Update armes/tir/armures
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@ -2,11 +2,11 @@
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"name": "foundryvtt-vadentis",
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"title": "Vadentis",
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"description": "Système Vadentis pour FoundryVTT",
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"version": "0.0.10",
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"version": "0.0.11",
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"manifestPlusVersion": "1.0.0",
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"minimumCoreVersion": "0.7.5",
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"compatibleCoreVersion": "0.7.9",
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"templateVersion": 8,
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"templateVersion": 9,
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"author": "Uberwald",
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"esmodules": [ "modules/vadentis-main.js" ],
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"styles": ["styles/simple.css"],
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@ -28,6 +28,12 @@
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}
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},
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"combat": {
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"initiative": {
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"base": 0,
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"malus": 0,
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"bonus": 0,
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"label": "Initiative"
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},
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"force": {
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"base": 0,
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"malus": 0,
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@ -11,7 +11,15 @@
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<div class="tab" data-group="primary">
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<ul>
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<li class="flexrow"><label class="generic-label">Type</label><input type="text" name="data.type" value="{{data.type}}" data-dtype="String"/></li>
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<li class="flexrow"><label class="generic-label">Type</label>
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<select class="competence-base flexrow" type="text" name="data.type" value="{{data.type}}" data-dtype="String">
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{{#select data.type}}
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<option value="legere">Légères</option>
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<option value="unemain">A une main</option>
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<option value="deuxmains">A deux mains</option>
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{{/select}}
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</select>
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</li>
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<li class="flexrow"><label class="generic-label">Dégâts</label><input type="text" name="data.damage" value="{{data.damage}}" data-dtype="String"/></li>
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<li class="flexrow"><label class="generic-label">Dégâts critique</label><input type="text" name="data.criticaldamage" value="{{data.criticaldamage}}" data-dtype="String"/></li>
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<li class="flexrow"><label class="generic-label">Encombrement</label><input type="text" name="data.enc" value="{{data.enc}}" data-dtype="Number"/></li>
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@ -11,7 +11,16 @@
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<div class="tab" data-group="primary">
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<ul>
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<li class="flexrow"><label class="generic-label">Type</label><input type="text" name="data.type" value="{{data.type}}" data-dtype="String"/></li>
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<li class="flexrow"><label class="generic-label">Type</label>
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<select class="competence-base flexrow" type="text" name="data.type" value="{{data.type}}" data-dtype="String">
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{{#select data.type}}
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<option value="legere">Légères</option>
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<option value="intermediaire">Intermédiaire</option>
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<option value="lourde">Lourdes</option>
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<option value="bouclier">Bouclier</option>
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{{/select}}
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</select>
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</li>
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<li class="flexrow"><label class="generic-label">Bonus</label><input type="text" name="data.bonus" value="{{data.bonus}}" data-dtype="String"/></li>
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<li class="flexrow"><label class="generic-label">Malus</label><input type="text" name="data.malus" value="{{data.malus}}" data-dtype="String"/></li>
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<li class="flexrow"><label class="generic-label">Encombrement</label><input type="text" name="data.enc" value="{{data.enc}}" data-dtype="Number"/></li>
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@ -11,7 +11,16 @@
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<div class="tab" data-group="primary">
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<ul>
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<li class="flexrow"><label class="generic-label">Type</label><input type="text" name="data.type" value="{{data.type}}" data-dtype="String"/></li>
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<li class="flexrow"><label class="generic-label">Type</label>
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<select class="competence-base flexrow" type="text" name="data.type" value="{{data.type}}" data-dtype="String">
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{{#select data.type}}
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<option value="feuunemain">A feu à 1 main</option>
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<option value="feudeuxmains">A feu à 2 mains</option>
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<option value="jetunemain">Jet à 1 main</option>
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<option value="jetdeuxmain">Jet à 2 main</option>
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{{/select}}
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</select>
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</li>
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<li class="flexrow"><label class="generic-label">Dégâts</label><input type="text" name="data.damage" value="{{data.damage}}" data-dtype="String"/></li>
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<li class="flexrow"><label class="generic-label">Dégâts Critiques</label><input type="text" name="data.critical" value="{{data.critical}}" data-dtype="String"/></li>
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<li class="flexrow"><label class="generic-label">Munitions</label><input type="text" name="data.munition" value="{{data.munition}}" data-dtype="String"/></li>
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