Auto Role Bonuses: Agitator is only being added to a singular token see below #170

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opened 2022-11-29 09:59:18 +01:00 by GMDOnline · 2 comments
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I am getting an odd anomoly when I set up a combat encounter and I drag an NPC onto the scene multiple time. Eg 5 Goblins.

It says that it is adding the effect to the goblins. But when I open them the effect is not there.

However if I open the main Actor Sheet from the Actor Directory and then open each token sheet by double clicking the token, the effect appear.

I wonder if this has something to do with when a token takes stun damage all the duplicates take stun damage.

*I do not have link actor data ticked. *

Is there something I'm doing wrong or is this an interface thing?

I am getting an odd anomoly when I set up a combat encounter and I drag an NPC onto the scene multiple time. Eg 5 Goblins. It says that it is adding the effect to the goblins. But when I open them the effect is not there. However if I open the main Actor Sheet from the Actor Directory and then open each token sheet by double clicking the token, the effect appear. I wonder if this has something to do with when a token takes stun damage all the duplicates take stun damage. *I do not have link actor data ticked. * Is there something I'm doing wrong or is this an interface thing?
Owner

I tested it again an again, and it works on my side.
I suspect a temporary browser issue on you side, can't say more.

I tested it again an again, and it works on my side. I suspect a temporary browser issue on you side, can't say more.
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Collaborator

What I have done is:

Added 1 Hostile Agitator to the scene.
I then add a Friendly agitator to the scene and it displays the correct messages in the chat window.
I then check tokens an dthey both have the correct Agitator hindrance applied.

I then add a second and all is ok.

I then add a third copy of the Friendly Agitator Actor and although it displays the correct messages, it does not apply the Hindrance

What I have done is: Added 1 Hostile Agitator to the scene. I then add a Friendly agitator to the scene and it displays the correct messages in the chat window. I then check tokens an dthey both have the correct Agitator hindrance applied. I then add a second and all is ok. I then add a third copy of the Friendly Agitator Actor and although it displays the correct messages, it does not apply the Hindrance
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Reference: uberwald/fvtt-pegasus-rpg#170
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