XP compute and sheet re-org
This commit is contained in:
parent
5fa82a5ee7
commit
5aaf1ca204
@ -14,7 +14,7 @@ export class RdDActorSheet extends ActorSheet {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
|
||||
width: 640,
|
||||
height: 720,
|
||||
tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description"}],
|
||||
tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac"}],
|
||||
dragDrop: [{dragSelector: ".item-list .item", dropSelector: null}]
|
||||
});
|
||||
}
|
||||
@ -53,10 +53,12 @@ export class RdDActorSheet extends ActorSheet {
|
||||
list = [];
|
||||
data.competenceByCategory[item.data.categorie] = list;
|
||||
}
|
||||
if (!RdDUtility.isTronc( item.name ) ) // Ignorer les compétences 'troncs' à ce stade
|
||||
competenceXPTotal += RdDUtility.computeCompetenceXPCost(item)
|
||||
list.push(item);
|
||||
}
|
||||
}
|
||||
competenceXPTotal += RdDUtility.computeCompetenceTroncXP(data.itemsByType.competence);
|
||||
data.data.competenceXPTotal = competenceXPTotal;
|
||||
//console.log("XP competence : ", competenceXPTotal);
|
||||
|
||||
|
@ -252,6 +252,27 @@ export class RdDUtility {
|
||||
return xp;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static computeCompetenceTroncXP( competenceList )
|
||||
{
|
||||
let xp = 0;
|
||||
for (let troncList of competenceTroncs) {
|
||||
let minNiveau = 15;
|
||||
for (let troncName of troncList) {
|
||||
let comp = RdDUtility.findCompetence( competenceList, troncName);
|
||||
minNiveau = (comp.data.niveau < minNiveau) ? comp.data.niveau : minNiveau;
|
||||
}
|
||||
if ( minNiveau > 0 ) minNiveau = 0; // Clamp à 0, pour le tronc commun
|
||||
let minNiveauXP = competence_xp_par_niveau[minNiveau+10];
|
||||
xp += minNiveauXP;
|
||||
for (let troncName of troncList) {
|
||||
let comp = RdDUtility.findCompetence( competenceList, troncName);
|
||||
xp += competence_xp_par_niveau[comp.data.niveau+10] - minNiveauXP;
|
||||
}
|
||||
}
|
||||
return xp;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static computeCarac( data)
|
||||
{
|
||||
|
@ -17,7 +17,7 @@
|
||||
</div>
|
||||
<div>
|
||||
<span>Sonné :</span>
|
||||
<input class="resource-content" type="checkbox" name="data.sante.sonne.value" value="{{data.sante.sonne.value}} {{#if data.sante.sonne.value}}checked{{/if}}"/>
|
||||
<input class="resource-content" type="checkbox" name="data.sante.sonne.value" value="{{data.sante.sonne.value}}" {{#if data.sante.sonne.value}}checked{{/if}} />
|
||||
</div>
|
||||
</div>
|
||||
<div class="flex-group-center flex-fatigue">
|
||||
@ -32,13 +32,6 @@
|
||||
<div class="flex-group-center">Blessure critique : {{data.nbCritiques}}</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
{{#each data.compteurs as |compteur key|}}
|
||||
<div class="flexcol flex-group-center">
|
||||
{{compteur.label}} : {{compteur.value}}
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
|
||||
@ -47,6 +40,7 @@
|
||||
<a class="item" data-tab="carac">Caractéristiques</a>
|
||||
<a class="item" data-tab="competences">Compétences</a>
|
||||
<a class="item" data-tab="combat">Combat</a>
|
||||
<a class="item" data-tab="compteur">Compteurs</a>
|
||||
<a class="item" data-tab="blessures">Blessures</a>
|
||||
<a class="item" data-tab="hautreve">Haut-Rêve</a>
|
||||
<a class="item" data-tab="items">Equipement</a>
|
||||
@ -280,6 +274,18 @@
|
||||
</ol>
|
||||
</div>
|
||||
|
||||
{{!-- Compteurs Tab --}}
|
||||
<div class="tab compteur" data-group="primary" data-tab="compteur">
|
||||
<ol class="item-list">
|
||||
{{#each data.compteurs as |compteur key|}}
|
||||
<li class="item flexrow"">
|
||||
<span class="arme-label">{{compteur.label}}</span>
|
||||
<span class="competence-label">{{compteur.value}}</span>
|
||||
</li>
|
||||
{{/each}}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{{!-- blessures Tab --}}
|
||||
<div class="tab blessures" data-group="primary" data-tab="blessures" style="height:200px">
|
||||
<span class="blessures-title">Blessures Légeres :</span>
|
||||
|
Loading…
Reference in New Issue
Block a user