<form class="{{cssClass}}" autocomplete="off"> <header class="sheet-header"> <img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}"/> <div class="header-fields"> <h1 class="charname"> <input name="name" type="text" value="{{name}}" placeholder="Name"/> </h1> </div> </header> {{> systems/fvtt-pegasus-rpg/templates/partial-item-nav.html}} {{!-- Sheet Body --}} <section class="sheet-body"> {{> systems/fvtt-pegasus-rpg/templates/partial-item-description.html}} <div class="tab details" data-group="primary" data-tab="details"> <ul> <li class="flexrow"><label class="generic-label">Type</label> <select class="competence-base flexrow" type="text" name="system.type" value="{{data.type}}" data-dtype="String"> {{#select data.type}} <option value="mental">Mental</option> <option value="physical">Physical</option> {{/select}} </select> </li> <li class="flexrow"><label class="generic-label">Positive/Negative</label> <select class="competence-base flexrow" type="text" name="system.genre" value="{{data.genre}}" data-dtype="String"> {{#select data.genre}} <option value="positive">Positive</option> <option value="negative">Negative</option> {{/select}} </select> </li> <li class="flexrow"><label class="generic-label">Effect Level is a Stat?</label> <label class="attribute-value checkbox"><input type="checkbox" name="system.effectstatlevel" {{checked data.effectstatlevel}}/></label> </li> {{#if data.effectstatlevel}} <li class="flexrow"><label class="generic-label">Stat to use for Effect Level</label> <select class="competence-base flexrow" type="text" name="system.effectstat" value="{{data.effectstat}}" data-dtype="String"> {{#select data.effectstat}} {{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=false mr=true all=false}} {{/select}} </select> </li> {{else}} <li class="flexrow"><label class="generic-label">Effect Level</label> <input type="text" class="input-numeric-short padd-right" name="system.effectlevel" value="{{data.effectlevel}}" data-dtype="Number"/> </li> <li class="flexrow"><label class="generic-label">Affect size ?</label> <label class="attribute-value checkbox"><input type="checkbox" name="system.affectsize" {{checked data.affectsize}}/></label> </li> {{/if}} <li class="flexrow"><label class="generic-label">One use?</label> <label class="attribute-value checkbox"><input type="checkbox" name="system.oneuse" {{checked data.oneuse}}/></label> </li> <li class="flexrow"><label class="generic-label">Ignore health penalty?</label> <label class="attribute-value checkbox"><input type="checkbox" name="system.ignorehealthpenalty" {{checked data.ignorehealthpenalty}}/></label> </li> <li class="flexrow"><label class="generic-label">Display Text when targetted</label> <input type="text" class="padd-right" name="system.isthispossible" value="{{data.isthispossible}}" data-dtype="String"/> </li> <li class="flexrow"><label class="generic-label">Mental disruption ?</label> <label class="attribute-value checkbox"><input type="checkbox" name="system.mentaldisruption" {{checked data.mentaldisruption}}/></label> </li> <li class="flexrow"><label class="generic-label">Physical disruption ?</label> <label class="attribute-value checkbox"><input type="checkbox" name="system.physicaldisruption" {{checked data.physicaldisruption}}/></label> </li> <li class="flexrow"><label class="generic-label">Mental immunity ?</label> <label class="attribute-value checkbox"><input type="checkbox" name="system.mentalimmunity" {{checked data.mentalimmunity}}/></label> </li> <li class="flexrow"><label class="generic-label">Physical immunity ?</label> <label class="attribute-value checkbox"><input type="checkbox" name="system.physicalimmunity" {{checked data.physicalimmunity}}/></label> </li> <li class="flexrow"><label class="generic-label">No bonus dice ?</label> <label class="attribute-value checkbox"><input type="checkbox" name="system.nobonusdice" {{checked data.nobonusdice}}/></label> </li> <li class="flexrow"><label class="generic-label">No perks allowed ?</label> <label class="attribute-value checkbox"><input type="checkbox" name="system.noperksallowed" {{checked data.noperksallowed}}/></label> </li> <li class="flexrow"><label class="generic-label">Permanent/Locked (Only GM can change/edit) ?</label> <label class="attribute-value checkbox"><input type="checkbox" name="system.locked" {{checked data.locked}}/></label> </li> <li class="flexrow"><label class="generic-label">Display Text when added to Actor</label> <input type="text" class="input-numeric-short padd-right" name="system.droptext" value="{{data.droptext}}" data-dtype="String"/> </li> <li class="flexrow"><label class="generic-label">Affect Status?</label> <label class="attribute-value checkbox"><input type="checkbox" name="system.affectstatus" {{checked data.affectstatus}}/></label> </li> {{#if data.affectstatus}} <li class="flexrow"><label class="generic-label">Affected status/Auto damage</label> <select class="competence-base flexrow" type="text" name="system.affectedstatus" value="{{data.affectedstatus}}" data-dtype="String"> {{#select data.affectedstatus}} <option value="mdl">MDL</option> <option value="rdl">RDL</option> <option value="adrl">ADRL</option> <option value="nrg">NRG</option> <option value="mt">MT</option> <option value="kbv">KBV</option> {{/select}} </select> </li> {{/if}} <li class="flexrow"> <label class="generic-label">Affected Specialisations </label></li> <li class="flexrow"> <ul class="ul-level1"> <li class="flexrow"><div class="drop-effect-specaffected"><label>Drop Specialisations here !</label></div> </li> {{#each data.specaffected as |spec idx|}} <li class="flexrow"> <label name="system.specaffected[{{idx}}].name"><a class="view-subitem" data-type="specaffected" data-index="{{idx}}">{{spec.name}}</a></label> <div class="item-controls padd-left"> <a class="item-control delete-subitem padd-left" data-type="specaffected" data-index="{{idx}}" title="Delete Spec"><i class="fas fa-trash"></i></a> </div> </li> {{/each}} </ul> </li> <li class="flexrow"><label class="generic-label">Affected Stat</label> <select class="competence-base flexrow" type="text" name="system.stataffected" value="{{data.stataffected}}" data-dtype="String"> {{#select data.stataffected}} {{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=true mr=true all=true combat=true vehicle=true power=true}} {{/select}} </select> </li> {{#if (eq data.genre "positive")}} <li class="flexrow"><label class="generic-label">Choose one :</label></li> <li class="flexrow"><label class="generic-label">Stat Dice ?</label> <label class="attribute-value checkbox"><input type="checkbox" name="system.statdice" {{checked data.statdice}}/></label> </li> <li class="flexrow"><label class="generic-label">Bonus Dice ?</label> <label class="attribute-value checkbox"><input type="checkbox" name="system.bonusdice" {{checked data.bonusdice}}/></label> </li> <li class="flexrow"><label class="generic-label">Weapon Damage ?</label> <label class="attribute-value checkbox"><input type="checkbox" name="system.otherdice" {{checked data.otherdice}}/></label> </li> {{else}} <li class="flexrow"><label class="generic-label">Reduce Dice Value ?</label> <label class="attribute-value checkbox"><input type="checkbox" name="system.reducedicevalue" {{checked data.reducedicevalue}}/></label> </li> <li class="flexrow"><label class="generic-label">Hindrance ?</label> <label class="attribute-value checkbox"><input type="checkbox" name="system.hindrance" {{checked data.hindrance}}/></label> </li> <li class="flexrow"><label class="generic-label">Resisted By</label> <select class="competence-base flexrow" type="text" name="system.resistedby" value="{{data.resistedby}}" data-dtype="String"> {{#select data.resistedby}} {{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=true mr=false all=false}} {{/select}} </select> </li> <li class="flexrow"><label class="generic-label">Recovery Roll ?</label> <label class="attribute-value checkbox"><input type="checkbox" name="system.recoveryroll" {{checked data.recoveryroll}}/></label> </li> {{#if data.recoveryroll}} <li class="flexrow"><label class="generic-label">Recovery Stat</label> <select class="competence-base flexrow" type="text" name="system.recoveryrollstat" value="{{data.recoveryrollstat}}" data-dtype="String"> {{#select data.recoveryrollstat}} {{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=true mr=false all=false}} {{/select}} </select> </li> <li class="flexrow"> <ul class="ul-level1"> <li class="flexrow"> <label class="generic-label">Recovery Specialisations </label> </li> <li class="flexrow"><div class="drop-effect-spec"><label>Drop Specialisations here !</label></div> </li> {{#each data.recoveryrollspec as |spec idx|}} <li class="flexrow"> <label name="system.recoveryrollspec[{{idx}}].name"><a class="view-subitem" data-type="recoveryrollspec" data-index="{{idx}}">{{spec.name}}</a></label> <div class="item-controls padd-left"> <a class="item-control delete-subitem padd-left" data-type="recoveryrollspec" data-index="{{idx}}" title="Delete Spec"><i class="fas fa-trash"></i></a> </div> </li> {{/each}} </ul> </li> {{/if}} {{/if}} </ul> </div> </section> </form>