Merge pull request '10.4.0: Pour Noël, je voudrais plein de cadeaux' (#598) from VincentVk/foundryvtt-reve-de-dragon:v10 into v10
Reviewed-on: #598
This commit is contained in:
commit
7d8b5c9549
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icons/items/services.webp
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icons/items/services.webp
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@ -27,6 +27,7 @@
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"TypeArmure": "Armure",
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"TypeConteneur": "Conteneur",
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"TypeNourritureboisson": "Nourriture & boisson",
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"TypeService": "Services/Boutique",
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"TypeChant": "Chant",
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"TypeDanse": "Danse",
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"TypeMusique": "Musique",
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@ -57,7 +57,7 @@ export class RdDActorSheet extends ActorSheet {
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notes: await TextEditor.enrichHTML(this.object.system.notes, { async: true }),
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notesmj: await TextEditor.enrichHTML(this.object.system.notesmj, { async: true }),
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calc: {
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fortune: Monnaie.getFortune(this.actor),
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fortune: Monnaie.getFortuneSolsDeniers(this.actor),
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encTotal: await this.actor.computeEncombrementTotalEtMalusArmure(),
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surenc: this.actor.computeMalusSurEncombrement(),
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prixTotalEquipement: this.actor.computePrixTotalEquipement(),
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@ -137,7 +137,7 @@ export class RdDActorSheet extends ActorSheet {
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RdDSheetUtility.splitItem(item, this.actor);
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});
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this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true))
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this.html.find('.item-delete').click(async event => RdDUtility.confirmerSuppressionItem(this, RdDSheetUtility.getItem(event, this.actor)));
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this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor)));
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this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
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this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItem());
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this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor));
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@ -188,17 +188,17 @@ export class RdDActor extends Actor {
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canReceive(item) {
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if (this.isCreature()) {
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return item.type == 'competencecreature' || RdDItem.isItemInventaire(item);
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return item.type == 'competencecreature' || item.isInventaire();
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}
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if (this.isEntite()) {
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return item.type == 'competencecreature';
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}
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if (this.isVehicule()) {
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return RdDItem.isItemInventaire(item);
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return item.isInventaire();
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}
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if (this.isPersonnage()) {
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switch (item.type) {
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case 'competencecreature': case 'tarot':
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case 'competencecreature': case 'tarot': case 'service':
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return false;
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}
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return true;
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@ -461,7 +461,7 @@ export class RdDActor extends Actor {
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selectedCaracName: 'apparence',
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competences: this.itemTypes['competence']
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};
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const dialog = await RdDRoll.create(this, rollData,
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{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll.html' },
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{
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@ -1406,6 +1406,7 @@ export class RdDActor extends Actor {
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/* -------------------------------------------- */
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computePrixTotalEquipement() {
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const valeur = this.items.filter(it => it.isInventaire())
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.filter(it => !it.isMonnaie())
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.map(it => it.valeurTotale())
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.reduce(Misc.sum(), 0);
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return valeur;
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@ -3769,35 +3770,32 @@ export class RdDActor extends Actor {
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}
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const cout = Number(achat.prixTotal ?? 0);
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const vente = achat.vente;
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const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined;
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const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined;
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let itemVendu = vendeur?.getObjet(vente.item._id);
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if (vendeur && (itemVendu?.getQuantite() ?? 0) < achat.quantiteTotal) {
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ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a plus assez de ${vente.item.name} !`);
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return;
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const service = achat.serviceId ? (vendeur?.getObjet(achat.serviceId) ?? game.items.get(achat.serviceId)) : undefined;
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const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined;
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const vente = achat.vente;
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const quantite = (achat.choix.nombreLots ?? 1) * (vente.tailleLot);
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const itemVendu = vendeur?.getObjet(vente.item._id) ?? (await RdDItem.getCorrespondingItem(vente.item));
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if (!this.verifierQuantite(service, vendeur, itemVendu, quantite)) {
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ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`);
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return
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}
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if (Monnaie.getFortune(acheteur) < Number(cout)) {
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ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`);
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return;
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}
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achat.quantiteTotal = (achat.choix.nombreLots ?? 1) * (vente.tailleLot);
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if (vendeur) {
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await vendeur.ajouterSols(cout);
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await vendeur.decrementerQuantiteItem(itemVendu, achat.quantiteTotal,);
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}
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await this.decrementerVente(service, vendeur, itemVendu, quantite, cout);
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if (acheteur) {
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await acheteur.depenserSols(cout);
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let createdItemId = await acheteur.creerQuantiteItem(vente.item, achat.quantiteTotal);
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let createdItemId = await acheteur.creerQuantiteItem(vente.item, quantite);
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await acheteur.consommerNourritureAchetee(achat, vente, createdItemId);
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}
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if (cout > 0) {
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RdDAudio.PlayContextAudio("argent");
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}
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const chatAchatItem = duplicate(vente);
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chatAchatItem.quantiteTotal = achat.quantiteTotal;
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chatAchatItem.quantiteTotal = quantite;
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ChatMessage.create({
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user: achat.userId,
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speaker: { alias: (acheteur ?? vendeur).name },
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@ -3809,8 +3807,8 @@ export class RdDActor extends Actor {
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if (vente.quantiteNbLots <= achat.choix.nombreLots) {
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ChatUtility.removeChatMessageId(achat.chatMessageIdVente);
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}
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else {
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vente["properties"] = new RdDItem(vente.item).getProprietes();
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else if (!service) {
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vente["properties"] = itemVendu.getProprietes();
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vente.quantiteNbLots -= achat.choix.nombreLots;
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vente.jsondata = JSON.stringify(vente.item);
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const messageVente = game.messages.get(achat.chatMessageIdVente);
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@ -3820,6 +3818,21 @@ export class RdDActor extends Actor {
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}
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}
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async decrementerVente(service, vendeur, itemVendu, quantite, cout) {
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if (service) {
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await service.venteRefItem(itemVendu, quantite, cout)
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}
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else if (vendeur) {
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await vendeur.ajouterSols(cout);
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await vendeur.decrementerQuantiteItem(itemVendu, quantite);
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}
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}
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verifierQuantite(service, vendeur, item, quantiteTotal) {
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const disponible = service ? service.getQuantiteDisponible(item, quantiteTotal) : (vendeur ? (item?.getQuantite() ?? 0) : quantiteTotal);
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return disponible >= quantiteTotal;
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}
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async consommerNourritureAchetee(achat, vente, createdItemId) {
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if (achat.choix.consommer && vente.item.type == 'nourritureboisson' && createdItemId != undefined) {
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achat.choix.doses = achat.choix.nombreLots;
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@ -1,12 +1,13 @@
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import { Misc } from "./misc.js";
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import { RdDUtility } from "./rdd-utility.js";
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export class DialogItemAchat extends Dialog {
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static venteData(button) {
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const vendeurId = button.attributes['data-vendeurId']?.value;
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static preparerAchat(chatButton) {
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const vendeurId = chatButton.attributes['data-vendeurId']?.value;
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const vendeur = vendeurId ? game.actors.get(vendeurId) : undefined;
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const acheteur = RdDUtility.getSelectedActor();
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const json = button.attributes['data-jsondata']?.value;
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const json = chatButton.attributes['data-jsondata']?.value;
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if (!acheteur && !vendeur) {
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ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement");
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return undefined;
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@ -16,46 +17,68 @@ export class DialogItemAchat extends Dialog {
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return undefined;
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}
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const prixLot = Number(button.attributes['data-prixLot']?.value ?? 0);
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return {
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item: json ? JSON.parse(json) : undefined,
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actingUserId: game.user.id,
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vendeurId: vendeurId,
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vendeur: vendeur,
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acheteur: acheteur,
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tailleLot: parseInt(button.attributes['data-tailleLot']?.value ?? 1),
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quantiteIllimite: button.attributes['data-quantiteIllimite']?.value == 'true',
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quantiteNbLots: parseInt(button.attributes['data-quantiteNbLots']?.value),
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choix: {
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nombreLots: 1,
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seForcer: false,
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supprimerSiZero: true
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},
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prixLot: prixLot,
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prixTotal: prixLot,
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isVente: prixLot > 0,
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chatMessageIdVente: RdDUtility.findChatMessageId(button)
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item: (json ? JSON.parse(json) : undefined),
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vendeur,
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acheteur,
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nbLots: parseInt(chatButton.attributes['data-quantiteNbLots']?.value),
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tailleLot: parseInt(chatButton.attributes['data-tailleLot']?.value ?? 1),
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prixLot: Number(chatButton.attributes['data-prixLot']?.value ?? 0),
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quantiteIllimite: chatButton.attributes['data-quantiteIllimite']?.value == 'true',
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chatMessageIdVente: RdDUtility.findChatMessageId(chatButton),
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};
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}
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static async onAcheter(venteData) {
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static async onAcheter({ item, vendeur, acheteur, service, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) {
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const venteData = {
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item,
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actingUserId: game.user.id,
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vendeurId: vendeur?.id,
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vendeur,
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acheteur,
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service,
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tailleLot,
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quantiteIllimite,
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quantiteNbLots: nbLots,
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choix: { seForcer: false, supprimerSiZero: true },
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prixLot,
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isVente: prixLot > 0,
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isConsommable: item.type == 'nourritureboisson' && acheteur?.isPersonnage(),
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chatMessageIdVente
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};
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DialogItemAchat.changeNombreLots(venteData, 1);
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const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData);
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new DialogItemAchat(html, venteData).render(true);
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}
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static changeNombreLots(venteData, nombreLots) {
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venteData.choix.nombreLots = nombreLots;
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venteData.prixTotal = (nombreLots * venteData.prixLot).toFixed(2);
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if (venteData.isConsommable) {
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const doses = nombreLots * venteData.tailleLot;
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venteData.totalSust = Misc.keepDecimals(doses * (venteData.item.system.sust ?? 0), 2);
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venteData.totalDesaltere = venteData.item.system.boisson
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? Misc.keepDecimals(doses * (venteData.item.system.desaltere ?? 0), 2)
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: 0;
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}
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}
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constructor(html, venteData) {
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const isConsommable = venteData.item.type == 'nourritureboisson' && venteData.acheteur?.isPersonnage();
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let options = { classes: ["dialogachat"], width: 400, height: 'fit-content', 'z-index': 99999 };
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const actionAchat = venteData.prixLot > 0 ? "Acheter" : "Prendre";
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const buttons = {};
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if (isConsommable) {
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if (venteData.isConsommable) {
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buttons["consommer"] = { label: venteData.item.system.boisson ? "Boire" : "Manger", callback: it => this.onAchatConsommer() }
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}
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buttons[actionAchat] = { label: actionAchat, callback: it => { this.onAchat(); } };
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buttons["decliner"] = { label: "Décliner", callback: it => { } };
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const acheteur = venteData.acheteur?.name ?? 'Un acheteur';
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const vendeur = (venteData.service ?? venteData.vendeur)?.name ?? 'Un vendeur';
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let conf = {
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title: venteData.acheteur ? venteData.acheteur.name + " - " + actionAchat : actionAchat,
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title: `${acheteur} - ${actionAchat} à ${vendeur}`,
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content: html,
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default: actionAchat,
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buttons: buttons
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@ -69,6 +92,7 @@ export class DialogItemAchat extends Dialog {
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await this.html.find(".nombreLots").change();
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(this.venteData.vendeur ?? this.venteData.acheteur).achatVente({
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userId: game.user.id,
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serviceId: this.venteData.service?.id,
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vendeurId: this.venteData.vendeur?.id,
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acheteurId: this.venteData.acheteur?.id,
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prixTotal: this.venteData.prixTotal,
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@ -96,13 +120,21 @@ export class DialogItemAchat extends Dialog {
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}
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setNombreLots(nombreLots) {
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if (nombreLots > this.venteData.quantiteNbLots) {
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ui.notifications.warn(`Seulement ${this.venteData.quantiteNbLots} lots disponibles, vous ne pouvez pas en prendre ${nombreLots}`)
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if (!this.venteData.quantiteIllimite) {
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if (!this.venteData.quantiteIllimite && nombreLots > this.venteData.quantiteNbLots) {
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ui.notifications.warn(`Seulement ${this.venteData.quantiteNbLots} lots disponibles, vous ne pouvez pas en prendre ${nombreLots}`)
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}
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nombreLots = Math.min(nombreLots, this.venteData.quantiteNbLots);
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}
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this.venteData.choix.nombreLots = Math.min(nombreLots, this.venteData.quantiteNbLots);
|
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this.venteData.prixTotal = (nombreLots * this.venteData.prixLot).toFixed(2);
|
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this.html.find(".nombreLots").val(this.venteData.choix.nombreLots);
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||||
DialogItemAchat.changeNombreLots(this.venteData, nombreLots);
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this.html.find(".nombreLots").val(nombreLots);
|
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this.html.find(".prixTotal").text(this.venteData.prixTotal);
|
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this.html.find("span.total-sust").text(this.venteData.totalSust);
|
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this.html.find("span.total-desaltere").text(this.venteData.totalDesaltere);
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||||
}
|
||||
|
||||
|
||||
}
|
@ -2,21 +2,24 @@ import { HtmlUtility } from "./html-utility.js";
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||||
|
||||
export class DialogItemVente extends Dialog {
|
||||
|
||||
static async display(item, callback) {
|
||||
const quantite = item.isConteneur() ? 1 : item.system.quantite;
|
||||
static async display({ item, callback, service = undefined, quantiteMax = undefined }) {
|
||||
const quantite = quantiteMax ?? item.getQuantite();
|
||||
const isOwned = item.isOwned;
|
||||
// const isOwned = item.isOwned || service?.actor;
|
||||
const venteData = {
|
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item: item,
|
||||
alias: item.actor?.name ?? game.user.name,
|
||||
vendeurId: item.actor?.id,
|
||||
alias: item.actor?.name ?? service?.name ?? game.user.name,
|
||||
serviceId: service?.id,
|
||||
vendeurId: item.actor?.id ?? service?.actor?.id,
|
||||
prixOrigine: item.system.cout,
|
||||
prixUnitaire: item.system.cout,
|
||||
prixLot: item.system.cout,
|
||||
tailleLot: 1,
|
||||
quantiteNbLots: quantite,
|
||||
quantiteMaxLots: quantite,
|
||||
quantiteMax: quantite ,
|
||||
quantiteIllimite: !item.isOwned,
|
||||
isOwned: item.isOwned,
|
||||
quantiteMax: quantite,
|
||||
quantiteIllimite: service? service.system.illimite : !isOwned,
|
||||
isOwned: isOwned,
|
||||
};
|
||||
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData);
|
||||
return new DialogItemVente(venteData, html, callback).render(true);
|
||||
@ -54,7 +57,7 @@ export class DialogItemVente extends Dialog {
|
||||
await this.html.find(".quantiteIllimite").change();
|
||||
await this.html.find(".prixLot").change();
|
||||
this.callback(this.venteData);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
setPrixLot(prixLot) {
|
||||
@ -68,13 +71,11 @@ export class DialogItemVente extends Dialog {
|
||||
this.html.find(".prixLot").val(this.venteData.prixLot);
|
||||
}
|
||||
this.venteData.tailleLot = tailleLot;
|
||||
if (this.venteData.isOwned) {
|
||||
// recalculer le nombre de lots max
|
||||
this.venteData.quantiteMaxLots = Math.floor(this.venteData.quantiteMax / tailleLot);
|
||||
this.venteData.quantiteNbLots = Math.min(this.venteData.quantiteMaxLots, this.venteData.quantiteNbLots);
|
||||
this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
|
||||
this.html.find(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots)
|
||||
}
|
||||
// recalculer le nombre de lots max
|
||||
this.venteData.quantiteMaxLots = Math.floor(this.venteData.quantiteMax / tailleLot);
|
||||
this.venteData.quantiteNbLots = Math.min(this.venteData.quantiteMaxLots, this.venteData.quantiteNbLots);
|
||||
this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
|
||||
this.html.find(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots)
|
||||
}
|
||||
|
||||
setNbLots(nbLots) {
|
||||
|
@ -72,6 +72,14 @@ export class Monnaie {
|
||||
return 0;
|
||||
}
|
||||
|
||||
static getFortuneSolsDeniers(actor) {
|
||||
const fortune = Monnaie.getFortune(actor);
|
||||
return {
|
||||
sols: Math.floor(fortune),
|
||||
deniers: Math.round(100 * (fortune - Math.floor(fortune)))
|
||||
};
|
||||
}
|
||||
|
||||
static async optimiserFortune(actor, fortune) {
|
||||
let resteEnDeniers = Math.round(fortune * 100);
|
||||
let monnaies = actor.itemTypes['monnaie'];
|
||||
|
81
module/item-service-sheet.js
Normal file
81
module/item-service-sheet.js
Normal file
@ -0,0 +1,81 @@
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
import { DialogItemAchat } from "./dialog-item-achat.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { RdDItemService } from "./item-service.js";
|
||||
|
||||
export class RdDServiceItemSheet extends RdDItemSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "service" };
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
formData.disabled = formData.isGM || formData.isOwned ? '' : 'disabled';
|
||||
return formData;
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
this.html.find('a.rdd-world-content-link').click(async event => {
|
||||
const itemRef = this.getItemRef(event);
|
||||
game.items.get(itemRef.id)?.sheet.render(true)
|
||||
});
|
||||
|
||||
this.html.find('a.sub-item-acheter').click(async event => {
|
||||
const subItem = this.item.findRefItem(this.getItemRef(event));
|
||||
await this.item.acheter(RdDUtility.getSelectedActor(), subItem);
|
||||
});
|
||||
|
||||
if (!this.options.editable) return;
|
||||
|
||||
this.html.find('a.sub-item-vendre').click(async event => {
|
||||
const subItem = this.item.findRefItem(this.getItemRef(event));
|
||||
await this.item.vendre(subItem);
|
||||
});
|
||||
|
||||
this.html.find('a.sub-item-delete').click(async event => {
|
||||
await this.item.removeRefItem(this.getItemRef(event));
|
||||
});
|
||||
|
||||
this.html.find('a.sub-item-quantite-moins').click(async event => await this.item.increaseRefItemQuantite(this.getItemRef(event), -1))
|
||||
this.html.find('a.sub-item-quantite-plus').click(async event => await this.item.increaseRefItemQuantite(this.getItemRef(event), 1))
|
||||
this.html.find('input.sub-item-quantite').change(async event => {
|
||||
const newQuantite = Math.max(0, Number.parseInt(this.html.find(event.currentTarget).val()));
|
||||
await this.item.updateRefItem(this.getItemRef(event), it => it.system.quantite = newQuantite);
|
||||
})
|
||||
this.html.find('input.sub-item-cout').change(async event => {
|
||||
const newCout = Math.max(0, Number(this.html.find(event.currentTarget).val()));
|
||||
await this.item.updateRefItem(this.getItemRef(event), it => it.system.cout = newCout);
|
||||
})
|
||||
this.html.find('a.sub-item-info-add').click(__ =>
|
||||
ui.notifications.info(`Utiliser le glisser-déposer pour ajouter des objets depuis un compendium ou les objets du monde`)
|
||||
);
|
||||
|
||||
}
|
||||
|
||||
async _onDropItem(event, dragData) {
|
||||
let linkedItem = fromUuidSync(dragData.uuid);
|
||||
const existing = this.item.system.items.find(it => it.pack == linkedItem.pack && it.id == linkedItem.id && it.type == linkedItem.type);
|
||||
if (existing) {
|
||||
ui.notifications.warn(`${this.item.name} contient déjà un ${existing.name}`);
|
||||
return;
|
||||
}
|
||||
if (linkedItem.pack) {
|
||||
linkedItem = await SystemCompendiums.loadDocument(linkedItem);
|
||||
}
|
||||
if (linkedItem.isInventaire()) {
|
||||
await this.item.addRefItem(RdDServiceItemSheet.createSubItem(linkedItem));
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn(`${this.item.name} ne peut pas proposer à la vente de ${Misc.typeName('Item', linkedItem.type)}: ${linkedItem.name}`);
|
||||
}
|
||||
}
|
||||
|
||||
getItemRef(event) {
|
||||
const itemRow = this.html.find(event.currentTarget)?.parents('.item.service-item');
|
||||
return { id: itemRow?.data("item-id"), pack: itemRow?.data("pack") ?? undefined }
|
||||
}
|
||||
}
|
140
module/item-service.js
Normal file
140
module/item-service.js
Normal file
@ -0,0 +1,140 @@
|
||||
import { DialogItemAchat } from "./dialog-item-achat.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { Misc } from "./misc.js";
|
||||
|
||||
export class RdDItemService extends RdDItem {
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/items/services.webp";
|
||||
}
|
||||
|
||||
/** @override*/
|
||||
getUserLevel(user) {
|
||||
const level = super.getUserLevel(user);
|
||||
if (level == CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE) {
|
||||
// si quelqu'un a accès au lien d'un service, il peut le voir
|
||||
return CONST.DOCUMENT_OWNERSHIP_LEVELS.LIMITED;
|
||||
}
|
||||
return level;
|
||||
}
|
||||
|
||||
isService() { return true; }
|
||||
getChatItemTemplate() { return 'systems/foundryvtt-reve-de-dragon/templates/post-item-service.html'; }
|
||||
getProprietes() { return []; }
|
||||
|
||||
getServiceItem(itemRef) {
|
||||
if (this.isService()) {
|
||||
return this.system.items.find(it => it.id == itemRef.id && it.pack == itemRef.pack);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
getQuantiteDisponible(itemRef, max) {
|
||||
if (this.system.illimite) {
|
||||
return max;
|
||||
}
|
||||
const subItem = this.getServiceItem(itemRef);
|
||||
return subItem?.system.quantite ?? 0;
|
||||
}
|
||||
|
||||
async venteRefItem(ref, quantite, cout) {
|
||||
if (this.actor) {
|
||||
await this.actor.ajouterSols(cout);
|
||||
}
|
||||
await this.increaseRefItemQuantite(ref, -quantite);
|
||||
}
|
||||
|
||||
async vendre(subItem) {
|
||||
const item = await RdDItem.getCorrespondingItem(subItem);
|
||||
const quantiteMax = this.system.illimite ? undefined : subItem.system.quantite;
|
||||
await item.proposerVente({ service: this, quantiteMax });
|
||||
}
|
||||
|
||||
async acheter(acheteur, subItem) {
|
||||
if (!acheteur) {
|
||||
ui.notifications.warn(`Pas d'acheteur sélectionné`);
|
||||
return;
|
||||
}
|
||||
const nbLots = this.system.illimite ? 1 : subItem.system.quantite;
|
||||
if (nbLots <= 0) {
|
||||
ui.notifications.warn(`${this.name} n'a plus de ${subItem.name} en vente`);
|
||||
return;
|
||||
}
|
||||
|
||||
await DialogItemAchat.onAcheter({
|
||||
item: await RdDItem.getCorrespondingItem(subItem),
|
||||
acheteur,
|
||||
service: this,
|
||||
quantiteIllimite: this.system.illimite,
|
||||
nbLots,
|
||||
tailleLot: 1,
|
||||
prixLot: subItem.system.cout
|
||||
});
|
||||
}
|
||||
|
||||
static createSubItem(linkedItem) {
|
||||
return {
|
||||
id: linkedItem.id,
|
||||
pack: linkedItem.pack,
|
||||
name: linkedItem.name,
|
||||
img: linkedItem.img,
|
||||
system: {
|
||||
quantite: 1,
|
||||
cout: linkedItem.system.cout ?? 0
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
static matchRefItem({ id, pack }) {
|
||||
return it => it.id == id && (pack ? (it.pack == pack) : (!it.pack));
|
||||
}
|
||||
|
||||
findRefItem(ref) {
|
||||
return this.system.items.find(RdDItemService.matchRefItem(ref));
|
||||
}
|
||||
|
||||
async increaseRefItemQuantite(ref, quantite) {
|
||||
await this.updateRefItem(ref,
|
||||
it => it.system.quantite = Math.max(0, it.system.quantite + quantite)
|
||||
);
|
||||
}
|
||||
|
||||
async updateRefItem(ref, update = it => { }) {
|
||||
await this.updateRefItems(RdDItemService.matchRefItem(ref), update);
|
||||
}
|
||||
|
||||
async addRefItem(newItem) {
|
||||
if (!newItem.id) {
|
||||
ui.notifications.warn(`${newItem?.name ?? '??'} n'a pas d'identifiant`);
|
||||
return;
|
||||
}
|
||||
if (this.system.items.find(RdDItemService.matchRefItem(newItem))) {
|
||||
ui.notifications.warn(`${newItem?.name ?? newItem.id} est déjà présent ici`);
|
||||
return;
|
||||
}
|
||||
await this.setRefItems([...this.system.items, newItem]);
|
||||
}
|
||||
|
||||
async removeRefItem(ref) {
|
||||
await this.removeRefItems(RdDItemService.matchRefItem(ref));
|
||||
}
|
||||
|
||||
async removeRefItems(matcher = it => false) {
|
||||
await this.setRefItems(this.system.items.filter(it => !matcher(it)));
|
||||
}
|
||||
|
||||
async updateRefItems(matcher = it => false, update = it => { }) {
|
||||
const updatedList = this.system.items.map(it => {
|
||||
if (matcher(it)) {
|
||||
update(it);
|
||||
}
|
||||
return it;
|
||||
});
|
||||
await this.setRefItems(updatedList);
|
||||
}
|
||||
|
||||
async setRefItems(newItems) {
|
||||
await this.update({ 'system.items': newItems.sort(Misc.ascending(it => it.type + ':' + it.name)) });
|
||||
}
|
||||
|
||||
}
|
@ -209,7 +209,7 @@ export class RdDItemSheet extends ItemSheet {
|
||||
|
||||
this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, async () => this.render(true)));
|
||||
this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true));
|
||||
this.html.find('.item-delete').click(async event => RdDUtility.confirmerSuppressionItem(this, RdDSheetUtility.getItem(event, this.actor)));
|
||||
this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor)));
|
||||
this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
|
||||
this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItem());
|
||||
this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, async () => this.render(true)));
|
||||
|
131
module/item.js
131
module/item.js
@ -3,6 +3,7 @@ import { Grammar } from "./grammar.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDHerbes } from "./rdd-herbes.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
|
||||
const typesObjetsInventaire = [
|
||||
"arme",
|
||||
@ -57,6 +58,7 @@ export const defaultItemImg = {
|
||||
poison: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp",
|
||||
oeuvre: "systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp",
|
||||
nourritureboisson: "systems/foundryvtt-reve-de-dragon/icons/objets/provision_crue.webp",
|
||||
service: "systems/foundryvtt-reve-de-dragon/icons/items/services.webp",
|
||||
signedraconique: "systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp",
|
||||
gemme: "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp",
|
||||
possession: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
|
||||
@ -69,11 +71,7 @@ export const defaultItemImg = {
|
||||
export class RdDItem extends Item {
|
||||
|
||||
static getDefaultImg(itemType) {
|
||||
return defaultItemImg[itemType];
|
||||
}
|
||||
|
||||
static isItemInventaire(newLocal) {
|
||||
return typesObjetsInventaire.includes(newLocal.type);
|
||||
return game.system.rdd.itemClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
|
||||
}
|
||||
|
||||
static isFieldInventaireModifiable(type, field) {
|
||||
@ -92,6 +90,42 @@ export class RdDItem extends Item {
|
||||
return true;
|
||||
}
|
||||
|
||||
static async getCorrespondingItem(itemRef) {
|
||||
if (itemRef.pack) {
|
||||
return await SystemCompendiums.loadDocument(itemRef)
|
||||
}
|
||||
return game.items.get(itemRef.id ?? itemRef._id);
|
||||
}
|
||||
|
||||
static getItemTypesInventaire() {
|
||||
return typesObjetsInventaire
|
||||
}
|
||||
|
||||
static getTypesOeuvres() {
|
||||
return typesObjetsOeuvres
|
||||
}
|
||||
|
||||
constructor(docData, context = {}) {
|
||||
if (!context.rdd?.ready) {
|
||||
mergeObject(context, { rdd: { ready: true } });
|
||||
const ItemConstructor = game.system.rdd.itemClasses[docData.type];
|
||||
if (ItemConstructor) {
|
||||
if (!docData.img) {
|
||||
docData.img = ItemConstructor.defaultIcon;
|
||||
}
|
||||
return new ItemConstructor(docData, context);
|
||||
}
|
||||
}
|
||||
if (!docData.img) {
|
||||
docData.img = RdDItem.getDefaultImg(docData.type);
|
||||
}
|
||||
super(docData, context);
|
||||
}
|
||||
|
||||
static get defaultIcon() {
|
||||
return undefined;
|
||||
}
|
||||
|
||||
getUniteQuantite() {
|
||||
switch (this.type) {
|
||||
case "monnaie": return "(Pièces)"
|
||||
@ -107,32 +141,17 @@ export class RdDItem extends Item {
|
||||
return '';
|
||||
}
|
||||
|
||||
constructor(itemData, context) {
|
||||
if (!itemData.img) {
|
||||
itemData.img = RdDItem.getDefaultImg(itemData.type);
|
||||
}
|
||||
super(itemData, context);
|
||||
}
|
||||
|
||||
static getItemTypesInventaire() {
|
||||
return typesObjetsInventaire
|
||||
}
|
||||
|
||||
static getTypesOeuvres() {
|
||||
return typesObjetsOeuvres
|
||||
}
|
||||
|
||||
isCompetencePersonnage() {
|
||||
return this.type == 'competence'
|
||||
}
|
||||
isCompetenceCreature() {
|
||||
return this.type == 'competencecreature'
|
||||
}
|
||||
isCompetencePersonnage() { return this.type == 'competence' }
|
||||
isCompetenceCreature() { return this.type == 'competencecreature' }
|
||||
isConteneur() { return this.type == 'conteneur'; }
|
||||
isMonnaie() { return this.type == 'monnaie'; }
|
||||
isNourritureBoisson() { return this.type == 'nourritureboisson'; }
|
||||
isService() { return this.type == 'service'; }
|
||||
isCompetence() {
|
||||
return typesObjetsCompetence.includes(this.type)
|
||||
}
|
||||
isInventaire() {
|
||||
return RdDItem.isItemInventaire(this)
|
||||
return typesObjetsInventaire.includes(this.type);
|
||||
}
|
||||
isOeuvre() {
|
||||
return typesObjetsOeuvres.includes(this.type)
|
||||
@ -146,12 +165,7 @@ export class RdDItem extends Item {
|
||||
isConnaissance() {
|
||||
return typesObjetsConnaissance.includes(this.type)
|
||||
}
|
||||
isConteneur() {
|
||||
return this.type == 'conteneur';
|
||||
}
|
||||
isMonnaie() {
|
||||
return this.type == 'monnaie';
|
||||
}
|
||||
|
||||
|
||||
getItemGroup() {
|
||||
if (this.isInventaire()) return "equipement";
|
||||
@ -175,10 +189,6 @@ export class RdDItem extends Item {
|
||||
return !this.isConteneur() || (this.system.contenu?.length ?? 0) == 0;
|
||||
}
|
||||
|
||||
isNourritureBoisson() {
|
||||
return this.type == 'nourritureboisson';
|
||||
}
|
||||
|
||||
isComestible() {
|
||||
switch (this.type) {
|
||||
case 'nourritureboisson': return 'pret';
|
||||
@ -209,7 +219,7 @@ export class RdDItem extends Item {
|
||||
}
|
||||
|
||||
getQuantite() {
|
||||
return Math.round(this.isConteneur() ? 1 : (this.system.quantite ?? 0))
|
||||
return Math.round(this.system.quantite ?? 0)
|
||||
}
|
||||
|
||||
getEncTotal() {
|
||||
@ -284,7 +294,7 @@ export class RdDItem extends Item {
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async actionPrincipale(actor, onActionItem = async () => { }) {
|
||||
if (!this.getActionPrincipale()) {
|
||||
@ -410,31 +420,38 @@ export class RdDItem extends Item {
|
||||
return [true, undefined];
|
||||
}
|
||||
|
||||
async proposerVente() {
|
||||
async proposerVente({ service = undefined, quantiteMax = undefined }) {
|
||||
console.log(this);
|
||||
if (this.isConteneurNonVide()) {
|
||||
ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`);
|
||||
return;
|
||||
}
|
||||
await DialogItemVente.display(this, async (vente) => {
|
||||
vente["properties"] = this.getProprietes();
|
||||
if (vente.isOwned) {
|
||||
if (vente.quantiteNbLots * vente.tailleLot > vente.quantiteMax) {
|
||||
ui.notifications.warn(`Vous avez ${vente.quantiteMax} ${vente.item.name}, ce n'est pas suffisant pour vendre ${vente.quantiteNbLots} de ${vente.tailleLot}`)
|
||||
return;
|
||||
await DialogItemVente.display({
|
||||
item: this,
|
||||
service,
|
||||
quantiteMax,
|
||||
callback: async (vente) => {
|
||||
vente["properties"] = this.getProprietes();
|
||||
if (vente.isOwned) {
|
||||
if (vente.quantiteNbLots * vente.tailleLot > vente.quantiteMax) {
|
||||
ui.notifications.warn(`Vous avez ${vente.quantiteMax} ${vente.item.name}, ce n'est pas suffisant pour vendre ${vente.quantiteNbLots} de ${vente.tailleLot}`)
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
vente.jsondata = JSON.stringify(vente.item);
|
||||
vente.jsondata = JSON.stringify(vente.item);
|
||||
|
||||
console.log(vente);
|
||||
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
|
||||
ChatMessage.create(RdDUtility.chatDataSetup(html));
|
||||
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
|
||||
ChatMessage.create(RdDUtility.chatDataSetup(html));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getProprietes() {
|
||||
return this[`_${this.type}ChatData`]().filter(it => it != undefined);
|
||||
if (this[`_${this.type}ChatData`]) {
|
||||
return this[`_${this.type}ChatData`]().filter(it => it != undefined);
|
||||
}
|
||||
return [];
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -452,12 +469,19 @@ export class RdDItem extends Item {
|
||||
payload: chatData,
|
||||
});
|
||||
|
||||
renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-item.html', chatData).then(html => {
|
||||
renderTemplate(this.getChatItemTemplate(), chatData).then(html => {
|
||||
let chatOptions = RdDUtility.chatDataSetup(html, modeOverride);
|
||||
ChatMessage.create(chatOptions)
|
||||
});
|
||||
}
|
||||
|
||||
getChatItemTemplate() {
|
||||
switch (this.type) {
|
||||
case 'service': return 'systems/foundryvtt-reve-de-dragon/templates/post-item-service.html';
|
||||
}
|
||||
return 'systems/foundryvtt-reve-de-dragon/templates/post-item.html';
|
||||
}
|
||||
|
||||
static propertyIfDefined(name, val, condition = true) {
|
||||
return condition ? `<b>${name}</b>: ${val}` : undefined;
|
||||
}
|
||||
@ -706,5 +730,4 @@ export class RdDItem extends Item {
|
||||
...this._inventaireTemplateChatData()
|
||||
]
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -29,6 +29,39 @@ class Migration {
|
||||
|
||||
}
|
||||
|
||||
class _1_5_34_migrationPngWebp {
|
||||
get code() { return "migrationPngWebp"; }
|
||||
get version() { return "1.5.34"; }
|
||||
async migrate() {
|
||||
|
||||
const regexOldPngJpg = /(systems\/foundryvtt-reve-de-dragon\/icons\/.*)\.(png|jpg)/;
|
||||
const replaceWithWebp = '$1.webp';
|
||||
function convertImgToWebp(img) {
|
||||
return img.replace(regexOldPngJpg, replaceWithWebp);
|
||||
}
|
||||
function prepareDocumentsImgUpdate(documents) {
|
||||
return documents.filter(it => it.img && it.img.match(regexOldPngJpg))
|
||||
.map(it => {
|
||||
return { _id: it.id, img: convertImgToWebp(it.img) }
|
||||
});
|
||||
}
|
||||
|
||||
const itemsUpdates = prepareDocumentsImgUpdate(game.items);
|
||||
const actorsUpdates = prepareDocumentsImgUpdate(game.actors);
|
||||
//Migrate system png to webp
|
||||
await Item.updateDocuments(itemsUpdates);
|
||||
await Actor.updateDocuments(actorsUpdates);
|
||||
game.actors.forEach(actor => {
|
||||
if (actor.token?.img && actor.token.img.match(regexOldPngJpg)) {
|
||||
actor.update({ "token.img": convertImgToWebp(actor.token.img) });
|
||||
}
|
||||
const actorItemsToUpdate = prepareDocumentsImgUpdate(actor.items);
|
||||
actor.updateEmbeddedDocuments('Item', actorItemsToUpdate);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class _10_0_16_MigrationSortsReserve extends Migration {
|
||||
get code() { return "creation-item-sort-reserve"; }
|
||||
get version() { return "10.0.16"; }
|
||||
@ -296,6 +329,7 @@ class _10_3_17_Monnaies extends Migration {
|
||||
export class Migrations {
|
||||
static getMigrations() {
|
||||
return [
|
||||
new _1_5_34_migrationPngWebp(),
|
||||
new _10_0_16_MigrationSortsReserve(),
|
||||
new _10_0_17_MigrationCompetenceCreature(),
|
||||
new _10_0_21_VehiculeStructureResistanceMax(),
|
||||
|
@ -29,7 +29,7 @@ export class RdDCalendrierEditeur extends Dialog {
|
||||
this.html.find("input[name='nomMois']").val(this.calendrierData.moisKey);
|
||||
this.html.find("select[name='nomHeure']").val(this.calendrierData.heureKey);
|
||||
this.html.find("select[name='jourMois']").val(this.calendrierData.jourMois);
|
||||
this.html.find("select[name='minutesRelative']").val(calendrierData.minutesRelative);
|
||||
this.html.find("select[name='minutesRelative']").val(this.calendrierData.minutesRelative);
|
||||
this.html.find("select[name='annee']").val(this.calendrierData.annee);
|
||||
}
|
||||
|
||||
|
@ -162,7 +162,6 @@ export class RdDCombatManager extends Combat {
|
||||
if (arme.system.unemain && arme.system.deuxmains && !dommages.includes("/")) {
|
||||
ui.notifications.info("Les dommages de l'arme à 1/2 mains " + arme.name + " ne sont pas corrects (ie sous la forme X/Y)");
|
||||
}
|
||||
console.log(">>>>", arme)
|
||||
if ((arme.system.unemain && arme.system.competence) ||
|
||||
(arme.system.competence.toLowerCase().includes("corps à corps"))) {
|
||||
actions.push(RdDCombatManager.$prepareAttaqueArme({
|
||||
|
@ -1,4 +1,3 @@
|
||||
import { Misc } from "./misc.js";
|
||||
|
||||
export class RdDHotbar {
|
||||
|
||||
|
@ -1,13 +1,3 @@
|
||||
/**
|
||||
* RdD system
|
||||
* Author: LeRatierBretonnien
|
||||
* Software License: GNU GPLv3
|
||||
*/
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Import Modules
|
||||
import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
|
||||
import { RdDActor } from "./actor.js";
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
@ -44,302 +34,281 @@ import { Environnement } from "./environnement.js";
|
||||
import { RdDIngredientItemSheet } from "./item-ingredient-sheet.js";
|
||||
import { RdDFauneItemSheet } from "./item-faune-sheet.js";
|
||||
import { RdDConteneurItemSheet } from "./item-conteneur-sheet.js";
|
||||
import { RdDServiceItemSheet } from "./item-service-sheet.js";
|
||||
import { RdDItemService } from "./item-service.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
/* -------------------------------------------- */
|
||||
/**
|
||||
* RdD system
|
||||
* Author: LeRatierBretonnien
|
||||
* Software License: GNU GPLv3
|
||||
*/
|
||||
export class SystemReveDeDragon {
|
||||
|
||||
|
||||
|
||||
/************************************************************************************/
|
||||
Hooks.once("init", async function () {
|
||||
console.log(`Initializing Reve de Dragon System`);
|
||||
|
||||
// preload handlebars templates
|
||||
RdDUtility.preloadHandlebarsTemplates();
|
||||
// Create useful storage space
|
||||
game.system.rdd = {
|
||||
TMRUtility,
|
||||
RdDUtility,
|
||||
RdDHotbar,
|
||||
RdDPossession,
|
||||
static start() {
|
||||
const system = new SystemReveDeDragon();
|
||||
Hooks.once('init', async () => await system.onInit());
|
||||
Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "accorder-entite-cauchemar", {
|
||||
name: "Accorder le rêve aux entités",
|
||||
hint: "A quel moment les personnages doivent accorder leur rêve aux entités de cauchemar",
|
||||
scope: "world",
|
||||
config: true,
|
||||
type: String,
|
||||
choices: { // If choices are defined, the resulting setting will be a select menu
|
||||
"avant-attaque": "Avant l'attaque",
|
||||
"avant-defense": "Avant la défense",
|
||||
"avant-encaissement": "Avant l'encaissement",
|
||||
},
|
||||
default: "avant-encaissement"
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "calendrier", {
|
||||
name: "calendrier",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: RdDCalendrier.createCalendrierInitial(),
|
||||
type: Object
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "migration-png-webp-1.5.34", {
|
||||
name: "calendrier",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: false,
|
||||
type: Boolean
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "liste-nombre-astral", {
|
||||
name: "liste-nombre-astral",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: [],
|
||||
type: Object
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "calendrier-pos", {
|
||||
name: "calendrierPos",
|
||||
scope: "client",
|
||||
config: false,
|
||||
default: RdDCalendrier.createCalendrierPos(),
|
||||
type: Object
|
||||
});
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "supprimer-dialogues-combat-chat", {
|
||||
name: "Supprimer les dialogues de combat",
|
||||
hint: "Si désactivée, tous les dialogues de combat sont conservés dans la conversation",
|
||||
scope: "world",
|
||||
config: true,
|
||||
default: true,
|
||||
type: Boolean
|
||||
});
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "activer-sons-audio", {
|
||||
name: "Activer les bruitages intégrés",
|
||||
hint: "Si activé, certaines actions en jeu déclenchent un son d'ambiance",
|
||||
scope: "world",
|
||||
config: true,
|
||||
default: true,
|
||||
type: Boolean
|
||||
});
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "appliquer-famine-soif", {
|
||||
name: "Notifier de la famine et la soif pour",
|
||||
hint: "Indique si les cas de famine et de soif seront indiqués durant Château Dormant",
|
||||
scope: "world",
|
||||
config: true,
|
||||
type: String,
|
||||
choices: {
|
||||
"aucun": "ni la famine, ni la soif",
|
||||
"famine": "seulement la famine",
|
||||
"famine-soif": "la famine et la soif",
|
||||
},
|
||||
default: "aucun"
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Set an initiative formula for the system
|
||||
CONFIG.Combat.initiative = {
|
||||
formula: "1+(1d6/10)",
|
||||
decimals: 2
|
||||
};
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.socket.on(SYSTEM_SOCKET_ID, async (sockmsg) => {
|
||||
console.log(">>>>> MSG RECV", sockmsg);
|
||||
try {
|
||||
RdDUtility.onSocketMessage(sockmsg);
|
||||
RdDCombat.onSocketMessage(sockmsg);
|
||||
ChatUtility.onSocketMessage(sockmsg);
|
||||
RdDActor.onSocketMessage(sockmsg);
|
||||
} catch (e) {
|
||||
console.error('game.socket.on(SYSTEM_SOCKET_ID) Exception: ', sockmsg, ' => ', e)
|
||||
constructor() {
|
||||
this.RdDUtility = RdDUtility;
|
||||
this.RdDHotbar = RdDHotbar;
|
||||
this.itemClasses = {
|
||||
service: RdDItemService
|
||||
}
|
||||
this.actorClasses = {
|
||||
}
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Define custom Entity classes
|
||||
CONFIG.Actor.documentClass = RdDActor;
|
||||
CONFIG.Item.documentClass = RdDItem;
|
||||
CONFIG.RDD = {
|
||||
resolutionTable: RdDResolutionTable.resolutionTable,
|
||||
carac_array: RdDUtility.getCaracArray(),
|
||||
ajustementsConditions: RdDUtility.getAjustementsConditions(),
|
||||
difficultesLibres: RdDUtility.getDifficultesLibres()
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register sheet application classes
|
||||
Actors.unregisterSheet("core", ActorSheet);
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true });
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorCreatureSheet, { types: ["creature"], makeDefault: true });
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true });
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true });
|
||||
Items.unregisterSheet("core", ItemSheet);
|
||||
/* Foundry VTT Initialization */
|
||||
/* -------------------------------------------- */
|
||||
async onInit() {
|
||||
game.system.rdd = this;
|
||||
|
||||
RdDItemSheet.register(RdDSigneDraconiqueItemSheet);
|
||||
RdDItemSheet.register(RdDRencontreItemSheet);
|
||||
RdDItemSheet.register(RdDConteneurItemSheet);
|
||||
RdDItemSheet.register(RdDHerbeItemSheet);
|
||||
RdDItemSheet.register(RdDFauneItemSheet);
|
||||
RdDItemSheet.register(RdDIngredientItemSheet);
|
||||
console.log(`Initializing Reve de Dragon System`);
|
||||
|
||||
Items.registerSheet(SYSTEM_RDD, RdDItemSheet, {
|
||||
types: [
|
||||
"competence", "competencecreature",
|
||||
"recettealchimique", "musique", "chant", "danse", "jeu", "recettecuisine", "oeuvre",
|
||||
"objet", "arme", "armure", "livre", "potion", "munition",
|
||||
"monnaie", "nourritureboisson", "gemme",
|
||||
"meditation", "queue", "ombre", "souffle", "tete", "casetmr", "sort", "sortreserve",
|
||||
"nombreastral", "tache", "maladie", "poison", "possession",
|
||||
"tarot", "extraitpoetique"
|
||||
], makeDefault: true
|
||||
});
|
||||
CONFIG.Combat.documentClass = RdDCombatManager;
|
||||
// preload handlebars templates
|
||||
RdDUtility.preloadHandlebarsTemplates();
|
||||
|
||||
// préparation des différents modules
|
||||
SystemCompendiums.init();
|
||||
DialogChronologie.init();
|
||||
ReglesOptionelles.init();
|
||||
RdDUtility.init();
|
||||
RdDDice.init();
|
||||
RdDCommands.init();
|
||||
RdDCombat.init();
|
||||
RdDCombatManager.init();
|
||||
RdDTokenHud.init();
|
||||
RdDActor.init();
|
||||
RddCompendiumOrganiser.init();
|
||||
EffetsDraconiques.init()
|
||||
TMRUtility.init();
|
||||
RdDHotbar.initDropbar();
|
||||
RdDPossession.init();
|
||||
TMRRencontres.init();
|
||||
Environnement.init();
|
||||
});
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "accorder-entite-cauchemar", {
|
||||
name: "Accorder le rêve aux entités",
|
||||
hint: "A quel moment les personnages doivent accorder leur rêve aux entités de cauchemar",
|
||||
scope: "world",
|
||||
config: true,
|
||||
type: String,
|
||||
choices: { // If choices are defined, the resulting setting will be a select menu
|
||||
"avant-attaque": "Avant l'attaque",
|
||||
"avant-defense": "Avant la défense",
|
||||
"avant-encaissement": "Avant l'encaissement",
|
||||
},
|
||||
default: "avant-encaissement"
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
function messageDeBienvenue() {
|
||||
if (game.user.isGM) {
|
||||
ChatUtility.removeChatMessageContaining('<div id="message-bienvenue-rdd">');
|
||||
ChatMessage.create({
|
||||
user: game.user.id,
|
||||
content: `<div id="message-bienvenue-rdd"><span class="rdd-roll-part">Bienvenue dans le Rêve des Dragons !</span>
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "calendrier", {
|
||||
name: "calendrier",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: RdDCalendrier.createCalendrierInitial(),
|
||||
type: Object
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "liste-nombre-astral", {
|
||||
name: "liste-nombre-astral",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: [],
|
||||
type: Object
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "calendrier-pos", {
|
||||
name: "calendrierPos",
|
||||
scope: "client",
|
||||
config: false,
|
||||
default: RdDCalendrier.createCalendrierPos(),
|
||||
type: Object
|
||||
});
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "supprimer-dialogues-combat-chat", {
|
||||
name: "Supprimer les dialogues de combat",
|
||||
hint: "Si désactivée, tous les dialogues de combat sont conservés dans la conversation",
|
||||
scope: "world",
|
||||
config: true,
|
||||
default: true,
|
||||
type: Boolean
|
||||
});
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "activer-sons-audio", {
|
||||
name: "Activer les bruitages intégrés",
|
||||
hint: "Si activé, certaines actions en jeu déclenchent un son d'ambiance",
|
||||
scope: "world",
|
||||
config: true,
|
||||
default: true,
|
||||
type: Boolean
|
||||
});
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "appliquer-famine-soif", {
|
||||
name: "Notifier de la famine et la soif pour",
|
||||
hint: "Indique si les cas de famine et de soif seront indiqués durant Château Dormant",
|
||||
scope: "world",
|
||||
config: true,
|
||||
type: String,
|
||||
choices: {
|
||||
"aucun": "ni la famine, ni la soif",
|
||||
"famine": "seulement la famine",
|
||||
"famine-soif": "la famine et la soif",
|
||||
},
|
||||
default: "aucun"
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Set an initiative formula for the system
|
||||
CONFIG.Combat.initiative = {
|
||||
formula: "1+(1d6/10)",
|
||||
decimals: 2
|
||||
};
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.socket.on(SYSTEM_SOCKET_ID, async (sockmsg) => {
|
||||
console.log(">>>>> MSG RECV", sockmsg);
|
||||
try {
|
||||
RdDUtility.onSocketMessage(sockmsg);
|
||||
RdDCombat.onSocketMessage(sockmsg);
|
||||
ChatUtility.onSocketMessage(sockmsg);
|
||||
RdDActor.onSocketMessage(sockmsg);
|
||||
} catch (e) {
|
||||
console.error('game.socket.on(SYSTEM_SOCKET_ID) Exception: ', sockmsg, ' => ', e)
|
||||
}
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Define custom Entity classes
|
||||
CONFIG.Actor.documentClass = RdDActor;
|
||||
CONFIG.Item.documentClass = RdDItem;
|
||||
CONFIG.RDD = {
|
||||
resolutionTable: RdDResolutionTable.resolutionTable,
|
||||
carac_array: RdDUtility.getCaracArray(),
|
||||
ajustementsConditions: RdDUtility.getAjustementsConditions(),
|
||||
difficultesLibres: RdDUtility.getDifficultesLibres()
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register sheet application classes
|
||||
Actors.unregisterSheet("core", ActorSheet);
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true });
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorCreatureSheet, { types: ["creature"], makeDefault: true });
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true });
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true });
|
||||
Items.unregisterSheet("core", ItemSheet);
|
||||
|
||||
RdDItemSheet.register(RdDSigneDraconiqueItemSheet);
|
||||
RdDItemSheet.register(RdDRencontreItemSheet);
|
||||
RdDItemSheet.register(RdDConteneurItemSheet);
|
||||
RdDItemSheet.register(RdDHerbeItemSheet);
|
||||
RdDItemSheet.register(RdDFauneItemSheet);
|
||||
RdDItemSheet.register(RdDIngredientItemSheet);
|
||||
RdDItemSheet.register(RdDServiceItemSheet);
|
||||
|
||||
Items.registerSheet(SYSTEM_RDD, RdDItemSheet, {
|
||||
types: [
|
||||
"competence", "competencecreature",
|
||||
"recettealchimique", "musique", "chant", "danse", "jeu", "recettecuisine", "oeuvre",
|
||||
"objet", "arme", "armure", "livre", "potion", "munition",
|
||||
"monnaie", "nourritureboisson", "gemme",
|
||||
"meditation", "queue", "ombre", "souffle", "tete", "casetmr", "sort", "sortreserve",
|
||||
"nombreastral", "tache", "maladie", "poison", "possession",
|
||||
"tarot", "extraitpoetique"
|
||||
], makeDefault: true
|
||||
});
|
||||
CONFIG.Combat.documentClass = RdDCombatManager;
|
||||
|
||||
// préparation des différents modules
|
||||
SystemCompendiums.init();
|
||||
DialogChronologie.init();
|
||||
ReglesOptionelles.init();
|
||||
RdDUtility.init();
|
||||
RdDDice.init();
|
||||
RdDCommands.init();
|
||||
RdDCombat.init();
|
||||
RdDCombatManager.init();
|
||||
RdDTokenHud.init();
|
||||
RdDActor.init();
|
||||
RddCompendiumOrganiser.init();
|
||||
EffetsDraconiques.init()
|
||||
TMRUtility.init();
|
||||
RdDHotbar.initDropbar();
|
||||
RdDPossession.init();
|
||||
TMRRencontres.init();
|
||||
Environnement.init();
|
||||
|
||||
Hooks.once('ready', () => this.onReady());
|
||||
}
|
||||
|
||||
async onReady() {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
/* -------------------------------------------- */
|
||||
// CSS patch for v9
|
||||
if (game.version) {
|
||||
let sidebar = document.getElementById("sidebar");
|
||||
sidebar.style.width = "min-content";
|
||||
}
|
||||
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
new Migrations().migrate();
|
||||
}
|
||||
|
||||
StatusEffects.onReady();
|
||||
RdDHerbes.initializeHerbes();
|
||||
RdDDice.onReady();
|
||||
/* -------------------------------------------- */
|
||||
/* Affiche/Init le calendrier */
|
||||
let calendrier = new RdDCalendrier();
|
||||
let templatePath = "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html";
|
||||
let templateData = {};
|
||||
renderTemplate(templatePath, templateData).then(html => {
|
||||
calendrier.render(true);
|
||||
});
|
||||
game.system.rdd.calendrier = calendrier; // Reference;
|
||||
|
||||
// Avertissement si joueur sans personnage
|
||||
if (!game.user.isGM && game.user.character == undefined) {
|
||||
ui.notifications.info("Attention ! Vous n'êtes connecté à aucun personnage !");
|
||||
ChatMessage.create({
|
||||
content: "<b>ATTENTION</b> Le joueur " + game.user.name + " n'est connecté à aucun personnage !",
|
||||
user: game.user.id
|
||||
});
|
||||
}
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
this.messageDeBienvenue();
|
||||
this.registerUsageCount(SYSTEM_RDD);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
messageDeBienvenue() {
|
||||
if (game.user.isGM) {
|
||||
ChatUtility.removeChatMessageContaining('<div id="message-bienvenue-rdd">');
|
||||
ChatMessage.create({
|
||||
user: game.user.id,
|
||||
content: `<div id="message-bienvenue-rdd"><span class="rdd-roll-part">Bienvenue dans le Rêve des Dragons !</span>
|
||||
<br>Vous trouverez quelques informations pour démarrer dans ce document : @Compendium[foundryvtt-reve-de-dragon.rappel-des-regles.7uGrUHGdPu0EmIu2]{Documentation MJ/Joueurs}
|
||||
<br>La commande <code>/aide</code> dans le chat permet de voir les commandes spécifiques à Rêve de Dragon.</div>
|
||||
` });
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register world usage statistics
|
||||
function registerUsageCount(registerKey) {
|
||||
if (game.user.isGM) {
|
||||
game.settings.register("world", "world-key", {
|
||||
name: "Unique world key",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: "NONE",
|
||||
type: String
|
||||
});
|
||||
|
||||
let worldKey = game.settings.get("world", "world-key")
|
||||
if (worldKey == undefined || worldKey == "") {
|
||||
worldKey = randomID(32)
|
||||
game.settings.set("world", "world-key", worldKey)
|
||||
}
|
||||
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
|
||||
$.ajax(regURL)
|
||||
/* -------------------------------------------- */
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
/* -------------------------------------------- */
|
||||
Hooks.once("ready", async function () {
|
||||
await migrationPngWebp_1_5_34()
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
new Migrations().migrate();
|
||||
}
|
||||
|
||||
StatusEffects.onReady();
|
||||
RdDHerbes.initializeHerbes();
|
||||
RdDDice.onReady();
|
||||
/* -------------------------------------------- */
|
||||
/* Affiche/Init le calendrier */
|
||||
let calendrier = new RdDCalendrier();
|
||||
let templatePath = "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html";
|
||||
let templateData = {};
|
||||
renderTemplate(templatePath, templateData).then(html => {
|
||||
calendrier.render(true);
|
||||
});
|
||||
game.system.rdd.calendrier = calendrier; // Reference;
|
||||
// Register world usage statistics
|
||||
async registerUsageCount(registerKey) {
|
||||
if (game.user.isGM) {
|
||||
game.settings.register("world", "world-key", {
|
||||
name: "Unique world key",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: "NONE",
|
||||
type: String
|
||||
});
|
||||
|
||||
// Avertissement si joueur sans personnage
|
||||
if (!game.user.isGM && game.user.character == undefined) {
|
||||
ui.notifications.info("Attention ! Vous n'êtes connecté à aucun personnage !");
|
||||
ChatMessage.create({
|
||||
content: "<b>ATTENTION</b> Le joueur " + game.user.name + " n'est connecté à aucun personnage !",
|
||||
user: game.user.id
|
||||
});
|
||||
}
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
messageDeBienvenue();
|
||||
registerUsageCount(SYSTEM_RDD);
|
||||
}
|
||||
});
|
||||
|
||||
async function migrationPngWebp_1_5_34() {
|
||||
if (!game.settings.get(SYSTEM_RDD, "migration-png-webp-1.5.34")) {
|
||||
const regexOldPngJpg = /(systems\/foundryvtt-reve-de-dragon\/icons\/.*)\.(png|jpg)/;
|
||||
const replaceWithWebp = '$1.webp';
|
||||
function convertImgToWebp(img) {
|
||||
return img.replace(regexOldPngJpg, replaceWithWebp);
|
||||
}
|
||||
function prepareDocumentsImgUpdate(documents) {
|
||||
return documents.filter(it => it.img && it.img.match(regexOldPngJpg))
|
||||
.map(it => {
|
||||
return { _id: it.id, img: convertImgToWebp(it.img) }
|
||||
});
|
||||
}
|
||||
const itemsUpdates = prepareDocumentsImgUpdate(game.items);
|
||||
const actorsUpdates = prepareDocumentsImgUpdate(game.actors);
|
||||
//Migrate system png to webp
|
||||
await Item.updateDocuments(itemsUpdates);
|
||||
await Actor.updateDocuments(actorsUpdates);
|
||||
game.actors.forEach(actor => {
|
||||
if (actor.token?.img && actor.token.img.match(regexOldPngJpg)) {
|
||||
actor.update({ "token.img": convertImgToWebp(actor.token.img) });
|
||||
let worldKey = game.settings.get("world", "world-key")
|
||||
if (worldKey == undefined || worldKey == "") {
|
||||
worldKey = randomID(32)
|
||||
game.settings.set("world", "world-key", worldKey)
|
||||
}
|
||||
const actorItemsToUpdate = prepareDocumentsImgUpdate(actor.items);
|
||||
actor.updateEmbeddedDocuments('Item', actorItemsToUpdate);
|
||||
});
|
||||
game.settings.set(SYSTEM_RDD, "migration-png-webp-1.5.34", true)
|
||||
}
|
||||
|
||||
// CSS patch for v9
|
||||
if (game.version) {
|
||||
let sidebar = document.getElementById("sidebar");
|
||||
sidebar.style.width = "min-content";
|
||||
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
|
||||
$.ajax(regURL)
|
||||
/* -------------------------------------------- */
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Dice-so-nice ready */
|
||||
/* -------------------------------------------- */
|
||||
Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d));
|
||||
SystemReveDeDragon.start();
|
||||
|
||||
|
@ -203,6 +203,7 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-signedraconique-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-possession-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-extraitpoetique-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-service-sheet.html',
|
||||
// partial enums
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html',
|
||||
@ -431,6 +432,7 @@ export class RdDUtility {
|
||||
formData.oeuvres = this.arrayOrEmpty(itemTypes['oeuvre']);
|
||||
formData.jeux = this.arrayOrEmpty(itemTypes['jeu']);
|
||||
|
||||
formData.services = this.arrayOrEmpty(itemTypes['service']);
|
||||
formData.recettescuisine = this.arrayOrEmpty(itemTypes['recettecuisine']);
|
||||
formData.recettesAlchimiques = this.arrayOrEmpty(itemTypes['recettealchimique']);
|
||||
formData.maladies = this.arrayOrEmpty(itemTypes['maladie']);
|
||||
@ -814,7 +816,7 @@ export class RdDUtility {
|
||||
|
||||
// gestion bouton tchat Acheter
|
||||
html.on("click", '.button-acheter', event => {
|
||||
const venteData = DialogItemAchat.venteData(event.currentTarget);
|
||||
const venteData = DialogItemAchat.preparerAchat(event.currentTarget);
|
||||
if (venteData) {
|
||||
DialogItemAchat.onAcheter(venteData);
|
||||
}
|
||||
@ -830,6 +832,10 @@ export class RdDUtility {
|
||||
ChatUtility.removeChatMessageId(RdDUtility.findChatMessageId(event.currentTarget));
|
||||
}
|
||||
});
|
||||
html.on("click", '.rdd-world-content-link', async event => {
|
||||
const itemId = html.find(event.currentTarget)?.data("id");
|
||||
game.items.get(itemId)?.sheet.render(true)
|
||||
});
|
||||
}
|
||||
|
||||
static findChatMessageId(current) {
|
||||
@ -947,7 +953,7 @@ export class RdDUtility {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async confirmerSuppressionItem(sheet, item, htmlToDelete) {
|
||||
static async confirmActorItemDelete(sheet, item, htmlToDelete) {
|
||||
const itemId = item.id;
|
||||
const confirmationSuppression = {
|
||||
settingConfirmer: "confirmation-supprimer-" + item.getItemGroup(),
|
||||
|
@ -87,6 +87,11 @@ export class SystemCompendiums extends FormApplication {
|
||||
return items;
|
||||
}
|
||||
|
||||
static async loadDocument(document) {
|
||||
const pack = game.packs.get(document.pack);
|
||||
return await pack.getDocument(document.id ?? document._id);
|
||||
}
|
||||
|
||||
static async getItems(compendium, itemType = undefined) {
|
||||
const items = await SystemCompendiums.getPackContent(compendium, 'Item');
|
||||
return (itemType ? items.filter(it => it.type == itemType) : items);
|
||||
|
@ -599,7 +599,7 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) {
|
||||
.editor {
|
||||
border: 2;
|
||||
height: fit-content;
|
||||
min-height: 8rem;
|
||||
min-height: 5rem;
|
||||
padding: 0 3px;
|
||||
}
|
||||
|
||||
@ -611,7 +611,7 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) {
|
||||
|
||||
.small-editor {
|
||||
border: 2;
|
||||
min-height: 4rem;
|
||||
min-height: 2rem;
|
||||
padding: 0 3px;
|
||||
}
|
||||
|
||||
@ -771,11 +771,41 @@ div.placeholder-resolution span.table-proba-reussite{
|
||||
input[type="date"],
|
||||
input[type="time"]) {
|
||||
color: rgba(255, 255, 255, 0.75);
|
||||
background: rgba(255, 255, 255, 0.05);
|
||||
background: rgba(255, 255, 255, 0.1);
|
||||
border: 0 none;
|
||||
margin-bottom: 0.2rem;
|
||||
}
|
||||
|
||||
input[type="number"] {
|
||||
text-align: right;
|
||||
padding-right: 0.5rem;
|
||||
max-width: 7rem;
|
||||
}
|
||||
|
||||
select:is(.number-x,.number-x2,.number-x3,.number-x4,.number-x5) {
|
||||
padding-right: 0.2rem;
|
||||
text-align: center;
|
||||
}
|
||||
input:is(.number,.number-x,.number-x2,.number-x3,.number-x4,.number-x5) {
|
||||
padding-right: 0.2rem;
|
||||
text-align: right;
|
||||
}
|
||||
:is(input,select).number-x {
|
||||
max-width: 1.4rem;
|
||||
}
|
||||
:is(input,select).number-x2 {
|
||||
max-width: 2.4rem;
|
||||
}
|
||||
:is(input,select).number-x3 {
|
||||
max-width: 3.4rem;
|
||||
}
|
||||
:is(input,select).number-x4 {
|
||||
max-width: 4.4rem;
|
||||
}
|
||||
:is(input,select).number-x5 {
|
||||
max-width: 4.4rem;
|
||||
}
|
||||
|
||||
form.rdddialogchrono input[type=datetime-local] {
|
||||
min-width: 20px;
|
||||
padding: 0;
|
||||
@ -818,7 +848,21 @@ section.sheet-body:after {
|
||||
display: block;
|
||||
clear: both;
|
||||
}
|
||||
|
||||
a.rdd-world-content-link i {
|
||||
color: var(--color-text-dark-inactive);
|
||||
margin-right: 0.25em;
|
||||
}
|
||||
a.rdd-world-content-link {
|
||||
background: hsla(280, 50%, 50%, 0.1);
|
||||
padding: 1px 4px;
|
||||
border: 1px solid var(--color-border-dark-tertiary);
|
||||
border-radius: 2px;
|
||||
white-space: nowrap;
|
||||
word-break: break-all;
|
||||
}
|
||||
a.content-link {
|
||||
background: hsla(45, 100%, 80%, 0.2);
|
||||
}
|
||||
|
||||
li label.compteur {
|
||||
display: inline-block;
|
||||
|
@ -1,8 +1,8 @@
|
||||
{
|
||||
"id": "foundryvtt-reve-de-dragon",
|
||||
"title": "Rêve de Dragon",
|
||||
"version": "10.3.17",
|
||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-10.3.17.zip",
|
||||
"version": "10.4.0",
|
||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-10.4.0.zip",
|
||||
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v10/system.json",
|
||||
"compatibility": {
|
||||
"minimum": "10",
|
||||
|
@ -562,6 +562,7 @@
|
||||
"recettealchimique", "musique", "chant", "danse", "jeu", "recettecuisine", "oeuvre",
|
||||
"objet", "arme", "armure", "conteneur", "herbe", "ingredient", "faune", "livre", "potion", "munition",
|
||||
"monnaie", "nourritureboisson", "gemme",
|
||||
"service",
|
||||
"meditation", "rencontre", "queue", "ombre", "souffle", "tete", "casetmr", "signedraconique", "sort", "sortreserve",
|
||||
"nombreastral", "tache", "maladie", "poison", "possession",
|
||||
"tarot", "extraitpoetique"
|
||||
@ -741,6 +742,12 @@
|
||||
"prpermanent": false,
|
||||
"prdate": 0
|
||||
},
|
||||
"service": {
|
||||
"templates": [ "description"],
|
||||
"illimite": false,
|
||||
"items": [],
|
||||
"services": []
|
||||
},
|
||||
"musique": {
|
||||
"templates": [ "description" ],
|
||||
"niveau": "",
|
||||
|
@ -60,6 +60,7 @@
|
||||
|
||||
{{!-- Equipment Tab --}}
|
||||
<div class="tab items" data-group="primary" data-tab="items">
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-monnaie.html"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire.html"}}
|
||||
</div>
|
||||
|
||||
|
@ -119,7 +119,7 @@
|
||||
|
||||
{{!-- Equipment Tab --}}
|
||||
<div class="tab items" data-group="primary" data-tab="items">
|
||||
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-monnaie.html"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire.html"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.html"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.html"}}
|
||||
|
@ -91,6 +91,7 @@
|
||||
|
||||
{{!-- Equipment Tab --}}
|
||||
<div class="tab items" data-group="primary" data-tab="items">
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-monnaie.html"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire.html"}}
|
||||
</div>
|
||||
|
||||
|
@ -1,10 +1,14 @@
|
||||
{{#if system.attributs.hautrevant.value}}
|
||||
<div class="tmr-buttons">
|
||||
<span class="monte-tmr">
|
||||
<a title="Montée dans les Terres Médianes !" {{#if hautreve.isDemiReve}}disabled{{/if}}><img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-normal.svg" alt="Montée dans les Terres Médianes !"/></a>
|
||||
<a title="Montée dans les Terres Médianes !" {{#if hautreve.isDemiReve}}disabled{{/if}}>
|
||||
<img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-normal.svg" alt="Montée dans les Terres Médianes !"/>
|
||||
</a>
|
||||
</span>
|
||||
<span class="monte-tmr-rapide">
|
||||
<a title="Montée accélérée dans les Terres Médianes !" {{#if hautreve.isDemiReve}}disabled{{/if}}><img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-rapide.svg" alt="Montée accélérée dans les Terres Médianes !"/></a>
|
||||
<a title="Montée accélérée dans les Terres Médianes !" {{#if hautreve.isDemiReve}}disabled{{/if}}>
|
||||
<img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-rapide.svg" alt="Montée accélérée dans les Terres Médianes !"/>
|
||||
</a>
|
||||
</span>
|
||||
<span class="visu-tmr">
|
||||
<a title="Regarder les Terres Médianes"><img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-view.svg" alt="Regarder les Terres Médianes"/></a>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<span class="item-name"><h4>Argent et Monnaies (fortune: {{calc.fortune}} sols)</h4></span>
|
||||
<span class="item-name"><h4>Argent et Monnaies (fortune: {{calc.fortune.sols}} sols {{calc.fortune.deniers}} deniers)</h4></span>
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each monnaie as |piece id|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{piece._id}}">
|
||||
|
@ -1,5 +1,3 @@
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-monnaie.html" monnaie=monnaie}}
|
||||
|
||||
<h4>Equipement</h4>
|
||||
<span class="item-name">
|
||||
<a class="chat-card-button creer-un-objet">Nouvel objet</a>
|
||||
|
@ -1 +1,6 @@
|
||||
<a class="content-link" draggable="true" data-pack="{{pack}}" data-uuid="Compendium.{{pack}}.{{id}}" data-id="{{id}}"><i class="fas fa-suitcase"></i>{{name}}</a>
|
||||
{{#if pack}}
|
||||
{{!-- draggable="true" --}}
|
||||
<a class="content-link" data-pack="{{pack}}" data-uuid="Compendium.{{pack}}.{{id}}" data-id="{{id}}"><i class="fas fa-suitcase"></i>{{name}}</a>
|
||||
{{else}}
|
||||
<a class="rdd-world-content-link" data-id="{{id}}"><i class="fas fa-suitcase"></i>{{name}}</a>
|
||||
{{/if}}
|
||||
|
@ -2,15 +2,17 @@
|
||||
<div>
|
||||
<div class="flexrow flex-center">
|
||||
<div>
|
||||
{{#if vendeur}}
|
||||
{{#if service}}
|
||||
<img class="chat-icon" src="{{service.img}}" title="{{service.name}}" alt="{{service.name}}" />
|
||||
{{else if vendeur}}
|
||||
<img class="chat-icon" src="{{vendeur.img}}" title="{{vendeur.name}}" alt="{{vendeur.name}}" />
|
||||
{{else}}
|
||||
<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon_echoppe.webp" title="Un commerçant" alt="Vendeur MJ" />
|
||||
{{/if}}
|
||||
</div>
|
||||
<div><i class="fas fa-sign-out-alt"></i></div>
|
||||
<div><i class="fa-solid fa-arrow-right-long"></i></div>
|
||||
<div><img class="chat-icon" src="{{item.img}}" title="{{item.name}}" alt="{{item.name}}" /></div>
|
||||
<div><i class="fas fa-sign-in-alt"></i></div>
|
||||
<div><i class="fa-solid fa-arrow-right-long"></i></div>
|
||||
<div>
|
||||
{{#if acheteur}}
|
||||
<img class="chat-icon" src="{{acheteur.img}}" title="{{acheteur.name}}" alt="{{acheteur.name}}" />
|
||||
@ -40,8 +42,10 @@
|
||||
{{else}}Quantité{{/if}}
|
||||
</label>
|
||||
<div class="flexrow">
|
||||
<input name="nombreLots" class="nombreLots flex-shrink" type="number" min="1" max="{{quantiteNbLots}}"
|
||||
value="{{choix.nombreLots}}" data-dtype="Number" />
|
||||
<input name="nombreLots" class="nombreLots flex-shrink number-x2" type="number" min="1"
|
||||
{{#unless quantiteIllimite}} max="{{quantiteNbLots}}" {{/unless}}
|
||||
value="{{choix.nombreLots}}"
|
||||
data-dtype="Number" />
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -50,8 +54,7 @@
|
||||
|
||||
{{#if item.system.sust}}
|
||||
<p>Cette {{#if item.system.boisson}}boisson{{else}}nourriture{{/if}} vous apportera
|
||||
<span class="total-sust">{{totalSust}}</span>
|
||||
de sustantation.</p>
|
||||
<span class="total-sust">{{totalSust}}</span> de sustantation.</p>
|
||||
{{/if}}
|
||||
{{#if item.system.boisson}}
|
||||
<p>
|
||||
@ -86,9 +89,9 @@
|
||||
</div>
|
||||
<div class="flexrow flex-group-left">
|
||||
<label>Prix total</label>
|
||||
<span class="flexrow">
|
||||
<span>
|
||||
<span class="prixTotal">{{prixTotal}}</span>
|
||||
<span>Sols</span>
|
||||
Sols
|
||||
</span>
|
||||
</div>
|
||||
{{/if}}
|
||||
|
@ -3,7 +3,7 @@
|
||||
<h4>{{item.name}}</h4>
|
||||
<div class="flexrow">
|
||||
<label class="flex-grow">Quantité à {{#if item.system.boisson}}boire{{else}}manger{{/if}}</label>
|
||||
<input class="attribute-value consommer-doses flex-shrink" type="number" name="doses" value="{{choix.doses}}"
|
||||
<input class="attribute-value consommer-doses flex-shrink number-x2" type="number" name="doses" value="{{choix.doses}}"
|
||||
min="0" max="{{item.system.quantite}}" data-dtype="Number" />
|
||||
</div>
|
||||
{{#if item.system.sust}}
|
||||
|
@ -4,7 +4,7 @@
|
||||
<label>Quantité totale : {{item.system.quantite}}</label>
|
||||
<div class="flexrow">
|
||||
<label class="flex-grow">Quantité à séparer</label>
|
||||
<input class="attribute-value choix-quantite flex-shrink" type="number" name="choix.quantite" value="{{choix.quantite}}"
|
||||
<input class="attribute-value choix-quantite flex-shrink number-x2" type="number" name="choix.quantite" value="{{choix.quantite}}"
|
||||
min="1" max="{{choix.max}}" data-dtype="Number" />
|
||||
</div>
|
||||
</form>
|
||||
|
@ -16,13 +16,13 @@
|
||||
quantiteIllimite}}checked{{/if}} />
|
||||
<label class="label-quantiteIllimite flex-shrink">Illimités</label>
|
||||
{{/unless}}
|
||||
<input name="quantiteNbLots" class="quantiteNbLots flex-shrink" type="number" min="1"
|
||||
<input name="quantiteNbLots" class="quantiteNbLots flex-shrink number-x2" type="number" min="1"
|
||||
max="{{quantiteMaxLots}}" value="{{quantiteNbLots}}" data-dtype="Number" />
|
||||
</div>
|
||||
</div>
|
||||
<div class="flexrow flex-group-left">
|
||||
<label for="tailleLot">Taille d'un lot</label>
|
||||
<input name="tailleLot" class="tailleLot flex-shrink" type="number" min="1"
|
||||
<input name="tailleLot" class="tailleLot flex-shrink number-x2" type="number" min="1"
|
||||
max="{{quantiteMax}}" value="{{tailleLot}}" data-dtype="Number" />
|
||||
</div>
|
||||
<div class="flexrow flex-group-left">
|
||||
|
103
templates/item-service-sheet.html
Normal file
103
templates/item-service-sheet.html
Normal file
@ -0,0 +1,103 @@
|
||||
<form class="{{cssClass}}" autocomplete="off">
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/header-item.html"}}
|
||||
|
||||
<section class="sheet-body">
|
||||
<div class="flexcol form-group small-editor">
|
||||
{{editor description target="system.description" button=true owner=owner editable=(or isGM isOwner) engine="prosemirror"}}
|
||||
</div>
|
||||
{{!--
|
||||
<div class="flexcol">
|
||||
<ul class="item-list alterne-list">
|
||||
<li class="item flexrow list-item">
|
||||
<label class="flex-grow">Service</label>
|
||||
<label>Moral</label>
|
||||
<label>Qualité</label>
|
||||
<label>Prix (sols)</label>
|
||||
<label>
|
||||
{{#unless disabled}}
|
||||
<a class="service-add"><i class="fas fa-plus-circle"></i></a>
|
||||
{{/unless}}
|
||||
</label>
|
||||
</li>
|
||||
{{#each system.services as |service key|}}
|
||||
<li class="item flexrow list-item" data-key="{{key}}">
|
||||
<input {{@root.disabled}} type="text" name="services[{{key}}].name" value="{{service.name}}" data-dtype="String" />
|
||||
<input {{@root.disabled}} type="checkbox" name="services[{{key}}].system.moral" {{#if service.system.moral}}checked{{/if}} />
|
||||
<input {{@root.disabled}} type="number" name="services[{{key}}].system.qualite" value="{{service.system.qualite}}" data-dtype="Number" min="-10" max="10"/>
|
||||
<input {{@root.disabled}} type="number" class="input-prix" name="services[{{key}}].system.cout" value="{{numberFormat service.system.cout decimals=2 sign=false}}" data-dtype="Number" min="0" />
|
||||
<div class="item-controls">
|
||||
<a class="service-acheter" title="Acheter"><i class="fa-sharp fa-solid fa-coins"></i></a>
|
||||
{{#unless @root.disabled}}
|
||||
<a class="service-vendre" title="Proposer"><i class="fas fa-comments-dollar"></i></a>
|
||||
<a class="service-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
{{/unless}}
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
<br>
|
||||
--}}
|
||||
<div class="form-group">
|
||||
<input {{@root.disabled}} class="attribute-value" type="checkbox" name="system.illimite" {{#if system.illimite}}checked{{/if}}/>
|
||||
<span for="system.illimite">Quantité en vente illimitée</span>
|
||||
</div>
|
||||
<div class="flexcol">
|
||||
<ul class="item-list alterne-list">
|
||||
<li class="item flexrow list-item">
|
||||
<label class="flex-grow">A vendre</label>
|
||||
{{#unless system.illimite}}
|
||||
<label>Quantite</label>
|
||||
{{/unless}}
|
||||
<label>Prix (sols)</label>
|
||||
<div class="item-controls">
|
||||
{{#unless disabled}}
|
||||
<a class="sub-item-info-add" title="Utiliser le drag&drop pour ajouter un objet dans la liste">
|
||||
<i class="fa-solid fa-circle-info"></i>
|
||||
</a>
|
||||
{{/unless}}
|
||||
</div>
|
||||
</li>
|
||||
{{#each system.items as |item key|}}
|
||||
<li class="item flexrow list-item service-item" data-item-id="{{item.id}}" data-pack="{{item.pack}}" data-key="{{key}}">
|
||||
<label class="flex-grow">
|
||||
{{#if item.img}}<img class="sheet-competence-img" src="{{item.img}}" title="{{item.name}}"/>{{/if}}
|
||||
{{> 'systems/foundryvtt-reve-de-dragon/templates/common/compendium-link.hbs'
|
||||
pack=item.pack id=item.id name=item.name}}
|
||||
</label>
|
||||
{{#unless @root.system.illimite}}
|
||||
<span class="flexrow">
|
||||
{{#unless @root.disabled}}
|
||||
<a class="sub-item-quantite-moins"><i class="fas fa-minus-square"></i></a>
|
||||
{{/unless}}
|
||||
<input {{@root.disabled}} type="number" class="sub-item-quantite" name="items[{{key}}].system.quantite" value="{{item.system.quantite}}" data-dtype="Number" />
|
||||
{{#unless @root.disabled}}
|
||||
<a class="sub-item-quantite-plus"><i class="fas fa-plus-square"></i></a>
|
||||
{{/unless}}
|
||||
</span>
|
||||
{{/unless}}
|
||||
<span class="flexrow">
|
||||
<input {{@root.disabled}} type="number" class="input-prix number-x3 sub-item-cout" name="items[{{key}}].system.cout" value="{{numberFormat item.system.cout decimals=2 sign=false}}" data-dtype="Number" />
|
||||
</span>
|
||||
<div class="item-controls">
|
||||
<a class="sub-item-acheter" title="Acheter"><i class="fa-regular fa-coins"></i></a>
|
||||
{{#unless @root.disabled}}
|
||||
<a class="sub-item-vendre" title="Vendre"><i class="fas fa-comments-dollar"></i></a>
|
||||
<a class="sub-item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
{{/unless}}
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
{{#if isGM}}
|
||||
<br>
|
||||
<div class="flexcol">
|
||||
<span><label>Description (MJ seulement): </label></span>
|
||||
<div class="form-group medium-editor">
|
||||
{{editor descriptionmj target="system.descriptionmj" button=true owner=owner editable=true engine="prosemirror"}}
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
</section>
|
||||
</form>
|
@ -1,25 +1,25 @@
|
||||
<div class="form-group">
|
||||
<label for="system.qualite">Qualité</label>
|
||||
<input class="attribute-value" type="text" name="system.qualite" value="{{system.qualite}}" data-dtype="Number"
|
||||
<input class="attribute-value number-x3" type="number" name="system.qualite" value="{{system.qualite}}" data-dtype="Number"
|
||||
{{#unless (isFieldInventaireModifiable type 'qualite')}}disabled{{/unless}}/>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="system.encombrement">Encombrement</label>
|
||||
<input class="attribute-value" type="text" name="system.encombrement" value="{{system.encombrement}}" data-dtype="Number"
|
||||
<input class="attribute-value number-x3" type="number" name="system.encombrement" value="{{system.encombrement}}" data-dtype="Number"
|
||||
{{#unless (isFieldInventaireModifiable type 'encombrement')}}disabled{{/unless}}/>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="system.quantite">Quantité {{uniteQuantite id actorId}}</label>
|
||||
<input class="attribute-value" type="text" name="system.quantite" value="{{system.quantite}}" data-dtype="Number"
|
||||
<input class="attribute-value number-x3" type="number" name="system.quantite" value="{{system.quantite}}" data-dtype="Number"
|
||||
{{#unless (isFieldInventaireModifiable type 'quantite')}}disabled{{/unless}}/>
|
||||
</div>
|
||||
<div class="form-group item-cout">
|
||||
<label for="system.cout">Prix (sols)</label>
|
||||
{{#if (or (ne type 'monnaie') (gt system.cout 0))}}
|
||||
<input class="attribute-value" type="text" name="system.cout" value="{{system.cout}}" data-dtype="Number"
|
||||
<input class="input-prix attribute-value number-x3" type="number" name="system.cout" value="{{numberFormat system.cout decimals=2 sign=false}}" data-dtype="Number"
|
||||
{{#unless (isFieldInventaireModifiable type 'cout')}}disabled{{/unless}}/>
|
||||
{{else}}
|
||||
<input class="attribute-value field-error" type="text" name="system.cout" value="{{system.cout}}" data-dtype="Number"
|
||||
<input class="input-prix attribute-value field-error number-x3" type="number" name="system.cout" value="{{numberFormat system.cout decimals=2 sign=false}}" data-dtype="Number"
|
||||
{{#unless (isFieldInventaireModifiable type 'cout')}}disabled{{/unless}}/>
|
||||
{{/if}}
|
||||
</div>
|
||||
|
8
templates/post-item-service.html
Normal file
8
templates/post-item-service.html
Normal file
@ -0,0 +1,8 @@
|
||||
<div class="post-item" data-transfer="{{transfer}}">
|
||||
{{#if img}}
|
||||
<img class="chat-icon" src="{{img}}" title="{{name}}" />
|
||||
{{/if}}
|
||||
<p>{{> 'systems/foundryvtt-reve-de-dragon/templates/common/compendium-link.hbs' pack=pack id=_id name=name}}</p>
|
||||
<p class="card-content">{{{system.description}}}</p>
|
||||
|
||||
</div>
|
Loading…
Reference in New Issue
Block a user