foundryvtt-reve-de-dragon/module/rdd-audio.js

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import { SYSTEM_RDD } from "./constants.js";
/* -------------------------------------------- */
const context2file = {
"argent": { file: "son_piece_monnaie.mp3", isGlobal: false }
}
/* -------------------------------------------- */
export class RdDAudio {
/* -------------------------------------------- */
static PlayContextAudio(context) {
if (game.settings.get(SYSTEM_RDD, "activer-sons-audio") ) {
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let audioData = context2file[context];
if ( audioData ) {
let audioPath = "systems/foundryvtt-reve-de-dragon/sounds/" + audioData.file;
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console.log(`foundryvtt-reve-de-dragon | Playing Sound: ${audioPath}`)
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AudioHelper.play({ src: audioPath }, audioData.isGlobal);
}
}
}
}