Fix babele regression
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429715a416
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563c63d0a7
@ -272,6 +272,7 @@ Hooks.once('init', () => {
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}
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var trait_fr = game.babele.translate( compmod+'.traits', { name: name_en }, true );
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//console.log(">>>>> Trait ?", name_en, nbt, trait_fr, trait_fr.name, special);
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trait_fr.name = trait_fr.name || trait_en.name
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trait_en.name = nbt + trait_fr.name + special;
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if ( trait_fr.system && trait_fr.system.description && trait_fr.system.description.value ) {
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trait_en.system.description.value = trait_fr.system.description.value;
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@ -294,6 +295,7 @@ Hooks.once('init', () => {
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}
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var trait_fr = game.babele.translate( compmod+'.skills', { name: name_en }, true );
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//console.log(">>>>> Skill ?", name_en, special, trait_fr.name, trait_fr);
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trait_fr.name = trait_fr.name || name_en
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if (trait_fr.name != name_en) { // Translation OK
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trait_en.name = trait_fr.name + special;
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if ( trait_fr.system ) {
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@ -304,12 +306,14 @@ Hooks.once('init', () => {
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} else if ( trait_en.type == "prayer") {
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var trait_fr = game.babele.translate( compmod+'.prayers', { name: name_en }, true);
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//console.log(">>>>> Prayer ?", name_en, special, trait_fr.name );
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trait_fr.name = trait_fr.name || trait_en.name
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trait_en.name = trait_fr.name + special;
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if ( trait_fr.system && trait_fr.system.description && trait_fr.system.description.value )
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trait_en.system.description.value = trait_fr.system.description.value;
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} else if ( trait_en.type == "spell") {
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var trait_fr = game.babele.translate( compmod+'.spells', { name: name_en }, true);
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var trait_fr = game.babele.translate( compmod+'.spells', { name: name_en }, true)
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trait_fr.name = trait_fr.name || name_en
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if ( trait_fr.name == name_en ) { // If no translation, test eisspells
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trait_fr = game.babele.translate( 'wfrp4e-eis.eisspells', { name: name_en }, true);
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}
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@ -327,13 +331,14 @@ Hooks.once('init', () => {
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name_en = res[1].trim(); // Get the root talent name, no parenthesis this time...
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special = " (" + game.i18n.localize( res[2].trim() ) + ")"; // And the special keyword
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}
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var trait_fr = game.babele.translate( compmod+'.talents', { name: name_en }, true );
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var trait_fr = game.babele.translate( compmod+'.talents', { name: name_en }, true )
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trait_fr.name = trait_fr.name || name_en
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//console.log(">>>>> Talent ?", trait_fr, name_en, special, trait_fr.name);
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if ( trait_fr.name != "Sprinter" && trait_fr.name == name_en) { // If no translation, test ugtalents
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trait_fr = game.babele.translate( 'wfrp4e-unofficial-grimoire.ug-careerstalentstraits', { name: name_en }, true );
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}
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if ( trait_fr.name == "Sprinter" || trait_fr.name != name_en) { // Talent translated!
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trait_en.name = trait_fr.name.trim() + special;
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trait_en.name = trait_fr.name.trim() + special
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if ( trait_fr.system ) { // Why ???
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trait_en.system.description.value = trait_fr.system.description.value;
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}
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@ -341,7 +346,7 @@ Hooks.once('init', () => {
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} else if ( trait_en.type == "career") {
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var career_fr = game.babele.translate( compmod+'.careers', trait_en, true );
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console.log(">>>>> Career ?", name_en, career_fr.name );
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trait_en.name = career_fr.name;
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trait_en.name = career_fr.name || trait_en.name
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trait_en.system = duplicate(career_fr.system);
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} else if ( trait_en.type == "trapping" || trait_en.type == "weapon" || trait_en.type == "armour" || trait_en.type == "container" || trait_en.type == "money") {
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@ -8,7 +8,7 @@
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}
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],
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"url": "https://www.uberwald.me/gitea/public/foundryvtt-wh4-lang-fr-fr",
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"version": "6.2.7",
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"version": "6.2.8",
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"esmodules": [
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"babele-register.js",
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"addon-register.js",
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@ -136,7 +136,7 @@
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}
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],
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"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-wh4-lang-fr-fr/raw/v10/module.json",
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"download": "https://www.uberwald.me/gitea/public/foundryvtt-wh4-lang-fr-fr/archive/foundryvtt-wh4-lang-fr-6.2.7.zip",
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"download": "https://www.uberwald.me/gitea/public/foundryvtt-wh4-lang-fr-fr/archive/foundryvtt-wh4-lang-fr-6.2.8.zip",
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"id": "wh4-fr-translation",
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"compatibility": {
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"minimum": "10",
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