diff --git a/modules/pegasus-actor.js b/modules/pegasus-actor.js
index dbf8ec7..4b47542 100644
--- a/modules/pegasus-actor.js
+++ b/modules/pegasus-actor.js
@@ -477,24 +477,20 @@ export class PegasusActor extends Actor {
modifyMomentum(incDec) {
let momentum = duplicate(this.data.data.momentum)
momentum.value += incDec
- if (momentum.value >= 0) {
- this.update({ 'data.momentum': momentum })
- let chatData = {
- user: game.user.id,
- rollMode: game.settings.get("core", "rollMode"),
- whisper: [game.user.id].concat(ChatMessage.getWhisperRecipients('GM'))
- }
- if (incDec > 0) {
- chatData.content = `
${this.name} has gained a Momentum
${this.name} has used a Momentum 0) {
+ chatData.content = `${this.name} has gained a Momentum
${this.name} has used a Momentum= 0) {
+ PegasusUtility.showMomentumDialog(this.id)
}
}
@@ -539,27 +535,27 @@ export class PegasusActor extends Actor {
}
}
/* -------------------------------------------- */
- checkVirtue( virtue) {
+ checkVirtue(virtue) {
let vices = this.getVices()
for (let vice of vices) {
let nonVirtues = vice.data.data.unavailablevirtue
for (let blockedVirtue of nonVirtues) {
if (blockedVirtue.name.toLowerCase() == virtue.name.toLowerCase()) {
return false
- }
+ }
}
}
return true
}
/* -------------------------------------------- */
- checkVice( vice) {
+ checkVice(vice) {
let virtues = this.getVirtues()
for (let virtue of virtues) {
let nonVices = virtue.data.data.unavailablevice
for (let blockedVice of nonVices) {
if (blockedVice.name.toLowerCase() == vice.name.toLowerCase()) {
return false
- }
+ }
}
}
return true
@@ -582,17 +578,17 @@ export class PegasusActor extends Actor {
}
}
// Check virtue/vice validity
- if ( item.data.type == "virtue") {
- if ( !this.checkVirtue(item) ) {
+ if (item.data.type == "virtue") {
+ if (!this.checkVirtue(item)) {
ui.notifications.info("Virtue is not allowed due to Vice.")
return false
- }
+ }
}
- if ( item.data.type == "vice") {
- if ( !this.checkVice(item) ) {
+ if (item.data.type == "vice") {
+ if (!this.checkVice(item)) {
ui.notifications.info("Vice is not allowed due to Virtue.")
return false
- }
+ }
}
let dropID = $(event.target).parents(".item").attr("data-item-id") // Only relevant if container drop
@@ -811,6 +807,18 @@ export class PegasusActor extends Actor {
}
}
+ /* -------------------------------------------- */
+ async cleanupPerksIfTrauma() {
+ if ( this.getTraumaState == "severetrauma") {
+ for (let perk of this.data.items) {
+ if (perk.type == "perk") {
+ this.cleanPerkEffects(perk.id)
+ this.updateEmbeddedDocuments('Item', [{ _id: itemId, 'data.used1': false, 'data.used2': false, 'data.used3': false }])
+ }
+ }
+ }
+ }
+
/* -------------------------------------------- */
async updatePerkStatus(itemId, status) {
let item = this.items.get(itemId)
@@ -1036,7 +1044,7 @@ export class PegasusActor extends Actor {
// Update current hindrance level
let hindrance = this.data.data.combat.hindrancedice
if (this.data.data.secondary.health.value < 0) {
- if (this.data.data.secondary.health.value < -Math.floor((this.data.data.secondary.health.value + 1) / 2)) { // Severe wounded
+ if (this.data.data.secondary.health.value < -Math.floor((this.data.data.secondary.health.max + 1) / 2) ) { // Severe wounded
hindrance += 3
} else {
hindrance += 1
@@ -1045,6 +1053,7 @@ export class PegasusActor extends Actor {
}
this.data.data.combat.hindrancedice = hindrance
this.getTraumaState()
+ this.cleanupPerksIfTrauma()
}
}
@@ -1214,20 +1223,20 @@ export class PegasusActor extends Actor {
/* -------------------------------------------- */
addHindrancesList(effectsList) {
if (this.data.data.combat.stunlevel > 0) {
- effectsList.push({ label: "Stun Hindrance", type: "hindrance", applied: false, value: this.data.data.combat.stunlevel })
+ effectsList.push({ label: "Stun Hindrance", type: "hindrance", foreign: true, actorId: this.id, applied: false, value: this.data.data.combat.stunlevel })
}
if (this.data.data.combat.hindrancedice > 0) {
- effectsList.push({ label: "Wounds Hindrance", type: "hindrance", applied: false, value: this.data.data.combat.hindrancedice })
+ effectsList.push({ label: "Wounds Hindrance", type: "hindrance", foreign: true, actorId: this.id, applied: false, value: this.data.data.combat.hindrancedice })
}
let overCapacity = Math.floor(this.encCurrent / this.getEncumbranceCapacity())
if (overCapacity > 0) {
- effectsList.push({ label: "Encumbrance Hindrance", type: "hindrance", applied: false, value: overCapacity })
+ effectsList.push({ label: "Encumbrance Hindrance", type: "hindrance", foreign: true, actorId: this.id, applied: false, value: overCapacity })
}
let effects = this.data.items.filter(item => item.type == 'effect')
for (let effect of effects) {
effect = duplicate(effect)
if (effect.data.hindrance) {
- effectsList.push({ label: effect.name, type: "effect", applied: false, effect: effect, value: effect.data.effectlevel })
+ effectsList.push({ label: effect.name, type: "effect", foreign: true, actorId: this.id, applied: false, effect: effect, value: effect.data.effectlevel })
}
}
}
@@ -1297,8 +1306,8 @@ export class PegasusActor extends Actor {
}
/* -------------------------------------------- */
- getCommonRollData(statKey = undefined, useShield = false) {
- let rollData = PegasusUtility.getBasicRollData()
+ getCommonRollData(statKey = undefined, useShield = false, isInit = false) {
+ let rollData = PegasusUtility.getBasicRollData(isInit)
rollData.alias = this.name
rollData.actorImg = this.img
rollData.actorId = this.id
@@ -1328,7 +1337,7 @@ export class PegasusActor extends Actor {
})
}
- this.addEffects(rollData)
+ this.addEffects(rollData, isInit)
this.addArmorsShields(rollData, statKey, useShield)
this.addWeapons(rollData, statKey, useShield)
this.addEquipments(rollData, statKey)
@@ -1440,7 +1449,7 @@ export class PegasusActor extends Actor {
if (mr) {
mr.dice = PegasusUtility.getDiceFromLevel(mr.value);
- let rollData = this.getCommonRollData("mr")
+ let rollData = this.getCommonRollData("mr", false, isInit)
rollData.mode = "MR"
rollData.img = "systems/fvtt-pegasus-rpg/images/icons/MR.webp"
rollData.isInit = isInit
diff --git a/modules/pegasus-roll-dialog.js b/modules/pegasus-roll-dialog.js
index 396b043..49486e8 100644
--- a/modules/pegasus-roll-dialog.js
+++ b/modules/pegasus-roll-dialog.js
@@ -85,6 +85,7 @@ export class PegasusRollDialog extends Dialog {
}
//console.log("Effect", effect, toggled)
this.rollData.statDicesLevel = Number($('#statDicesLevel').val())
+ PegasusUtility.updateStatDicePool(this.rollData)
PegasusUtility.updateSpecDicePool(this.rollData)
PegasusUtility.updateDamageDicePool(this.rollData)
PegasusUtility.updateEffectsBonusDice(this.rollData)
diff --git a/modules/pegasus-utility.js b/modules/pegasus-utility.js
index f2e4e13..ed7a262 100644
--- a/modules/pegasus-utility.js
+++ b/modules/pegasus-utility.js
@@ -85,9 +85,8 @@ export class PegasusUtility {
static updateHindranceBonusDice(rollData) {
let newDicePool = rollData.dicePool.filter(dice => dice.name != "effect-hindrance")
for (let hindrance of rollData.effectsList) {
- if (hindrance && hindrance.applied && hindrance.type == "hindrance") {
- console.log("Manage Hindrance", hindrance)
- let diceKey = PegasusUtility.getDiceFromLevel(hindrance.value)
+ if (hindrance && hindrance.applied && (hindrance.type == "hindrance" || (hindrance.type == "effect" && hindrance.effect?.data?.hindrance) ) ) {
+ let diceKey = PegasusUtility.getDiceFromLevel( (hindrance.value) ? hindrance.value : hindrance.effect.data.effectlevel)
let newDice = {
name: "effect-hindrance", key: diceKey, level: hindrance.value, effect: hindrance.name,
img: `systems/fvtt-pegasus-rpg/images/dice/${diceKey}.webp`
@@ -139,6 +138,24 @@ export class PegasusUtility {
}
}
+ /* -------------------------------------------- */
+ static updateStatDicePool( rollData) {
+ let newDicePool = rollData.dicePool.filter(dice => dice.name != "stat")
+ let statDice = rollData.dicePool.find(dice => dice.name == "stat")
+ if (rollData.statDicesLevel > 0) {
+ let diceKey = PegasusUtility.getDiceFromLevel(rollData.statDicesLevel)
+ let diceList = diceKey.split(" ")
+ for (let myDice of diceList) {
+ let newDice = {
+ name: "stat", key: myDice, level: rollData.statDicesLevel, mod: statDice.mod,
+ img: `systems/fvtt-pegasus-rpg/images/dice/${myDice}.webp`
+ }
+ newDicePool.push(newDice)
+ }
+ }
+ rollData.dicePool = newDicePool
+ }
+
/* -------------------------------------------- */
static updateSpecDicePool(rollData) {
let newDicePool = rollData.dicePool.filter(dice => dice.name != "spec")
@@ -557,8 +574,20 @@ export class PegasusUtility {
if (msg.name == "msg_reroll_hero") {
this.rerollHeroRemaining(msg.data.userId, msg.data.rollId)
}
+ if (msg.name == "msg_gm_remove_effect") {
+ this.removeForeignEffect(msg.data)
+ }
}
+ /* -------------------------------------------- */
+ static removeForeignEffect( effectData) {
+ if (game.user.isGM) {
+ console.log("Remote removal of effects", effectData)
+ let actor = game.actors.get(effectData.actorId)
+ actor.deleteEmbeddedDocuments('Item', [effectData.effect._id])
+ }
+
+ }
/* -------------------------------------------- */
static chatDataSetup(content, modeOverride, isRoll = false, forceWhisper) {
let chatData = {
@@ -638,8 +667,16 @@ export class PegasusUtility {
let toRem = []
for (let effect of rollData.effectsList) {
if (effect.effect && effect.effect.data.isUsed && effect.effect.data.oneuse) {
- toRem.push(effect.effect._id)
- ChatMessage.create({ content: `One used effect ${effect.effect.name} has been auto-deleted.` })
+ if (effect.foreign) {
+ if (game.user.isGM) {
+ this.removeForeignEffect(effect)
+ } else {
+ game.socket.emit("system.fvtt-pegasus-rgp", { msg: "msg_gm_remove_effect", data: effect })
+ }
+ } else {
+ toRem.push(effect.effect._id)
+ ChatMessage.create({ content: `One used effect ${effect.effect.name} has been auto-deleted.` })
+ }
}
}
if (toRem.length > 0) {
@@ -874,7 +911,7 @@ export class PegasusUtility {
}
/* -------------------------------------------- */
- static getBasicRollData() {
+ static getBasicRollData(isInit) {
let rollData = {
rollId: randomID(16),
rollMode: game.settings.get("core", "rollMode"),
@@ -893,7 +930,9 @@ export class PegasusUtility {
equipmentsList: [],
optionsDiceList: PegasusUtility.getOptionsDiceList()
}
- PegasusUtility.updateWithTarget(rollData)
+ if ( !isInit) { // For init, do not display target hindrances
+ PegasusUtility.updateWithTarget(rollData)
+ }
return rollData
}
diff --git a/system.json b/system.json
index 05ebf25..9280c6a 100644
--- a/system.json
+++ b/system.json
@@ -183,6 +183,6 @@
"templateVersion": 95,
"title": "Pegasus RPG",
"url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg",
- "version": "0.6.1",
+ "version": "0.6.2",
"background" : "./images/ui/pegasus_welcome_page.webp"
}
diff --git a/templates/actor-sheet.html b/templates/actor-sheet.html
index ce52805..c919a27 100644
--- a/templates/actor-sheet.html
+++ b/templates/actor-sheet.html
@@ -1002,6 +1002,10 @@
+
+
+
+