foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html

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<form class="skill-roll-dialog">
<img class="chat-icon" src="{{competence.img}}" data-tooltip="{{competence.name}}"/>
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<h2 class="dialog-roll-title"></h2>
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<div class="grid grid-2col">
<div class="flex-group-left">
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<div class="flexrow">
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<label>Caractéristique</label>
<span>
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-select-carac.html"}}
</span>
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</div>
{{#if targetToken}}
<div class="flexrow">
<label>Cible:</label>
<label>
<img class="sheet-competence-img" src="{{targetToken.img}}" data-tooltip="{{targetToken.name}}" />
{{targetToken.name}}
</label>
</div>
{{/if}}
{{#if ajustements.attaqueDefenseurSurpris.used}}
<div class="flexrow">
<label>{{ajustements.attaqueDefenseurSurpris.label}}</label>
</div>
{{/if}}
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{{#if arme}}
{{#if attackerRoll}}
{{#if attackerRoll.tactique}}
<div class="flexrow">
<label>Tactique: </label><label>{{attackerRoll.tactique}}</label>
</div>
{{/if}}
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{{else}}
<div class="flexrow">
<label>Tactique:</label>
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<span class="tooltip tooltip-dotted">
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<select class="select-by-name" name="tactique" data-dtype="String" {{#unless use.conditions}}disabled{{/unless}}>
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<option value="Attaque normale">Attaque normale</option>
<option value="charge">Charge</option>
<option value="feinte">Feinte</option>
</select>
<div class="tooltiptext ttt-ajustements">
<div>
<strong>Charge</strong> : Les longueurs d'armes n'interviennent pas dans la charge, il faut gérer une initiative aléatoire dans ce cas.
<br>
<strong>Feinte</strong> : Vous devez avoir l'initative sur votre adversaire et y renoncer.
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</div>
</div>
</span>
</div>
<div class="flexrow">
<label>D&eacute;gats:</label>
{{#if (eq arme.system.mortalite 'empoignade')}}
<label>Empoignade</label>
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{{else}}
<span>
{{#unless (eq arme.system.mortalite 'non-mortel')}}
<input class="attribute-value check-mortalite" type="checkbox" name="mortalite" {{#unless (eq mortalite 'mortel')}}checked{{/unless}} />
{{/unless}}
<label class="dmg-arme-actor" name="dmg-arme-actor"></label> (<label class="arme-mortalite" name="arme-mortalite"></label>)
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</span>
{{/if}}
</div>
{{/if}}
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{{/if}}
<div class="flexrow"></div>
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.html"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.html"}}
</div>
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<div class="flex-group-left">
{{#if attackerRoll}}
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html"}}
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{{else}}
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffLibre.html"}}
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{{/if}}
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html"}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html"}}
<div class="flexrow"></div>
<div class="placeholder-ajustements" class="flexrow"></div>
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</div>
</div>
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<div class="placeholder-resolution"></div>
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</form>