WIP for vehicle sheets
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@ -132,12 +132,12 @@ export class PegasusActor extends Actor {
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return comp;
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}
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/* -------------------------------------------- */
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getVehicleModules() {
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getVehicleModules() {
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let comp = this.items.filter(item => item.type == 'vehiclemodule');
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return comp;
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}
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/* -------------------------------------------- */
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getVehicleWeaponModules() {
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getVehicleWeaponModules() {
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let comp = this.items.filter(item => item.type == 'vehicleweaponmodule');
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return comp;
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}
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@ -660,7 +660,7 @@ export class PegasusActor extends Actor {
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return false
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}
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}
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if (item.type == "power" && item.system.purchasedtext.length > 0 ) {
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if (item.type == "power" && item.system.purchasedtext.length > 0) {
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ChatMessage.create({ content: `Power ${item.name} puchased : ${item.system.purchasedtext}` })
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}
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let dropID = $(event.target).parents(".item").attr("data-item-id") // Only relevant if container drop
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@ -749,8 +749,8 @@ export class PegasusActor extends Actor {
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if (spec) {
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let powers = []
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for (let power of spec.system.powers) {
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if ( power.data ) {
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power.system = power.data
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if (power.data) {
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power.system = power.data
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}
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power.system.specId = specId
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powers.push(power)
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@ -968,7 +968,7 @@ export class PegasusActor extends Actor {
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if (status == "activated") {
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// Add effects linked to the perk
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let effects = []
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for (let effect of item.system.effectsgained) {
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for (let effect of item.system.effectsgained) {
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if (effect.data) {
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effect.system = effect.data
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}
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@ -1730,4 +1730,34 @@ export class PegasusActor extends Actor {
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ui.notifications.warn("Power not found !", powerId);
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}
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}
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/* -------------------------------------------- */
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/* VEHICLE STUFF */
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manageCurrentSpeed(speed) {
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if (speed == "fullstop") {
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this.update({ 'system.secondary.moverange': "nomovement" })
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}
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if (speed == "crawling") {
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this.update({ 'system.secondary.moverange': "threatzone" })
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}
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if (speed == "slow") {
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this.update({ 'system.secondary.moverange': "close" })
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}
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if (speed == "average") {
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this.update({ 'system.secondary.moverange': "medium" })
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}
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if (speed == "fast") {
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this.update({ 'system.secondary.moverange': "long" })
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}
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if (speed == "extfast") {
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this.update({ 'system.secondary.moverange': "extreme" })
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}
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}
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/* -------------------------------------------- */
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modifyVehicleStun(incDec) {
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let stun = this.system.stun.value + incDec
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this.update({ 'stun.value': stun })
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}
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}
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@ -113,15 +113,9 @@ export class PegasusVehicleSheet extends ActorSheet {
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this.actor.createEmbeddedDocuments('Item', [{ name: "NewItem", type: dataType }], { renderSheet: true })
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})
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html.find('.spec-group-activate').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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let itemId = li.data("item-id");
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this.actor.specPowerActivate( itemId)
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});
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html.find('.spec-group-deactivate').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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let itemId = li.data("item-id");
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this.actor.specPowerDeactivate( itemId)
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html.find('.current-speed-change').click(ev => {
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let speed = ev.currentTarget.value
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this.actor.manageCurrentSpeed(speed)
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});
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html.find('.equip-activate').click(ev => {
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@ -140,32 +134,6 @@ export class PegasusVehicleSheet extends ActorSheet {
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let itemId = li.data("item-id");
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this.actor.perkEffectUsed( itemId)
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});
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html.find('.perk-status').change(ev => {
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const li = $(ev.currentTarget).parents(".item");
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let itemId = li.data("item-id");
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this.actor.updatePerkStatus( itemId, ev.currentTarget.value)
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this.render()
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});
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html.find('.power-cost-spent').change(ev => {
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const li = $(ev.currentTarget).parents(".item");
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let itemId = li.data("item-id");
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this.actor.updatePowerSpentCost( itemId, ev.currentTarget.value)
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});
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html.find('.power-dmg-roll').click(ev => {
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const li = $(ev.currentTarget).parents(".item")
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let itemId = li.data("item-id")
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this.actor.powerDmgRoll( itemId )
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})
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html.find('.perk-used').change(ev => {
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const li = $(ev.currentTarget).parents(".item")
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let itemId = li.data("item-id")
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let index = Number($(ev.currentTarget).data("use-index") )
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this.actor.updatePerkUsed( itemId, index, ev.currentTarget.checked )
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});
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html.find('.subactor-edit').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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@ -204,11 +172,11 @@ export class PegasusVehicleSheet extends ActorSheet {
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this.actor.incDecAmmo( li.data("item-id"), +1 )
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} );
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html.find('.stun-minus').click(event => {
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this.actor.modifyStun( -1 )
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html.find('.vehicle-stun-minus').click(event => {
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this.actor.modifyVehicleStun( -1 )
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} )
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html.find('.stun-plus').click(event => {
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this.actor.modifyStun( 1 )
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html.find('.vehicle-stun-plus').click(event => {
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this.actor.modifyVehicleStun( 1 )
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} )
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@ -257,16 +225,6 @@ export class PegasusVehicleSheet extends ActorSheet {
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this.rollIDR( li.data("item-id"), diceValue)
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})
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html.find('.roll-spec').click((event) => {
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const li = $(event.currentTarget).parents(".item");
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const specId = li.data("item-id");
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this.actor.rollSpec(specId);
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});
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html.find('.power-roll').click((event) => {
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const li = $(event.currentTarget).parents(".item");
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const powerId = li.data("item-id");
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this.actor.rollPower(powerId);
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});
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html.find('.weapon-roll').click((event) => {
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const li = $(event.currentTarget).parents(".item");
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const weaponId = li.data("item-id");
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@ -304,35 +262,12 @@ export class PegasusVehicleSheet extends ActorSheet {
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this.actor.equipItem( li.data("item-id") );
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this.render(true);
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});
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html.find('.power-activate').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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this.actor.activatePower( li.data("item-id") );
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this.render(true);
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});
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html.find('.vice-virtue-activate').click(ev => {
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const li = $(ev.currentTarget).parents(".item")
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this.actor.activateViceOrVirtue( li.data("item-id") )
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this.render(true);
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})
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html.find('.change-worstfear').change(ev => {
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this.actor.manageWorstFear( ev.currentTarget.checked )
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});
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html.find('.change-desires').change(ev => {
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this.actor.manageDesires( ev.currentTarget.checked )
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});
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html.find('.update-field').change(ev => {
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const fieldName = $(ev.currentTarget).data("field-name");
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let value = Number(ev.currentTarget.value);
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this.actor.update( { [`${fieldName}`]: value } );
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});
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html.find('.perk-active').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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this.actor.activatePerk( li.data("item-id") );
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this.render(true);
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});
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}
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/* -------------------------------------------- */
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@ -1,6 +1,6 @@
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{
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"description": "Pegasus RPG system for FoundryVTT",
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"download": "https://www.uberwald.me/gitea/uberwald/fvtt-pegasus-rpg/archive/fvtt-pegasus-rpg-v10.0.5.zip",
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"download": "https://www.uberwald.me/gitea/uberwald/fvtt-pegasus-rpg/archive/fvtt-pegasus-rpg-v10.0.6.zip",
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"esmodules": [
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"modules/pegasus-main.js"
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],
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@ -254,6 +254,6 @@
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],
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"title": "Pegasus RPG",
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"url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg",
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"version": "10.0.5",
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"version": "10.0.6",
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"background": "systems/fvtt-pegasus-rpg/images/ui/pegasus_welcome_page.webp"
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}
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@ -1,4 +1,4 @@
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<option value="none">None</option>
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<option value="fullstop">Full stop</option>
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<option value="crawling">Crawling</option>
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<option value="slow">Slow</option>
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<option value="average">Average</option>
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@ -36,7 +36,7 @@
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</div>
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{{/if}}
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{{#if (eq key "size")}}
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{{#if (eq key "hr")}}
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<div class="flexrow stat-text-white">
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<span class="stat-label stat-margin" name="{{key}}">Size</span>
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<input type="text" class="input-numeric-short" name="system.statistics.{{key}}.size" value="{{stat.size}}" data-dtype="Number" />
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@ -63,7 +63,7 @@
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{{/select}}
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</select>
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<span class="stat-label stat-margin" name="{{key}}">Curr. speed</span>
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<select class="status-small-label color-class-common" type="text" name="system.statistics.{{key}}.currentspeed"
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<select class="status-small-label color-class-common current-speed-change" type="text" name="system.statistics.{{key}}.currentspeed"
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value="{{stat.currentspeed}}" data-dtype="String" {{#unless @root.editScore}}disabled{{/unless}}>
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{{#select stat.currentspeed}}
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{{> systems/fvtt-pegasus-rpg/templates/partial-options-vehicle-speed.html}}
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@ -124,8 +124,8 @@
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<span class="flexrow">
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<h3>Stun</h3>
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<span class="status-small-label no-grow">
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<a class="stun-plus plus-minus-button">+</a>
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<a class="stun-minus plus-minus-button"> -</a>
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<a class="vehicle-stun-plus plus-minus-button">+</a>
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<a class="vehicle-stun-minus plus-minus-button"> -</a>
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</span>
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</span>
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<ul class="stat-list alternate-list">
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