forked from public/fvtt-yggdrasill
212 lines
7.8 KiB
JavaScript
212 lines
7.8 KiB
JavaScript
import { YggdrasillUtility } from "./yggdrasill-utility.js";
|
|
const dureeGaldrSD = { "1d5a": 3, "1d10t": 6, "1d10m": 9, "1d10h": 12, "1d5j": 15};
|
|
const ciblesGaldrSD = { "1": 3, "2_4": 6, "5_9": 9, "10_49": 12, "50plus": 15};
|
|
const zonesciblesGaldrSD = { "INS10cm3": 3, "INS50cm3": 6, "INS1m3": 9, "INS5m3": 12, "INS10m3": 15};
|
|
|
|
export class YggdrasillRoll extends Dialog {
|
|
|
|
/* -------------------------------------------- */
|
|
static async create(actor, rollData ) {
|
|
|
|
let html
|
|
let h = 440;
|
|
if ( rollData.mode == "competence") {
|
|
html = await renderTemplate('systems/fvtt-yggdrasill/templates/roll-dialog-competence.html', rollData);
|
|
h = 340;
|
|
} else if (rollData.mode == "carac") {
|
|
html = await renderTemplate('systems/fvtt-yggdrasill/templates/roll-dialog-carac.html', rollData);
|
|
h = 320;
|
|
} else if (rollData.mode == "attribut") {
|
|
html = await renderTemplate('systems/fvtt-yggdrasill/templates/roll-dialog-attribut.html', rollData);
|
|
h = 320;
|
|
} else if (rollData.mode == "armecc") {
|
|
html = await renderTemplate('systems/fvtt-yggdrasill/templates/roll-dialog-armecc.html', rollData);
|
|
} else if (rollData.mode == "sejdr") {
|
|
html = await renderTemplate('systems/fvtt-yggdrasill/templates/roll-dialog-sejdr.html', rollData);
|
|
} else if (rollData.mode == "rune") {
|
|
html = await renderTemplate('systems/fvtt-yggdrasill/templates/roll-dialog-rune.html', rollData);
|
|
} else if (rollData.mode == "galdr") {
|
|
html = await renderTemplate('systems/fvtt-yggdrasill/templates/roll-dialog-galdr.html', rollData);
|
|
} else {
|
|
html = await renderTemplate('systems/fvtt-yggdrasill/templates/roll-dialog-armetir.html', rollData);
|
|
}
|
|
let options = { classes: ["yggdrasilldialog"], width: 600, height: h, 'z-index': 99999 };
|
|
return new YggdrasillRoll(actor, rollData, html, options );
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
constructor(actor, rollData, html, options, close = undefined) {
|
|
let conf = {
|
|
title: (rollData.mode == "competence") ? "Compétence" : "Caractéristique",
|
|
content: html,
|
|
buttons: {
|
|
roll: {
|
|
icon: '<i class="fas fa-check"></i>',
|
|
label: "Lancer le Test",
|
|
callback: () => { this.roll() }
|
|
},
|
|
cancel: {
|
|
icon: '<i class="fas fa-times"></i>',
|
|
label: "Annuler",
|
|
callback: () => { this.close() }
|
|
} },
|
|
default: "Roll",
|
|
close: close
|
|
}
|
|
|
|
super(conf, options);
|
|
|
|
this.actor = actor;
|
|
this.rollData = rollData;
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
roll () {
|
|
if ( this.rollData.mode == "attribut") {
|
|
YggdrasillUtility.rollAttribute(this.rollData)
|
|
} else {
|
|
YggdrasillUtility.rollYggdrasill( this.rollData )
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
updateGaldrSR( ) {
|
|
let sdDuree = Number(dureeGaldrSD[this.rollData.dureeGaldr]);
|
|
let sdVar = 0;
|
|
if ( this.rollData.sort.system.voie == "illusion") {
|
|
sdVar = Number(zonesciblesGaldrSD[this.rollData.zoneGaldr]);
|
|
} else {
|
|
sdVar = Number(ciblesGaldrSD[this.rollData.nbCibles]);
|
|
}
|
|
let SR = Number(this.rollData.sort.system.sd) + sdDuree + sdVar;
|
|
$("#srTotal").text(SR);
|
|
this.rollData.sr = SR;
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
updateRuneSR() {
|
|
let support = 0;
|
|
|
|
this.rollData.dureeRune = 6 - this.rollData.agiliteCarac.value;
|
|
if ( this.rollData.supportRune == "peau") {
|
|
support = 3;
|
|
this.rollData.echelleDuree = "Actions";
|
|
this.rollData.echelleDureeVie = "Heures"
|
|
}
|
|
if ( this.rollData.supportRune == "tissu") {
|
|
support = 6;
|
|
this.rollData.echelleDuree = "Tours";
|
|
this.rollData.echelleDureeVie = "Jours"
|
|
}
|
|
if ( this.rollData.supportRune == "cuir") {
|
|
support = 9;
|
|
this.rollData.echelleDuree = "Minutes";
|
|
this.rollData.echelleDureeVie = "Semaines"
|
|
}
|
|
if ( this.rollData.supportRune == "bois") {
|
|
support = 12;
|
|
this.rollData.echelleDuree = "Heures";
|
|
this.rollData.echelleDureeVie = "Mois"
|
|
}
|
|
if ( this.rollData.supportRune == "pierremetal") {
|
|
support = 15;
|
|
this.rollData.echelleDuree = "Jours";
|
|
this.rollData.echelleDureeVie = "Années"
|
|
}
|
|
let SR = this.rollData.puissanceRune + (Number(this.rollData.sort.system.niveau)*3) + support;
|
|
$("#srTotal").text(SR);
|
|
$("#runeDuree").text( this.rollData.dureeRune + " " + this.rollData.echelleDuree);
|
|
$("#runeDureeVie").text( this.rollData.competence.system.niveau + " " + this.rollData.echelleDureeVie);
|
|
this.rollData.sr = SR;
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
activateListeners(html) {
|
|
super.activateListeners(html);
|
|
|
|
var dialog = this;
|
|
function onLoad() {
|
|
if (dialog.rollData.mode == "competence") {
|
|
let carac = dialog.actor.getCarac( "Puissance" );
|
|
dialog.rollData.selectedCarac = carac;
|
|
} else if (dialog.rollData.mode == "armecc" || dialog.rollData.mode == "armedist" ) {
|
|
$("#caracName").text(dialog.rollData.selectedCarac.label);
|
|
$("#attackDescr").text(dialog.rollData.attackDef.description);
|
|
} else if ( dialog.rollData.mode == "sejdr" || dialog.rollData.mode == "rune" || dialog.rollData.mode == "galdr" ) {
|
|
$("#caracName").text(dialog.rollData.selectedCarac.label);
|
|
}
|
|
if (dialog.rollData.mode == "rune" ) {
|
|
dialog.updateRuneSR();
|
|
}
|
|
if (dialog.rollData.mode == "galdr" ) {
|
|
dialog.updateGaldrSR();
|
|
}
|
|
if (dialog.rollData.mode == "attribut") {
|
|
$("#attrValue").text("2d10+"+dialog.rollData.subAttr.value);
|
|
} else {
|
|
$("#caracValue").text(dialog.rollData.selectedCarac.value+"d10");
|
|
}
|
|
}
|
|
$(function () { onLoad(); });
|
|
|
|
html.find('#caracName').change((event) => {
|
|
let caracKey = event.currentTarget.value;
|
|
let carac = this.actor.getCarac( caracKey );
|
|
this.rollData.selectedCarac = carac;
|
|
$("#caracValue").text(carac.value+"d10");
|
|
});
|
|
|
|
html.find('#typeAttack').change((event) => {
|
|
let attackType = event.currentTarget.value;
|
|
let attackDef
|
|
if ( this.rollData.mode == 'armecc')
|
|
attackDef = this.actor.getAttaqueData( attackType);
|
|
else
|
|
attackDef = this.actor.getTirData( attackType);
|
|
this.rollData.attackDef = attackDef;
|
|
this.rollData.selectedCarac = attackDef.carac;
|
|
$("#caracValue").text(attackDef.carac.value+"d10");
|
|
$("#caracName").text(attackDef.carac.label);
|
|
$("#attackDescr").text(attackDef.description);
|
|
$("#malus").text(attackDef.malus);
|
|
});
|
|
|
|
html.find('#supportRune').change((event) => {
|
|
this.rollData.supportRune = event.currentTarget.value;
|
|
this.updateRuneSR();
|
|
});
|
|
html.find('#puissanceRune').change((event) => {
|
|
this.rollData.puissanceRune = Number(event.currentTarget.value);
|
|
this.updateRuneSR();
|
|
});
|
|
|
|
html.find('#dureeGaldr').change((event) => {
|
|
this.rollData.dureeGaldr = event.currentTarget.value;
|
|
this.updateGaldrSR();
|
|
});
|
|
html.find('#nbCibles').change((event) => {
|
|
this.rollData.nbCibles = event.currentTarget.value;
|
|
this.updateGaldrSR();
|
|
});
|
|
html.find('#zoneGaldr').change((event) => {
|
|
this.rollData.zoneGaldr = event.currentTarget.value;
|
|
this.updateGaldrSR();
|
|
});
|
|
|
|
|
|
html.find('#bonusMalus').change((event) => {
|
|
this.rollData.bonusMalus = Number(event.currentTarget.value);
|
|
});
|
|
html.find('#furorUsage').change((event) => {
|
|
this.rollData.furorUsage = Number(event.currentTarget.value);
|
|
});
|
|
html.find('#sr').change((event) => {
|
|
this.rollData.sr = Number(event.currentTarget.value);
|
|
});
|
|
html.find('#bonusdefense').change((event) => {
|
|
this.rollData.bonusdefense = Number(event.currentTarget.value);
|
|
});
|
|
|
|
}
|
|
|
|
} |