453 lines
15 KiB
JavaScript
453 lines
15 KiB
JavaScript
import { PegasusUtility } from "./pegasus-utility.js";
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/**
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* Extend the basic ItemSheet with some very simple modifications
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* @extends {ItemSheet}
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*/
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export class PegasusItemSheet extends ItemSheet {
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/** @override */
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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classes: ["fvtt-pegasus-rpg", "sheet", "item"],
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template: "systems/fvtt-pegasus-rpg/templates/item-sheet.html",
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dragDrop: [{dragSelector: null, dropSelector: null}],
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width: 620,
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height: 550
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//tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description"}]
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});
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}
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/* -------------------------------------------- */
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_getHeaderButtons() {
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let buttons = super._getHeaderButtons();
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// Add "Post to chat" button
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// We previously restricted this to GM and editable items only. If you ever find this comment because it broke something: eh, sorry!
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buttons.unshift(
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{
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class: "post",
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icon: "fas fa-comment",
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onclick: ev => {}
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})
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return buttons
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}
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/* -------------------------------------------- */
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/** @override */
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setPosition(options={}) {
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const position = super.setPosition(options);
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const sheetBody = this.element.find(".sheet-body");
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const bodyHeight = position.height - 192;
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sheetBody.css("height", bodyHeight);
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if ( this.item.type.includes('weapon')) {
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position.width = 640;
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}
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return position;
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}
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/* -------------------------------------------- */
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async getData() {
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const objectData = PegasusUtility.data(this.object);
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let itemData = foundry.utils.deepClone(PegasusUtility.templateData(this.object));
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let formData = {
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title: this.title,
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id: this.id,
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type: objectData.type,
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img: objectData.img,
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name: objectData.name,
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editable: this.isEditable,
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cssClass: this.isEditable ? "editable" : "locked",
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optionsDiceList: PegasusUtility.getOptionsDiceList(),
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optionsStatusList: PegasusUtility.getOptionsStatusList(),
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data: itemData,
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limited: this.object.limited,
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options: this.options,
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owner: this.document.isOwner,
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mr: (this.object.type == 'specialisation'),
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isGM: game.user.isGM
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}
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this.options.editable = !(this.object.data.origin == "embeddedItem");
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console.log("ITEM DATA", formData, this);
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return formData;
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}
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/* -------------------------------------------- */
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_getHeaderButtons() {
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let buttons = super._getHeaderButtons();
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buttons.unshift({
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class: "post",
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icon: "fas fa-comment",
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onclick: ev => this.postItem()
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});
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return buttons
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}
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/* -------------------------------------------- */
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postItem() {
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console.log(this.item);
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let chatData = duplicate(PegasusUtility.data(this.item));
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if (this.actor) {
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chatData.actor = { id: this.actor.id };
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}
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// Don't post any image for the item (which would leave a large gap) if the default image is used
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if (chatData.img.includes("/blank.png")) {
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chatData.img = null;
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}
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// JSON object for easy creation
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chatData.jsondata = JSON.stringify(
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{
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compendium: "postedItem",
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payload: chatData,
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});
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renderTemplate('systems/fvtt-pegasus-rpg/templates/post-item.html', chatData).then(html => {
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let chatOptions = WotGUtility.chatDataSetup(html);
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ChatMessage.create(chatOptions)
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});
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}
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/* -------------------------------------------- */
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async viewSubitem(ev) {
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let field = $(ev.currentTarget).data('type');
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let idx = Number($(ev.currentTarget).data('index'));
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let itemData = this.object.data.data[field][idx];
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if ( itemData.name != 'None') {
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let spec = await Item.create(itemData, {temporary: true});
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spec.data.origin = "embeddedItem";
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new PegasusItemSheet(spec).render(true);
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}
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}
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/* -------------------------------------------- */
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async deleteSubitem(ev) {
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let field = $(ev.currentTarget).data('type');
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let idx = Number($(ev.currentTarget).data('index'));
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let oldArray = this.object.data.data[field];
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let itemData = this.object.data.data[field][idx];
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if ( itemData.name != 'None') {
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let newArray = [];
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for( var i = 0; i < oldArray.length; i++) {
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if ( i != idx) {
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newArray.push( oldArray[i]);
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}
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}
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this.object.update( { [`data.${field}`]: newArray} );
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}
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}
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/* -------------------------------------------- */
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async manageSpec( ) {
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let itemData = this.object.data.data.specialisation[0];
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if ( itemData.name != 'None') {
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let spec = await Item.create(itemData, {temporary: true});
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spec.data.origin = "embeddedItem";
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new PegasusItemSheet(spec).render(true);
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}
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}
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/* -------------------------------------------- */
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/** @override */
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activateListeners(html) {
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super.activateListeners(html);
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) return;
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// Update Inventory Item
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html.find('.item-edit').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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const item = this.object.options.actor.getOwnedItem(li.data("item-id"));
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item.sheet.render(true);
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});
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html.find('.delete-spec').click( ev => {
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this.object.update( {"data.specialisation": [ { name: 'None'} ]} );
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});
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html.find('.delete-subitem').click( ev => {
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this.deleteSubitem( ev );
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});
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html.find('.stat-choice-flag').click( ev => {
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let idx = $(ev.currentTarget).data("stat-idx");
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let array = duplicate(this.object.data.data.statincreasechoice);
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array[Number(idx)].flag = !array[Number(idx)].flag;
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this.object.update( {"data.statincreasechoice": array} );
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});
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// Update Inventory Item
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html.find('.item-delete').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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let itemId = li.data("item-id");
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let itemType = li.data("item-type");
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});
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html.find('.view-subitem').click(ev => {
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this.viewSubitem( ev );
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});
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html.find('.view-spec').click(ev => {
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this.manageSpec( );
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});
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}
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/* -------------------------------------------- */
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async searchItem( dataItem) {
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let item;
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if (dataItem.pack) {
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item = await fromUuid("Compendium."+dataItem.pack+"."+dataItem.id);
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} else {
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item = game.items.get(dataItem.id )
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}
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return item;
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}
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/* -------------------------------------------- */
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async addAbility(event, item, dataItem) {
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let newItem = duplicate(item.data);
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newItem._id = randomID( dataItem.id.length );
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console.log("ABB", event, item, dataItem)
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if ( event.toElement.className == 'drop-abilities') {
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let abilityArray = duplicate(this.object.data.data.abilities);
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abilityArray.push( newItem);
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await this.object.update( { 'data.abilities': abilityArray} );
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}
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if ( event.toElement.className == 'drop-optionnal-abilities') {
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let abilityArray = duplicate(this.object.data.data.optionnalabilities);
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abilityArray.push( newItem);
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await this.object.update( { 'data.optionnalabilities': abilityArray} );
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}
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}
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/* -------------------------------------------- */
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async addRacePerk(event, item, dataItem) {
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let newItem = duplicate(item.data);
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newItem._id = randomID( dataItem.id.length );
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if ( event.toElement.className == 'drop-race-perk') {
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let perkArray = duplicate(this.object.data.data.perks);
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perkArray.push( newItem);
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await this.object.update( { 'data.perks': perkArray} );
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}
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}
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/* -------------------------------------------- */
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async addSpecialisation(item, dataItem) {
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let newItem = duplicate(item.data);
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newItem._id = randomID( dataItem.id.length );
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let specArray = [ newItem ];
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await this.object.update( { 'data.specialisation': specArray} );
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}
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/* -------------------------------------------- */
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async addRoleSpecialisation(event, item, dataItem) {
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let newItem = duplicate(item.data);
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newItem._id = randomID( dataItem.id.length );
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console.log("Add spec", event, newItem);
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if ( event.toElement.className == 'drop-spec1') {
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let specArray = duplicate(this.object.data.data.specialisationsplus1);
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specArray.push( newItem );
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await this.object.update( { 'data.specialisationsplus1': specArray} );
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}
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if ( event.toElement.className == 'drop-spec2') {
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let specArray = duplicate(this.object.data.data.specincrease);
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specArray.push( newItem );
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await this.object.update( { 'data.specincrease': specArray} );
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}
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}
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/* -------------------------------------------- */
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async addRolePerk(event, item, dataItem) {
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let newItem = duplicate(item.data);
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newItem._id = randomID( dataItem.id.length );
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console.log("Add spec", event, newItem);
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if ( event.toElement.className == 'drop-perk2') {
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let perkArray = duplicate(this.object.data.data.perks);
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perkArray.push( newItem );
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await this.object.update( { 'data.perks': perkArray} );
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}
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if ( event.toElement.className == 'drop-specialperk1') {
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let perkArray = duplicate(this.object.data.data.specialperk);
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perkArray.push( newItem );
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await this.object.update( { 'data.specialperk': perkArray} );
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}
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}
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/* -------------------------------------------- */
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async addPower( event, item, dataItem) {
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let newItem = duplicate(item.data);
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newItem._id = randomID( dataItem.id.length );
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if ( event.toElement.className == 'drop-spec-power') {
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let powArray = duplicate(this.object.data.data.powers);
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powArray.push( newItem );
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await this.object.update( { 'data.powers': powArray} );
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}
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}
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/* -------------------------------------------- */
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async addAbilityPower( event, item, dataItem) {
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let newItem = duplicate(item.data);
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newItem._id = randomID( dataItem.id.length );
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if ( event.toElement.className == 'drop-ability-power') {
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let powArray = duplicate(this.object.data.data.powersgained);
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powArray.push( newItem );
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await this.object.update( { 'data.powersgained': powArray} );
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}
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}
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/* -------------------------------------------- */
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async addAbilitySpec( event, item, dataItem) {
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let newItem = duplicate(item.data);
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newItem._id = randomID( dataItem.id.length );
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if ( event.toElement.className == 'drop-ability-spec') {
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let powArray = duplicate(this.object.data.data.specialisations);
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powArray.push( newItem );
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await this.object.update( { 'data.specialisations': powArray} );
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}
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}
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/* -------------------------------------------- */
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async addAbilityWeaponArmor( event, item, dataItem) {
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let newItem = duplicate(item.data);
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newItem._id = randomID( dataItem.id.length );
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if ( event.toElement.className == 'drop-ability-weapon') {
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let weaponArray = duplicate(this.object.data.data.attackgained);
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weaponArray.push( newItem );
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await this.object.update( { 'data.attackgained': weaponArray} );
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}
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if ( event.toElement.className == 'drop-ability-armor') {
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let armorArray = duplicate(this.object.data.data.armorgained);
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armorArray.push( newItem );
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await this.object.update( { 'data.armorgained': armorArray} );
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}
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}
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/* -------------------------------------------- */
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async addPerkSpecialisation( event, item, dataItem) {
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let newItem = duplicate(item.data);
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if ( event.toElement.className == 'drop-spec-perk') {
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//console.log("PER SPEC", event)
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let key = event.toElement.dataset["key"];
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if ( key == 'affectedspec') {
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await this.object.update( { 'data.features.affectedspec.value': newItem.name} );
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} else {
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await this.object.update( { 'data.features.gainspecdice.value': newItem.name} );
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}
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}
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}
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/* -------------------------------------------- */
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async addEffectSpec( event, item, dataItem) {
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let newItem = duplicate(item.data);
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if ( event.toElement.className == 'drop-effect-spec') {
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let specArray = duplicate(this.object.data.data.recoveryrollspec);
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specArray.push( newItem );
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await this.object.update( { 'data.recoveryrollspec': specArray} );
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}
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if ( event.toElement.className =='drop-effect-specaffected') {
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let specArray = duplicate(this.object.data.data.specaffected);
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specArray.push( newItem );
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await this.object.update( { 'data.specaffected': specArray} );
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}
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}
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/* -------------------------------------------- */
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async _onDrop(event) {
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//console.log(event);
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if (this.object.type == 'effect' ) {
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let data = event.dataTransfer.getData('text/plain');
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if (data) {
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let dataItem = JSON.parse( data );
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let item = await this.searchItem( dataItem);
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if ( item.data.type == 'specialisation') {
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return this.addEffectSpec( event, item, dataItem);
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}
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}
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}
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if (this.object.type == 'race' ) {
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let data = event.dataTransfer.getData('text/plain');
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if (data) {
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let dataItem = JSON.parse( data );
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let item = await this.searchItem( dataItem);
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if ( item.data.type == 'ability') {
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return this.addAbility( event, item, dataItem);
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}
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if ( item.data.type == 'perk') {
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return this.addRacePerk( event, item, dataItem);
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}
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}
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}
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if (this.object.type == 'perk' ) {
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let data = event.dataTransfer.getData('text/plain');
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if (data) {
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let dataItem = JSON.parse( data );
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let item = await this.searchItem( dataItem);
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if ( item.data.type == 'specialisation') {
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return this.addPerkSpecialisation( event, item, dataItem);
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}
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}
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}
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if (this.object.type == 'specialisation' ) {
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let data = event.dataTransfer.getData('text/plain');
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if (data) {
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let dataItem = JSON.parse( data );
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let item = await this.searchItem( dataItem);
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if ( item.data.type == 'power') {
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return this.addPower( event, item, dataItem);
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}
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}
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}
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if (this.object.type == 'ability' ) {
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let data = event.dataTransfer.getData('text/plain');
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if (data) {
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let dataItem = JSON.parse( data );
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let item = await this.searchItem( dataItem);
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if ( item.data.type == 'power') {
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return this.addAbilityPower( event, item, dataItem);
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}
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if ( item.data.type == 'specialisation') {
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return this.addAbilitySpec( event, item, dataItem);
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}
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if ( item.data.type == 'weapon' || item.data.type == 'armor') {
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return this.addAbilityWeaponArmor( event, item, dataItem);
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}
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}
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}
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if (this.object.type == 'role' ) {
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let data = event.dataTransfer.getData('text/plain');
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if (data) {
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let dataItem = JSON.parse( data );
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let item = await this.searchItem( dataItem);
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if ( item.data.type == 'specialisation') {
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return this.addRoleSpecialisation( event, item, dataItem);
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}
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if ( item.data.type == 'perk') {
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return this.addRolePerk( event, item, dataItem);
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}
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}
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}
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ui.notifications.warn("This item can not be dropped over another item");
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}
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/* -------------------------------------------- */
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get template() {
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let type = this.item.type;
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return `systems/fvtt-pegasus-rpg/templates/item-${type}-sheet.html`;
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}
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/* -------------------------------------------- */
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/** @override */
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_updateObject(event, formData) {
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return this.object.update(formData);
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}
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}
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