Commandes pour jet de dés
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module/rdd-commands.js
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185
module/rdd-commands.js
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@ -0,0 +1,185 @@
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/* -------------------------------------------- */
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import { ChatUtility } from "./chat-utility.js";
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import { Misc } from "./misc.js";
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import { RdDResolutionTable } from "./rdd-resolution-table.js";
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import { RdDRollResolution } from "./rdd-roll-resolution.js";
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import { RdDRollTables } from "./rdd-rolltables.js";
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import { RdDUtility } from "./rdd-utility.js";
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import { TMRUtility } from "./tmr-utility.js";
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const rddRollNumeric = /(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
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/* -------------------------------------------- */
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export class RdDCommands {
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static init() {
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if (!game.system.rdd.commands) {
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const rddCommands = new RdDCommands();
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rddCommands.registerCommand({ path: ["/aide"], descr: "Affiche l'aide pour toutes les commandes", func: (content, msg, params) => rddCommands.help(msg) });
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rddCommands.registerCommand({ path: ["/help"], descr: "Affiche l'aide pour toutes les commandes", func: (content, msg, params) => rddCommands.help(msg) });
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rddCommands.registerCommand({ path: ["/table", "queues"], descr: "Tire une Queue de Dragon", func: (content, msg, params) => RdDRollTables.getQueue() });
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rddCommands.registerCommand({ path: ["/table", "ombre"], descr: "Tire une Ombre de Dragon", func: (content, msg, params) => RdDRollTables.getOmbre() });
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rddCommands.registerCommand({ path: ["/table", "tetehr"], descr: "Tire une Tête de Dragon pour Hauts Revants", func: (content, msg, params) => RdDRollTables.getTeteHR() });
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rddCommands.registerCommand({ path: ["/table", "tete"], descr: "Tire une Tête de Dragon", func: (content, msg, params) => RdDRollTables.getTete() });
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rddCommands.registerCommand({ path: ["/table", "souffle"], descr: " Tire un Souffle de Dragon", func: (content, msg, params) => RdDRollTables.getSouffle() });
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rddCommands.registerCommand({ path: ["/table", "tarot"], descr: "Tire une carte du Tarot Draconique", func: (content, msg, params) => RdDRollTables.getTarot() });
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rddCommands.registerCommand({ path: ["/table", "tmr"], descr: "Tire une case aléatoire des Terre médiane", func: (content, msg, params) => TMRUtility.getTMRAleatoire() });
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rddCommands.registerCommand({ path: ["/tmra"], descr: "Tire une case aléatoire des Terre médiane", func: (content, msg, params) => TMRUtility.getTMRAleatoire() });
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rddCommands.registerCommand({ path: ["/tmrr"], descr: "Syntaxe: <strong>/tmrr case jet</strong><br>Détermine quelle est la rencontre dans la case pour le jet<br>Example: <strong>/tmrr forêt 50</strong>", func: (content, msg, params) => rddCommands.getRencontreTMR(params) });
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rddCommands.registerCommand({
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path: ["/rdd"], descr: `Effectue un jet de dés dans la table de résolution. Examples:
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<br><strong>/rdd</strong> ouvre la table de résolution
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<br><strong>/rdd 10 3</strong> effectue un jet 10 à +3
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<br><strong>/rdd 10 +2</strong> effectue un jet 10 à +2
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<br><strong>/rdd 15 -2</strong> effectue un jet 15 à -2
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<br><strong>/rdd 15 0 s</strong> effectue un jet 15 à 0, avec significative requise
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`, func: (content, msg, params) => rddCommands.rollRdd(msg, params)
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});
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rddCommands.registerCommand({ path: ["/payer"], descr: `Permet de payer un montant. Exemples:
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<br><strong>/payer 5s 10d</strong> permet d'envoyer un message pour payer 5 sols et 10 deniers
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<br><strong>/payer 10d</strong> permet d'envoyer un message pour payer 10 deniers
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`, func: (content, msg, params) => RdDUtility.afficherDemandePayer(params[0], params[1])});
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game.system.rdd.commands = rddCommands;
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}
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}
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constructor() {
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this.commandsTable = {};
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}
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registerCommand(command) {
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this._addCommand(this.commandsTable, command.path, command);
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}
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_addCommand(targetTable, path, command) {
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if (!this._validateCommand(targetTable, path, command)) {
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return;
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}
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const term = path[0];
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if (path.length == 1) {
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targetTable[term] = command;
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}
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else {
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if (!targetTable[term]) {
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targetTable[term] = { subTable: {} };
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}
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this._addCommand(targetTable[term].subTable, path.slice(1), command)
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}
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}
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_validateCommand(targetTable, path, command) {
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if (path.length > 0 && path[0] && command.descr && (path.length != 1 || targetTable[path[0]] == undefined)) {
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return true;
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}
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console.warn("RdDCommands._validateCommand failed ", targetTable, path, command);
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return false;
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}
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/* -------------------------------------------- */
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/* Manage chat commands */
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processChatCommand(commandLine, content, msg) {
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// Setup new message's visibility
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let rollMode = game.settings.get("core", "rollMode");
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if (["gmroll", "blindroll"].includes(rollMode)) msg["whisper"] = ChatMessage.getWhisperRecipients("GM");
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if (rollMode === "blindroll") msg["blind"] = true;
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msg["type"] = 0;
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let command = commandLine[0];
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let params = commandLine.slice(1);
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return this.process(command, params, content, msg);
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}
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process(command, params, content, msg) {
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return this._processCommand(this.commandsTable, command, params, content, msg);
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}
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_processCommand(commandsTable, name, params, content = '', msg = {}, path = "") {
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let command = commandsTable[name];
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path = path + name + " ";
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if (command && command.subTable) {
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if (params[0]) {
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return this._processCommand(command.subTable, params[0], params.slice(1), content, msg, path)
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}
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else {
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this.help(msg, command.subTable);
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return true;
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}
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}
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if (command && command.func) {
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if (command.func(content, msg, params) === false) {
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this._displayHelp(msg, `${path}: ${command.descr}`);
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}
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return true;
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}
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return false;
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}
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/* -------------------------------------------- */
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help(msg, table = undefined) {
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let list = []
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this._buildSubTableHelp(list, '', table || this.commandsTable);
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msg.whisper = [game.user._id];
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msg.content = 'Commandes disponibles<ul class="alterne-list"><li class="list-item">' + list.reduce((a, b) => a + '</li><li class="list-item">' + b) + '</li></ul>';
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ChatMessage.create(msg);
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}
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/* -------------------------------------------- */
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_buildSubTableHelp(list, path, table) {
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for (let [name, command] of Object.entries(table)) {
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if (command) {
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if (command.subTable) {
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this._buildSubTableHelp(list, path + name + " ", command.subTable);
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} else {
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list.push(`<strong>${path}${name}</strong>: ${command.descr}`);
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}
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}
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}
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return list;
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}
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getRencontreTMR(params) {
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if (params.length == 2) {
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return TMRUtility.getRencontre(params[0], params[1])
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}
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else {
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return false;
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}
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}
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async rollRdd(msg, params) {
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if (params.length == 0) {
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RdDRollResolution.open();
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}
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else {
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let flatParams = params.reduce((a, b) => `${a} ${b}`);
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const numericParams = flatParams.match(rddRollNumeric);
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if (numericParams) {
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const carac = Misc.toInt(numericParams[1]);
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const diff = Misc.toInt(numericParams[2] || 0);
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const significative = numericParams[3] == 's'
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await this.rollRdDNumeric(msg, carac, diff, significative);
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return;
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}
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}
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}
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async rollRdDNumeric(msg, carac, diff, significative = false) {
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let rollData = {
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caracValue: carac,
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finalLevel: diff,
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showDice: true,
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needSignificative: significative,
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show: { title: "Table de résolution", points: true }
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};
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await RdDResolutionTable.rollData(rollData);
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msg.content = await RdDResolutionTable.explainRollDataV2(rollData);
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ChatUtility.chatWithRollMode(msg, game.user.name);
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}
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}
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import { RdDCalendrier } from "./rdd-calendrier.js";
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import { RdDResolutionTable } from "./rdd-resolution-table.js";
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import { RdDTokenHud } from "./rdd-token-hud.js";
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import { RdDCommands } from "./rdd-commands.js";
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/* -------------------------------------------- */
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/* Foundry VTT Initialization */
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@ -212,14 +213,15 @@ Hooks.once("init", async function() {
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/* -------------------------------------------- */
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function messageDeBienvenue(){
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game.messages
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.filter(it => it.user._id == game.user._id && it.data.content.match(/^Bienvenu(e)? dans le Rêve des Dragons/))
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.filter(it => it.user._id == game.user._id && it.data.content.match(/^<div id="message-bienvenue-rdd/))
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.forEach(it => it.delete());
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ChatMessage.create( {
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user: game.user._id,
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whisper: [game.user._id],
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content : "Bienvenue dans le Rêve des Dragons !<br> " +
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"Vous trouverez quelques informations pour démarrer dans ce document : @Compendium[foundryvtt-reve-de-dragon.rappel-des-regles.7uGrUHGdPu0EmIu2]{Documentation MJ/Joueurs}" }
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);
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content : `<div id="message-bienvenue-rdd"><span class="rdd-roll-part">Bienvenue dans le Rêve des Dragons !</span>
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<br>Vous trouverez quelques informations pour démarrer dans ce document : @Compendium[foundryvtt-reve-de-dragon.rappel-des-regles.7uGrUHGdPu0EmIu2]{Documentation MJ/Joueurs}
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<br>La commande <code>/aide</code> dans le chat permet de voir les commandes spécifiques à Rêve de Dragon.</div>
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` });
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}
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/* -------------------------------------------- */
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@ -232,6 +234,8 @@ Hooks.once("renderApplication", () => {
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/* -------------------------------------------- */
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Hooks.once("ready", function() {
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// préparation des lignes de commandes
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RdDCommands.init();
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/* -------------------------------------------- */
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/* Affiche/Init le calendrier */
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let calendrier = new RdDCalendrier();
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@ -271,11 +275,15 @@ Hooks.on("preCreateToken", (scene, tokenData, options) => {
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/* Foundry VTT Initialization */
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/* -------------------------------------------- */
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Hooks.on("chatMessage", (html, content, msg) => {
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let regExp = /(\S+)/g;
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let commands = content.match(regExp);
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return RdDUtility.processChatCommand( commands, content, msg );
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} );
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if (content[0] == '/') {
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let regExp = /(\S+)/g;
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let commands = content.toLowerCase().match(regExp);
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if (game.system.rdd.commands.processChatCommand(commands, content, msg)){
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return false;
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}
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}
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return true;
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});
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/* -------------------------------------------- */
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Hooks.on("getCombatTrackerEntryContext", (html, options) => {
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}
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static explainRollData(rollData) {
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let message = "<br>Difficultés <strong>libre: " + rollData.diffLibre + "</strong> / conditions: " + Misc.toSignedString(rollData.diffConditions)
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+ " / état: " + rollData.etat;
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message += RdDResolutionTable.explain(rollData.rolled)
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if (rollData.selectedCarac == rollData.carac.volonte) {
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message += " / moral: " + rollData.moral;
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let parts = [];
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if (rollData.diffLibre != undefined) {
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parts.push(`<strong>libre: ${rollData.diffLibre}</strong>`);
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}
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return message;
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if (rollData.diffConditions != undefined) {
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parts.push(`conditions: ${Misc.toSignedString(rollData.diffConditions)}`);
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}
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if (rollData.etat != undefined) {
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parts.push(`état: ${rollData.etat}`);
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}
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if (rollData.selectedCarac != undefined && rollData.moral != undefined && rollData.selectedCarac.label == 'Volonté') {
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parts.push(`moral: ${rollData.moral}`);
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}
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let message = parts.length > 0 ? "<br>Difficulté " + parts.reduce((a, b) => a + ' / ' + b) : "";
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return message+ RdDResolutionTable.explain(rollData.rolled)
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}
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/* -------------------------------------------- */
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@ -10,16 +10,17 @@ import { RdDResolutionTable } from "./rdd-resolution-table.js";
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export class RdDRollResolution extends Dialog {
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/* -------------------------------------------- */
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static async open() {
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let rollData = RdDRollResolution._prepareDefaultOptions();
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static async open(rollData = {selectedCarac:10}) {
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RdDRollResolution._setDefaultOptions(rollData);
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let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-resolution.html', rollData);
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const dialog = new RdDRollResolution(rollData, html);
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dialog.render(true);
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}
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/* -------------------------------------------- */
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static _prepareDefaultOptions() {
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let rollData = {
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static _setDefaultOptions(rollData) {
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let defRollData = {
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ajustementsConditions: CONFIG.RDD.ajustementsConditions,
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difficultesLibres: CONFIG.RDD.difficultesLibres,
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etat: 0,
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@ -29,11 +30,14 @@ export class RdDRollResolution extends Dialog {
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diffConditions: 0,
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diffLibre: 0
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}
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mergeObject(rollData, defRollData, {overwrite: false});
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for (let i = 1; i < 21; i++) {
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rollData.carac[i] = { type: "number", value: i, label: i }
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if (rollData.selectedCarac == i) {
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rollData.selectedCarac = rollData.carac[i];
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}
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}
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rollData.selectedCarac = rollData.carac[10];
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return rollData;
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}
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/* -------------------------------------------- */
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@ -891,17 +891,6 @@ export class RdDUtility {
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});
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}
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/* -------------------------------------------- */
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/* Display help for /table */
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static displayHelpTable( msg )
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{
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msg.content = "";
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for (let [name, tableData] of Object.entries(table2func)) {
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msg.content += "<br>" + tableData.descr;
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}
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ChatMessage.create( msg );
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}
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/* -------------------------------------------- */
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static afficherDemandePayer(som1, som2) {
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som1 = (som1) ? som1.toLowerCase() : "0d";
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@ -922,38 +911,4 @@ export class RdDUtility {
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msgPayer += "<a id='payer-button' data-somme-denier='"+sumtotald+"'>Payer</a>"
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ChatMessage.create( { content: msgPayer } );
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}
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/* -------------------------------------------- */
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/* Manage chat commands */
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static processChatCommand( commands, content, msg ) {
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// Setup new message's visibility
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let rollMode = game.settings.get("core", "rollMode");
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if (["gmroll", "blindroll"].includes(rollMode)) msg["whisper"] = ChatMessage.getWhisperRecipients("GM");
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if (rollMode === "blindroll") msg["blind"] = true;
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msg["type"] = 0;
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let command = commands[0];
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// Roll on a table
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if (command === "/table") {
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if ( commands[1] ) {
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let tableName = commands[1].toLowerCase();
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table2func[tableName].func();
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} else {
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this.displayHelpTable( msg );
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}
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return false
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} else if (command === "/tmrr") {
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TMRUtility.getRencontre(commands[1], commands[2] )
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return false
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} else if (command === "/tmra") {
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TMRUtility.getTMRAleatoire( )
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return false
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} else if (command === "/payer") {
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RdDUtility.afficherDemandePayer( commands[1], commands[2] )
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return false
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}
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return true;
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}
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}
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