FIX: Effect Items & Dice Pools - Stat stacking #68

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opened 2022-09-28 15:45:49 +02:00 by GMDOnline · 2 comments
Collaborator

Whenever an Effect item that has a 'stat Dice?' field ticked is added to teh actor sheet and that stat dice pool is opened.

It displays the Effect Item.

When selected it increases the Statistic but does not update the dice.

Instead of this can we do the folloing below?...

Is there a way that the Effect Item whenever it stacks with a statistic like this it updated the statistic on the actor sheet directly without having to be selected?

Example...
Effect Item has the following info:
'Positive/Negative' = Positive
'Effect Level' = 4
'Affected Stat' = STR
'Stat Dice?' = Ticked

If this effect is on the actor sheet it automatcially incresaes the actors STR dice in the top section of the sheet by the Effect Level.

It does not show in Dice pools to select because it will automatically be added.

Whenever an Effect item that has a 'stat Dice?' field ticked is added to teh actor sheet and that stat dice pool is opened. It displays the Effect Item. When selected it increases the Statistic but does not update the dice. Instead of this can we do the folloing below?... Is there a way that the Effect Item whenever it stacks with a statistic like this it updated the statistic on the actor sheet directly without having to be selected? Example... Effect Item has the following info: 'Positive/Negative' = Positive 'Effect Level' = 4 'Affected Stat' = STR 'Stat Dice?' = Ticked If this effect is on the actor sheet it automatcially incresaes the actors STR dice in the top section of the sheet by the Effect Level. It does not show in Dice pools to select because it will automatically be added.
Owner

Should be OK in next release

Should be OK in next release
uberwald reopened this issue 2022-09-28 17:40:01 +02:00
Owner

Dice stacking implemented

Dice stacking implemented
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Reference: uberwald/fvtt-pegasus-rpg#68
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