------- */
async activatePerk(perkId ) {
let item = this.data.items.find( item => item.id == perkId );
if (item && item.data.data) {
let update = { _id: item.id, "data.active": !item.data.data.active };
await this.updateEmbeddedDocuments('Item', [update]); // Updates one EmbeddedEntity
}
}
/* -------------------------------------------- */ /* -------------------------------------------- */
async equipItem(itemId ) { async equipItem(itemId ) {
let item = this.data.items.find( item => item.id == itemId ); let item = this.data.items.find( item => item.id == itemId );
@ -392,6 +405,7 @@ export class PegasusActor extends Actor {
rollMode: game.settings.get("core", "rollMode"), rollMode: game.settings.get("core", "rollMode"),
title: `Stat ${stat.label} `, title: `Stat ${stat.label} `,
stat: stat, stat: stat,
activePerks: duplicate(this.getActivePerks()),
optionsDiceList: PegasusUtility.getOptionsDiceList(), optionsDiceList: PegasusUtility.getOptionsDiceList(),
bonusDicesLevel: 0, bonusDicesLevel: 0,
hindranceDicesLevel: 0, hindranceDicesLevel: 0,
@ -420,10 +434,11 @@ export class PegasusActor extends Actor {
actorId: this.id, actorId: this.id,
img: spec.img, img: spec.img,
rollMode: game.settings.get("core", "rollMode"), rollMode: game.settings.get("core", "rollMode"),
title: `Specialisation Roll : ${spec.name} `, title: `Spec. : ${spec.name} `,
spec : spec ,
optionsDiceList: PegasusUtility.getOptionsDiceList(),
stat: this.getStat( spec.data.statistic ), stat: this.getStat( spec.data.statistic ),
spec : spec ,
activePerks: duplicate(this.getActivePerks()),
optionsDiceList: PegasusUtility.getOptionsDiceList(),
bonusDicesLevel: 0, bonusDicesLevel: 0,
hindranceDicesLevel: 0, hindranceDicesLevel: 0,
otherDicesLevel: 0, otherDicesLevel: 0,
@ -439,17 +454,6 @@ export class PegasusActor extends Actor {
} }
} }
/* -------------------------------------------- */
applyTechniqueCost( techId) {
let tech = duplicate(this.data.items.find( item => item.id == techId));
if (tech ) {
let attr = this.getAttributeFromChiName( tech.data.chicolor);
let chiscore = attr.chiscore - tech.data.chicost;
chiscore = (chiscore < 0) ? 0 : chiscore;
this.update( { [`data.attributes.${attr.key}.chiscore`]: chiscore } );
}
}
/* -------------------------------------------- */ /* -------------------------------------------- */
updateWithTarget( rollData) { updateWithTarget( rollData) {
let objectDefender let objectDefender
@ -469,48 +473,30 @@ export class PegasusActor extends Actor {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async rollTechnique( techId ) { async rollPower( powId ) {
let technique = this.data.items.find( item => item.type == 'technique' && item.id == techId); let power = this.data.items.find( item => item.type == 'power' && item.id == powId);
if (technique) { if (power) {
let usedChi = this.getAttributeFromChiName( technique.data.data.chicolor);
if ( usedChi.chiscore < 0 || technique.data.data.chicost > usedChi.chiscore) {
ui.notifications.warn(`Not enough ${usedChi.chi} to use Technique ${technique.name}`);
return;
}
let chi = undefined;
let skill = this.data.items.find( item => item.type == 'skill' && item.name == technique.data.data.skillchi);
if ( !skill) {
chi = this.getAttributeFromChiName( technique.data.data.skillchi);
}
let rollData = { let rollData = {
mode: "technique", mode: "power",
alias: this.name, alias: this.name,
armorModifier: this.getArmorModifier(),
actorImg: this.img, actorImg: this.img,
actorId: this.id, actorId: this.id,
img: technique.img, img: power.img,
rollMode: game.settings.get("core", "rollMode"), rollMode: game.settings.get("core", "rollMode"),
title: `Technique ${technique.name} `, title: `Power ${power.name} `,
technique: duplicate(technique), power: duplicate(power),
optionsNegative: WotGUtility.getNegativeModifiers(), activePerks: duplicate(this.getActivePerks()),
optionsPositive: WotGUtility.getPositiveModifiers(), optionsDiceList: PegasusUtility.getOptionsDiceList(),
negativeModifier: 0, bonusDicesLevel: 0,
positiveModifier: 0, hindranceDicesLevel: 0,
specialtiesBonus: 0 otherDicesLevel: 0,
}
if ( skill) {
rollData.skill = duplicate(skill);
rollData.attr = this.getAttribute( skill.data.data.attribute );
} else {
rollData.attr = chi;
} }
this.updateWithTarget(rollData); this.updateWithTarget(rollData);
this.syncRoll( rollData); this.syncRoll( rollData);
let rollDialog = await WotGRollDialog.create( this, rollData); let rollDialog = await PegasusRollDialog.create( this, rollData);
console.log(rollDialog); console.log(rollDialog);
rollDialog.render( true ); rollDialog.render( true );
} else { } else {
@ -534,22 +520,20 @@ export class PegasusActor extends Actor {
actorId: this.id, actorId: this.id,
img: weapon.img, img: weapon.img,
rollMode: game.settings.get("core", "rollMode"), rollMode: game.settings.get("core", "rollMode"),
armorModifier: this.getArmorModifier(),
title: "Attack : " + weapon.name, title: "Attack : " + weapon.name,
weapon: weapon, weapon: weapon,
skillKey : 0, activePerks: duplicate(this.getActivePerks()),
optionsNegative: WotGUtility.getNegativeModifiers(), optionsDiceList: PegasusUtility.getOptionsDiceList(),
optionsPositive: WotGUtility.getPositiveModifiers(), bonusDicesLevel: 0,
negativeModifier: 0, hindranceDicesLevel: 0,
positiveModifier: 0, otherDicesLevel: 0,
specialtiesBonus: 0,
} }
this.updateWithTarget(rollData); this.updateWithTarget(rollData);
this.syncRoll( rollData); this.syncRoll( rollData);
let rollDialog = await WotGRollDialog.create( this, rollData); let rollDialog = await PegasusRollDialog.create( this, rollData);
console.log("WEAPON ROLL", rollData); console.log("WEAPON ROLL", rollData);
rollDialog.render( true ); rollDialog.render( true );
} else { } else {

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@ -122,6 +122,7 @@ export class PegasusUtility {
const templatePaths = [ const templatePaths = [
'systems/fvtt-pegasus-rpg/templates/editor-notes-gm.html', 'systems/fvtt-pegasus-rpg/templates/editor-notes-gm.html',
'systems/fvtt-pegasus-rpg/templates/partial-roll-common-dices.html',
'systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html', 'systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html',
'systems/fvtt-pegasus-rpg/templates/partial-options-level.html', 'systems/fvtt-pegasus-rpg/templates/partial-options-level.html',
'systems/fvtt-pegasus-rpg/templates/partial-options-equipment-types.html' 'systems/fvtt-pegasus-rpg/templates/partial-options-equipment-types.html'

View File

@ -40,9 +40,9 @@
"styles": [ "styles": [
"styles/simple.css" "styles/simple.css"
], ],
"templateVersion": 4, "templateVersion": 6,
"title": "Pegasus RPG", "title": "Pegasus RPG",
"url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg", "url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg",
"version": "0.0.4'", "version": "0.0.6",
"background" : "" "background" : ""
} }

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@ -40,7 +40,7 @@
"mod": 0 "mod": 0
}, },
"soc":{ "soc":{
"label": "Sociability", "label": "Social",
"abbrev": "soc", "abbrev": "soc",
"level": 1, "level": 1,
"mod": 0 "mod": 0
@ -52,19 +52,19 @@
"mod": 0 "mod": 0
}, },
"phy":{ "phy":{
"label": "Physical", "label": "Physique",
"abbrev": "phy", "abbrev": "phy",
"level": 1, "level": 1,
"mod": 0 "mod": 0
}, },
"com":{ "com":{
"label": "Communication", "label": "Combat",
"abbrev": "com", "abbrev": "com",
"level": 1, "level": 1,
"mod": 0 "mod": 0
}, },
"def":{ "def":{
"label": "Defense", "label": "Defence",
"abbrev": "def", "abbrev": "def",
"level": 1, "level": 1,
"mod": 0 "mod": 0
@ -92,20 +92,24 @@
"health": { "health": {
"label": "Health", "label": "Health",
"value": 0, "value": 0,
"type": "value",
"max": 0 "max": 0
}, },
"delirium": { "delirium": {
"label": "Delirium", "label": "Delirium",
"value": 0, "value": 0,
"type": "value",
"max": 0 "max": 0
}, },
"nrg": { "nrg": {
"label": "NRJ", "label": "NRG",
"value": 0, "value": 0,
"type": "value",
"max": 0 "max": 0
}, },
"mr": { "mr": {
"label": "MR", "label": "MR",
"type": "dice",
"value": 0 "value": 0
} }
} }
@ -123,7 +127,7 @@
} }
}, },
"Item": { "Item": {
"types": [ "race", "role", "ability", "specialisation", "perk", "power" , "armor", "equipment", "weapon"], "types": [ "race", "role", "ability", "specialisation", "perk", "power" , "armor", "shield", "equipment", "weapon"],
"race": { "race": {
"description": "", "description": "",
"environment": "", "environment": "",
@ -149,6 +153,7 @@
"level": 1, "level": 1,
"active": false, "active": false,
"roundcount": 0, "roundcount": 0,
"nbuse": "",
"description": "", "description": "",
"upgrades": "", "upgrades": "",
"rules": "" "rules": ""
@ -161,7 +166,8 @@
"range": "", "range": "",
"action": "", "action": "",
"type": "", "type": "",
"effects": "" "effects": "",
"purchasedeffects": ""
}, },
"armor": { "armor": {
"statistic": "", "statistic": "",

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@ -15,7 +15,7 @@
<a class="item" data-tab="statistics">Statistics</a> <a class="item" data-tab="statistics">Statistics</a>
<a class="item" data-tab="specs">Specialisations</a> <a class="item" data-tab="specs">Specialisations</a>
<a class="item" data-tab="powers">Powers</a> <a class="item" data-tab="powers">Powers</a>
<a class="item" data-tab="fight">Fight</a> <a class="item" data-tab="combat">Combat</a>
<a class="item" data-tab="equipment">Equipment</a> <a class="item" data-tab="equipment">Equipment</a>
<a class="item" data-tab="biodata">Biography</a> <a class="item" data-tab="biodata">Biography</a>
</nav> </nav>
@ -42,7 +42,7 @@
{{{@root.optionsDiceList}}} {{{@root.optionsDiceList}}}
{{/select}} {{/select}}
</select> </select>
<input type="text" class="input-numeric-short padd-right" name="stat.mod" value="{{stat.mod}}" data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}}/> <input type="text" class="input-numeric-short padd-right" name="data.statistics.{{key}}.mod" value="{{stat.mod}}" data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}}/>
</li> </li>
{{/each}} {{/each}}
</ul> </ul>
@ -55,7 +55,11 @@
<span class="stat-label flexrow" name="{{key}}"><h4>{{stat2.label}}</h4></span> <span class="stat-label flexrow" name="{{key}}"><h4>{{stat2.label}}</h4></span>
<select class="carac-base flexrow" type="text" name="data.secondary.{{key}}.value" value="{{stat2.value}}" data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}}> <select class="carac-base flexrow" type="text" name="data.secondary.{{key}}.value" value="{{stat2.value}}" data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}}>
{{#select stat2.value}} {{#select stat2.value}}
{{#if (eq stat2.type "value")}}
{{{@root.optionsLevel}}} {{{@root.optionsLevel}}}
{{else}}
{{{@root.optionsDiceList}}}
{{/if}}
{{/select}} {{/select}}
</select> </select>
</li> </li>
@ -71,6 +75,8 @@
{{!-- Other Tab --}} {{!-- Other Tab --}}
<div class="tab items" data-group="primary" data-tab="specs"> <div class="tab items" data-group="primary" data-tab="specs">
<div class="grid grid-2col">
<div> <div>
<span class="generic-label"><h3>Specialisations</h3></span> <span class="generic-label"><h3>Specialisations</h3></span>
<ul class="stat-list alternate-list"> <ul class="stat-list alternate-list">
@ -89,10 +95,29 @@
</ul> </ul>
</div> </div>
<div>
<span class="generic-label"><h3>Perks</h3></span>
<ul class="stat-list alternate-list">
{{#each perks as |perk key|}}
<li class="item stat flexrow list-item" data-item-id="{{perk._id}}">
<img class="sheet-competence-img" src="{{perk.img}}"/>
<span class="stat-label">{{perk.name}}</span>
<span class="stat-label">{{perk.data.level}}</span>
<div class="item-controls">
<a class="item-control perk-active" title="active">{{#if perk.data.active}}<i class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
</div>
</div> </div>
{{!-- Combat Tab --}} {{!-- Combat Tab --}}
<div class="tab fight" data-group="primary" data-tab="fight"> <div class="tab fight" data-group="primary" data-tab="combat">
<div class="flexcol"> <div class="flexcol">
<span class="generic-label"><h3>Weapons</h3></span> <span class="generic-label"><h3>Weapons</h3></span>
@ -105,7 +130,7 @@
<span class="generic-label">Speed {{weapon.data.speed}}</span> <span class="generic-label">Speed {{weapon.data.speed}}</span>
<span class="generic-label">Damage {{weapon.data.damage}}</span> <span class="generic-label">Damage {{weapon.data.damage}}</span>
<div class="item-controls"> <div class="item-controls">
<a class="item-control item-equip" title="Worn">{{#if weapon.data.equipped}}<i class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a> <a class="item-control item-equip" title="Equip">{{#if weapon.data.equipped}}<i class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a> <a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div> </div>

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@ -18,7 +18,7 @@
{{/select}} {{/select}}
</select> </select>
</li> </li>
<li class="flexrow"><label class="generic-label">Resistance</label> <li class="flexrow"><label class="generic-label">DMG RES Other Dice</label>
<input type="text" class="padd-right" name="data.resistance" value="{{data.resistance}}" data-dtype="String"/> <input type="text" class="padd-right" name="data.resistance" value="{{data.resistance}}" data-dtype="String"/>
</li> </li>
@ -32,9 +32,13 @@
<input type="text" class="input-numeric-short padd-right" name="data.cost" value="{{data.cost}}" data-dtype="Number"/> <input type="text" class="input-numeric-short padd-right" name="data.cost" value="{{data.cost}}" data-dtype="Number"/>
</li> </li>
<li class="flexrow"><label class="generic-label">IDR</label> <li class="flexrow"><label class="generic-label">IDR</label>
<input type="text" class="padd-right" name="data.idr" value="{{data.idr}}" data-dtype="String"/> <select class="competence-base flexrow" type="text" name="data.idr" value="{{data.idr}}" data-dtype="String">
{{#select data.idr}}
{{{optionsDiceList}}}
{{/select}}
</select>
</li> </li>
<li class="flexrow"><label class="generic-label">Description</label> <li class="flexrow"><label class="generic-label">Notes</label>
<div class="small-editor item-text-long-line"> <div class="small-editor item-text-long-line">
{{editor content=data.description target="data.description" button=true owner=owner editable=editable}} {{editor content=data.description target="data.description" button=true owner=owner editable=editable}}
</div> </div>

View File

@ -28,9 +28,13 @@
<input type="text" class="input-numeric-short padd-right" name="data.cost" value="{{data.cost}}" data-dtype="Number"/> <input type="text" class="input-numeric-short padd-right" name="data.cost" value="{{data.cost}}" data-dtype="Number"/>
</li> </li>
<li class="flexrow"><label class="generic-label">IDR</label> <li class="flexrow"><label class="generic-label">IDR</label>
<input type="text" class="padd-right" name="data.idr" value="{{data.idr}}" data-dtype="String"/> <select class="competence-base flexrow" type="text" name="data.idr" value="{{data.idr}}" data-dtype="String">
{{#select data.idr}}
{{{optionsDiceList}}}
{{/select}}
</select>
</li> </li>
<li class="flexrow"><label class="generic-label">Description</label> <li class="flexrow"><label class="generic-label">Notes</label>
<div class="small-editor item-text-long-line"> <div class="small-editor item-text-long-line">
{{editor content=data.description target="data.description" button=true owner=owner editable=editable}} {{editor content=data.description target="data.description" button=true owner=owner editable=editable}}
</div> </div>

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@ -10,18 +10,46 @@
<section class="sheet-body"> <section class="sheet-body">
<div class="tab" data-group="primary"> <div class="tab" data-group="primary">
<ul>
<li class="flexrow"><label class="generic-label">Active ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.active" {{checked data.active}}/></label>
</li>
<li class="flexrow"><label class="generic-label">Level</label>
<input type="text" class="input-numeric-short padd-right" name="data.level" value="{{data.level}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Number of use during activation</label>
<select class="competence-base flexrow" type="text" name="data.nbuse" value="{{data.nbuse}}" data-dtype="Number">
{{#select data.nbuse}}
<option value="unlimited">Unlimited</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Remaining round</label>
<select class="competence-base flexrow" type="text" name="data.roundcount" value="{{data.roundcount}}" data-dtype="Number">
{{#select data.roundcount}}
<option value="0">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
{{/select}}
</select>
</li>
</ul>
<label class="generic-label">Description</label> <label class="generic-label">Description</label>
<div class="small-editor item-text-long-line"> <div class="small-editor item-text-long-line">
{{editor content=data.description target="data.description" button=true owner=owner editable=editable}} {{editor content=data.description target="data.description" button=true owner=owner editable=editable}}
</div> </div>
<label class="generic-label">Upgrades</label>
<div class="small-editor item-text-long-line">
{{editor content=data.upgrades target="data.upgrades" button=true owner=owner editable=editable}}
</div>
<label class="generic-label">Rules</label> <label class="generic-label">Rules</label>
<div class="small-editor item-text-long-line"> <div class="small-editor item-text-long-line">
{{editor content=data.rules target="data.rules" button=true owner=owner editable=editable}} {{editor content=data.rules target="data.rules" button=true owner=owner editable=editable}}
</div> </div>
<label class="generic-label">Upgrades</label>
<div class="small-editor item-text-long-line">
{{editor content=data.upgrades target="data.upgrades" button=true owner=owner editable=editable}}
</div>
</div> </div>
</section> </section>

View File

@ -14,6 +14,7 @@
<li class="flexrow"><label class="generic-label">Roll Needed ?</label> <li class="flexrow"><label class="generic-label">Roll Needed ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.rollneeded" {{checked data.rollneeded}}/></label> <label class="attribute-value checkbox"><input type="checkbox" name="data.rollneeded" {{checked data.rollneeded}}/></label>
</li> </li>
{{#if data.rollneeded}}
<li class="flexrow"><label class="generic-label">Related Statistic (only if roll is needed)</label> <li class="flexrow"><label class="generic-label">Related Statistic (only if roll is needed)</label>
<select class="competence-base flexrow" type="text" name="data.statistic" value="{{data.statistic}}" data-dtype="String"> <select class="competence-base flexrow" type="text" name="data.statistic" value="{{data.statistic}}" data-dtype="String">
{{#select data.statistic}} {{#select data.statistic}}
@ -21,10 +22,11 @@
{{/select}} {{/select}}
</select> </select>
</li> </li>
<li class="flexrow"><label class="generic-label">Cost</label> {{/if}}
<li class="flexrow"><label class="generic-label">NRG Cost</label>
<input type="text" class="input-numeric-short padd-right" name="data.cost" value="{{data.cost}}" data-dtype="Number"/> <input type="text" class="input-numeric-short padd-right" name="data.cost" value="{{data.cost}}" data-dtype="Number"/>
</li> </li>
<li class="flexrow"><label class="generic-label">Cost Type</label> <li class="flexrow"><label class="generic-label">NRG Spent</label>
<select class="competence-base flexrow" type="text" name="data.costtype" value="{{data.costtype}}" data-dtype="String"> <select class="competence-base flexrow" type="text" name="data.costtype" value="{{data.costtype}}" data-dtype="String">
{{#select data.family}} {{#select data.family}}
<option value="once">Once</option> <option value="once">Once</option>
@ -41,6 +43,8 @@
{{#select data.action}} {{#select data.action}}
<option value="soft">Soft</option> <option value="soft">Soft</option>
<option value="hard">Hard</option> <option value="hard">Hard</option>
<option value="full">Full</option>
<option value="reactive">Reactive</option>
{{/select}} {{/select}}
</select> </select>
</li> </li>
@ -54,12 +58,17 @@
{{/select}} {{/select}}
</select> </select>
</li> </li>
<li class="flexrow"><label class="generic-label">Effects</label> <li class="flexrow"><label class="generic-label">Available Effects</label>
<div class="small-editor item-text-long-line"> <div class="small-editor item-text-long-line">
{{editor content=data.effects target="data.effects" button=true owner=owner editable=editable}} {{editor content=data.effects target="data.effects" button=true owner=owner editable=editable}}
</div> </div>
</li> </li>
< <li class="flexrow"><label class="generic-label">Purchased Effects</label>
<div class="small-editor item-text-long-line">
{{editor content=data.purchasedeffects target="data.purchasedeffects" button=true owner=owner editable=editable}}
</div>
</li>
</ul>
</div> </div>
</section> </section>

View File

@ -10,6 +10,14 @@
<section class="sheet-body"> <section class="sheet-body">
<div class="tab" data-group="primary"> <div class="tab" data-group="primary">
<label class="generic-label">Statistics Enhancements</label>
<div class="small-editor item-text-long-line">
{{editor content=data.statistics target="data.statistics" button=true owner=owner editable=editable}}
</div>
<label class="generic-label">Abilities</label>
<div class="small-editor item-text-long-line">
{{editor content=data.abilities target="data.abilities" button=true owner=owner editable=editable}}
</div>
<label class="generic-label">Description</label> <label class="generic-label">Description</label>
<div class="small-editor item-text-long-line"> <div class="small-editor item-text-long-line">
{{editor content=data.description target="data.description" button=true owner=owner editable=editable}} {{editor content=data.description target="data.description" button=true owner=owner editable=editable}}
@ -26,14 +34,6 @@
<div class="small-editor item-text-long-line"> <div class="small-editor item-text-long-line">
{{editor content=data.outlook target="data.outlook" button=true owner=owner editable=editable}} {{editor content=data.outlook target="data.outlook" button=true owner=owner editable=editable}}
</div> </div>
<label class="generic-label">Abilities</label>
<div class="small-editor item-text-long-line">
{{editor content=data.abilities target="data.abilities" button=true owner=owner editable=editable}}
</div>
<label class="generic-label">Statistics</label>
<div class="small-editor item-text-long-line">
{{editor content=data.statistics target="data.statistics" button=true owner=owner editable=editable}}
</div>
</div> </div>
</section> </section>

View File

@ -2,7 +2,9 @@
<header class="sheet-header"> <header class="sheet-header">
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}"/> <img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}"/>
<div class="header-fields"> <div class="header-fields">
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1> <h1 class="charname">
<input name="name" type="text" value="{{name}}" placeholder="Name"/>
</h1>
</div> </div>
</header> </header>

View File

@ -34,9 +34,13 @@
<input type="text" class="input-numeric-short padd-right" name="data.cost" value="{{data.cost}}" data-dtype="Number"/> <input type="text" class="input-numeric-short padd-right" name="data.cost" value="{{data.cost}}" data-dtype="Number"/>
</li> </li>
<li class="flexrow"><label class="generic-label">IDR</label> <li class="flexrow"><label class="generic-label">IDR</label>
<input type="text" class="input-numeric-short padd-right" name="data.idr" value="{{data.idr}}" data-dtype="String"/> <select class="competence-base flexrow" type="text" name="data.idr" value="{{data.idr}}" data-dtype="String">
{{#select data.idr}}
{{{optionsDiceList}}}
{{/select}}
</select>
</li> </li>
<li class="flexrow"><label class="generic-label">Description</label> <li class="flexrow"><label class="generic-label">Notes</label>
<div class="small-editor item-text-long-line"> <div class="small-editor item-text-long-line">
{{editor content=data.description target="data.description" button=true owner=owner editable=editable}} {{editor content=data.description target="data.description" button=true owner=owner editable=editable}}
</div> </div>

View File

@ -19,7 +19,11 @@
</select> </select>
</li> </li>
<li class="flexrow"><label class="generic-label">Damage</label> <li class="flexrow"><label class="generic-label">Damage</label>
<input type="text" class="padd-right" name="data.damage" value="{{data.damage}}" data-dtype="String"/> <select class="competence-base flexrow" type="text" name="data.damage" value="{{data.damage}}" data-dtype="String">
{{#select data.damage}}
{{{optionsDiceList}}}
{{/select}}
</select>
</li> </li>
<li class="flexrow"><label class="generic-label">Equipped ?</label> <li class="flexrow"><label class="generic-label">Equipped ?</label>
@ -32,9 +36,13 @@
<input type="text" class="input-numeric-short padd-right" name="data.cost" value="{{data.cost}}" data-dtype="Number"/> <input type="text" class="input-numeric-short padd-right" name="data.cost" value="{{data.cost}}" data-dtype="Number"/>
</li> </li>
<li class="flexrow"><label class="generic-label">IDR</label> <li class="flexrow"><label class="generic-label">IDR</label>
<input type="text" class="padd-right" name="data.idr" value="{{data.idr}}" data-dtype="String"/> <select class="competence-base flexrow" type="text" name="data.idr" value="{{data.idr}}" data-dtype="String">
{{#select data.idr}}
{{{optionsDiceList}}}
{{/select}}
</select>
</li> </li>
<li class="flexrow"><label class="generic-label">Description</label> <li class="flexrow"><label class="generic-label">Notes</label>
<div class="small-editor item-text-long-line"> <div class="small-editor item-text-long-line">
{{editor content=data.description target="data.description" button=true owner=owner editable=editable}} {{editor content=data.description target="data.description" button=true owner=owner editable=editable}}
</div> </div>