Auto-translate spells + parse eis items
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@ -360,6 +360,9 @@ Hooks.once('init', () => {
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var fulltalents = game.packs.find(p => p.collection === 'wfrp4e.talents');
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var fulltalents = game.packs.find(p => p.collection === 'wfrp4e.talents');
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var fullcareers = game.packs.find(p => p.collection === 'wfrp4e.careers');
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var fullcareers = game.packs.find(p => p.collection === 'wfrp4e.careers');
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var fulltrappings = game.packs.find(p => p.collection === 'wfrp4e.trappings');
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var fulltrappings = game.packs.find(p => p.collection === 'wfrp4e.trappings');
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var fullspells = game.packs.find(p => p.collection === 'wfrp4e.spells');
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var eisitems = game.packs.find(p => p.collection === 'eis.eisitems');
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var eisspells = game.packs.find(p => p.collection === 'eis.eisspells');
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for (let trait_en of beast_traits)
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for (let trait_en of beast_traits)
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{
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{
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@ -371,7 +374,8 @@ Hooks.once('init', () => {
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if ( name_en.includes("Tentacles") ) { // Process specific Tentacles case
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if ( name_en.includes("Tentacles") ) { // Process specific Tentacles case
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var re = /(.d*)x Tentacles/i;
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var re = /(.d*)x Tentacles/i;
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var res = re.exec( name_en );
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var res = re.exec( name_en );
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nbt = res[1] + "x ";
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if ( res && res[1] )
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nbt = res[1] + "x ";
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name_en = "Tentacles";
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name_en = "Tentacles";
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} else if ( name_en.includes("(") && name_en.includes(")") ) { // Then process specific traits name with (xxxx) inside
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} else if ( name_en.includes("(") && name_en.includes(")") ) { // Then process specific traits name with (xxxx) inside
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var re = /(.*) \((.*)\)/i;
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var re = /(.*) \((.*)\)/i;
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@ -382,8 +386,14 @@ Hooks.once('init', () => {
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var trait_fr = fulltraits.translate( { name: name_en } );
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var trait_fr = fulltraits.translate( { name: name_en } );
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console.log(">>>>> Trait ?", name_en, nbt, trait_fr.name, special);
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console.log(">>>>> Trait ?", name_en, nbt, trait_fr.name, special);
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trait_en.name = nbt + trait_fr.name + special;
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trait_en.name = nbt + trait_fr.name + special;
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if ( trait_en.data.description && trait_en.data.description.value )
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if ( trait_fr.data && trait_fr.data.description && trait_fr.data.description.value ) {
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trait_en.data.description.value = trait_fr.data.description.value;
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trait_en.data.description.value = trait_fr.data.description.value;
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} else if ( eisitems ) { // No description in the FR compendium -> test other compendium if presenr
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trait_fr = eisitems.translate( { name: name_en } );
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trait_en.name = nbt + trait_fr.name + special;
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if ( trait_fr.data && trait_fr.data.description && trait_fr.data.description.value )
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trait_en.data.description.value = trait_fr.data.description.value;
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}
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if ( isNaN(trait_en.data.specification.value) ) { // This is a string, so translate it
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if ( isNaN(trait_en.data.specification.value) ) { // This is a string, so translate it
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//console.log("Translating : ", trait_en.data.specification.value);
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//console.log("Translating : ", trait_en.data.specification.value);
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trait_en.data.specification.value = game.i18n.localize( trait_en.data.specification.value.trim() );
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trait_en.data.specification.value = game.i18n.localize( trait_en.data.specification.value.trim() );
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@ -400,7 +410,15 @@ Hooks.once('init', () => {
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trait_en.name = trait_fr.name + special;
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trait_en.name = trait_fr.name + special;
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trait_en.data.description.value = trait_fr.data.description.value;
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trait_en.data.description.value = trait_fr.data.description.value;
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} else if ( trait_en.type == "spell") {
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var trait_fr = fullspells.translate( { name: name_en } );
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if ( (!trait_fr.data || !trait_fr.data.description || !trait_fr.data.description.value) && eisspells) { // If no translation, test eisspells
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trait_fr = eisspells.translate( { name: name_en } );
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}
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console.log(">>>>> Spell ?", name_en, special, trait_fr.name );
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trait_en.name = trait_fr.name + special;
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if ( trait_fr.data && trait_fr.data.description && trait_fr.data.description.value )
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trait_en.data.description.value = trait_fr.data.description.value;
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} else if ( trait_en.type == "talent") {
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} else if ( trait_en.type == "talent") {
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if ( name_en.includes("(") && name_en.includes(")") ) { // Then process specific skills name with (xxxx) inside
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if ( name_en.includes("(") && name_en.includes(")") ) { // Then process specific skills name with (xxxx) inside
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var re = /(.*) +\((.*)\)/i;
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var re = /(.*) +\((.*)\)/i;
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@ -1,6 +0,0 @@
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{
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"label": "Ennemi Intérieur",
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"entries": [
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{ "id": "Reinhardt", "name": "Reinhardt", "bio": "Un Bon gars !"}
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]
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}
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@ -2,7 +2,7 @@
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"name": "WH4-fr-translation",
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"name": "WH4-fr-translation",
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"title": "Traduction du module WH4 en Français.",
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"title": "Traduction du module WH4 en Français.",
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"description": "La traduction du module WH4.",
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"description": "La traduction du module WH4.",
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"version": "0.63",
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"version": "0.64",
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"minimumCoreVersion" : "0.5.1",
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"minimumCoreVersion" : "0.5.1",
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"compatibleCoreVersion": "0.5.5",
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"compatibleCoreVersion": "0.5.5",
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"author": "LeRatierBretonnien",
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"author": "LeRatierBretonnien",
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