{{!-- Sheet Header --}}

{{!-- Sheet Tab Navigation --}} {{!-- Sheet Body --}}
{{!-- Carac Tab --}}
Editable/Vérouillé{{#if editScore}}Editable{{else}}Vérouillé{{/if}}
  • Nom Valeur
  • {{#each data.stats as |stat key|}}
  • {{stat.label}}
  • {{/each}}
  • Combat Valeur Bonus Malus
  • {{#each data.combat as |combat key|}}
  • {{combat.label}}
  • {{/each}}
{{!-- Skills Tab --}}
Compétences
    {{#each data.skill1 as |skill key|}} {{#if skill.data.isLevelUp}}
  • {{else}}
  • {{/if}} {{#if skill.data.isLevelUp}} {{skill.name}} {{else}} {{skill.name}} {{/if}}
  • {{/each}}
{{!-- Sort Tab --}}
lock/unlock{{#if data.editStatSkill}}Lock{{else}}Unlock{{/if}}

Sorts

  • Wounds :

  • Light :
  • Moderate :
  • Severe :
  • Critical :
  • Total : {{data.currentWounds}} / {{data.totalWounds}}
{{!-- Equipeme,t Tab --}}

Armes

Armures

Equipement

{{!-- Biography Tab --}}

Familiar Subcultures
    {{#each data.subcultureList as |subculture key|}}
  • {{subculture.name}}
  • {{/each}}
Known Languages
    {{#each data.languageList as |language key|}}
  • {{language.name}}
  • {{/each}}
Weaknesses
    {{#each data.weaknessList as |weakness key|}}
  • {{weakness.name}}
  • {{/each}}


Biography :

{{editor content=data.history target="data.history" button=true owner=owner editable=editable}}

Notes :

{{editor content=data.notes target="data.notes" button=true owner=owner editable=editable}}

{{>"systems/foundryvtt-vadentis/templates/editor-notes-gm.html"}}