Affichage du jet de refoulement
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cf4be389b4
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@ -1426,34 +1426,32 @@ export class RdDActor extends Actor {
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/* -------------------------------------------- */
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async actionRefoulement(item) {
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const refoulement = item?.system.refoulement ?? 0;
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if (refoulement>0) {
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if (refoulement > 0) {
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RdDConfirm.confirmer({
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settingConfirmer: "confirmation-refouler",
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content: `<p>Prennez-vous le risque de refouler ${item.name} pour ${refoulement} points de refoulement ?</p>`,
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title: 'Confirmer la refoulement',
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buttonLabel: 'Refouler',
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onAction: async () => {
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ChatMessage.create({
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whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
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content: `${this.name} a refoulé une queue ${item.nname} pour ${refoulement} points de refoulement`
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});
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await this.ajouterRefoulement(refoulement);
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await this.ajouterRefoulement(refoulement, `une queue ${item.name}`);
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await item.delete();
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}
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})
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});
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}
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}
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/* -------------------------------------------- */
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async ajouterRefoulement(value = 1) {
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let refoulement = this.system.reve.refoulement.value + value;
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let total = await RdDDice.rollTotal("1d20");
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if (total <= refoulement) {
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async ajouterRefoulement(value = 1, refouler) {
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const refoulement = this.system.reve.refoulement.value + value;
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const roll = new Roll("1d20");
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await roll.evaluate({ async: true });
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await roll.toMessage({ flavor: `${this.name} refoule ${refouler} pour ${value} points de refoulement (total: ${refoulement})` });
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if (roll.total <= refoulement) {
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refoulement = 0;
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await this.ajouterSouffle({ chat: true });
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}
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await this.update({ "system.reve.refoulement.value": refoulement });
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return refoulement == 0 ? "souffle" : "none";
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return roll;
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}
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/* -------------------------------------------- */
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@ -289,9 +289,8 @@ export class RdDTMRDialog extends Dialog {
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/* -------------------------------------------- */
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async refouler() {
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this._tellToGM(this.actor.name + " a refoulé : " + this.currentRencontre.name);
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await this.actor.ajouterRefoulement(this.currentRencontre.refoulement ?? 1, `une rencontre ${this.currentRencontre.name}`);
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await this.actor.deleteTMRRencontreAtPosition(); // Remove the stored rencontre if necessary
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await this.actor.ajouterRefoulement(this.currentRencontre.refoulement ?? 1);
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this.updateTokens();
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console.log("-> refouler", this.currentRencontre)
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this.updateValuesDisplay();
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@ -300,7 +299,7 @@ export class RdDTMRDialog extends Dialog {
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/* -------------------------------------------- */
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async ignorerRencontre() {
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this._tellToGM(this.actor.name + " a ignoré : " + this.currentRencontre.name);
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this._tellToGM(this.actor.name + " a ignoré: " + this.currentRencontre.name);
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await this.actor.deleteTMRRencontreAtPosition(); // Remove the stored rencontre if necessary
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this.updateTokens();
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this.updateValuesDisplay();
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@ -11,7 +11,7 @@
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<label class="carac-xp"/>
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{{else}}
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{{#if carac.derivee}}
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<span class="carac-label" name="system.carac.{{key}}.label"> <a name={{key}}>{{carac.label}}</a></span>
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<span class="carac-label" name="system.carac.{{key}}.label"><a name={{key}}>{{carac.label}}</a></span>
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<label class="competence-value">{{carac.value}}</label>
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<label class="carac-xp"/>
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{{else}}
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