Fix #160 - Add new values...
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7d46699c62
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cb896c9813
@ -62,6 +62,8 @@ export class PegasusActorSheet extends ActorSheet {
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levelRemainingList: this.actor.getLevelRemainingList(),
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maxLevelRemainingList: this.actor.getMaxLevelRemainingList(),
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disabledBonus: (this.actor.system.biodata.noautobonus) ? "" : "disabled",
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mt: this.actor.getMT(),
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kbv: this.actor.getKBV(),
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containersTree: this.actor.containersTree,
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encCurrent: this.actor.encCurrent,
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encHindrance: this.actor.encHindrance,
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@ -134,7 +134,14 @@ export class PegasusActor extends Actor {
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super._preUpdate(changed, options, user);
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}
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/* -------------------------------------------- */
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getMT() {
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return PegasusUtility.getDiceValue(this.system.statistics.mnd.value) + this.system.statistics.mnd.mod + PegasusUtility.getDiceValue(this.system.statistics.mnd.bonuseffect)
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}
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/* -------------------------------------------- */
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getKBV() {
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return this.system.statistics.phy.value + this.system.statistics.phy.mod + this.system.statistics.phy.bonuseffect
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}
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/* -------------------------------------------- */
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getEncumbranceCapacity() {
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return this.system.statistics.str.value * 25
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@ -489,7 +496,10 @@ export class PegasusActor extends Actor {
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increaseRoleAbility() {
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}
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/* -------------------------------------------- */
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setBonusInformation( info) {
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this.update( {'system.biodata.bonusselection': info})
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}
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/* -------------------------------------------- */
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addCDP( value) {
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let cdp = this.system.biodata.cdp
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@ -500,7 +510,8 @@ export class PegasusActor extends Actor {
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/* -------------------------------------------- */
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addPPP(value) {
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let ppp = duplicate(this.system.ppp)
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ppp.availablePPP += value
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console.log("PPP", ppp)
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ppp.availablePPP += Number(value)
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this.update({ 'system.ppp': ppp })
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}
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@ -1457,9 +1468,11 @@ export class PegasusActor extends Actor {
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}
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if (!this.isToken) {
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if (this.warnMorality != this.system.biodata.morality && this.system.biodata.morality < 0) {
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console.log("CHAR", this)
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ChatMessage.create({ content: "WARNING: Your character is dangerously close to becoming corrupted and defeated. Start on a path of redemption!" })
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}
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if (this.warnMorality != this.system.biodata.morality && this.system.biodata.morality == 0) {
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ChatMessage.create({ content: "This character can no longer spend CDP until their Morality has reached 1 or higher" })
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}
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if (this.warnMorality != this.system.biodata.morality) {
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this.warnMorality = this.system.biodata.morality
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}
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@ -1645,6 +1658,9 @@ export class PegasusActor extends Actor {
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/* -------------------------------------------- */
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async applyAbility(ability, updates = [], directUpdate = false) {
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// manage stat bonus
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if (!ability.system) {
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ability.system = ability.data
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}
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if (ability.system.affectedstat != "notapplicable") {
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let stat = duplicate(this.system.statistics[ability.system.affectedstat])
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stat.mod += Number(ability.system.statmodifier)
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@ -1775,9 +1791,9 @@ export class PegasusActor extends Actor {
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if (overCapacity > 0) {
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effectsList.push({ label: "Encumbrance Hindrance", type: "hindrance", foreign: true, actorId: this.id, applied: false, value: overCapacity })
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}
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if (this.system.biodata.morality <= 0) {
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/* Remove as per ticket #159if (this.system.biodata.morality <= 0) {
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effectsList.push({ label: "Morality Hindrance", type: "hindrance", foreign: true, actorId: this.id, applied: false, value: 3 })
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}
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}*/
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let effects = this.items.filter(item => item.type == 'effect')
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for (let effect of effects) {
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effect = duplicate(effect)
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@ -1842,7 +1858,23 @@ export class PegasusActor extends Actor {
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if (isPowerDmg && effect.system.stataffected == "powerdmgroll") {
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this.pushEffect(rollData, effect)
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}
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}
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}
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/* -------------------------------------------- */
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addRoleBonus(rollData, statKey, subKey) {
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let role = this.getRole()
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if (role.name.toLowerCase() == "ranged" && subKey == "ranged-dmg") {
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rollData.effectsList.push({ label: "Ranged Role Bonus", type: "effect", applied: true, isdynamic: true, value: this.getRoleLevel() })
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rollData.dicePool = rollData.dicePool.concat(PegasusUtility.buildDicePool("effect-bonus-dice", this.getRoleLevel(), 0, "Ranged Role Bonus"))
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}
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if (role.name.toLowerCase() == "defender" && subKey == "defence") {
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rollData.effectsList.push({ label: "Defender Role Bonus", type: "effect", applied: true, isdynamic: true, value: this.getRoleLevel() })
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rollData.dicePool = rollData.dicePool.concat(PegasusUtility.buildDicePool("effect-bonus-dice", this.getRoleLevel(), 0,"Defender Role Bonus"))
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}
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if (role.name.toLowerCase() == "scrapper" && statKey == "com") {
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rollData.effectsList.push({ label: "Scrapper Role Bonus", type: "effect", applied: true, isdynamic: true, value: this.getRoleLevel() })
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rollData.dicePool = rollData.dicePool.concat(PegasusUtility.buildDicePool("effect-bonus-dice", this.getRoleLevel(), 0,"Scrapper Role Bonus"))
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}
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}
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@ -2026,6 +2058,7 @@ export class PegasusActor extends Actor {
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this.addArmorsShields(rollData, statKey, useShield, subKey)
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this.addWeapons(rollData, statKey, useShield)
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this.addEquipments(rollData, statKey)
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this.addRoleBonus(rollData, statKey, subKey)
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this.processVehicleTargetMessage(rollData)
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console.log("ROLLDATA", rollData)
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@ -75,7 +75,7 @@ export class PegasusActorCreate {
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if (step == "select-race") {
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let race = this.races.find(item => item._id == itemId);
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this.currentRace = race;
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this.actor.applyRace(race);
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await this.actor.applyRace(race);
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
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if (race.system.nboptionnal > 0 && race.system.optionnalabilities.length > 0) {
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this.manageOptionnalAbilities(race);
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@ -93,7 +93,7 @@ export class PegasusActorCreate {
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if (step == 'select-race-optionnal') {
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let ability = this.raceOptionnalAbilities.optionnalabilities.find(item => item._id == itemId);
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let update = []
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this.actor.applyAbility(ability, update);
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await this.actor.applyAbility(ability, update);
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this.actor.update(update)
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this.actor.createEmbeddedDocuments('Item', [ability]);
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
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@ -104,7 +104,7 @@ export class PegasusActorCreate {
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if (step == 'select-race-stats') {
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let statKey = $(event.currentTarget).data("stat-key");
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this.actor.modStat(statKey, 1);
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await this.actor.modStat(statKey, 1);
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this.raceSelectableStats.stats[statKey].used = true;
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this.raceSelectableStats.numberstats -= 1;
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
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@ -114,7 +114,7 @@ export class PegasusActorCreate {
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if (step == 'select-race-perks') {
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
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let perk = this.racePerks.find(item => item._id == itemId);
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this.actor.createEmbeddedDocuments('Item', [perk]);
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await this.actor.createEmbeddedDocuments('Item', [perk]);
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this.racePerks = this.racePerks.filter(item => item._id != itemId);
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this.nbRacePerks -= 1;
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if (this.nbRacePerks == 0 || this.racePerks.length == 0) {
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@ -127,7 +127,7 @@ export class PegasusActorCreate {
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if (step == 'select-role') {
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let role = this.roles.find(item => item._id == itemId);
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
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this.actor.applyRole(role);
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await this.actor.applyRole(role);
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this.currentRole = role;
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this.nbRoleStat = 2;
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this.roleStats = duplicate(role.system.statincreasechoice)
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@ -137,7 +137,7 @@ export class PegasusActorCreate {
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if (step == 'select-role-start-spec') {
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
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let spec = this.roleSpecStart.find(item => item._id == itemId);
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this.actor.addIncSpec(spec, 1);
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await this.actor.addIncSpec(spec, 1);
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this.nbRoleSpecStart--;
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this.roleSpecStart = this.roleSpecStart.filter(item => item._id != itemId);//Remove selected spec
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if (this.nbRoleSpecStart == 0) {
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@ -150,7 +150,7 @@ export class PegasusActorCreate {
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if (step == 'select-role-stat') {
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
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let statKey = $(event.currentTarget).data("stat-key");
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this.actor.valueStat(statKey, 1);
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await this.actor.valueStat(statKey, 1);
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for (let stat of this.roleStats) {
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if (stat.name.toLowerCase() == statKey.toLowerCase()) {
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@ -172,15 +172,15 @@ export class PegasusActorCreate {
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
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let spec = this.roleSpec.find(item => item._id == itemId);
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if (this.nbDT2 > 0) {
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this.actor.addIncSpec(spec, 2)
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await this.actor.addIncSpec(spec, 2)
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this.nbDT2--;
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} else {
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this.actor.addIncSpec(spec, 1)
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await this.actor.addIncSpec(spec, 1)
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this.nbDT1--;
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}
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this.roleSpec = this.roleSpec.filter(item => item._id != itemId);//Remove selected spec
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if (this.nbDT1 == 0 || this.roleSpec.length == 0) {
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this.rolePerks = this.getPerksFromRole(this.currentRole) // duplicate(this.currentRole.data.perks)
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this.rolePerks = this.getPerksFromRole(this.currentRole)
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this.nbPerks = 2;
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this.showRolePerks()
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} else {
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@ -191,7 +191,7 @@ export class PegasusActorCreate {
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if (step == 'select-role-perk') {
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
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let perk = this.rolePerks.find(item => item._id == itemId);
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this.actor.addIncPerk(perk, 1)
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await this.actor.addIncPerk(perk, 1)
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let excludedPerks = this.actor.items.filter(it => it.type == "perk" && !it.system.upgradable)
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this.rolePerks = []
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for (let perk of this.rolePerks) {
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@ -216,7 +216,7 @@ export class PegasusActorCreate {
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if (step == 'select-global-spec') {
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
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let spec = this.specs.find(item => item._id == itemId);
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this.actor.addIncSpec(spec, 1)
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await this.actor.addIncSpec(spec, 1)
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this.nbGlobalSpec--;
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if (this.nbGlobalSpec == 0) {
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this.nbGlobalStat = 5
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@ -233,7 +233,7 @@ export class PegasusActorCreate {
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if (step == 'select-global-stat') {
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget))
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let statKey = $(event.currentTarget).data("stat-key")
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this.actor.valueStat(statKey, 1)
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await this.actor.valueStat(statKey, 1)
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this.nbGlobalStat--
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if (this.nbGlobalStat == 0) {
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this.nbGlobalPerk = 1
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@ -250,13 +250,14 @@ export class PegasusActorCreate {
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if (step == 'select-global-perk') {
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget))
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let perk = this.perks.find(item => item._id == itemId);
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this.actor.addIncPerk(perk, 1)
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await this.actor.addIncPerk(perk, 1)
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this.nbGlobalPerk--;
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if (this.nbGlobalPerk == 0) {
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this.nbGlobalStatus = 1
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if (this.forceVirtue) {
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this.showVirtue()
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} else {
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this.statusCount = {}
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this.showGlobalStatus()
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}
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} else {
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@ -267,7 +268,8 @@ export class PegasusActorCreate {
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if (step == 'select-global-status') {
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget))
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let statusKey = $(event.currentTarget).data("status-key")
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this.actor.addStatusBonus(statusKey, 1)
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await this.actor.addStatusBonus(statusKey, 1)
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this.statusCount[statusKey] = (this.statusCount[statusKey]) ? this.statusCount[statusKey]+1 : 1;
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this.nbGlobalStatus--;
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if (this.nbGlobalStatus == 0) {
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this.nbBonusSelection = 1
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@ -286,48 +288,63 @@ export class PegasusActorCreate {
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let nextStep = $(event.currentTarget).data("bonus-key")
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this.forceVirtue = true
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if (nextStep == "bonus-statistic") {
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this.actor.setBonusInformation("Stats Increased")
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this.nbGlobalStat = 2
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this.showGlobalStat()
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}
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if (nextStep == "bonus-specialisation") {
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this.actor.setBonusInformation("Specialisations Increased")
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this.nbGlobalSpec = 4
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this.showGlobalSpec()
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}
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if (nextStep == "bonus-perk") {
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this.actor.setBonusInformation("Perks - Check Effects & Perk Details.")
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this.nbGlobalPerk = 2
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this.showGlobalPerk()
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}
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if (nextStep == "bonus-status") {
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this.actor.setBonusInformation("Status Modifiers")
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this.nbGlobalStatus = 5
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this.statusCount = {}
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this.showGlobalStatus()
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}
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if (nextStep == "bonus-roleability") {
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this.actor.setBonusInformation("Role Ability Level Increased")
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this.actor.increaseRoleAbility()
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this.showVirtue()
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}
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if (nextStep == "bonus-ppp5") {
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this.actor.setBonusInformation("Power Purchase Points")
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this.actor.addPPP(5)
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this.showVirtue()
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}
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if (nextStep == "bonus-wealthy") {
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this.actor.setBonusInformation("x2 Starting Funds")
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ChatMessage.create({ content: "NOT AUTOMATED! Your character starts with x2 Starting Funds" })
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this.showVirtue()
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}
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if (nextStep == "bonus-heirloom") {
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this.actor.setBonusInformation("Family Heirloom (Level 1 Bonus Dice Item)")
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ChatMessage.create({ content: "NOT AUTOMATED! Your character starts with an item of choice (GM Must approve). This item provides a Level 1 Bonus Dice to a Stat of choice" })
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this.showVirtue()
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}
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if (nextStep == "bonus-vehicle") {
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this.actor.setBonusInformation("Vehicle")
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ChatMessage.create({ content: "NOT AUTOMATED! Your character starts with a Vehicle of Choice (GM Must approve)." })
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this.showVirtue()
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}
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if (nextStep == "bonus-mount") {
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this.actor.setBonusInformation("Mount")
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ChatMessage.create({ content: "NOT AUTOMATED! Your character starts with a Mount of Choice (GM Must approve)." })
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this.showVirtue()
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}
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if (nextStep == "bonus-sidekick") {
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this.actor.setBonusInformation("Sidekick")
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ChatMessage.create({ content: "NOT AUTOMATED! Your character starts with a Sidekick of Choice (GM Must approve)." })
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this.showVirtue()
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}
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if (nextStep == "bonus-ambidextrious") {
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this.actor.setBonusInformation("Ambidextrious")
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this.actor.setHandInformation("Ambidextrious")
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this.showVirtue()
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}
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@ -411,9 +428,9 @@ export class PegasusActorCreate {
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manageSelectableStats(race) {
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this.raceSelectableStats = {
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"race": race,
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"statsonlyonce": race.data.statsonlyonce,
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"numberstats": race.data.numberstats,
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"stats": duplicate(this.actor.data.data.statistics)
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"statsonlyonce": race.system.statsonlyonce,
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"numberstats": race.system.numberstats,
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"stats": duplicate(this.actor.system.statistics)
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}
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this.processSelectableStats()
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}
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@ -433,17 +450,17 @@ export class PegasusActorCreate {
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/* --------------- -------------------- --------- */
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manageRacePerks(race) {
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if (!this.currentRace.data.perksgained) {
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if (!this.currentRace.system.perksgained) {
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this.showRoles()
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return;
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}
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if (!this.racePerks) { // First init
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if (this.currentRace.data.perksall) {
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if (this.currentRace.system.perksall) {
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this.racePerks = duplicate(this.perks)
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} else {
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this.racePerks = duplicate(this.currentRace.data.perks)
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this.racePerks = duplicate(this.currentRace.system.perks)
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}
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this.nbRacePerks = this.currentRace.data.perksnumber;
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this.nbRacePerks = this.currentRace.system.perksnumber;
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}
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let formData = this.createFormData("select-race-perks")
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formData.raceperks = this.racePerks;
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@ -474,8 +491,8 @@ export class PegasusActorCreate {
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/* --------------- ----------------------------- */
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manageOptionnalAbilities(race) {
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this.raceOptionnalAbilities = {
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"nboptionnal": race.data.nboptionnal,
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"optionnalabilities": duplicate(race.data.optionnalabilities),
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"nboptionnal": race.system.nboptionnal,
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"optionnalabilities": duplicate(race.system.optionnalabilities),
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}
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this.processOptionnalAbilitiesStep()
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}
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@ -513,8 +530,6 @@ export class PegasusActorCreate {
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async showRoleStartSpec() {
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if (!this.roleSpecStart) {
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this.roleSpecStart = this.specs.filter(spec => spec.system.statistic.toUpperCase() == this.currentRole.system.statincrease1.toUpperCase() || spec.system.statistic.toUpperCase() == this.currentRole.system.statincrease2.toUpperCase())
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//console.log("SPEC FOUND", this.roleSpecStart)
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//this.roleSpecStart = duplicate(this.currentRole.data.specialisationsplus1)
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this.nbRoleSpecStart = 2;
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}
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let formData = this.createFormData("select-role-start-spec")
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@ -589,7 +604,7 @@ export class PegasusActorCreate {
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formData.stats = {}
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for (let key in this.actor.system.statistics) {
|
||||
let stat = this.actor.system.statistics[key]
|
||||
if (stat.level < 5) {
|
||||
if (stat.value < 5) {
|
||||
formData.stats[key] = duplicate(stat)
|
||||
}
|
||||
}
|
||||
@ -620,8 +635,18 @@ export class PegasusActorCreate {
|
||||
/* -------------------------------------------- */
|
||||
async showGlobalStatus() {
|
||||
let formData = this.createFormData("select-global-status")
|
||||
formData.status = duplicate(this.actor.system.secondary)
|
||||
formData.status = {}
|
||||
for(let statusKey in this.actor.system.secondary) {
|
||||
if ( this.statusCount[statusKey] == undefined) {
|
||||
this.statusCount[statusKey] = 0
|
||||
}
|
||||
if ( this.statusCount[statusKey] < 3) {
|
||||
formData.status[statusKey] = duplicate(this.actor.system.secondary[statusKey])
|
||||
}
|
||||
}
|
||||
if ( this.statusCount["nrg"] < 3) {
|
||||
formData.status["nrg"] = duplicate(this.actor.system.nrg)
|
||||
}
|
||||
this.renderChatMessage(formData)
|
||||
}
|
||||
|
||||
|
@ -253,7 +253,7 @@
|
||||
],
|
||||
"title": "Pegasus RPG",
|
||||
"url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg",
|
||||
"version": "10.2.0",
|
||||
"download": "https://www.uberwald.me/gitea/uberwald/fvtt-pegasus-rpg/archive/fvtt-pegasus-rpg-v10.2.0.zip",
|
||||
"version": "10.2.1",
|
||||
"download": "https://www.uberwald.me/gitea/uberwald/fvtt-pegasus-rpg/archive/fvtt-pegasus-rpg-v10.2.1.zip",
|
||||
"background": "systems/fvtt-pegasus-rpg/images/ui/pegasus_welcome_page.webp"
|
||||
}
|
@ -168,6 +168,22 @@
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<ul class="stat-list alternate-list">
|
||||
<li class="item flexrow list-item items-title-bg">
|
||||
<span class="item-name-label-header-long">
|
||||
<h3><label class="items-title-text">Status Thresholds</label></h3>
|
||||
</span>
|
||||
<span class="item-name-label-header-long">
|
||||
<label class="items-title-text">Madness Threshold (MT): {{mt}}</label>
|
||||
</span>
|
||||
<span class="item-name-label-header-long">
|
||||
<label class="items-title-text">Knock Back Value (KBV): {{kbv}}</label>
|
||||
</span>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<ul class="stat-list alternate-list">
|
||||
<li class="item flexrow list-item items-title-bg">
|
||||
@ -410,7 +426,7 @@
|
||||
<h4>Power Purchase Points (PPP)</h4>
|
||||
</span>
|
||||
<span class="small-label padd-right packed-left">Available PPP</span><input type="text"
|
||||
class="padd-right input-numeric-short" name="system.ppp.available" value="{{data.ppp.available}}"
|
||||
class="padd-right input-numeric-short" name="system.ppp.availablePPP" value="{{data.ppp.availablePPP}}"
|
||||
data-dtype="Number" />
|
||||
|
||||
<span class="small-label padd-right packed-left">Spent PPP</span><input type="text"
|
||||
|
@ -82,7 +82,7 @@
|
||||
<li class="flexrow"><label class="generic-label">No perks allowed ?</label>
|
||||
<label class="attribute-value checkbox"><input type="checkbox" name="system.noperksallowed" {{checked data.noperksallowed}}/></label>
|
||||
</li>
|
||||
<li class="flexrow"><label class="generic-label">Locked (Only GM can change/edit) ?</label>
|
||||
<li class="flexrow"><label class="generic-label">Permanent/Locked (Only GM can change/edit) ?</label>
|
||||
<label class="attribute-value checkbox"><input type="checkbox" name="system.locked" {{checked data.locked}}/></label>
|
||||
</li>
|
||||
<li class="flexrow"><label class="generic-label">Display Text when added to Actor</label>
|
||||
|
@ -142,6 +142,7 @@
|
||||
<option value="none5">===== Other Circumstances</option>
|
||||
<option value="d4">Concentrated<option>
|
||||
<option value="d4">Off Hand d4<option>
|
||||
<option value="d6">Higher Ground d6</option>
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
|
Loading…
Reference in New Issue
Block a user