Better management of roles effects

This commit is contained in:
sladecraven 2022-10-04 08:15:54 +02:00
parent 8a8bd489f3
commit c49289b88f
2 changed files with 21 additions and 27 deletions

View File

@ -1114,12 +1114,13 @@ export class PegasusUtility {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static async processTactician(friends) { static async processTactician() {
// Tactician management // Tactician management
let toApply = {} let toApply = {}
let tacticianTokens = canvas.tokens.placeables.filter(token => token.actor.isTactician()) let tacticianTokens = canvas.tokens.placeables.filter(token => token.actor.isTactician() && !newToken.document.hidden)
for (let token of tacticianTokens) { for (let token of tacticianTokens) {
token.refresh() token.refresh()
let friends = canvas.tokens.placeables.filter(newToken => newToken.actor.type == "character" && !newToken.document.hidden && newToken.document.disposition == token.document.disposition)
for (let friend of friends) { for (let friend of friends) {
if (friend.actor.id != token.actor.id) { if (friend.actor.id != token.actor.id) {
let existing = toApply[friend.actor.id] || { actor: friend.actor, add: false, level: 0, names: [] } let existing = toApply[friend.actor.id] || { actor: friend.actor, add: false, level: 0, names: [] }
@ -1161,12 +1162,13 @@ export class PegasusUtility {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static async processEnhancer(friends) { static async processEnhancer() {
// Enhancer management // Enhancer management
let toApply = {} let toApply = {}
let enhancerTokens = canvas.tokens.placeables.filter(token => token.actor.isEnhancer()) let enhancerTokens = canvas.tokens.placeables.filter(token => token.actor.isEnhancer() && !newToken.document.hidden)
for (let token of enhancerTokens) { for (let token of enhancerTokens) {
token.refresh() token.refresh()
let friends = canvas.tokens.placeables.filter(newToken => newToken.actor.type == "character" && !newToken.document.hidden && newToken.document.disposition == token.document.disposition)
for (let friend of friends) { for (let friend of friends) {
if (friend.actor.id != token.actor.id) { if (friend.actor.id != token.actor.id) {
let existing = toApply[friend.actor.id] || { actor: friend.actor, add: false, level: 0, names: [] } let existing = toApply[friend.actor.id] || { actor: friend.actor, add: false, level: 0, names: [] }
@ -1210,12 +1212,21 @@ export class PegasusUtility {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static async processAgitator(ennemies) { static async processAgitator() {
// Agitator management // Agitator management
let toApply = {} let toApply = {}
let agitatorTokens = canvas.tokens.placeables.filter(token => token.actor.isAgitator()) let agitatorTokens = canvas.tokens.placeables.filter(token => token.actor.isAgitator())
for (let token of agitatorTokens) { for (let token of agitatorTokens) {
token.refresh() token.refresh()
if (token.document.disposition == 0) {
continue
}
let disposition = ( token.document.disposition == -1) ? 1 : -1
let ennemies = canvas.tokens.placeables.filter(newToken => newToken.actor.type == "character" && !newToken.document.hidden && newToken.document.disposition == disposition)
let neutrals = canvas.tokens.placeables.filter(newToken => newToken.actor.type == "character" && !newToken.document.hidden && newToken.document.disposition == 0)
if (neutrals ) {
ennemies = ennemies.concat(neutrals)
}
for (let ennemy of ennemies) { for (let ennemy of ennemies) {
if (ennemy.actor.id != token.actor.id) { if (ennemy.actor.id != token.actor.id) {
let existing = toApply[ennemy.actor.id] || { actor: ennemy.actor, add: false, level: 0, names: [] } let existing = toApply[ennemy.actor.id] || { actor: ennemy.actor, add: false, level: 0, names: [] }
@ -1269,26 +1280,9 @@ export class PegasusUtility {
this.lastRoleEffectProcess = now this.lastRoleEffectProcess = now
console.log("=========================+> Searching/Processing roles effects") console.log("=========================+> Searching/Processing roles effects")
let friends = canvas.tokens.placeables.filter(token => token.actor.type == "character" && token.document.disposition == 1) await this.processTactician()
let ennemies = canvas.tokens.placeables.filter(token => token.actor.type == "character" && token.document.disposition == -1) await this.processEnhancer()
await this.processAgitator()
await this.processTactician(friends)
await this.processEnhancer(friends)
await this.processAgitator(ennemies)
// Cleanup if disposition has changed
let allTokens = canvas.tokens.placeables.filter(token => token.actor.type == "character")
for (let token of allTokens) {
if (token.document.disposition != -1 && token.actor.hasAgitatorHindrance()) {
token.actor.removeAgitatorHindrance()
}
if (token.document.disposition != 1 && token.actor.hasTacticianBonus()) {
token.actor.removeTacticianEffect()
}
if (token.document.disposition != 1 && token.actor.hasEnhancerBonus()) {
token.actor.removeEnhancerEffect()
}
}
} }

View File

@ -253,7 +253,7 @@
], ],
"title": "Pegasus RPG", "title": "Pegasus RPG",
"url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg", "url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg",
"version": "10.0.31", "version": "10.0.32",
"download": "https://www.uberwald.me/gitea/uberwald/fvtt-pegasus-rpg/archive/fvtt-pegasus-rpg-v10.0.31.zip", "download": "https://www.uberwald.me/gitea/uberwald/fvtt-pegasus-rpg/archive/fvtt-pegasus-rpg-v10.0.32.zip",
"background": "systems/fvtt-pegasus-rpg/images/ui/pegasus_welcome_page.webp" "background": "systems/fvtt-pegasus-rpg/images/ui/pegasus_welcome_page.webp"
} }