{{!-- Carac Tab --}}
{{!-- Other Tab --}}
Specialisations
{{#each specs as |spec key|}}
-
{{spec.name}}
{{upper spec.data.statistic}}
{{spec.data.dice}}
{{/each}}
Abilities
{{#each abilities as |ability key|}}
-
{{ability.name}}
{{/each}}
{{!-- Combat Tab --}}
Basic Actions
Stun
Effects
{{#each effects as |effect key|}}
-
{{effect.name}}
{{upperFirst effect.data.type}}
{{upperFirst effect.data.genre}}
Lvl:{{effect.data.effectlevel}}
{{upper effect.data.stataffected}}
{{/each}}
Perks
{{#each perks as |perk key|}}
-
{{perk.name}}
Lvl:{{perk.data.level}}
Rounds:
{{/each}}
Weapons
Armor
{{#each armors as |armor key|}}
-
{{armor.name}}
Res. {{armor.data.resistanceDice}}
{{/each}}
{{!-- Powers Tab --}}
Powers
{{#each powers as |power key|}}
-
{{#if power.data.rollneeded}}
{{power.name}}
{{else}}
{{power.name}}
{{/if}}
{{power.data.type}}
{{#if power.data.activated}}Activated{{/if}}
{{/each}}
{{!-- Equipement Tab --}}
Money
-
Name
Quantity
{{#each moneys as |money key|}}
-
{{money.name}}
Qty {{money.data.quantity}}
( -/+)
{{/each}}
Equipment
-
Name
Type
{{#each equipments as |equip key|}}
-
{{equip.name}}
{{upperFirst equip.type}}
{{#if (eq equip.type "equipment")}}
Qty {{equip.data.quantity}}
{{/if}}
{{/each}}
{{!-- Biography Tab --}}
Psychology :
Catchphrase :
Development :
Background :
{{editor content=data.biodata.description target="data.biodata.description" button=true owner=owner
editable=editable}}
Notes :
{{editor content=data.biodata.notes target="data.biodata.notes" button=true owner=owner editable=editable}}