<li class="item flexrow list-item color-class-{{lower stat.abbrev}} item-stat-roll-vehicle" data-attr-key="{{key}}"> <div class="flexcol"> <div class="flexrow"> <span class="stat-icon"> <img class="stat-icon" src="systems/fvtt-pegasus-rpg/images/icons/icon_vehicle_{{stat.abbrev}}.webp"> </span> <span class="stat-label stat-margin" name="{{key}}"> {{#if (eq key "ad")}} <h4 class="stat-text-white stat-margin">{{upper stat.abbrev}}</h4> {{else}} <h4 class="stat-text-white stat-margin"><a class="roll-stat stat-margin" data-stat-key="{{key}}">{{upper stat.abbrev}}</a></h4> {{/if}} </span> <select class="status-small-label color-class-common" type="text" name="system.statistics.{{key}}.level" value="{{stat.level}}" data-dtype="Number" disabled> {{#select (add stat.level stat.bonuseffect)}} {{#if (eq key "ad")}} {{{@root.optionsLevel}}} {{else}} {{{@root.optionsDiceList}}} {{/if}} {{/select}} </select> </div> <div class="flexrow stat-text-white"> <span class="stat-label stat-margin" name="{{key}}">Current level</span> <select class="status-small-label color-class-common currentlevel-change" type="text" name="system.statistics.{{key}}.currentlevel" value="{{stat.currentlevel}}" data-stat-key="{{key}}" data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}}> {{#select stat.currentlevel}} {{#if (eq key "ad")}} {{{@root.optionsLevel}}} {{else}} {{{@root.optionsDiceList}}} {{/if}} {{/select}} </select> </div> {{#if (eq key "man")}} <div class="flexrow stat-text-white"> <span class="stat-label stat-margin" name="{{key}}">45° Turning Arcs</span> <select class="status-small-label color-class-common" type="text" name="system.statistics.{{key}}.turningarc45" value="{{stat.turningarc45}}" data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}} disabled> {{#select stat.turningarc45}} {{{@root.optionsLevel}}} {{/select}} </select> </div> {{/if}} {{#if (eq key "hr")}} <div class="flexrow stat-text-white"> <span class="stat-label stat-margin" name="{{key}}">Size</span> <input type="text" class="input-numeric-short" name="system.statistics.{{key}}.size" value="{{stat.size}}" data-dtype="Number" /> </div> {{/if}} {{#if (eq key "pc")}} <div class="flexrow stat-text-white"> <span class="stat-label stat-margin" name="{{key}}">Cur NRG</span> <input type="text" class="input-numeric-short" name="system.statistics.{{key}}.curnrg" value="{{stat.curnrg}}" data-dtype="Number" /> <span class="padd-right status-small-label no-grow"> <a class="vehicle-current-nrg-plus plus-minus-button">+</a> <a class="vehicle-current-nrg-minus plus-minus-button"> -</a> </span> <span class="stat-label stat-margin" name="{{key}}">Act NRG</span> <input type="text" class="input-numeric-short" value="{{stat.actnrg}}" data-dtype="Number" disabled/> <span class="stat-label stat-margin" name="{{key}}">Max NRG</span> <input type="text" class="input-numeric-short" value="{{stat.maxnrg}}" data-dtype="Number" disabled /> </div> {{/if}} {{#if (eq key "ad")}} <div class="flexrow stat-text-white"> <span class="stat-label stat-margin" name="{{key}}">Acc Mode</span> <select class="status-small-label color-class-common" type="text" name="system.statistics.{{key}}.accmode" value="{{stat.accmode}}" data-dtype="String" {{#unless @root.editScore}}disabled{{/unless}}> {{#select stat.accmode}} <option value="acc">ACC</option> <option value="dec">DEC</option> {{/select}} </select> <span class="stat-label stat-margin" name="{{key}}">Curr. speed</span> <select class="status-small-label color-class-common current-speed-change" type="text" name="system.statistics.{{key}}.currentspeed" value="{{stat.currentspeed}}" data-dtype="String" {{#unless @root.editScore}}disabled{{/unless}}> {{#select stat.currentspeed}} {{> systems/fvtt-pegasus-rpg/templates/partial-options-vehicle-speed.html}} {{/select}} </select> </div> {{/if}} </div> </li>