Fix: affichage de la fortune avec arrondis
Affichage en sols + deniers
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@ -57,7 +57,7 @@ export class RdDActorSheet extends ActorSheet {
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notes: await TextEditor.enrichHTML(this.object.system.notes, { async: true }),
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notesmj: await TextEditor.enrichHTML(this.object.system.notesmj, { async: true }),
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calc: {
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fortune: Monnaie.getFortune(this.actor),
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fortune: Monnaie.getFortuneSolsDeniers(this.actor),
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encTotal: await this.actor.computeEncombrementTotalEtMalusArmure(),
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surenc: this.actor.computeMalusSurEncombrement(),
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prixTotalEquipement: this.actor.computePrixTotalEquipement(),
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@ -72,6 +72,14 @@ export class Monnaie {
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return 0;
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}
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static getFortuneSolsDeniers(actor) {
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const fortune = Monnaie.getFortune(actor);
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return {
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sols: Math.floor(fortune),
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deniers: Math.round(100 * (fortune - Math.floor(fortune)))
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};
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}
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static async optimiserFortune(actor, fortune) {
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let resteEnDeniers = Math.round(fortune * 100);
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let monnaies = actor.itemTypes['monnaie'];
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@ -1,4 +1,4 @@
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<span class="item-name"><h4>Argent et Monnaies (fortune: {{calc.fortune}} sols)</h4></span>
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<span class="item-name"><h4>Argent et Monnaies (fortune: {{calc.fortune.sols}} sols {{calc.fortune.deniers}} deniers)</h4></span>
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<ul class="item-list alterne-list">
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{{#each monnaie as |piece id|}}
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<li class="item flexrow list-item" data-item-id="{{piece._id}}">
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