2021-11-11 02:43:38 +01:00
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import { SYSTEM_RDD } from "./constants.js";
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2021-01-02 00:04:27 +01:00
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/* -------------------------------------------- */
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const context2file = {
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"argent": { file: "son_piece_monnaie.mp3", isGlobal: false }
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}
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/* -------------------------------------------- */
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export class RdDAudio {
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/* -------------------------------------------- */
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static PlayContextAudio(context) {
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2021-11-11 02:43:38 +01:00
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if (game.settings.get(SYSTEM_RDD, "activer-sons-audio") ) {
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2021-01-12 20:58:30 +01:00
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let audioData = context2file[context];
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if ( audioData ) {
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let audioPath = "systems/foundryvtt-reve-de-dragon/sounds/" + audioData.file;
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2021-05-24 22:08:01 +02:00
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console.log(`foundryvtt-reve-de-dragon | Playing Sound: ${audioPath}`)
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2024-07-02 23:19:48 +02:00
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foundry.audio.AudioHelper.play({ src: audioPath }, audioData.isGlobal);
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2021-01-12 20:58:30 +01:00
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}
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2021-01-02 00:04:27 +01:00
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}
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}
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}
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