Char creation
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@ -52,6 +52,8 @@ export class PegasusActorSheet extends ActorSheet {
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activePerks: duplicate(this.actor.getActivePerks()),
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powers: duplicate(this.actor.getPowers()),
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subActors: duplicate(this.actor.getSubActors()),
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race: duplicate(this.actor.getRace()),
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role: duplicate(this.actor.getRole()),
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options: this.options,
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owner: this.document.isOwner,
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editScore: this.options.editScore,
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@ -113,6 +113,14 @@ export class PegasusActor extends Actor {
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getShields() {
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let comp = this.data.items.filter( item => item.type == 'shield');
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return comp;
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}
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getRace() {
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let race = this.data.items.filter( item => item.type == 'race');
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return race[0]?? [];
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}
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getRole() {
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let role = this.data.items.filter( item => item.type == 'role');
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return role[0]?? [];
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}
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/* -------------------------------------------- */
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@ -548,6 +556,18 @@ export class PegasusActor extends Actor {
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stat.mod += parseInt(ability.data.statmodifier)
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updates[`data.statistics.${ability.data.affectedstat}`] = stat
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}
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for (let power of race.data.powersgained) {
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newItems.push(power);
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}
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for (let spec of race.data.specialisations) {
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newItems.push(spec);
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}
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for (let weapon of race.data.attackgained) {
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newItems.push(weapon);
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}
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for (let armor of race.data.armorgained) {
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newItems.push(armor);
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}
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}
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await this.update( updates )
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await this.createEmbeddedDocuments('Item', newItems)
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@ -43,9 +43,10 @@ export class PegasusActorCreate {
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processChatEvent( event ) {
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const step = $(event.currentTarget).data("step-name");
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const itemId = $(event.currentTarget).data("item-id");
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console.log("Create chat evet", event, itemId, step)
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if ( step == "select-race") {
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let race = this.races.find( item => item._id == itemId);
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this.currentRace = race;
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this.actor.applyRace( race);
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
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if ( race.data.nboptionnal > 0 && race.data.optionnalabilities.length > 0) {
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@ -53,6 +54,8 @@ export class PegasusActorCreate {
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} else {
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if ( race.data.selectablestats ) {
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this.manageSelectableStats(race);
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} else if ( race.data.perksgained) {
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this.showRacePerks(race);
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} else {
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this.showRoles()
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}
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@ -77,6 +80,24 @@ export class PegasusActorCreate {
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this.processSelectableStats();
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}
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if (step == 'select-race-perks-all') {
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
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let perk = this.racePerks.find( item => item._id == itemId);
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this.actor.createEmbeddedDocuments( 'Item', [perk]);
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this.racePerks = this.racePerks.filter( item => item._id != itemId);
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this.nbperks -= 1;
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if ( this.nbperks == 0 || this.racePerks.length == 0) {
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this.showRoles()
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}else {
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this.showRacePerks();
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}
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}
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if (step == 'select-race-perks') {
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
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this.showRoles()
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}
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if ( step == 'select-role') {
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let role = this.roles.find( item => item._id == itemId);
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
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@ -153,7 +174,37 @@ export class PegasusActorCreate {
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this.processSelectableStats()
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}
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/* --------------- ----------------------------- */
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/* -------------------------------------------- */
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async renderChatMessage( formData) {
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let chatData = {
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user: game.user.id,
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alias : this.actor.name,
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rollMode: game.settings.get("core", "rollMode"),
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whisper: [game.user.id].concat( ChatMessage.getWhisperRecipients('GM') ),
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content: await renderTemplate('systems/fvtt-pegasus-rpg/templates/chat-create-actor.html', formData)
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};
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//console.log("Apply damage chat", chatData );
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await ChatMessage.create( chatData );
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}
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/* --------------- -------------------- --------- */
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manageRacePerks(race) {
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if ( !this.racePerks) { // First init
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this.racePerks = duplicate(race.data.perks)
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this.nbRacePerks = race.data.perksnumber;
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}
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let formData
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if (race.data.perksall) {
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formData = this.createFormData("select-race-perks-all")
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} else {
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formData = this.createFormData("select-race-perks")
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formData.raceperks = this.racePerks;
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formData.nbraceperks = this.nbRacePerks;
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}
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this.renderChatMessage(formData)
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}
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/* --------------- -------------------- --------- */
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async processSelectableStats() {
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// End of race options choice
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if ( this.raceSelectableStats.numberstats == 0) {
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@ -186,49 +237,28 @@ export class PegasusActorCreate {
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// End of race options choice
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if ( this.raceOptionnalAbilities.nboptionnal == 0) {
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if ( this.raceSelectableStats ) {
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this.manageSelectableStats(this.raceSelectableStats.race);
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this.manageSelectableStats(this.currentrace);
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} else if ( this.currentRace.data.perksgained) {
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this.manageRacePerks(this.currentRace);
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} else {
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this.showRoles()
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}
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} else {
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let formData = this.createFormData("select-race-optionnal")
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this.renderChatMessage( formData)
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}
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let formData = this.createFormData("select-race-optionnal")
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let chatData = {
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user: game.user.id,
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alias : this.actor.name,
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rollMode: game.settings.get("core", "rollMode"),
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whisper: [game.user.id].concat( ChatMessage.getWhisperRecipients('GM') ),
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content: await renderTemplate('systems/fvtt-pegasus-rpg/templates/chat-create-actor.html', formData)
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};
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//console.log("Apply damage chat", chatData );
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await ChatMessage.create( chatData );
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}
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/* -------------------------------------------- */
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async showRaces() {
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let formData = this.createFormData("select-race")
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let chatData = {
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user: game.user.id,
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alias : this.actor.name,
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rollMode: game.settings.get("core", "rollMode"),
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whisper: [game.user.id].concat( ChatMessage.getWhisperRecipients('GM') ),
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content: await renderTemplate('systems/fvtt-pegasus-rpg/templates/chat-create-actor.html', formData)
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};
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//console.log("Apply damage chat", chatData );
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await ChatMessage.create( chatData );
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this.renderChatMessage( formData)
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}
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/* -------------------------------------------- */
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async showRoles() {
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let formData = this.createFormData("select-role")
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let chatData = {
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user: game.user.id,
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alias : this.actor.name,
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rollMode: game.settings.get("core", "rollMode"),
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whisper: [game.user.id].concat( ChatMessage.getWhisperRecipients('GM') ),
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content: await renderTemplate('systems/fvtt-pegasus-rpg/templates/chat-create-actor.html', formData)
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};
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await ChatMessage.create( chatData );
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this.renderChatMessage( formData)
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}
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/* -------------------------------------------- */
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@ -241,14 +271,7 @@ export class PegasusActorCreate {
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}
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}
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console.log("STAT", this.roleStats, formData)
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let chatData = {
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user: game.user.id,
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alias : this.actor.name,
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rollMode: game.settings.get("core", "rollMode"),
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whisper: [game.user.id].concat( ChatMessage.getWhisperRecipients('GM') ),
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content: await renderTemplate('systems/fvtt-pegasus-rpg/templates/chat-create-actor.html', formData)
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};
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await ChatMessage.create( chatData );
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this.renderChatMessage( formData)
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}
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/* -------------------------------------------- */
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@ -259,14 +282,7 @@ export class PegasusActorCreate {
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if (this.nbDT2 > 0 ) {
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formData.dt = 2
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}
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let chatData = {
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user: game.user.id,
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alias : this.actor.name,
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rollMode: game.settings.get("core", "rollMode"),
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whisper: [game.user.id].concat( ChatMessage.getWhisperRecipients('GM') ),
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content: await renderTemplate('systems/fvtt-pegasus-rpg/templates/chat-create-actor.html', formData)
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};
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await ChatMessage.create( chatData );
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this.renderChatMessage( formData)
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}
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/* -------------------------------------------- */
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@ -274,28 +290,14 @@ export class PegasusActorCreate {
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let formData = this.createFormData("select-role-perk")
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formData.roleperks = duplicate(this.rolePerks)
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formData.nbperks = this.nbPerks
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let chatData = {
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user: game.user.id,
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alias : this.actor.name,
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rollMode: game.settings.get("core", "rollMode"),
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whisper: [game.user.id].concat( ChatMessage.getWhisperRecipients('GM') ),
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content: await renderTemplate('systems/fvtt-pegasus-rpg/templates/chat-create-actor.html', formData)
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};
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await ChatMessage.create( chatData );
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this.renderChatMessage( formData)
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}
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/* -------------------------------------------- */
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async showCharacterEnd() {
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this.actor.computeNRGHealth()
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let formData = this.createFormData("character-end")
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let chatData = {
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user: game.user.id,
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alias : this.actor.name,
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rollMode: game.settings.get("core", "rollMode"),
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whisper: [game.user.id].concat( ChatMessage.getWhisperRecipients('GM') ),
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content: await renderTemplate('systems/fvtt-pegasus-rpg/templates/chat-create-actor.html', formData)
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};
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await ChatMessage.create( chatData );
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this.renderChatMessage( formData)
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}
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}
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@ -223,6 +223,17 @@ export class PegasusItemSheet extends ItemSheet {
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}
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}
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/* -------------------------------------------- */
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async addRacePerk(event, item, dataItem) {
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let newItem = duplicate(item.data);
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newItem._id = randomID( dataItem.id.length );
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if ( event.toElement.className == 'drop-race-perk') {
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let perkArray = duplicate(this.object.data.data.perks);
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perkArray.push( newItem);
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await this.object.update( { 'data.perks': perkArray} );
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}
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}
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/* -------------------------------------------- */
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async addSpecialisation(item, dataItem) {
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let newItem = duplicate(item.data);
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@ -286,6 +297,7 @@ export class PegasusItemSheet extends ItemSheet {
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await this.object.update( { 'data.powersgained': powArray} );
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}
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}
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/* -------------------------------------------- */
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async addAbilitySpec( event, item, dataItem) {
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let newItem = duplicate(item.data);
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@ -296,6 +308,22 @@ export class PegasusItemSheet extends ItemSheet {
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await this.object.update( { 'data.specialisations': powArray} );
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}
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}
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/* -------------------------------------------- */
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async addAbilityWeaponArmor( event, item, dataItem) {
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let newItem = duplicate(item.data);
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newItem._id = randomID( dataItem.id.length );
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if ( event.toElement.className == 'drop-ability-weapon') {
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let weaponArray = duplicate(this.object.data.data.attackgained);
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weaponArray.push( newItem );
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await this.object.update( { 'data.attackgained': weaponArray} );
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}
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if ( event.toElement.className == 'drop-ability-armor') {
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let armorArray = duplicate(this.object.data.data.armorgained);
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armorArray.push( newItem );
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await this.object.update( { 'data.armorgained': armorArray} );
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}
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}
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/* -------------------------------------------- */
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async addPerkSpecialisation( event, item, dataItem) {
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@ -322,6 +350,9 @@ export class PegasusItemSheet extends ItemSheet {
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if ( item.data.type == 'ability') {
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return this.addAbility( event, item, dataItem);
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}
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if ( item.data.type == 'perk') {
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return this.addRacePerk( event, item, dataItem);
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}
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}
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}
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@ -357,6 +388,9 @@ export class PegasusItemSheet extends ItemSheet {
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if ( item.data.type == 'specialisation') {
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return this.addAbilitySpec( event, item, dataItem);
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}
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if ( item.data.type == 'weapon' || item.data.type == 'armor') {
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return this.addAbilityWeaponArmor( event, item, dataItem);
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}
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}
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}
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File diff suppressed because one or more lines are too long
@ -1,4 +1,4 @@
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{"_id":"0bW374Onk2LEUKNO","name":"Metal Body","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"notapplicable","statmodifier":0,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
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{"_id":"0bW374Onk2LEUKNO","name":"Metal Body","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"notapplicable","statmodifier":0,"statlevelincrease":0,"bonusdice":0,"otherdice":2,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
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{"_id":"1y6qo5dvemTXe6JF","name":"Perception [PER] +2 Modifier","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"per","statmodifier":2,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p>Change the Stat Modifier to reflect the Statistic Modifier (+/- 1 etc).</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
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{"_id":"2XbpJr3oIIdXBQDX","name":"Red Eyes","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"notapplicable","statmodifier":0,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
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{"_id":"3cq8bAvKZVewpPi0","name":"Strength [STR] +3 Modifier","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"str","statmodifier":3,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p>Change the Stat Modifier to reflect the Statistic Modifier (+/- 1 etc).</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
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@ -7,7 +7,7 @@
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{"_id":"9pAPPSEEQTaKGIGn","name":"Bite & Tail Combo","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"notapplicable","statmodifier":0,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
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{"_id":"CCQqre28bBEcxbvT","name":"Artificial","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"soc","statmodifier":-2,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p>See Pegasus Engine CORE RPG</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{"core":{"sourceId":"Compendium.fvtt-pegasus-rpg.racial-abilities.HJoEmBzCz8vJhMnO"}}}
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{"_id":"Eme4Yf7vZjRBiXsK","name":"Tough Skin","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"notapplicable","statmodifier":0,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
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{"_id":"IM1vzlBizepTjvYS","name":"Tail","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"notapplicable","statmodifier":0,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
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{"_id":"IM1vzlBizepTjvYS","name":"Tail","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"notapplicable","statmodifier":0,"statlevelincrease":1,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"ITQR244uUDd0oYSu","name":"Social [SOC] -1 Modifier","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"soc","statmodifier":-1,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p>Change the Stat Modifier to reflect the Statistic Modifier (+/- 1 etc).</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"KOuUDW0BXlVaHo4W","name":"Night Vision","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"notapplicable","statmodifier":0,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"L0jGHI3Yx8Gp00G8","name":"Horns or Spikes","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"notapplicable","statmodifier":0,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
@ -40,22 +40,22 @@
|
||||
{"_id":"fffy2tzOU9B0eB56","name":"Strength [STR] +1 Modifier","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"str","statmodifier":1,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p>Change the Stat Modifier to reflect the Statistic Modifier (+/- 1 etc).</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"gKvTfvDjrJs8UOx7","name":"Bite","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"notapplicable","statmodifier":0,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"h5zbFgislyu171s4","name":"Focus [FOC] +2 Modifier","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"foc","statmodifier":2,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p>Change the Stat Modifier to reflect the Statistic Modifier (+/- 1 etc).</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"hprgdfSobvzQhWp9","name":"Cybernetic Arm","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"notapplicable","statmodifier":0,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"hprgdfSobvzQhWp9","name":"Cybernetic Arm","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"str","statmodifier":2,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"hvhH88QJsfwEOWky","name":"Does Not Breathe","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"notapplicable","statmodifier":0,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"i8Se94jUfLCgbyYN","name":"Move Rate (Initiative) [MR] +1 Modifier","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"mr","statmodifier":1,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p>Change the Stat Modifier to reflect the Statistic Modifier (+/- 1 etc).</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{"core":{"sourceId":"Compendium.fvtt-pegasus-rpg.racial-abilities.xfW887EGz940gkqm"}}}
|
||||
{"_id":"lMYftTO5BNDnsvFN","name":"Physique [PHY] +2 Modifier","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"phy","statmodifier":2,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p>Change the Stat Modifier to reflect the Statistic Modifier (+/- 1 etc).</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"nMRz1YLmjFed97rA","name":"Brain CPU","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"notapplicable","statmodifier":0,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"nMRz1YLmjFed97rA","name":"Brain CPU","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"mnd","statmodifier":1,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"nVLbaMi41ArLbp3k","name":"Agility [AGI] +3 Modifier","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"agi","statmodifier":3,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p>Change the Stat Modifier to reflect the Statistic Modifier (+/- 1 etc).</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"neoDM1fyRWDFkS30","name":"Social [SOC] +1 Modifier","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"soc","statmodifier":1,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p>Change the Stat Modifier to reflect the Statistic Modifier (+/- 1 etc).</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"oES8AIR6MKXPRCR7","name":"Mechanical","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"notapplicable","statmodifier":0,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"pNDVA9jsSI3wdVHj","name":"Physique [PHY] +1 Modifier","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"phy","statmodifier":1,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p>Change the Stat Modifier to reflect the Statistic Modifier (+/- 1 etc).</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"qLHrMCnPyi7KLz6q","name":"Social [SOC] -2 Modifier","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"soc","statmodifier":-2,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p>Change the Stat Modifier to reflect the Statistic Modifier (+/- 1 etc).</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"rOMhQYdYLH4I2ga8","name":"Combat [COM] +3 Modifier","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"com","statmodifier":3,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p>Change the Stat Modifier to reflect the Statistic Modifier (+/- 1 etc).</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"sOkzSAGdJTGjpWtd","name":"Fearsome Howl/Growl","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"notapplicable","statmodifier":0,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"t80esMj8pfXDPZAt","name":"Claws","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"notapplicable","statmodifier":0,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"uX9B2hwNrFoBbSGJ","name":"Cybernetic Eye","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"notapplicable","statmodifier":0,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"sOkzSAGdJTGjpWtd","name":"Fearsome Howl/Growl","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"notapplicable","statmodifier":0,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[{"_id":"wqzbo05wuiqmb1dc","name":"Intimidate [PHY]","type":"specialisation","img":"systems/fvtt-pegasus-rpg/images/icons/icon_spec.webp","data":{"statistic":"phy","level":1,"ispowergroup":false,"powersource":"","powers":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"t80esMj8pfXDPZAt","name":"Claws","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"notapplicable","statmodifier":0,"statlevelincrease":2,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"uX9B2hwNrFoBbSGJ","name":"Cybernetic Eye","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"per","statmodifier":1,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"wEBaInNs74V7nab7","name":"Mind [MND] +1 Modifier","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"mnd","statmodifier":1,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p>Change the Stat Modifier to reflect the Statistic Modifier (+/- 1 etc).</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"wsKUMcPNKNfRSYXI","name":"Defence [DEF] +2 Modifier","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"def","statmodifier":2,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p>Change the Stat Modifier to reflect the Statistic Modifier (+/- 1 etc).</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"ycMW7FZelfHvCquA","name":"Stealth [STL] +2 Modifier","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"stl","statmodifier":2,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p>Change the Stat Modifier to reflect the Statistic Modifier (+/- 1 etc).</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"yhi3UPzYd0OZcCkD","name":"Stealth [STL] +3 Modifier","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"stl","statmodifier":3,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p>Change the Stat Modifier to reflect the Statistic Modifier (+/- 1 etc).</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"yjB1JKOKHK4uEnfZ","name":"Skin of Scales","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"notapplicable","statmodifier":0,"statlevelincrease":0,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"yjB1JKOKHK4uEnfZ","name":"Skin of Scales","type":"ability","img":"systems/fvtt-pegasus-rpg/images/icons/icon_raceability.webp","data":{"affectedstat":"notapplicable","statmodifier":0,"statlevelincrease":2,"bonusdice":0,"otherdice":0,"statusaffected":"notapplicable","statusmodifier":0,"powersgained":[],"specialisations":[],"aoe":"","description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
|
File diff suppressed because one or more lines are too long
@ -44,7 +44,7 @@
|
||||
{"_id":"dj3C9tFq5PKJ9t9x","name":"Endurance [PHY]","type":"specialisation","img":"systems/fvtt-pegasus-rpg/images/icons/icon_spec.webp","data":{"statistic":"phy","level":1,"ispowergroup":false,"powersource":"","powers":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"e13r56dJ1LYnUHve","name":"Initiative [MR] *requires MR*","type":"specialisation","img":"systems/fvtt-pegasus-rpg/images/icons/icon_spec.webp","data":{"statistic":"agi","level":1,"ispowergroup":false,"powersource":"","powers":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"enBLBr5wOfUF4Nb0","name":"Driving [AGI]","type":"specialisation","img":"systems/fvtt-pegasus-rpg/images/icons/icon_spec.webp","data":{"statistic":"agi","level":1,"ispowergroup":false,"powersource":"","powers":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"fnvq4eGEhS2ziGUa","name":"Illusion [MND]","type":"specialisation","img":"systems/fvtt-pegasus-rpg/images/icons/icon_spec.webp","data":{"statistic":"mnd","level":1,"ispowergroup":true,"powersource":"","powers":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"fnvq4eGEhS2ziGUa","name":"Illusionist [MND]","type":"specialisation","img":"systems/fvtt-pegasus-rpg/images/icons/icon_spec.webp","data":{"statistic":"mnd","level":1,"ispowergroup":true,"powersource":"","powers":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>","MR":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"h65ID9PFleXY2iXJ","name":"Track [PER]","type":"specialisation","img":"systems/fvtt-pegasus-rpg/images/icons/icon_spec.webp","data":{"statistic":"per","level":1,"ispowergroup":false,"powersource":"","powers":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"h8QppkFNsguuRupJ","name":"Taunt [SOC]","type":"specialisation","img":"systems/fvtt-pegasus-rpg/images/icons/icon_spec.webp","data":{"statistic":"soc","level":1,"ispowergroup":false,"powersource":"","powers":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
{"_id":"id44rFWhRLazyAwl","name":"Arcane Lore [MND]","type":"specialisation","img":"systems/fvtt-pegasus-rpg/images/icons/icon_spec.webp","data":{"statistic":"mnd","level":1,"ispowergroup":false,"powersource":"","powers":[],"description":"<p><span style=\"color: #191813; font-size: 12.8px; letter-spacing: 1px; text-align: justify;\">See Pegasus Engine CORE RPG</span></p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iNL4aGohJ8v6YrUk":3},"flags":{}}
|
||||
|
@ -1160,6 +1160,9 @@ ul, li {
|
||||
.ul-level1 {
|
||||
padding-left: 2rem;
|
||||
}
|
||||
.drop-ability-weapon,
|
||||
.drop-ability-armor,
|
||||
.drop-race-perk,
|
||||
.drop-spec-perk,
|
||||
.drop-ability-power,
|
||||
.drop-ability-spec,
|
||||
|
@ -100,9 +100,9 @@
|
||||
"styles": [
|
||||
"styles/simple.css"
|
||||
],
|
||||
"templateVersion": 34,
|
||||
"templateVersion": 36,
|
||||
"title": "Pegasus RPG",
|
||||
"url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg",
|
||||
"version": "0.0.34",
|
||||
"version": "0.0.36",
|
||||
"background" : "./images/ui/pegasus_welcome_page.webp"
|
||||
}
|
@ -153,6 +153,10 @@
|
||||
"abilities": [],
|
||||
"optionnalabilities": [],
|
||||
"nboptionnal": 0,
|
||||
"perksgained": false,
|
||||
"perksall": false,
|
||||
"perksnumber": 0,
|
||||
"perks": [],
|
||||
"statistics": ""
|
||||
},
|
||||
"role": {
|
||||
@ -163,9 +167,6 @@
|
||||
"powers1": [],
|
||||
"MR": 0,
|
||||
"specialperk": [],
|
||||
"statincreasechoice": [ { "name":"AGI", "flag":false }, {"name":"MND", "flag":false }, {"name":"SOC", "flag":false }, {"name":"STR", "flag":false },
|
||||
{"name":"PHY", "flag":false }, {"name":"COM", "flag":false }, {"name":"DEF", "flag":false }, {"name":"STL", "flag":false },
|
||||
{"name":"PER", "flag":false }, {"name":"FOC", "flag":false } ],
|
||||
"specincrease": [],
|
||||
"perks": [],
|
||||
"description": ""
|
||||
@ -181,6 +182,12 @@
|
||||
"powersgained": [],
|
||||
"specialisations": [],
|
||||
"aoe": "",
|
||||
"affectedcircumstances": "",
|
||||
"affectedspecialisations": "",
|
||||
"nrgcost": 0,
|
||||
"opponenthindrance": 0,
|
||||
"attackgained": [],
|
||||
"armorgained": [],
|
||||
"description": ""
|
||||
},
|
||||
"specialisation": {
|
||||
|
@ -1,24 +1,24 @@
|
||||
<form class="{{cssClass}}" autocomplete="off">
|
||||
|
||||
{{!-- Sheet Header --}}
|
||||
<header class="sheet-header">
|
||||
<div class="header-fields">
|
||||
<div class="flexrow">
|
||||
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
|
||||
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1>
|
||||
</div>
|
||||
{{!-- Sheet Header --}}
|
||||
<header class="sheet-header">
|
||||
<div class="header-fields">
|
||||
<div class="flexrow">
|
||||
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
|
||||
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
|
||||
</div>
|
||||
</header>
|
||||
</div>
|
||||
</header>
|
||||
|
||||
{{!-- Sheet Tab Navigation --}}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item" data-tab="statistics">Statistics</a>
|
||||
<a class="item" data-tab="specs">Specialisations</a>
|
||||
<a class="item" data-tab="powers">Powers</a>
|
||||
<a class="item" data-tab="combat">Combat</a>
|
||||
<a class="item" data-tab="equipment">Equipment</a>
|
||||
<a class="item" data-tab="biodata">Biography</a>
|
||||
</nav>
|
||||
{{!-- Sheet Tab Navigation --}}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item" data-tab="statistics">Statistics</a>
|
||||
<a class="item" data-tab="specs">Specialisations</a>
|
||||
<a class="item" data-tab="powers">Powers</a>
|
||||
<a class="item" data-tab="combat">Combat</a>
|
||||
<a class="item" data-tab="equipment">Equipment</a>
|
||||
<a class="item" data-tab="biodata">Biography</a>
|
||||
</nav>
|
||||
|
||||
{{!-- Sheet Body --}}
|
||||
<section class="sheet-body">
|
||||
@ -26,47 +26,53 @@
|
||||
{{!-- Carac Tab --}}
|
||||
<div class="tab items" data-group="primary" data-tab="statistics">
|
||||
|
||||
<span><a class="lock-unlock-sheet"><img class="small-button-container"
|
||||
src="systems/fvtt-weapons-of-the-gods/images/icons/{{#if editScore}}unlocked.svg{{else}}locked.svg{{/if}}" alt="Unlocked/Locked"
|
||||
>{{#if editScore}}Unlocked{{else}}Locked{{/if}}</a>
|
||||
<span><a class="lock-unlock-sheet"><img class="small-button-container"
|
||||
src="systems/fvtt-weapons-of-the-gods/images/icons/{{#if editScore}}unlocked.svg{{else}}locked.svg{{/if}}"
|
||||
alt="Unlocked/Locked">{{#if editScore}}Unlocked{{else}}Locked{{/if}}</a>
|
||||
</span>
|
||||
|
||||
|
||||
<div class="grid grid-2col">
|
||||
<div class="">
|
||||
<div class="">
|
||||
<ul>
|
||||
{{#each data.statistics as |stat key|}}
|
||||
{{#each data.statistics as |stat key|}}
|
||||
<li class="item flexrow list-item" data-attr-key="{{key}}">
|
||||
<span class="stat-label flexrow" name="{{key}}"><h4><a class="roll-stat" data-stat-key="{{key}}"">{{stat.label}} [{{stat.abbrev}}]</a></h4></span>
|
||||
<select class="carac-base flexrow" type="text" name="data.statistics.{{key}}.value" value="{{stat.value}}" data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}}>
|
||||
{{#select stat.value}}
|
||||
{{{@root.optionsDiceList}}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<input type="text" class="input-numeric-short padd-right" name="data.statistics.{{key}}.mod" value="{{stat.mod}}" data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}}/>
|
||||
<span class="stat-label flexrow" name="{{key}}">
|
||||
<h4><a class="roll-stat" data-stat-key="{{key}}"">{{stat.label}} [{{stat.abbrev}}]</a></h4></span>
|
||||
<select class=" carac-base flexrow" type="text" name="data.statistics.{{key}}.value"
|
||||
value="{{stat.value}}" data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}}>
|
||||
{{#select stat.value}}
|
||||
{{{@root.optionsDiceList}}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<input type="text" class="input-numeric-short padd-right" name="data.statistics.{{key}}.mod"
|
||||
value="{{stat.mod}}" data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}} />
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<div class="">
|
||||
<ul>
|
||||
{{#each data.secondary as |stat2 key|}}
|
||||
{{#each data.secondary as |stat2 key|}}
|
||||
<li class="item flexrow list-item" data-attr-key="{{key}}">
|
||||
<span class="stat-label flexrow" name="{{key}}"><h4>{{stat2.label}}</h4></span>
|
||||
<select class="carac-base flexrow" type="text" name="data.secondary.{{key}}.value" value="{{stat2.value}}" data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}}>
|
||||
<span class="stat-label flexrow" name="{{key}}">
|
||||
<h4>{{stat2.label}}</h4>
|
||||
</span>
|
||||
<select class="carac-base flexrow" type="text" name="data.secondary.{{key}}.value" value="{{stat2.value}}"
|
||||
data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}}>
|
||||
{{#select stat2.value}}
|
||||
{{#if (eq stat2.type "value")}}
|
||||
{{{@root.optionsLevel}}}
|
||||
{{else}}
|
||||
{{{@root.optionsDiceList}}}
|
||||
{{/if}}
|
||||
{{/select}}
|
||||
</select>
|
||||
{{#if (eq stat2.type "value")}}
|
||||
{{{@root.optionsLevel}}}
|
||||
{{else}}
|
||||
{{{@root.optionsDiceList}}}
|
||||
{{/if}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -78,11 +84,13 @@
|
||||
<div class="grid grid-2col">
|
||||
|
||||
<div>
|
||||
<span class="generic-label"><h3>Specialisations</h3></span>
|
||||
<span class="generic-label">
|
||||
<h3>Specialisations</h3>
|
||||
</span>
|
||||
<ul class="stat-list alternate-list">
|
||||
{{#each specs as |spec key|}}
|
||||
<li class="item stat flexrow list-item" data-item-id="{{spec._id}}">
|
||||
<img class="sheet-competence-img" src="{{spec.img}}"/>
|
||||
<img class="sheet-competence-img" src="{{spec.img}}" />
|
||||
<span class="stat-label"><a class="roll-spec">{{spec.name}}</a></span>
|
||||
<span class="stat-label">{{spec.data.statistic}}</span>
|
||||
<span class="stat-label">{{spec.data.dice}}</span>
|
||||
@ -91,192 +99,214 @@
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
|
||||
<div>
|
||||
<span class="generic-label"><h3>Perks</h3></span>
|
||||
<span class="generic-label">
|
||||
<h3>Perks</h3>
|
||||
</span>
|
||||
<ul class="stat-list alternate-list">
|
||||
{{#each perks as |perk key|}}
|
||||
<li class="item stat flexrow list-item" data-item-id="{{perk._id}}">
|
||||
<img class="sheet-competence-img" src="{{perk.img}}"/>
|
||||
<img class="sheet-competence-img" src="{{perk.img}}" />
|
||||
<span class="stat-label">{{perk.name}}</span>
|
||||
<span class="stat-label">{{perk.data.level}}</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-control perk-active" title="active">{{#if perk.data.active}}<i class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
|
||||
<a class="item-control perk-active" title="active">{{#if perk.data.active}}<i
|
||||
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
|
||||
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<span class="generic-label"><h3>Abilities</h3></span>
|
||||
<span class="generic-label">
|
||||
<h3>Abilities</h3>
|
||||
</span>
|
||||
<ul class="stat-list alternate-list">
|
||||
{{#each abilities as |ability key|}}
|
||||
<li class="item stat flexrow list-item" data-item-id="{{ability._id}}">
|
||||
<img class="sheet-competence-img" src="{{ability.img}}"/>
|
||||
<img class="sheet-competence-img" src="{{ability.img}}" />
|
||||
<span class="stat-label">{{ability.name}}</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
{{!-- Combat Tab --}}
|
||||
<div class="tab fight" data-group="primary" data-tab="combat">
|
||||
<div class="flexcol">
|
||||
|
||||
<span class="generic-label"><h3>Weapons</h3></span>
|
||||
<ul class="stat-list alternate-list">
|
||||
{{#each weapons as |weapon key|}}
|
||||
<li class="item stat flexrow list-item" data-arme-id="{{weapon.id}}" data-item-id="{{weapon._id}}">
|
||||
<img class="sheet-competence-img" src="{{weapon.img}}"/>
|
||||
<span class="generic-label"><a class="weapon-roll">{{weapon.name}}</a></span>
|
||||
<span class="generic-label">{{weapon.data.typeText}}</span>
|
||||
<span class="generic-label">Speed {{weapon.data.speed}}</span>
|
||||
<span class="generic-label">Damage {{weapon.data.damage}}</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-control item-equip" title="Equip">{{#if weapon.data.equipped}}<i class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
|
||||
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
<span class="generic-label"><h3>Armor</h3></span>
|
||||
<ul class="item-list alternate-list">
|
||||
{{#each armors as |armor key|}}
|
||||
<li class="item stat flexrow list-item" data-item-id="{{armor._id}}">
|
||||
<img class="sheet-competence-img" src="{{armor.img}}"/>
|
||||
<span class="stat-label outfit-label">{{armor.name}}</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-control item-equip" title="Worn">{{#if armor.data.equipped}}<i class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
|
||||
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
{{!-- Combat Tab --}}
|
||||
<div class="tab fight" data-group="primary" data-tab="combat">
|
||||
<div class="flexcol">
|
||||
|
||||
<span class="generic-label">
|
||||
<h3>Weapons</h3>
|
||||
</span>
|
||||
<ul class="stat-list alternate-list">
|
||||
{{#each weapons as |weapon key|}}
|
||||
<li class="item stat flexrow list-item" data-arme-id="{{weapon.id}}" data-item-id="{{weapon._id}}">
|
||||
<img class="sheet-competence-img" src="{{weapon.img}}" />
|
||||
<span class="generic-label"><a class="weapon-roll">{{weapon.name}}</a></span>
|
||||
<span class="generic-label">{{weapon.data.typeText}}</span>
|
||||
<span class="generic-label">Speed {{weapon.data.speed}}</span>
|
||||
<span class="generic-label">Damage {{weapon.data.damage}}</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-control item-equip" title="Equip">{{#if weapon.data.equipped}}<i
|
||||
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
|
||||
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
<span class="generic-label">
|
||||
<h3>Armor</h3>
|
||||
</span>
|
||||
<ul class="item-list alternate-list">
|
||||
{{#each armors as |armor key|}}
|
||||
<li class="item stat flexrow list-item" data-item-id="{{armor._id}}">
|
||||
<img class="sheet-competence-img" src="{{armor.img}}" />
|
||||
<span class="stat-label outfit-label">{{armor.name}}</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-control item-equip" title="Worn">{{#if armor.data.equipped}}<i
|
||||
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
|
||||
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{{!-- Powers Tab --}}
|
||||
<div class="tab fight" data-group="primary" data-tab="powers">
|
||||
|
||||
|
||||
<div class="flexcol">
|
||||
|
||||
<span class="generic-label"><h3>Powers</h3></span>
|
||||
|
||||
<span class="generic-label">
|
||||
<h3>Powers</h3>
|
||||
</span>
|
||||
<ul class="stat-list alternate-list">
|
||||
{{#each powers as |power key|}}
|
||||
{{#each powers as |power key|}}
|
||||
<li class="item stat flexrow list-item" data-item-id="{{power._id}}">
|
||||
<img class="sheet-competence-img" src="{{power.img}}"/>
|
||||
<span class="stat-label"><a class="power-roll">{{power.name}}</a></span>
|
||||
<img class="sheet-competence-img" src="{{power.img}}" />
|
||||
<span class="stat-label">
|
||||
{{#if power.data.rollneeded}}
|
||||
<a class="power-roll">{{power.name}}</a>
|
||||
{{else}}
|
||||
{{power.name}}
|
||||
{{/if}}
|
||||
</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{{!-- Equipement Tab --}}
|
||||
<div class="tab equipment" data-group="primary" data-tab="equipment">
|
||||
|
||||
<div><h4>Equipment</h4></div>
|
||||
<ul class="item-list alternate-list">
|
||||
<li class="item flexrow list-item">
|
||||
<span class="equipement-label">Name</span>
|
||||
<span class="equipement-label">Type</span>
|
||||
<div class="item-controls">
|
||||
<span class="equipement-label"> </span>
|
||||
<span class="equipement-label"> </span>
|
||||
<span class="equipement-label"> </span>
|
||||
</div>
|
||||
</li>
|
||||
{{#each equipments as |equip key|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{equip._id}}">
|
||||
<img class="sheet-competence-img" src="{{equip.img}}"/>
|
||||
<span class="equipement-label">{{equip.name}}</span>
|
||||
<span class="equipement-label">{{equip.type}}</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-control item-equip" title="Worn">{{#if equip.data.equipped}}<i class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
|
||||
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
|
||||
<div>
|
||||
<h4>Equipment</h4>
|
||||
</div>
|
||||
<ul class="item-list alternate-list">
|
||||
<li class="item flexrow list-item">
|
||||
<span class="equipement-label">Name</span>
|
||||
<span class="equipement-label">Type</span>
|
||||
<div class="item-controls">
|
||||
<span class="equipement-label"> </span>
|
||||
<span class="equipement-label"> </span>
|
||||
<span class="equipement-label"> </span>
|
||||
</div>
|
||||
</li>
|
||||
{{#each equipments as |equip key|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{equip._id}}">
|
||||
<img class="sheet-competence-img" src="{{equip.img}}" />
|
||||
<span class="equipement-label">{{equip.name}}</span>
|
||||
<span class="equipement-label">{{equip.type}}</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-control item-equip" title="Worn">{{#if equip.data.equipped}}<i
|
||||
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
|
||||
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
{{!-- Biography Tab --}}
|
||||
<div class="tab biodata" data-group="primary" data-tab="biodata">
|
||||
<div class="tab biodata" data-group="primary" data-tab="biodata">
|
||||
<div class="grid grid-2col">
|
||||
<div>
|
||||
<ul>
|
||||
<li class="flexrow">
|
||||
<label class="generic-label">Origin</label>
|
||||
<input type="text" class="" name="data.biodata.origin" value="{{data.biodata.origin}}" data-dtype="String"/>
|
||||
<input type="text" class="" name="data.biodata.origin" value="{{data.biodata.origin}}"
|
||||
data-dtype="String" />
|
||||
</li>
|
||||
<li class="flexrow">
|
||||
<label class="generic-label">Age</label>
|
||||
<input type="text" class="" name="data.biodata.age" value="{{data.biodata.age}}" data-dtype="String"/>
|
||||
<input type="text" class="" name="data.biodata.age" value="{{data.biodata.age}}" data-dtype="String" />
|
||||
</li>
|
||||
<li class="flexrow">
|
||||
<label class="generic-label">Height</label>
|
||||
<input type="text" class="" name="data.biodata.size" value="{{data.biodata.size}}" data-dtype="String"/>
|
||||
<input type="text" class="" name="data.biodata.size" value="{{data.biodata.size}}" data-dtype="String" />
|
||||
</li>
|
||||
<li class="flexrow">
|
||||
<label class="generic-label">Eyes</label>
|
||||
<input type="text" class="" name="data.biodata.eyes" value="{{data.biodata.eyes}}" data-dtype="String"/>
|
||||
<input type="text" class="" name="data.biodata.eyes" value="{{data.biodata.eyes}}" data-dtype="String" />
|
||||
</li>
|
||||
<li class="flexrow">
|
||||
<label class="generic-label">Hair</label>
|
||||
<input type="text" class="" name="data.biodata.hair" value="{{data.biodata.hair}}" data-dtype="String"/>
|
||||
<input type="text" class="" name="data.biodata.hair" value="{{data.biodata.hair}}" data-dtype="String" />
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div>
|
||||
<ul>
|
||||
<li class="flexrow">
|
||||
<label class="generic-label">Rank</label>
|
||||
<select class="competence-base flexrow" type="text" name="data.biodata.rank" value="{{data.biodata.rank}}" data-dtype="Number">
|
||||
{{#select data.biodata.rank}}
|
||||
<option value="1">1</option>
|
||||
<option value="2">2</option>
|
||||
<option value="3">3</option>
|
||||
<option value="4">4</option>
|
||||
<option value="5">5</option>
|
||||
{{/select}}
|
||||
</select>
|
||||
</li>
|
||||
<li class="flexrow">
|
||||
<label class="generic-label">Weight</label>
|
||||
<input type="text" class="" name="data.biodata.weight" value="{{data.biodata.weight}}" data-dtype="String"/>
|
||||
</li>
|
||||
<li class="flexrow">
|
||||
<label class="generic-label">Race</label>
|
||||
<input type="text" class="" name="data.racename" value="{{data.racename}}" data-dtype="String"/>
|
||||
<input type="text" class="" name="data.biodata.weight" value="{{data.biodata.weight}}"
|
||||
data-dtype="String" />
|
||||
</li>
|
||||
<li class="flexrow">
|
||||
<label class="generic-label">Sex</label>
|
||||
<input type="text" class="" name="data.biodata.sex" value="{{data.biodata.sex}}" data-dtype="String"/>
|
||||
<input type="text" class="" name="data.biodata.sex" value="{{data.biodata.sex}}" data-dtype="String" />
|
||||
</li>
|
||||
</ul>
|
||||
<li class="flexrow item list_item" data-item-id="{{race._id}}">
|
||||
<label class="generic-label">Race</label>
|
||||
<input type="text" class="" name="data.racename" value="{{data.racename}}" data-dtype="String" />
|
||||
<div class="item-controls">
|
||||
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
<li class="flexrow item list_item" data-item-id="{{role._id}}">
|
||||
<label class="generic-label">Role</label>
|
||||
<input type="text" class="" name="data.rolename" value="{{data.rolename}}" data-dtype="String" />
|
||||
<div class="item-controls">
|
||||
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<hr>
|
||||
@ -284,49 +314,55 @@
|
||||
<ul>
|
||||
<li class="flexrow">
|
||||
<label class="short-label">Achieved (Total) : </label>
|
||||
<input type="text" class="" name="data.destiny.achieved" value="{{data.destiny.achieved}}" data-dtype="Number"/>
|
||||
<input type="text" class="" name="data.destiny.achieved" value="{{data.destiny.achieved}}"
|
||||
data-dtype="Number" />
|
||||
</li>
|
||||
<li class="flexrow">
|
||||
<label class="short-label">Avanced (Spent) : </label>
|
||||
<input type="text" class="" name="data.destiny.advanced" value="{{data.destiny.advanced}}" data-dtype="Number"/>
|
||||
<input type="text" class="" name="data.destiny.advanced" value="{{data.destiny.advanced}}"
|
||||
data-dtype="Number" />
|
||||
</li>
|
||||
<li class="flexrow">
|
||||
<label class="short-label">Held back (available) : </label>
|
||||
<input type="text" class="" name="data.destiny.available" value="{{data.destiny.available}}" data-dtype="Number"/>
|
||||
<input type="text" class="" name="data.destiny.available" value="{{data.destiny.available}}"
|
||||
data-dtype="Number" />
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
</ul>
|
||||
|
||||
<hr>
|
||||
<h3>Goals : </h3>
|
||||
<ul>
|
||||
<li class="flexrow">
|
||||
<label class="short-label">Immediate : </label>
|
||||
<input type="text" class="" name="data.biodata.goalimmediate" value="{{data.biodata.goalimmediate}}" data-dtype="String"/>
|
||||
<input type="text" class="" name="data.biodata.goalimmediate" value="{{data.biodata.goalimmediate}}"
|
||||
data-dtype="String" />
|
||||
</li>
|
||||
<li class="flexrow">
|
||||
<label class="short-label">Futur : </label>
|
||||
<input type="text" class="" name="data.biodata.goalfutur" value="{{data.biodata.goalfutur}}" data-dtype="String"/>
|
||||
<input type="text" class="" name="data.biodata.goalfutur" value="{{data.biodata.goalfutur}}"
|
||||
data-dtype="String" />
|
||||
</li>
|
||||
<li class="flexrow">
|
||||
<label class="short-label">Passion : </label>
|
||||
<input type="text" class="" name="data.biodata.passion" value="{{data.biodata.passion}}" data-dtype="String"/>
|
||||
<input type="text" class="" name="data.biodata.passion" value="{{data.biodata.passion}}"
|
||||
data-dtype="String" />
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<hr>
|
||||
<h3>History : </h3>
|
||||
<div class="form-group editor">
|
||||
{{editor content=data.biodata.description target="data.biodata.description" button=true owner=owner editable=editable}}
|
||||
</div>
|
||||
<hr>
|
||||
<h3>Notes : </h3>
|
||||
<div class="form-group editor">
|
||||
{{editor content=data.biodata.notes target="data.biodata.notes" button=true owner=owner editable=editable}}
|
||||
</div>
|
||||
<hr>
|
||||
</ul>
|
||||
|
||||
<hr>
|
||||
<h3>History : </h3>
|
||||
<div class="form-group editor">
|
||||
{{editor content=data.biodata.description target="data.biodata.description" button=true owner=owner
|
||||
editable=editable}}
|
||||
</div>
|
||||
<hr>
|
||||
<h3>Notes : </h3>
|
||||
<div class="form-group editor">
|
||||
{{editor content=data.biodata.notes target="data.biodata.notes" button=true owner=owner editable=editable}}
|
||||
</div>
|
||||
<hr>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
</section>
|
||||
</form>
|
||||
|
||||
</section>
|
||||
</form>
|
@ -56,6 +56,24 @@
|
||||
</table>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq step "select-race-perks-all")}}
|
||||
<div>Select {{nbperks}} from the Perks Comepndium. Once done, click the button below<br>
|
||||
<a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-stat-key="{{key}}" >Race Perks selected!</a>
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq step "select-race-perks")}}
|
||||
<div>Now select {{nbperks}} for your character
|
||||
</div>
|
||||
<table class="table-create-actor">
|
||||
{{#each raceperks as |perk index|}}
|
||||
<tr>
|
||||
<td>{{perk.name}}</td>
|
||||
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{perk._id}}" >Select it !</a></td>
|
||||
</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq step "select-role")}}
|
||||
<div>Now select a Role for your character.
|
||||
|
@ -78,6 +78,7 @@
|
||||
{{/each}}
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="generic-label">Specialisation Gained</label>
|
||||
<li>
|
||||
<ul class="ul-level1">
|
||||
@ -94,11 +95,61 @@
|
||||
</ul>
|
||||
</li>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="generic-label">AoE</label>
|
||||
<input type="text" class="padd-right" name="data.aoe" value="{{data.aoe}}" data-dtype="String"/>
|
||||
</li>
|
||||
<li class="flexrow"><label class="generic-label">Affected Circumstances</label>
|
||||
<input type="text" class="padd-right" name="data.affectedcircumstances" value="{{data.affectedcircumstances}}" data-dtype="String"/>
|
||||
</li>
|
||||
<li class="flexrow"><label class="generic-label">NRG Cost</label>
|
||||
<input type="text" class="padd-right" name="data.nrgcost" value="{{data.nrgcost}}" data-dtype="Number"/>
|
||||
</li>
|
||||
<li class="flexrow"><label class="generic-label">Opponents Gain Hindrance Dice</label>
|
||||
<select class="competence-base flexrow" type="text" name="data.opponenthindrance" value="{{data.opponenthindrance}}" data-dtype="Number">
|
||||
{{#select data.opponenthindrance}}
|
||||
{{{optionsDiceList}}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="generic-label">Attacks Gained</label>
|
||||
<li>
|
||||
<ul class="ul-level1">
|
||||
<li class="flexrow"><div class="drop-ability-weapon"><label>Drop Weapons here !</label></div>
|
||||
</li>
|
||||
{{#each data.attackgained as |weapon idx|}}
|
||||
<li class="flexrow">
|
||||
<label name="data.specialisations[{{idx}}].name"><a class="view-subitem" data-type="attackgained" data-index="{{idx}}">{{weapon.name}}</a></label>
|
||||
<div class="item-controls padd-left">
|
||||
<a class="item-control delete-subitem padd-left" data-type="attackgained" data-index="{{idx}}" title="Delete Weapon"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</li>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="generic-label">Armors Gained</label>
|
||||
<li>
|
||||
<ul class="ul-level1">
|
||||
<li class="flexrow"><div class="drop-ability-armor"><label>Drop Armors here !</label></div>
|
||||
</li>
|
||||
{{#each data.armorgained as |armor idx|}}
|
||||
<li class="flexrow">
|
||||
<label name="data.specialisations[{{idx}}].name"><a class="view-subitem" data-type="armorgained" data-index="{{idx}}">{{armor.name}}</a></label>
|
||||
<div class="item-controls padd-left">
|
||||
<a class="item-control delete-subitem padd-left" data-type="armorgained" data-index="{{idx}}" title="Delete Armor"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</li>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<div class="tab" data-group="primary">
|
||||
<label class="generic-label">Description</label>
|
||||
<div class="small-editor item-text-long-line">
|
||||
|
@ -53,7 +53,7 @@
|
||||
</li>
|
||||
{{#each data.optionnalabilities as |ability idx|}}
|
||||
<li class="flexrow">
|
||||
<label name="data.optionnalabilities[{{idx}}].name"><a class="view-subitem" data-type="abilities" data-index="{{idx}}">{{ability.name}}</a></label>
|
||||
<label name="data.optionnalabilities[{{idx}}].name"><a class="view-subitem" data-type="optionnalabilities" data-index="{{idx}}">{{ability.name}}</a></label>
|
||||
<div class="item-controls padd-left">
|
||||
<a class="item-control delete-subitem padd-left" data-type="optionnalabilities" data-index="{{idx}}" title="Delete Ability"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
@ -62,6 +62,36 @@
|
||||
</ul>
|
||||
</ul>
|
||||
|
||||
<ul>
|
||||
<li class="flexrow"><label class="generic-label">Perks Gained ?</label>
|
||||
<label class="attribute-value checkbox"><input type="checkbox" name="data.perksgained" {{checked data.perksgained}}/></label>
|
||||
</li>
|
||||
{{#if data.perksgained}}
|
||||
<li class="flexrow"><label class="generic-label">Choose in all available perks?</label>
|
||||
<label class="attribute-value checkbox"><input type="checkbox" name="data.perksall" {{checked data.perksall}}/></label>
|
||||
</li>
|
||||
<li class="flexrow"><label class="generic-label">Number of perks to gain</label>
|
||||
<input type="text" class="input-numeric-short padd-right" name="data.perksnumber" value="{{data.perksnumber}}" data-dtype="Number"/>
|
||||
</li>
|
||||
{{#if data.perksall}}
|
||||
{{else}}
|
||||
<ul class="ul-level1">
|
||||
<li class="flexrow"><div class="drop-race-perk"><label>Drop Perks here !</label></div>
|
||||
</li>
|
||||
{{#each data.perks as |perk idx|}}
|
||||
<li class="flexrow">
|
||||
<label name="data.perks[{{idx}}].name"><a class="view-subitem" data-type="perks" data-index="{{idx}}">{{perk.name}}</a></label>
|
||||
<div class="item-controls padd-left">
|
||||
<a class="item-control delete-subitem padd-left" data-type="perks" data-index="{{idx}}" title="Delete Perk"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
</ul>
|
||||
|
||||
|
||||
<label class="generic-label">Description</label>
|
||||
<div class="small-editor item-text-long-line">
|
||||
{{editor content=data.description target="data.description" button=true owner=owner editable=editable}}
|
||||
|
Loading…
Reference in New Issue
Block a user