175 lines
6.7 KiB
HTML
175 lines
6.7 KiB
HTML
<form class="skill-roll-dialog">
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<header class="roll-dialog-header">
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{{#if img}}
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<img class="actor-icon" src="{{img}}" data-edit="img" title="{{name}}" />
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{{/if}}
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<h1 class="dialog-roll-title roll-dialog-header">{{title}} {{#if vehicle}} from {{vehicle.name}} {{/if}}</h1>
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</header>
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<div class="grid grid-2col">
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<div class="flexcol">
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{{#if isGeneric}}
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{{else}}
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<div class="flexrow">
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<span class="roll-dialog-label">{{upper stat.label}} :</span>
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<select class="roll-dialog-label" id="statDicesLevel" type="text" name="statDicesLevel"
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value="{{statDicesLevel}}" data-dtype="Number" {{#if statKey}}disabled{{/if}}>
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{{#select statDicesLevel}}
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{{{optionsDiceList}}}
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{{/select}}
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</select>
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<span class="small-label"> + {{statMod}}</span>
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</div>
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{{#if statVehicle}}
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<div class="flexrow">
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<span class="roll-dialog-label">{{upper statVehicle.label}} :</span>
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<select class="roll-dialog-label" id="statVehicleLevel" type="text" name="statVehicleLevel"
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value="{{statVehicle.currentlevel}}" data-dtype="Number" {{#if statKey}}disabled{{/if}}>
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{{#select statVehicle.currentlevel}}
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{{{optionsDiceList}}}
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{{/select}}
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</select>
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<span class="small-label"> </span>
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</div>
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{{/if}}
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{{#if specList}}
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<div class="flexrow">
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<span class="roll-dialog-label">Spec : </span>
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<select class="roll-dialog-label" id="specList" type="text" name="selectedSpec" value="{{selectedSpec}}"
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data-dtype="String">
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{{#select selectedSpec}}
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<option value="0">None</option>
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{{#each specList as |spec idx|}}
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<option value="{{spec._id}}">{{spec.name}}</option>
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{{/each}}
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{{/select}}
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</select>
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<span class="small-label"> </span>
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</div>
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<div class="flexrow">
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<span class="roll-dialog-label">Spec Dice : </span>
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<select class="roll-dialog-label" id="specDicesLevel" type="text" name="specDicesLevel"
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value="{{specDicesLevel}}" data-dtype="Number" {{#if specList}}disabled{{/if}}>
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{{#select specDicesLevel}}
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{{{optionsDiceList}}}
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{{/select}}
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</select>
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<span class="small-label"> </span>
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</div>
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{{/if}}
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{{/if}}
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<div class="dice-pool-div">
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<span>
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<h3 class="dice-pool-label">Current pool</h3>
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</span>
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<div class="flexrow dice-pool-stack">
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{{#each dicePool as |dice idx|}}
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<span><a class="pool-remove-dice" data-dice-idx="{{idx}}" data-dice-level="{{dice.level}}" data-dice-key="{{dice.key}}"><img class="dice-pool-image"
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src="{{dice.img}}" alt="dices"></a></span>
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{{/each}}
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</div>
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</div>
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{{#if noBonusDice}}
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<div class="flexrow">
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No bonus dice due to effect !
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</div>
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{{else}}
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<div class="flexrow">
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{{#each diceList as |dice idx|}}
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<span><a class="pool-add-dice" data-dice-key="{{dice.key}}" data-dice-level="{{dice.level}}"><img class="dice-pool-image"
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src="{{dice.img}}" alt="dices"></a></span>
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{{/each}}
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</div>
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{{/if}}
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{{#if hindranceDices}}
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<div class="dice-pool-div">
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<span>
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<h3 class="dice-pool-label">Hindrance Dice</h3>
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</span>
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<div class="flexrow dice-pool-stack">
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{{#for 1 hindranceDices 1}}
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<span><a class="" data-dice-idx="{{idx}}" data-dice-level="2" data-dice-key="d6"><img class="dice-pool-image"
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src="systems/fvtt-pegasus-rpg/images/dice/hindrance-dice.png" alt="dices"></a></span>
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{{/for}}
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</div>
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</div>
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{{/if}}
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<div class="flexrow">
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<span class="roll-dialog-label">Modifiers : </span>
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<select class="roll-dialog-label" id="modifiers" type="text" name="modifiers" value="{{modifiers}}"
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data-dtype="String">
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{{#select modifiers}}
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<option value="none">None</option>
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<option value="none0">==== Combat Arcs</option>
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<option value="d4">Combat Arc Flank (Grey) d4</option>
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<option value="d6">Combat Arc Blind Spot (Red) d6</option>
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<option value="none1">===== Cover defence</option>
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<option value="d4">Slight cover d4</option>
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<option value="d8">Half cover d8</option>
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<option value="d12">Full cover d12</option>
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<option value="none2">===== Cover Damage Resistance</option>
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<option value="d4">Soft cover d4</option>
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<option value="d6">Dense cover d6</option>
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<option value="d8">Light cover d8</option>
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<option value="d10">Thick cover d10</option>
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<option value="d12">Solid cover d12</option>
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<option value="none3">===== Outnumbered</option>
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<option value="d4">Outnumbered 1 Extra Ally d4</option>
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<option value="d6">Outnumbered 2 Extra Allies d6</option>
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<option value="d8">Outnumbered 3 Extra Allies d8</option>
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<option value="d10">Outnumbered 4 Extra Allies d10</option>
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<option value="d12">Outnumbered 5 Extra Allies d12<option>
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<option value="none4">===== Called DMG Shot Bonus</option>
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<option value="d12">Eyes/head d12<option>
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<option value="none4">===== Impact DMG Bonus</option>
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<option value="d4">Soft d4<option>
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<option value="d6">Thin/Flimsy d6<option>
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<option value="d8">Solid Furniture d8<option>
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<option value="d10">Thin Metal/Thick Wood d10<option>
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<option value="d12">Solid Object/Concrete d12<option>
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<option value="none5">===== Other Circumstances</option>
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<option value="d4">Concentrated<option>
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<option value="d4">Off Hand d4<option>
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<option value="d6">Higher Ground d6</option>
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{{/select}}
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</select>
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</div>
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</div>
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<div>
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{{#if isChatRoll}}
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{{else}}
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{{> systems/fvtt-pegasus-rpg/templates/partial-roll-select-effects.html}}
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{{/if}}
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{{#if isInit}}
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<div class="flexrow">
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<span class="roll-dialog-label">TIC 1:</span>
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<input class="roll-input-tic" id="roll-input-tic1" type="text" name="tic1" value="{{tic1}}" data-dtype="String">
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</div>
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{{#if (eq actorType "character")}}
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<div class="flexrow">
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<span class="roll-dialog-label">TIC 2:</span>
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<input class="roll-input-tic" id="roll-input-tic2" type="text" name="tic2" value="{{tic2}}" data-dtype="String">
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</div>
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{{/if}}
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{{/if}}
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</div>
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</div>
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</form> |