2024-11-10 18:39:40 +01:00
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_id: z87rV5CJ3inc6ZPc
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name: Guerrier Turme
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type: personnage
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sort: 100001
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img: systems/foundryvtt-reve-de-dragon/icons/invocations/guerrier_turme.webp
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items:
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2024-12-09 00:06:47 +01:00
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- _id: 8Uj41cL5Qlxxy675
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name: Corps à corps
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2024-11-10 18:39:40 +01:00
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type: competence
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2024-12-09 00:06:47 +01:00
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sort: 1500000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp
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2024-11-10 18:39:40 +01:00
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effects: []
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system:
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description: >-
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2024-12-09 00:06:47 +01:00
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<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
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principes de base du combat de mêlée. Corps à corps permet de se
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battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
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coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
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2024-11-10 18:39:40 +01:00
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<p> </p>
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descriptionmj: ''
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2024-12-09 00:06:47 +01:00
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2024-11-10 18:39:40 +01:00
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2024-12-09 00:06:47 +01:00
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base: -6
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categorie: melee
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2024-11-10 18:39:40 +01:00
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xp: 0
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2024-12-09 00:06:47 +01:00
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2024-11-10 18:39:40 +01:00
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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2024-12-09 00:06:47 +01:00
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_key: '!actors.items!z87rV5CJ3inc6ZPc.8Uj41cL5Qlxxy675'
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- _id: XZNm5W8nTe8aCG61
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name: Dague
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2024-11-10 18:39:40 +01:00
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type: competence
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2024-12-09 00:06:47 +01:00
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sort: 1800000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp
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2024-11-10 18:39:40 +01:00
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effects: []
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system:
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2024-12-09 00:06:47 +01:00
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description: |-
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<p>Pour utiliser les Dagues et les Couteaux en combat</p>
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2024-11-10 18:39:40 +01:00
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<p> </p>
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descriptionmj: ''
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2024-12-09 00:06:47 +01:00
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2024-11-10 18:39:40 +01:00
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2024-12-09 00:06:47 +01:00
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base: -6
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categorie: melee
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2024-11-10 18:39:40 +01:00
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xp: 0
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2024-12-09 00:06:47 +01:00
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defaut_carac: melee
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2024-11-10 18:39:40 +01:00
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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2024-12-09 00:06:47 +01:00
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_key: '!actors.items!z87rV5CJ3inc6ZPc.XZNm5W8nTe8aCG61'
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- _id: oFje22fZF1FaCQhN
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name: Esquive
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2024-11-10 18:39:40 +01:00
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type: competence
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2024-12-09 00:06:47 +01:00
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sort: 2800000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp
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2024-11-10 18:39:40 +01:00
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effects: []
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system:
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description: >-
|
2024-12-09 00:06:47 +01:00
|
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|
|
<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
|
|
|
|
|
principes de base du combat de mêlée. Corps à corps permet de se
|
|
|
|
|
battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
|
|
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|
|
coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
|
2024-11-10 18:39:40 +01:00
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<p> </p>
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descriptionmj: ''
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2024-12-09 00:06:47 +01:00
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niveau: 5
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2024-11-10 18:39:40 +01:00
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default_diffLibre: 0
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2024-12-09 00:06:47 +01:00
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base: -6
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categorie: melee
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2024-11-10 18:39:40 +01:00
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xp: 0
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2024-12-09 00:06:47 +01:00
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defaut_carac: derobee
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2024-11-10 18:39:40 +01:00
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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_stats:
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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2024-12-09 00:06:47 +01:00
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_key: '!actors.items!z87rV5CJ3inc6ZPc.oFje22fZF1FaCQhN'
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2024-11-10 18:39:40 +01:00
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- _id: VyAJK54OPjiRt8oH
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name: Vigilance
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type: competence
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sort: 6200000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp
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effects: []
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system:
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description: >-
|
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|
<p>Le talent d’être toujours sur ses gardes, prêt à déceler la moindre
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|
anomalie, de</p>
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<p>bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en
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combat, par</p>
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<p>exemple. Indispensable pour monter sérieusement la garde.</p>
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<p> </p>
|
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descriptionmj: ''
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niveau: 5
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default_diffLibre: 0
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base: -4
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categorie: generale
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xp: 0
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defaut_carac: volonte
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niveau_archetype: 0
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xp_sort: 0
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folder: null
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ownership:
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_stats:
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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_key: '!actors.items!z87rV5CJ3inc6ZPc.VyAJK54OPjiRt8oH'
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- _id: KR10Pvv0bzDem5OP
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name: Cuir Souple
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type: armure
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sort: 7200000
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img: systems/foundryvtt-reve-de-dragon/icons/armes_armures/cuir_souple.webp
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effects: []
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system:
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description: >-
|
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<p>Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte
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de cuir souple + culottes de cuir souple + bottes de cuir souple.</p>
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<p> </p>
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descriptionmj: ''
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equipe: true
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encombrement: 0
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quantite: 1
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qualite: 0
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cout: 6
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milieu: ''
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environnement: []
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protection: 2
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deterioration: 0
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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- _id: D9zyNV4LwpUbuifJ
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name: Dague
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type: arme
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sort: 7300000
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img: systems/foundryvtt-reve-de-dragon/icons/armes_armures/dague.webp
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system:
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descriptionmj: ''
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quantite: 1
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qualite: 0
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cout: 3
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milieu: ''
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environnement: []
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resistance: 8
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categorie_parade: dagues
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mortalite: mortel
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penetration: 0
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force: '7'
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competence: Dague
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lancer: Dague de jet
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tir: ''
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portee_courte: 3
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portee_moyenne: 8
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portee_extreme: 15
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magique: false
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ecaille_efficacite: 0
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resistance_magique: 0
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rapide: true
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deuxmains: false
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unemain: true
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initpremierround: hast
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folder: null
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ownership:
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default: 0
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2024-11-24 00:54:37 +01:00
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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- _id: GwGaFym6tI1cO2NK
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name: Cor en corne
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type: objet
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sort: 7400000
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img: systems/foundryvtt-reve-de-dragon/icons/objets/cor_corne.webp
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effects: []
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system:
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description: ''
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descriptionmj: ''
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equipe: false
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quantite: 1
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qualite: 0
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cout: 0.6
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milieu: ''
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environnement: []
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resistance: 1
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folder: null
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ownership:
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_stats:
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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_key: '!actors.items!z87rV5CJ3inc6ZPc.GwGaFym6tI1cO2NK'
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effects: []
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system:
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carac:
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taille:
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type: number
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value: '11'
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label: Taille
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xp: 0
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derivee: false
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apparence:
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type: number
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value: '10'
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label: Apparence
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xp: '0'
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derivee: false
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constitution:
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type: number
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value: '13'
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label: Constitution
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xp: '0'
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derivee: false
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force:
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value: '12'
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label: Force
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xp: '0'
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derivee: false
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agilite:
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type: number
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value: '12'
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label: Agilité
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xp: '0'
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derivee: false
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dexterite:
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type: number
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value: '12'
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label: Dexterité
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xp: '0'
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derivee: false
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vue:
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type: number
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value: '16'
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label: Vue
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xp: '0'
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derivee: false
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ouie:
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type: number
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value: '16'
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label: Ouïe
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xp: '0'
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derivee: false
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odoratgout:
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type: number
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value: '16'
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label: Odorat-Goût
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xp: '0'
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derivee: false
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volonte:
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type: number
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value: '12'
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label: Volonté
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xp: '0'
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derivee: false
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intellect:
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type: number
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value: '10'
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label: Intellect
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xp: '0'
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derivee: false
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empathie:
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type: number
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value: '16'
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|
|
label: Empathie
|
|
|
|
|
xp: '0'
|
|
|
|
|
derivee: false
|
|
|
|
|
reve:
|
|
|
|
|
type: number
|
|
|
|
|
value: '10'
|
|
|
|
|
label: Rêve
|
|
|
|
|
xp: '0'
|
|
|
|
|
derivee: false
|
|
|
|
|
chance:
|
|
|
|
|
type: number
|
|
|
|
|
value: '10'
|
|
|
|
|
label: Chance
|
|
|
|
|
xp: '0'
|
|
|
|
|
derivee: false
|
|
|
|
|
melee:
|
|
|
|
|
type: number
|
|
|
|
|
value: 10
|
|
|
|
|
label: Mêlée
|
|
|
|
|
xp: 0
|
|
|
|
|
derivee: true
|
|
|
|
|
tir:
|
|
|
|
|
type: number
|
|
|
|
|
value: 10
|
|
|
|
|
label: Tir
|
|
|
|
|
xp: 0
|
|
|
|
|
derivee: true
|
|
|
|
|
lancer:
|
|
|
|
|
type: number
|
|
|
|
|
value: 10
|
|
|
|
|
label: Lancer
|
|
|
|
|
xp: 0
|
|
|
|
|
derivee: true
|
|
|
|
|
derobee:
|
|
|
|
|
type: number
|
|
|
|
|
value: 10
|
|
|
|
|
label: Dérobée
|
|
|
|
|
xp: 0
|
|
|
|
|
derivee: true
|
|
|
|
|
sante:
|
|
|
|
|
vie:
|
|
|
|
|
type: number
|
|
|
|
|
max: 12
|
|
|
|
|
value: 12
|
|
|
|
|
label: Vie
|
|
|
|
|
derivee: true
|
|
|
|
|
endurance:
|
|
|
|
|
type: number
|
|
|
|
|
max: 24
|
|
|
|
|
value: 24
|
|
|
|
|
label: Endurance
|
|
|
|
|
derivee: true
|
|
|
|
|
fatigue:
|
|
|
|
|
type: number
|
|
|
|
|
max: 48
|
|
|
|
|
value: 0
|
|
|
|
|
label: Fatigue
|
|
|
|
|
derivee: true
|
|
|
|
|
bonusPotion: 0
|
|
|
|
|
sonne:
|
|
|
|
|
value: false
|
|
|
|
|
label: Sonné
|
|
|
|
|
attributs:
|
|
|
|
|
sconst:
|
|
|
|
|
type: number
|
|
|
|
|
value: 0
|
|
|
|
|
label: S. Const
|
|
|
|
|
derivee: true
|
|
|
|
|
sust:
|
|
|
|
|
type: number
|
|
|
|
|
value: 0
|
|
|
|
|
label: Sustentation
|
|
|
|
|
derivee: true
|
|
|
|
|
plusdom:
|
|
|
|
|
type: number
|
|
|
|
|
value: 0
|
|
|
|
|
label: +dom
|
|
|
|
|
derivee: true
|
|
|
|
|
encombrement:
|
|
|
|
|
type: number
|
|
|
|
|
value: 0
|
|
|
|
|
label: Encombrement
|
|
|
|
|
derivee: true
|
|
|
|
|
protection:
|
|
|
|
|
type: number
|
|
|
|
|
value: 0
|
|
|
|
|
label: Protection naturelle
|
|
|
|
|
derivee: false
|
|
|
|
|
hautrevant:
|
|
|
|
|
type: string
|
|
|
|
|
value: ''
|
|
|
|
|
label: Haut rêvant
|
|
|
|
|
derivee: true
|
|
|
|
|
malusarmure:
|
|
|
|
|
type: number
|
|
|
|
|
value: 0
|
|
|
|
|
label: Malus Armure
|
|
|
|
|
derivee: true
|
|
|
|
|
reve:
|
|
|
|
|
reve:
|
|
|
|
|
max: 0
|
|
|
|
|
value: 0
|
|
|
|
|
label: Points de Rêve actuels
|
|
|
|
|
thanatosused: false
|
|
|
|
|
seuil:
|
|
|
|
|
max: 0
|
|
|
|
|
value: 0
|
|
|
|
|
label: Seuil de Rêve
|
|
|
|
|
tmrpos:
|
|
|
|
|
coord: A1
|
|
|
|
|
label: Position TMR
|
|
|
|
|
cache: false
|
|
|
|
|
refoulement:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Points de Refoulement
|
|
|
|
|
compteurs:
|
|
|
|
|
sust:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Sust.
|
|
|
|
|
isInput: true
|
|
|
|
|
eau:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Eau
|
|
|
|
|
isInput: true
|
|
|
|
|
moral:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Moral
|
|
|
|
|
isInput: true
|
|
|
|
|
exaltation:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Exaltation
|
|
|
|
|
isInput: true
|
|
|
|
|
dissolution:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Dissolution
|
|
|
|
|
isInput: true
|
|
|
|
|
chance:
|
|
|
|
|
value: 0
|
|
|
|
|
max: 0
|
|
|
|
|
label: Chance
|
|
|
|
|
isInput: true
|
|
|
|
|
destinee:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Destinée
|
|
|
|
|
isInput: true
|
|
|
|
|
voyage:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Voyage
|
|
|
|
|
isInput: true
|
|
|
|
|
etat:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Etat général
|
|
|
|
|
ethylisme:
|
|
|
|
|
value: 1
|
|
|
|
|
label: Ethylisme
|
|
|
|
|
isInput: true
|
|
|
|
|
nb_doses: 0
|
|
|
|
|
jet_moral: false
|
|
|
|
|
stress:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Stress
|
|
|
|
|
isStress: true
|
|
|
|
|
isInput: true
|
|
|
|
|
experience:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Experience
|
|
|
|
|
isInput: true
|
|
|
|
|
surenc:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Sur-encombrement
|
|
|
|
|
sommeil:
|
|
|
|
|
nouveaujour: false
|
|
|
|
|
date:
|
|
|
|
|
indexDate: -1
|
|
|
|
|
indexMinute: 0
|
|
|
|
|
insomnie: false
|
|
|
|
|
moral: ''
|
|
|
|
|
heures: 0
|
|
|
|
|
metier: ''
|
|
|
|
|
biographie: >-
|
|
|
|
|
<p><span style="background-color: #f5f5f0; color: #191813; font-family:
|
|
|
|
|
CaslonAntique; font-size: 16px; letter-spacing: 1px; text-align:
|
|
|
|
|
justify;">Le Guerrier Turme a l’apparence d’un Humain vêtu
|
|
|
|
|
de cuir souple, armé d’une unique dague, et porteur d’un
|
|
|
|
|
cor. Ses traits physiques sont sans importance, blond ou brun, laid ou beau,
|
|
|
|
|
homme ou femme. </span></p>
|
|
|
|
|
|
|
|
|
|
<p><span style="background-color: #f5f5f0; color: #191813; font-family:
|
|
|
|
|
CaslonAntique; font-size: 16px; letter-spacing: 1px; text-align:
|
|
|
|
|
justify;">La seule tâche qu’il puisse accomplir est de veiller
|
|
|
|
|
sur le sommeil du haut-rêvant. Il n’y a pas même besoin de
|
|
|
|
|
le lui demander : il ne peut et ne sait faire que cela. </span></p>
|
|
|
|
|
|
|
|
|
|
<p><span style="background-color: #f5f5f0; color: #191813; font-family:
|
|
|
|
|
CaslonAntique; font-size: 16px; letter-spacing: 1px; text-align:
|
|
|
|
|
justify;">Doté d’une forte perception empathique, il est
|
|
|
|
|
capable de déceler tout danger réel à
|
|
|
|
|
l’égard de son invocateur, qui se manifeste ou s’approche
|
|
|
|
|
dans un rayon de E4 mètres. Il sonne alors du cor et continue
|
|
|
|
|
à sonner jusqu’à ce que le haut-rêvant soit
|
|
|
|
|
pleinement réveillé. Puis estimant sa tâche accomplie,
|
|
|
|
|
il se dématérialise. Sa dague ne lui sert qu’à se
|
|
|
|
|
défendre s’il est agressé avant le réveil du
|
|
|
|
|
haut-rêvant. </span></p>
|
|
|
|
|
|
|
|
|
|
<p><span style="background-color: #f5f5f0; color: #191813; font-family:
|
|
|
|
|
CaslonAntique; font-size: 16px; letter-spacing: 1px; text-align:
|
|
|
|
|
justify;">Ayant invoqué le Guerrier Turme, le haut-rêvant doit
|
|
|
|
|
s’endormir avant la fin de l’heure en cours, faute de quoi le
|
|
|
|
|
guerrier se dématérialise, s’estimant
|
|
|
|
|
dérangé pour rien. </span></p>
|
|
|
|
|
|
|
|
|
|
<p><span style="background-color: #f5f5f0; color: #191813; font-family:
|
|
|
|
|
CaslonAntique; font-size: 16px; letter-spacing: 1px; text-align:
|
|
|
|
|
justify;">L</span><span style="background-color: #f5f5f0; color: #191813;
|
|
|
|
|
font-family: CaslonAntique; font-size: 16px; letter-spacing: 1px;
|
|
|
|
|
text-align: justify;">es Guerriers Turmes ont tous les mêmes
|
|
|
|
|
caractéristiques et sont affectés </span><span style="color:
|
|
|
|
|
#191813; font-family: CaslonAntique; font-size: 16px; letter-spacing: 1px;
|
|
|
|
|
text-align: justify; background-color: #f5f5f0;">par les suggestions et
|
|
|
|
|
illusions d’Hypnos, avec un JR standard r-8, ainsi que par les sorts
|
|
|
|
|
individuels de Thananatos.</span></p>
|
|
|
|
|
notes: <p>Notes</p>
|
2024-11-24 00:54:37 +01:00
|
|
|
|
notesmj: ''
|
2024-11-10 18:39:40 +01:00
|
|
|
|
race: Humain
|
|
|
|
|
yeux: ''
|
|
|
|
|
cheveux: ''
|
|
|
|
|
taille: ''
|
|
|
|
|
poids: ''
|
|
|
|
|
heure: vaisseau
|
|
|
|
|
sexe: ''
|
2024-11-24 00:54:37 +01:00
|
|
|
|
age: '30'
|
2024-11-10 18:39:40 +01:00
|
|
|
|
beaute: '10'
|
|
|
|
|
main: droitier
|
|
|
|
|
experiencelog: []
|
|
|
|
|
subacteurs:
|
|
|
|
|
suivants: []
|
|
|
|
|
montures: []
|
|
|
|
|
vehicules: []
|
|
|
|
|
argent:
|
|
|
|
|
deniers:
|
|
|
|
|
label: Denier
|
|
|
|
|
value: 0
|
|
|
|
|
enc: 0
|
|
|
|
|
sols:
|
|
|
|
|
label: Sol
|
|
|
|
|
value: 0
|
|
|
|
|
enc: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
prototypeToken:
|
|
|
|
|
flags: {}
|
|
|
|
|
name: Guerrier Turme
|
|
|
|
|
displayName: 0
|
|
|
|
|
width: 1
|
|
|
|
|
height: 1
|
|
|
|
|
lockRotation: false
|
|
|
|
|
rotation: 0
|
|
|
|
|
actorLink: false
|
|
|
|
|
disposition: -1
|
|
|
|
|
displayBars: 0
|
|
|
|
|
bar1:
|
|
|
|
|
attribute: sante.vie
|
|
|
|
|
bar2:
|
|
|
|
|
attribute: sante.endurance
|
|
|
|
|
randomImg: false
|
|
|
|
|
light:
|
|
|
|
|
dim: 0
|
|
|
|
|
bright: 0
|
|
|
|
|
angle: 360
|
|
|
|
|
alpha: 1
|
|
|
|
|
animation:
|
|
|
|
|
speed: 5
|
|
|
|
|
intensity: 5
|
|
|
|
|
type: null
|
|
|
|
|
reverse: false
|
|
|
|
|
color: null
|
|
|
|
|
coloration: 1
|
|
|
|
|
attenuation: 0.5
|
|
|
|
|
luminosity: 0.5
|
|
|
|
|
saturation: 0
|
|
|
|
|
contrast: 0
|
|
|
|
|
shadows: 0
|
|
|
|
|
darkness:
|
|
|
|
|
min: 0
|
|
|
|
|
max: 1
|
|
|
|
|
negative: false
|
|
|
|
|
priority: 0
|
|
|
|
|
texture:
|
|
|
|
|
src: systems/foundryvtt-reve-de-dragon/icons/invocations/guerrier_turme.webp
|
|
|
|
|
tint: '#ffffff'
|
|
|
|
|
scaleX: 1
|
|
|
|
|
scaleY: 1
|
|
|
|
|
offsetX: 0
|
|
|
|
|
offsetY: 0
|
|
|
|
|
rotation: 0
|
|
|
|
|
anchorX: 0.5
|
|
|
|
|
anchorY: 0.5
|
|
|
|
|
fit: contain
|
|
|
|
|
alphaThreshold: 0.75
|
|
|
|
|
sight:
|
|
|
|
|
angle: 360
|
|
|
|
|
enabled: false
|
|
|
|
|
range: 0
|
|
|
|
|
brightness: 1
|
|
|
|
|
visionMode: basic
|
|
|
|
|
color: null
|
|
|
|
|
attenuation: 0.1
|
|
|
|
|
saturation: 0
|
|
|
|
|
contrast: 0
|
|
|
|
|
alpha: 1
|
|
|
|
|
detectionModes: []
|
|
|
|
|
appendNumber: false
|
|
|
|
|
prependAdjective: false
|
|
|
|
|
hexagonalShape: 0
|
|
|
|
|
occludable:
|
|
|
|
|
radius: 0
|
|
|
|
|
ring:
|
|
|
|
|
enabled: false
|
|
|
|
|
colors:
|
|
|
|
|
ring: null
|
|
|
|
|
background: null
|
|
|
|
|
effects: 1
|
|
|
|
|
subject:
|
|
|
|
|
scale: 1
|
|
|
|
|
texture: null
|
|
|
|
|
folder: null
|
|
|
|
|
_stats:
|
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors!z87rV5CJ3inc6ZPc'
|
|
|
|
|
|