Correction du mapping

- gestion des armes une/deux mains/lancées
- dommages des armes une/deux mains
- correction de la voie de draconic
- correction des bonus de cases
- correction des retours à la ligne
This commit is contained in:
Vincent Vandemeulebrouck 2024-09-27 02:35:02 +02:00
parent 43607afc12
commit 6819f1c2f5
2 changed files with 47 additions and 41 deletions

View File

@ -1,4 +1,3 @@
import { LOG_HEAD } from "../../constants.js"
import { ACTOR_TYPES } from "../../item.js" import { ACTOR_TYPES } from "../../item.js"
import { Misc } from "../../misc.js" import { Misc } from "../../misc.js"
import { EXPORT_CSV_SCRIPTARIUM, OptionsAvancees } from "../../settings/options-avancees.js" import { EXPORT_CSV_SCRIPTARIUM, OptionsAvancees } from "../../settings/options-avancees.js"
@ -28,6 +27,7 @@ export class ExportScriptarium {
callback: target => this.exportActors(this.$getActors(actorDirectory, target), this.$getTargetName(actorDirectory, target)) callback: target => this.exportActors(this.$getActors(actorDirectory, target), this.$getTargetName(actorDirectory, target))
}) })
} }
$getTargetName(actorDirectory, target) { $getTargetName(actorDirectory, target) {
const li = target.closest(".directory-item") const li = target.closest(".directory-item")
const folderId = li.data("folderId") const folderId = li.data("folderId")
@ -36,6 +36,7 @@ export class ExportScriptarium {
? game.actors.get(actorId).name ? game.actors.get(actorId).name
: actorDirectory.folders.find(it => it.id == folderId).name : actorDirectory.folders.find(it => it.id == folderId).name
} }
$getActors(actorDirectory, target) { $getActors(actorDirectory, target) {
const li = target.closest(".directory-item") const li = target.closest(".directory-item")
const folderId = li.data("folderId") const folderId = li.data("folderId")
@ -49,7 +50,7 @@ export class ExportScriptarium {
} }
exportActors(actors, targetName) { exportActors(actors, targetName) {
const eol = '\n\r' const eol = '\n'
const header = Misc.join(this.getHeaderLine(), ';') const header = Misc.join(this.getHeaderLine(), ';')
const actorLines = actors.map(actor => Misc.join(this.getActorLine(actor), ';')) const actorLines = actors.map(actor => Misc.join(this.getActorLine(actor), ';'))
const data = Misc.join([header, ...actorLines], eol) const data = Misc.join([header, ...actorLines], eol)
@ -64,6 +65,7 @@ export class ExportScriptarium {
getActorLine(actor) { getActorLine(actor) {
const context = Mapping.prepareContext(actor) const context = Mapping.prepareContext(actor)
return this.mapping.map(it => it.getter(actor, context)) return this.mapping.map(it => it.getter(actor, context))
//.map(it => JSON.stringify(it))
.map(it => this.$escapeQuotes(it)) .map(it => this.$escapeQuotes(it))
.map(it => it.replaceAll("\n", " ").replaceAll("\r", "")) .map(it => it.replaceAll("\n", " ").replaceAll("\r", ""))
} }

View File

@ -5,8 +5,8 @@ import { RdDItemSort } from "../../item-sort.js"
import { ITEM_TYPES } from "../../item.js" import { ITEM_TYPES } from "../../item.js"
import { Misc } from "../../misc.js" import { Misc } from "../../misc.js"
import { RdDTimestamp } from "../../time/rdd-timestamp.js" import { RdDTimestamp } from "../../time/rdd-timestamp.js"
import { TMRConstants } from "../../tmr-constants.js" import { RdDBonus } from "../../rdd-bonus.js"
import { TMRUtility } from "../../tmr-utility.js"
const CATEGORIES_COMPETENCES = [ const CATEGORIES_COMPETENCES = [
"generale", "generale",
@ -80,8 +80,7 @@ const MAPPING_BASE = [
{ column: "armure", getter: (actor, context) => Mapping.getArmure(actor, context) }, { column: "armure", getter: (actor, context) => Mapping.getArmure(actor, context) },
{ column: "protection", getter: (actor, context) => Mapping.getProtectionArmure(actor, context) }, { column: "protection", getter: (actor, context) => Mapping.getProtectionArmure(actor, context) },
{ column: "malus-armure", getter: (actor, context) => Mapping.getMalusArmure(actor, context) }, { column: "malus-armure", getter: (actor, context) => Mapping.getMalusArmure(actor, context) },
{ column: "esquive", getter: (actor, context) => Mapping.getEsquive(actor, context) }, { column: "esquive", getter: (actor, context) => Mapping.getEsquiveNiveau(context) },
{ column: "esquive-niv", getter: (actor, context) => Mapping.getEsquiveNiveau(context) },
{ column: "competences", getter: (actor, context) => Mapping.getCompetences(actor, CATEGORIES_COMPETENCES) }, { column: "competences", getter: (actor, context) => Mapping.getCompetences(actor, CATEGORIES_COMPETENCES) },
{ column: "draconic", getter: (actor, context) => Mapping.getCompetences(actor, CATEGORIES_DRACONIC) }, { column: "draconic", getter: (actor, context) => Mapping.getCompetences(actor, CATEGORIES_DRACONIC) },
] ]
@ -89,7 +88,7 @@ const MAPPING_BASE = [
const MAPPING_ARMES = TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('name', i)) const MAPPING_ARMES = TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('name', i))
.concat(TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('niveau', i))) .concat(TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('niveau', i)))
.concat(TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('init', i))) .concat(TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('init', i)))
.concat(TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('dom', i))) .concat(TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('dommages', i)))
const MAPPING_SORTS = TABLEAU_SORTS.map(i => ColumnMappingFactory.createMappingSort('voie', i)) const MAPPING_SORTS = TABLEAU_SORTS.map(i => ColumnMappingFactory.createMappingSort('voie', i))
.concat(TABLEAU_SORTS.map(i => ColumnMappingFactory.createMappingSort('description', i))) .concat(TABLEAU_SORTS.map(i => ColumnMappingFactory.createMappingSort('description', i)))
.concat(TABLEAU_SORTS.map(i => ColumnMappingFactory.createMappingSort('bonus', i))) .concat(TABLEAU_SORTS.map(i => ColumnMappingFactory.createMappingSort('bonus', i)))
@ -113,29 +112,36 @@ export class Mapping {
} }
static prepareArmes(actor) { static prepareArmes(actor) {
return actor.items.filter(it => it.type == ITEM_TYPES.arme) const armes = actor.items.filter(it => it.type == ITEM_TYPES.arme)
.map(arme => { return armes.map(arme =>
// TODO: gestion armes 1 ou 2 mains [
const compToUse = RdDItemArme.getCompetenceArme(arme, 'competence'); arme.system.tir != "" ? Mapping.prepareArme(actor, arme, 'tir') : undefined,
const comp = actor.getCompetence(compToUse); arme.system.lancer = "" ? Mapping.prepareArme(actor, arme, 'lancer') : undefined,
const bonusDom = Mapping.calculBonusDom(comp, actor) arme.system.unemain ? Mapping.prepareArme(actor, arme, 'unemain') : undefined,
return { arme.system.deuxmains ? Mapping.prepareArme(actor, arme, 'deuxmains') : undefined,
name: arme.name, !(arme.system.unemain || arme.system.deuxmains) ? Mapping.prepareArme(actor, arme, 'competence') : undefined
niveau: comp.system.niveau, ]
init: Mapping.calculBaseInit(actor, comp.system.categorie) + comp.system.niveau, .filter(it => it != undefined)
dom: Number(arme.system.dommages) + bonusDom ).reduce((a, b) => a.concat(b), [])
};
});
} }
static calculBonusDom(comp, actor) { static prepareArme(actor, arme, maniement) {
// TODO: reuse dmg calc? const nameCompArme = RdDItemArme.getCompetenceArme(arme, maniement)
const appliesBonusDom = ['melee', 'lancer'].includes(comp.system.categorie) const competence = actor.getCompetence(nameCompArme)
return appliesBonusDom ? Number(actor.system.attributs.plusdom.value) : 0 if (RdDItemCompetence.isNiveauBase(competence)) {
return undefined
}
const dmgArme = RdDItemArme.dommagesReels(arme, maniement)
const dommages = dmgArme + RdDBonus.bonusDmg(actor, maniement, dmgArme)
return {
name: arme.name,
niveau: Misc.toSignedString(competence.system.niveau),
init: Mapping.calculBaseInit(actor, competence.system.categorie) + competence.system.niveau,
dommages: Misc.toSignedString(dommages)
}
} }
static calculBaseInit(actor, categorie) { static calculBaseInit(actor, categorie) {
// TODO: reuse init calc?
const mapping = MAPPING_BASE.find(it => it.column == categorie) const mapping = MAPPING_BASE.find(it => it.column == categorie)
if (mapping) { if (mapping) {
switch (categorie) { switch (categorie) {
@ -175,20 +181,22 @@ export class Mapping {
const esquive = esquives[0] const esquive = esquives[0]
return { return {
name: esquive.name, name: esquive.name,
niveau: esquive.system.niveau niveau: Misc.toSignedString(esquive.system.niveau)
} }
} }
return undefined return undefined
} }
static prepareSorts(actor) { static prepareSorts(actor) {
return actor.itemTypes[ITEM_TYPES.sort].map(it => { return actor.itemTypes[ITEM_TYPES.sort].map(it => Mapping.prepareSort(it))
return { }
voie: RdDItemSort.getCodeDraconic(it),
description: Mapping.descriptionSort(it), static prepareSort(sort) {
bonus: Mapping.bonusCase(it) return {
} voie: RdDItemSort.getCodeDraconic(sort),
}) description: Mapping.descriptionSort(sort),
bonus: Mapping.bonusCase(sort)
}
} }
static descriptionSort(sort) { static descriptionSort(sort) {
@ -198,11 +206,12 @@ export class Mapping {
} }
static bonusCase(sort) { static bonusCase(sort) {
const list = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false).sort(Misc.descending(it => it.bonus)) const list = RdDItemSort.bonuscaseStringToList(sort.system.bonuscase).sort(Misc.descending(it => it.bonus))
if (list.length > 0) { if (list.length > 0) {
const bonus = list[0] const bonus = list[0]
return `+${bonus.bonus}% en ${bonus.case}` return `+${bonus.bonus}% en ${bonus.case}`
} }
return ''
} }
static getDescription(actor) { static getDescription(actor) {
@ -233,10 +242,6 @@ export class Mapping {
return context?.armure?.malus ?? 0 return context?.armure?.malus ?? 0
} }
static getEsquive(actor, context) {
return context.esquive?.name ?? ''
}
static getEsquiveNiveau(context) { static getEsquiveNiveau(context) {
if (context.esquive) { if (context.esquive) {
const niveau = context.esquive.niveau + context.armure.malus const niveau = context.esquive.niveau + context.armure.malus
@ -260,9 +265,8 @@ export class Mapping {
} }
const txtCategorieByNiveau = niveaux.map(niveau => { const txtCategorieByNiveau = niveaux.map(niveau => {
const names = Misc.join(byNiveau[niveau].map(it => it.name).sort(Misc.ascending()), ', ') const names = Misc.join(byNiveau[niveau].map(it => it.name).sort(Misc.ascending()), ', ')
return names + ': ' + Misc.toSignedString(niveau) return names + ' ' + Misc.toSignedString(niveau)
} })
)
const txtCategorie = Misc.join(txtCategorieByNiveau, ' / ') const txtCategorie = Misc.join(txtCategorieByNiveau, ' / ')
return txtCategorie return txtCategorie
}).filter(it => it != '') }).filter(it => it != '')