{{!-- Combat Tab --}}
{{#if data.secondary.is3Dcombat}}
{{/if}}
{{#each data.arcs as |arc idx|}}
{{#if arc.is3D}}
{{#if @root.data.secondary.is3Dcombat}}
{{> systems/fvtt-pegasus-rpg/templates/partial-vehicle-arc.html idx=idx arc=arc}}
{{/if}}
{{else}}
{{> systems/fvtt-pegasus-rpg/templates/partial-vehicle-arc.html idx=idx arc=arc}}
{{/if}}
{{/each}}
Level
Type
P/N
Stat
{{#each effects as |effect key|}}
{{effect.name}}
{{effect.system.effectlevel}}
{{upperFirst effect.system.type}}
{{upperFirst effect.datsystema.genre}}
{{upper effect.system.stataffected}}
{{/each}}
{{!-- Modules Tab --}}
Size
Hull Type
HR
MAN
VMS
{{#each vehicleHull as |hull key|}}
{{hull.name}}
{{hull.system.size}}
{{hull.system.hulltype}}
{{hull.system.hr}}
{{hull.system.man}}
{{hull.system.vms}}
{{/each}}
Type
PC
NRG
{{#each powerCoreModules as |powercore key|}}
{{powercore.name}}
{{powercore.system.coretype}}
{{powercore.system.pc}}
{{powercore.system.nrg}}
{{/each}}
Vehicle Category
Quality
MR
TS:F
TS:S
TS:R
MAN Adj.
{{#each mobilityModules as |mobility key|}}
{{mobility.name}}
{{mobility.system.vehiclecategory}}
{{mobility.system.quality}}
{{mobility.system.mr}}
{{mobility.system.ts_f}}
{{mobility.system.ts_s}}
{{mobility.system.ts_r}}
{{mobility.system.man}}
{{/each}}
Quality
A/D
TS:F Adj.
{{#each propulsionModules as |propulsion key|}}
{{propulsion.name}}
{{propulsion.system.quality}}
{{propulsion.system.ad}}
{{propulsion.system.topspeed}}
{{/each}}
Quality
FC
{{#each combatModules as |combat key|}}
{{combat.name}}
{{combat.system.combattype}}
{{combat.system.fc}}
{{/each}}
Category
Location
Security
NRG
Range
IDR
{{#each vehicleModules as |vehiclemod key|}}
{{vehiclemod.name}}
{{vehiclemod.system.category}}
{{vehiclemod.system.location}}
{{vehiclemod.system.security}}
{{vehiclemod.system.nrg}}
{{vehiclemod.system.range}}
{{#if vehiclemod.system.idrDice}}
{{vehiclemod.system.idrDice}}
{{else}}
-
{{/if}}
{{/each}}
Site
Location
DMG
AoE
Turret
NRG
IDR
{{#each vehicleWeaponModules as |weapon key|}}
{{weapon.name}}
{{weapon.system.site}}
{{weapon.system.location}}
{{weapon.system.dmg}}
{{weapon.system.aoe}}
{{weapon.system.turrent}}
{{weapon.system.nrg}}
{{#if weapon.system.idrDice}}
{{weapon.system.idrDice}}
{{else}}
-
{{/if}}
{{/each}}
{{!-- Crew Tab --}}
{{#each crewList as |member key|}}
{{member.name}}
{{/each}}
{{!-- Cargo Tab --}}
Capacity
Value
IDR
{{#each cargos as |cargo key|}}
{{cargo.name}}
{{cargo.system.capacity}}
{{cargo.system.value}}
{{#if cargo.system.idrDice}}
{{cargo.system.idrDice}}
{{else}}
-
{{/if}}
{{/each}}
Cargo information :
{{editor data.cargo.cargoinformation target="system.cargo.cargoinformation" button=true owner=owner
editable=editable}}
{{!-- Details Tab --}}
Description :
{{editor data.biodata.description target="system.biodata.description" button=true owner=owner
editable=editable}}
Notes :
{{editor data.biodata.notes target="system.biodata.notes" button=true owner=owner editable=editable}}