diff --git a/modules/pegasus-actor-sheet.js b/modules/pegasus-actor-sheet.js index 8675d58..8636835 100644 --- a/modules/pegasus-actor-sheet.js +++ b/modules/pegasus-actor-sheet.js @@ -363,12 +363,17 @@ export class PegasusActorSheet extends ActorSheet { /* -------------------------------------------- */ async _onDropItem(event, dragData) { const item = fromUuidSync(dragData.uuid) + let itemFull if (item == undefined) { - item = this.actor.items.get( dragData.uuid ) + itemFull = this.actor.items.get( dragData.uuid ) + } else { + if (item && item.system) { + itemFull = item + } else { + itemFull = await PegasusUtility.searchItem( item ) + } } - console.log("Dropped", item) - - let itemFull = await PegasusUtility.searchItem( item ) + console.log("Dropped", item, itemFull) let ret = await this.actor.preprocessItem( event, itemFull, true ) if ( ret ) { super._onDropItem(event, dragData) diff --git a/modules/pegasus-actor.js b/modules/pegasus-actor.js index 02d9acc..2561e5d 100644 --- a/modules/pegasus-actor.js +++ b/modules/pegasus-actor.js @@ -742,11 +742,11 @@ export class PegasusActor extends Actor { } /* -------------------------------------------- */ - async addObjectToContainer(itemId, containerId) { + async addObjectToContainer(object, containerId) { let container = this.items.find(item => item.id == containerId && item.system.iscontainer) - let object = this.items.find(item => item.id == itemId) + console.log("Adding container: ", container, object) if (container) { - if (object.system.iscontainer) { + if (object.system?.iscontainer) { ui.notifications.warn("Only 1 level of container allowed") return } @@ -755,13 +755,13 @@ export class PegasusActor extends Actor { ui.notifications.warn("Container is already full !") return } else { - await this.updateEmbeddedDocuments("Item", [{ _id: object.id, 'system.containerid': containerId }]) + this.updateEmbeddedDocuments( "Item", [{ _id: object.id, 'system.containerid':containerId }]) } } else if (object && object.system.containerid) { // remove from container - console.log("Removeing: ", object) - await this.updateEmbeddedDocuments("Item", [{ _id: object.id, 'system.containerid': "" }]); + this.updateEmbeddedDocuments( "Item", [{ _id: object.id, 'system.containerid':"" }]) } } + /* -------------------------------------------- */ checkVirtue(virtue) { let vices = this.getVices() @@ -793,6 +793,9 @@ export class PegasusActor extends Actor { async preprocessItem(event, item, onDrop = false) { console.log("Pre-process", item) + if (!item) { + return + } if (item.type != "effect" && __isVehicle[item.type]) { ui.notifications.warn("You can't drop Vehicles item over a character sheet.") return @@ -852,8 +855,7 @@ export class PegasusActor extends Actor { ChatMessage.create({ content: `Power ${item.name} puchased : ${item.system.purchasedtext}` }) } let dropID = $(event.target).parents(".item").attr("data-item-id") // Only relevant if container drop - let objectID = item.id || item._id - this.addObjectToContainer(objectID, dropID) + this.addObjectToContainer(item, dropID) return true } @@ -1349,21 +1351,21 @@ export class PegasusActor extends Actor { if (this.isOwner || game.user.isGM) { let updates = {} - let phyDiceValue = PegasusUtility.getDiceValue(this.system.statistics.phy.value) + this.system.secondary.health.bonus + this.system.statistics.phy.mod + PegasusUtility.getDiceValue(this.system.phy.bonuseffect); + let phyDiceValue = PegasusUtility.getDiceValue(this.system.statistics.phy.value) + this.system.secondary.health.bonus + this.system.statistics.phy.mod + PegasusUtility.getDiceValue(this.system.statistics.phy.bonuseffect); if (phyDiceValue != this.system.secondary.health.max) { updates['system.secondary.health.max'] = phyDiceValue } if (this.computeValue) { updates['system.secondary.health.value'] = phyDiceValue } - let mndDiceValue = PegasusUtility.getDiceValue(this.system.statistics.mnd.value) + this.system.secondary.delirium.bonus + this.system.statistics.mnd.mod + PegasusUtility.getDiceValue(this.system.mnd.bonuseffect); + let mndDiceValue = PegasusUtility.getDiceValue(this.system.statistics.mnd.value) + this.system.secondary.delirium.bonus + this.system.statistics.mnd.mod + PegasusUtility.getDiceValue(this.system.statistics.mnd.bonuseffect); if (mndDiceValue != this.system.secondary.delirium.max) { updates['system.secondary.delirium.max'] = mndDiceValue } if (this.computeValue) { updates['system.secondary.delirium.value'] = mndDiceValue } - let stlDiceValue = PegasusUtility.getDiceValue(this.system.statistics.stl.value) + this.system.secondary.stealthhealth.bonus + this.system.statistics.stl.mod + PegasusUtility.getDiceValue(this.system.stl.bonuseffect); + let stlDiceValue = PegasusUtility.getDiceValue(this.system.statistics.stl.value) + this.system.secondary.stealthhealth.bonus + this.system.statistics.stl.mod + PegasusUtility.getDiceValue(this.system.statistics.stl.bonuseffect); if (stlDiceValue != this.system.secondary.stealthhealth.max) { updates['system.secondary.stealthhealth.max'] = stlDiceValue } @@ -1371,7 +1373,7 @@ export class PegasusActor extends Actor { updates['system.secondary.stealthhealth.value'] = stlDiceValue } - let socDiceValue = PegasusUtility.getDiceValue(this.system.statistics.soc.value) + this.system.secondary.socialhealth.bonus + this.system.statistics.soc.mod + PegasusUtility.getDiceValue(this.system.soc.bonuseffect); + let socDiceValue = PegasusUtility.getDiceValue(this.system.statistics.soc.value) + this.system.secondary.socialhealth.bonus + this.system.statistics.soc.mod + PegasusUtility.getDiceValue(this.system.statistics.soc.bonuseffect); if (socDiceValue != this.system.secondary.socialhealth.max) { updates['system.secondary.socialhealth.max'] = socDiceValue } @@ -1379,7 +1381,7 @@ export class PegasusActor extends Actor { updates['system.secondary.socialhealth.value'] = socDiceValue } - let nrgValue = PegasusUtility.getDiceValue(this.system.statistics.foc.value) + this.system.nrg.mod + this.system.statistics.foc.mod + PegasusUtility.getDiceValue(this.system.foc.bonuseffect) + let nrgValue = PegasusUtility.getDiceValue(this.system.statistics.foc.value) + this.system.nrg.mod + this.system.statistics.foc.mod + PegasusUtility.getDiceValue(this.system.statistics.foc.bonuseffect) if (nrgValue != this.system.nrg.absolutemax) { updates['system.nrg.absolutemax'] = nrgValue }