fvtt-vadentis/modules/vadentis-main.js
2022-01-20 13:09:16 +01:00

110 lines
3.5 KiB
JavaScript

/**
* RdD system
* Author: Uberwald
* Software License: Prop
*/
/* -------------------------------------------- */
/* -------------------------------------------- */
// Import Modules
import { VadentisActor } from "./vadentis-actor.js";
import { VadentisItemSheet } from "./vadentis-item-sheet.js";
import { VadentisActorSheet } from "./vadentis-actor-sheet.js";
import { VadentisUtility } from "./vadentis-utility.js";
import { VadentisCombat } from "./vadentis-combat.js";
import { VadentisTokenHud } from "./vadentis-hud.js";
/* -------------------------------------------- */
/* Foundry VTT Initialization */
/* -------------------------------------------- */
/************************************************************************************/
Hooks.once("init", async function () {
console.log(`Initializing Vadentis`);
/* -------------------------------------------- */
// preload handlebars templates
VadentisUtility.preloadHandlebarsTemplates();
/* -------------------------------------------- */
// Set an initiative formula for the system
CONFIG.Combat.initiative = {
formula: "1d20",
decimals: 0
};
/* -------------------------------------------- */
game.socket.on("system.foundryvtt-vadentis", data => {
VadentisUtility.onSocketMesssage(data);
});
/* -------------------------------------------- */
// Define custom Entity classes
CONFIG.Actor.documentClass = VadentisActor;
CONFIG.Combat.documentClass = VadentisCombat;
CONFIG.Vadentis = {
}
/* -------------------------------------------- */
// Register sheet application classes
Actors.unregisterSheet("core", ActorSheet);
Actors.registerSheet("foundryvtt-vadentis", VadentisActorSheet, { types: ["personnage"], makeDefault: true });
Items.unregisterSheet("core", ItemSheet);
Items.registerSheet("foundryvtt-vadentis", VadentisItemSheet, { makeDefault: true });
// Init/registers
Hooks.on('renderChatLog', (log, html, data) => {
VadentisUtility.registerChatCallbacks(html);
});
// Init/registers
Hooks.on('updateCombat', (combat, round, diff, id) => {
VadentisUtility.updateCombat(combat, round, diff, id);
});
VadentisTokenHud.init();
});
/* -------------------------------------------- */
function welcomeMessage() {
//ChatUtility.removeMyChatMessageContaining('<div id="welcome-message-sos">');
ChatMessage.create({
user: game.user._id,
whisper: [game.user._id],
content: `<div id="welcome-message-vadentis"><span class="rdd-roll-part">Bienvenue !</div>
` });
}
/* -------------------------------------------- */
/* Foundry VTT Initialization */
/* -------------------------------------------- */
Hooks.once("ready", function () {
// User warning
if (!game.user.isGM && game.user.character == undefined) {
ui.notifications.info("Attention ! Vous n'est connecté à aucun personnage");
ChatMessage.create({
content: "<b>WARNING</b> Le joueur " + game.user.name + " n'est pas connecté à un personnage !",
user: game.user._id
});
}
welcomeMessage();
});
/* -------------------------------------------- */
/* Foundry VTT Initialization */
/* -------------------------------------------- */
Hooks.on("chatMessage", (html, content, msg) => {
if (content[0] == '/') {
let regExp = /(\S+)/g;
let commands = content.toLowerCase().match(regExp);
console.log(commands);
//if ( commands[0] == '/gmdeck') {
//game.system.sos.gmDeck.render( true );
//return false;
//}
}
return true;
});