78 lines
2.6 KiB
JavaScript
78 lines
2.6 KiB
JavaScript
import { PegasusUtility } from "./pegasus-utility.js";
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export class PegasusRollDialog extends Dialog {
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/* -------------------------------------------- */
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static async create(actor, rollData ) {
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let html
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let options = { classes: ["WotGdialog"], width: 420, height: 320, 'z-index': 99999 };
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if ( rollData.mode == "stat") {
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html = await renderTemplate('systems/fvtt-pegasus-rpg/templates/roll-dialog-stat.html', rollData);
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options.height = 320;
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} else if (rollData.mode == "spec") {
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html = await renderTemplate('systems/fvtt-pegasus-rpg/templates/roll-dialog-spec.html', rollData);
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options.height = 360;
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} else if (rollData.mode == "technique") {
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html = await renderTemplate('systems/fvtt-pegasus-rpg/templates/roll-dialog-technique.html', rollData);
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options.height = 380;
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} else if (rollData.mode == "weapon") {
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html = await renderTemplate('systems/fvtt-pegasus-rpg/templates/roll-dialog-weapon.html', rollData);
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options.height = 460;
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} else {
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html = await renderTemplate('systems/fvtt-pegasus-rpg/templates/roll-dialog-skill.html', rollData);
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}
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return new PegasusRollDialog(actor, rollData, html, options );
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}
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/* -------------------------------------------- */
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constructor(actor, rollData, html, options, close = undefined) {
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let conf = {
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title: (rollData.mode == "skill") ? "Skill" : "Roll",
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content: html,
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buttons: {
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roll: {
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icon: '<i class="fas fa-check"></i>',
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label: "Roll !",
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callback: () => { this.roll() }
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},
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cancel: {
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icon: '<i class="fas fa-times"></i>',
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label: "Cancel",
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callback: () => { this.close() }
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} },
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default: "roll",
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close: close
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}
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super(conf, options);
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this.actor = actor;
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this.rollData = rollData;
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}
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/* -------------------------------------------- */
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roll () {
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PegasusUtility.rollPegasus( this.rollData )
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}
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/* -------------------------------------------- */
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activateListeners(html) {
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super.activateListeners(html);
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var dialog = this;
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function onLoad() {
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}
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$(function () { onLoad(); });
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html.find('#bonusDicesLevel').change((event) => {
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this.rollData.bonusDicesLevel = Number(event.currentTarget.value);
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});
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html.find('#hindranceDicesLevel').change((event) => {
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this.rollData.hindranceDicesLevel = Number(event.currentTarget.value);
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});
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html.find('#otherDicesLevel').change((event) => {
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this.rollData.otherDicesLevel = Number(event.currentTarget.value);
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});
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}
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} |