foundryvtt-reve-de-dragon/module/item.js

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import { DialogItemVente } from "./dialog-item-vente.js";
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import { Grammar } from "./grammar.js";
import { RdDHerbes } from "./rdd-herbes.js";
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import { RdDUtility } from "./rdd-utility.js";
const typesObjetsEquipement = [
"arme",
"armure",
"conteneur",
"gemme",
"herbe",
"ingredient",
"livre",
"monnaie",
"munition",
"nourritureboisson",
"objet",
"potion",
]
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const typesObjetsOeuvres = ["oeuvre", "recettecuisine", "musique", "chant", "danse", "jeu"]
const typesObjetsDraconiques = ["queue", "ombre", "souffle", "tete", "signedraconique", "sortreserve"]
const typesObjetsConnaissance = ["meditation", "recettealchimique", "sort"]
const typesObjetsEffet = ["possession", "poison", "maladie"]
const typesObjetsCompetence = ["competence", "competencecreature"]
const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc
const encPepin = 0.0007; /* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc
densité 3.5 (~2.3 à 4, parfois plus) -- https://www.juwelo.fr/guide-des-pierres/faits-et-chiffres/
*/
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export const defaultItemImg = {
competence: "systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp",
competencecreature: "systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp",
arme: "systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_gnome.webp",
armure: "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp",
conteneur: "systems/foundryvtt-reve-de-dragon/icons/objets/sac_a_dos.webp",
sort: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
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herbe: "systems/foundryvtt-reve-de-dragon/icons/botanique/Endorlotte.webp",
ingredient: "systems/foundryvtt-reve-de-dragon/icons/objets/sable_poudre.webp",
livre: "systems/foundryvtt-reve-de-dragon/icons/objets/livre.webp",
potion: "systems/foundryvtt-reve-de-dragon/icons/objets/liqueur_de_bagdol.webp",
queue: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp",
ombre: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp",
souffle: "systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp",
tete: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp",
meditation: "systems/foundryvtt-reve-de-dragon/icons/meditations_ecrits/meditation_alchimie.webp",
recettealchimique: "systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp",
chant: "systems/foundryvtt-reve-de-dragon/icons/arts/chant_0.webp",
danse: "systems/foundryvtt-reve-de-dragon/icons/arts/danse_0.webp",
jeu: "systems/foundryvtt-reve-de-dragon/icons/arts/jeux_petasse.webp",
recettecuisine: "systems/foundryvtt-reve-de-dragon/icons/arts/recette_cuisine_1.webp",
musique: "systems/foundryvtt-reve-de-dragon/icons/arts/chant_0.webp",
maladie: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/maladie.webp",
poison: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp",
oeuvre: "systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp",
nourritureboisson: "systems/foundryvtt-reve-de-dragon/icons/objets/provision_crue.webp",
signedraconique: "systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp",
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gemme: "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp",
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possession: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
sortreserve: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
}
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/* -------------------------------------------- */
export class RdDItem extends Item {
constructor(itemData, context) {
if (!itemData.img) {
itemData.img = defaultItemImg[itemData.type];
}
super(itemData, context);
}
static getTypesObjetsEquipement() {
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return typesObjetsEquipement
}
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static getTypesOeuvres() {
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return typesObjetsOeuvres
}
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isCompetencePersonnage() {
return this.type == 'competence'
}
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isCompetence() {
return typesObjetsCompetence.includes(this.type)
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}
isEquipement() {
return typesObjetsEquipement.includes(this.type)
}
isOeuvre() {
return typesObjetsOeuvres.includes(this.type)
}
isDraconique() {
return typesObjetsDraconiques.includes(this.type)
}
isEffet() {
return typesObjetsEffet.includes(this.type)
}
isConnaissance() {
return typesObjetsConnaissance.includes(this.type)
}
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isConteneur() {
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return this.type == 'conteneur';
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}
getItemGroup() {
if (this.isEquipement()) return "equipement";
if (this.isOeuvre()) return "oeuvre";
if (this.isDraconique()) return "draconique";
if (this.isConnaissance()) return "connaissance";
if (this.isEffet()) return "effet";
if (this.isCompetence()) return "competence";
return "autres";
}
isConteneurNonVide() {
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return this.isConteneur() && (this.system.contenu?.length ?? 0) > 0;
}
isConteneurVide() {
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return this.isConteneur() && (this.system.contenu?.length ?? 0) == 0;
}
isVideOuNonConteneur() {
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return !this.isConteneur() || (this.system.contenu?.length ?? 0) == 0;
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}
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isAlcool() {
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return this.type == 'nourritureboisson' && this.system.boisson && this.system.alcoolise;
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}
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isHerbeAPotion() {
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return this.type == 'herbe' && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos');
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}
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isPotion() {
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return this.type == 'potion';
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}
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isCristalAlchimique() {
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return this.type == 'objet' && Grammar.toLowerCaseNoAccent(this.name) == 'cristal alchimique' && this.system.quantite > 0;
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}
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isMagique() {
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return this.system.magique
}
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getQuantite() {
return Math.round(this.isConteneur() ? 1 : (this.system.quantite ?? 0))
}
getEncTotal() {
return this.getEnc() * this.getQuantite();
}
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getEnc() {
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switch (this.type) {
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case 'herbe':
return encBrin;
case 'gemme':
return encPepin * this.system.taille;
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}
return Math.max(this.system.encombrement ?? 0, 0);
}
prixTotalDeniers() {
return this.getQuantite() * this.valeurDeniers()
}
valeurDeniers() {
return Math.max(Math.round(this.system.cout ? (this.system.cout * 100) : (this.system.valeur_deniers ?? 0)), 0)
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}
prepareDerivedData() {
super.prepareDerivedData();
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if (this.isEquipement()) {
this.system.encTotal = this.getEncTotal();
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if (this.isPotion()) {
this.prepareDataPotion()
}
this.system.actionPrincipale = this.getActionPrincipale({ warnIfNot: false });
}
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}
prepareDataPotion() {
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const categorie = Grammar.toLowerCaseNoAccent(this.system.categorie);
this.system.magique = categorie.includes('enchante');
if (this.system.magique) {
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if (categorie.includes('soin') || categorie.includes('repos')) {
// TODO: utiliser calculPointsRepos / calculPointsGuerison
this.system.puissance = RdDHerbes.calculPuissancePotion(this);
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}
}
}
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getActionPrincipale(options = { warnIfNot: true }) {
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const warn = options.warnIfNot;
switch (this.type) {
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case 'nourritureboisson': return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn);
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case 'potion': return this._actionOrWarnQuantiteZero('Boire', warn);
case 'livre': return this._actionOrWarnQuantiteZero('Lire', warn);
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case 'conteneur': return 'Ouvrir';
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case 'herbe': return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined;
case 'queue': case 'ombre': return this.system.refoulement>0 ? 'Refouler' : undefined;
}
return undefined;
}
_actionOrWarnQuantiteZero(actionName, warn){
if ((this.system.quantite ?? 0) <= 0) {
if (warn) {
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ui.notifications.warn(`Vous n'avez plus de ${this.name}.`);
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}
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return undefined;
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}
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else {
return actionName;
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}
}
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async diminuerQuantite(nombre, options = { diminuerQuantite: true, supprimerSiZero: false }) {
if (options.diminuerQuantite == false) return;
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await this.quantiteIncDec(-nombre, options);
}
async quantiteIncDec(nombre, options = { diminuerQuantite: true, supprimerSiZero: false }) {
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const quantite = Number(this.system.quantite ?? -1);
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if (quantite >= 0) {
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const reste = Math.max(quantite + Number(nombre), 0);
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if (reste == 0) {
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if (options.supprimerSiZero) {
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ui.notifications.notify(`${this.name} supprimé de votre équipement`);
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await this.delete();
}
else {
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ui.notifications.notify(`Il ne vous reste plus de ${this.name}, vous pouvez le supprimer de votre équipement, ou trouver un moyen de vous en procurer.`);
await this.update({ "system.quantite": 0 });
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}
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}
else {
await this.update({ "system.quantite": reste });
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}
}
}
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/* -------------------------------------------- */
// détermine si deux équipements sont similaires: de même type, et avec les même champs hormis la quantité
isEquipementEmpilable(other) {
if (!other || !this.isEquipement()) {
return [false, undefined];
}
if (this.system.quantite == undefined) {
return [false, `Impossible de regrouper des ${this.type}, ils ne sont pas empilables`];
}
else if (this.type != other.type) {
return [false, `Impossible de regrouper des ${this.type} avec des ${other.type}`];
}
else if (this.name != other.name) {
return [false, `Impossible de regrouper ${this.name} avec ${other.name}`];
}
else {
const differences = Object.entries(this.system)
.filter(([key, value]) => !['quantite', 'cout', 'encTotal'].includes(key) && value != other.system[key]);
if (differences.length > 0) {
let message = `Impossible de regrouper les ${this.type} ${this.name}: `;
for (const [key, value] of differences) {
message += `<br>${key}: ${value} vs ${other.system[key]}`;
}
return [false, message];
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}
}
return [true, undefined];
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}
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async proposerVente() {
console.log(this);
if (this.isConteneurNonVide()) {
ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`);
return;
}
await DialogItemVente.display(this, async (vente) => {
vente["properties"] = this.getProprietes();
if (vente.isOwned) {
if (vente.quantiteNbLots * vente.tailleLot > vente.quantiteMax) {
ui.notifications.warn(`Vous avez ${vente.quantiteMax} ${vente.item.name}, ce n'est pas suffisant pour vendre ${vente.quantiteNbLots} de ${vente.tailleLot}`)
return;
}
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}
vente.jsondata = JSON.stringify(vente.item);
console.log(vente);
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
ChatMessage.create(RdDUtility.chatDataSetup(html));
});
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}
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/* -------------------------------------------- */
getProprietes() {
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return this[`_${this.type}ChatData`]();
}
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/* -------------------------------------------- */
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async postItem(modeOverride) {
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console.log(this);
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let chatData = duplicate(this);
const properties = this.getProprietes();
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chatData["properties"] = properties
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if (this.actor) {
chatData.actor = { id: this.actor.id };
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}
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// JSON object for easy creation
chatData.jsondata = JSON.stringify(
{
compendium: "postedItem",
payload: chatData,
});
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renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-item.html', chatData).then(html => {
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let chatOptions = RdDUtility.chatDataSetup(html, modeOverride);
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ChatMessage.create(chatOptions)
});
}
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static propertyIfDefined(name, val, condition = (it) => true) {
return condition ? [`<b>${name}</b>: ${val}`] : [];
}
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/* -------------------------------------------- */
_objetChatData() {
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const tplData = this.system
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let properties = [].concat(
RdDItem.propertyIfDefined('Résistance', tplData.resistance, tplData.resistance),
RdDItem.propertyIfDefined('Qualité', tplData.qualite, tplData.qualite),
RdDItem.propertyIfDefined('Encombrement', tplData.encombrement),
);
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return properties;
}
/* -------------------------------------------- */
_nourritureboissonChatData() {
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const tplData = this.system
let properties = [].concat(
RdDItem.propertyIfDefined('Sustentation', tplData.sust, tplData.sust > 0),
RdDItem.propertyIfDefined('Désaltère', tplData.desaltere, tplData.boisson),
RdDItem.propertyIfDefined('Force alcool', tplData.force, tplData.boisson && tplData.alcoolise),
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RdDItem.propertyIfDefined('Exotisme', tplData.exotisme, tplData.exotisme < 0),
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RdDItem.propertyIfDefined('Qualité', tplData.qualite, tplData.qualite),
RdDItem.propertyIfDefined('Encombrement', tplData.encombrement),
);
return properties;
}
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/* -------------------------------------------- */
_armeChatData() {
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const tplData = this.system
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let properties = [
`<b>Compétence</b>: ${tplData.competence}`,
`<b>Dommages</b>: ${tplData.dommages}`,
`<b>Force minimum</b>: ${tplData.force}`,
`<b>Resistance</b>: ${tplData.resistance}`,
`<b>Encombrement</b>: ${tplData.encombrement}`
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]
return properties;
}
/* -------------------------------------------- */
_conteneurChatData() {
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const tplData = this.system
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let properties = [
`<b>Capacité</b>: ${tplData.capacite} Enc.`,
`<b>Encombrement</b>: ${tplData.encombrement}`
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]
return properties;
}
/* -------------------------------------------- */
_munitionChatData() {
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const tplData = this.system
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let properties = [
`<b>Encombrement</b>: ${tplData.encombrement}`
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]
return properties;
}
/* -------------------------------------------- */
_armureChatData() {
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const tplData = this.system
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let properties = [
`<b>Protection</b>: ${tplData.protection}`,
`<b>Détérioration</b>: ${tplData.deterioration}`,
`<b>Malus armure</b>: ${tplData.malus}`,
`<b>Encombrement</b>: ${tplData.encombrement}`
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]
return properties;
}
/* -------------------------------------------- */
_competenceChatData() {
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const tplData = this.system
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let properties = [
`<b>Catégorie</b>: ${tplData.categorie}`,
`<b>Niveau</b>: ${tplData.niveau}`,
`<b>Caractéristique par défaut</b>: ${tplData.carac_defaut}`,
`<b>XP</b>: ${tplData.xp}`
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]
return properties;
}
/* -------------------------------------------- */
_competencecreatureChatData() {
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const tplData = this.system
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let properties = [
`<b>Catégorie</b>: ${tplData.categorie}`,
`<b>Niveau</b>: ${tplData.niveau}`,
`<b>Caractéristique</b>: ${tplData.carac_value}`,
`<b>XP</b>: ${tplData.xp}`
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]
return properties;
}
/* -------------------------------------------- */
_sortChatData() {
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const tplData = this.system
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let properties = [
`<b>Draconic</b>: ${tplData.draconic}`,
`<b>Difficulté</b>: ${tplData.difficulte}`,
`<b>Case TMR</b>: ${tplData.caseTMR}`,
`<b>Points de Rêve</b>: ${tplData.ptreve}`
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]
return properties;
}
/* -------------------------------------------- */
_herbeChatData() {
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const tplData = this.system
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let properties = [
`<b>Milieu</b>: ${tplData.milieu}`,
`<b>Rareté</b>: ${tplData.rarete}`,
`<b>Catégorie</b>: ${tplData.categorie}`,
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]
return properties;
}
/* -------------------------------------------- */
_ingredientChatData() {
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const tplData = this.system
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let properties = [
`<b>Milieu</b>: ${tplData.milieu}`,
`<b>Rareté</b>: ${tplData.rarete}`,
`<b>Catégorie</b>: ${tplData.categorie}`,
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]
return properties;
}
/* -------------------------------------------- */
_tacheChatData() {
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const tplData = this.system
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let properties = [
`<b>Caractéristique</b>: ${tplData.carac}`,
`<b>Compétence</b>: ${tplData.competence}`,
`<b>Périodicité</b>: ${tplData.periodicite}`,
`<b>Fatigue</b>: ${tplData.fatigue}`,
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`<b>Difficulté</b>: ${tplData.difficulte}`
].concat([
tplData.cacher_points_de_tache ? [] :`<b>Points de Tâche</b>: ${tplData.points_de_tache}`
]).concat([
`<b>Points de Tâche atteints</b>: ${tplData.points_de_tache_courant}`]
);
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return properties;
}
/* -------------------------------------------- */
_livreChatData() {
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const tplData = this.system
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let properties = [
`<b>Compétence</b>: ${tplData.competence}`,
`<b>Auteur</b>: ${tplData.auteur}`,
`<b>Difficulté</b>: ${tplData.difficulte}`,
`<b>Points de Tâche</b>: ${tplData.points_de_tache}`,
`<b>Encombrement</b>: ${tplData.encombrement}`
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]
return properties;
}
/* -------------------------------------------- */
_potionChatData() {
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const tplData = this.system
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let properties = [
`<b>Rareté</b>: ${tplData.rarete}`,
`<b>Catégorie</b>: ${tplData.categorie}`,
`<b>Encombrement</b>: ${tplData.encombrement}`,
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]
return properties;
}
/* -------------------------------------------- */
_queueChatData() {
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const tplData = this.system
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let properties = [
`<b>Refoulement</b>: ${tplData.refoulement}`
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]
return properties;
}
/* -------------------------------------------- */
_ombreChatData() {
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const tplData = this.system
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let properties = [
`<b>Refoulement</b>: ${tplData.refoulement}`
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]
return properties;
}
/* -------------------------------------------- */
_souffleChatData() {
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const tplData = this.system
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let properties = [];
return properties;
}
/* -------------------------------------------- */
_teteChatData() {
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const tplData = this.system
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let properties = [];
return properties;
}
/* -------------------------------------------- */
_tarotChatData() {
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const tplData = this.system
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let properties = [
`<b>Concept</b>: ${tplData.concept}`,
`<b>Aspect</b>: ${tplData.aspect}`,
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]
return properties;
}
/* -------------------------------------------- */
_nombreastralChatData() {
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const tplData = this.system
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let properties = [
`<b>Valeur</b>: ${tplData.value}`,
`<b>Jour</b>: ${tplData.jourlabel}`,
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]
return properties;
}
/* -------------------------------------------- */
_monnaieChatData() {
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const tplData = this.system
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let properties = [
`<b>Valeur en Deniers</b>: ${tplData.valeur_deniers}`,
`<b>Encombrement</b>: ${tplData.encombrement}`
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]
return properties;
}
/* -------------------------------------------- */
_meditationChatData() {
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const tplData = this.system
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let properties = [
`<b>Thème</b>: ${tplData.theme}`,
`<b>Compétence</b>: ${tplData.competence}`,
`<b>Support</b>: ${tplData.support}`,
`<b>Heure</b>: ${tplData.heure}`,
`<b>Purification</b>: ${tplData.purification}`,
`<b>Vêture</b>: ${tplData.veture}`,
`<b>Comportement</b>: ${tplData.comportement}`,
`<b>Case TMR</b>: ${tplData.tmr}`
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]
return properties;
}
/* -------------------------------------------- */
_casetmrChatData() {
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const tplData = this.system
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let properties = [
`<b>Coordonnée</b>: ${tplData.coord}`,
`<b>Spécificité</b>: ${tplData.specific}`
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]
return properties;
}
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/* -------------------------------------------- */
_maladieChatData() {
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const tplData = this.system
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let properties
if (tplData.identifie) {
properties = [
`<b>Malignité</b>: ${tplData.malignite}`,
`<b>Périodicité</b>: ${tplData.periodicite}`,
`<b>Dommages</b>: ${tplData.dommages}`
]
if (tplData.remedesconnus) {
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properties.push(`<b>Remedes</b>: ${tplData.remedes}`)
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}
} else {
properties = [
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`<b>Inconnue</b>`]
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}
return properties;
}
/* -------------------------------------------- */
_poisonChatData() {
return this._maladieChatData();
}
/* -------------------------------------------- */
_gemmeChatData() {
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const tplData = this.system
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let properties = [
`<b>Pureté</b>: ${tplData.purete}`,
`<b>Taille</b>: ${tplData.taille}`,
`<b>Inertie</b>: ${tplData.inertie}`,
`<b>Enchantabilité</b>: ${tplData.enchantabilite}`,
`<b>Prix</b>: ${tplData.cout}`,
]
return properties;
}
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}